[PowerPC] use UINT64_C instead of ul
Attempting to fix PR22078 (building on 32-bit systems) by replacing my careless
use of 1ul to be a uint64_t constant with UINT64_C(1).
llvm-svn: 225066
diff --git a/llvm/lib/Target/PowerPC/PPCISelDAGToDAG.cpp b/llvm/lib/Target/PowerPC/PPCISelDAGToDAG.cpp
index c12a82c..efc0b7f 100644
--- a/llvm/lib/Target/PowerPC/PPCISelDAGToDAG.cpp
+++ b/llvm/lib/Target/PowerPC/PPCISelDAGToDAG.cpp
@@ -1127,7 +1127,7 @@
for (unsigned i = 0; i < Bits.size(); ++i) {
if (Bits[i].hasValue())
continue;
- Mask |= (1ul << i);
+ Mask |= (UINT64_C(1) << i);
}
return ~Mask;
@@ -1491,12 +1491,12 @@
if (BG.StartIdx <= BG.EndIdx) {
for (unsigned i = BG.StartIdx; i <= BG.EndIdx; ++i)
- Mask |= (1ul << i);
+ Mask |= (UINT64_C(1) << i);
} else {
for (unsigned i = BG.StartIdx; i < Bits.size(); ++i)
- Mask |= (1ul << i);
+ Mask |= (UINT64_C(1) << i);
for (unsigned i = 0; i <= BG.EndIdx; ++i)
- Mask |= (1ul << i);
+ Mask |= (UINT64_C(1) << i);
}
}