Modified the stop reply packet to be able to send the thread name using the
new "hexname" key for the "key:value;" duple that is part of the packet. This
allows for thread names to contain special characters such as $ # : ; + -
Debugserver now detects if the thread name contains special characters and
sends the chars in hex format if needed.
llvm-svn: 123053
diff --git a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
index 934c00a..3775d5b 100644
--- a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
@@ -1036,6 +1036,15 @@
// thread in big endian hex
tid = Args::StringToUInt32 (value.c_str(), 0, 16);
}
+ else if (name.compare("hexname") == 0)
+ {
+ StringExtractor name_extractor;
+ // Swap "value" over into "name_extractor"
+ name_extractor.GetStringRef().swap(value);
+ // Now convert the HEX bytes into a string value
+ name_extractor.GetHexByteString (value);
+ thread_name.swap (value);
+ }
else if (name.compare("name") == 0)
{
thread_name.swap (value);