[Bugfix] Fix ICE on constexpr vector splat.
In {CG,}ExprConstant.cpp, we weren't treating vector splats properly.
This patch makes us treat splats more properly.
Additionally, this patch adds a new cast kind which allows a bool->int
cast to result in -1 or 0, instead of 1 or 0 (for true and false,
respectively), so we can sanely model OpenCL bool->int casts in the AST.
Differential Revision: http://reviews.llvm.org/D14877
llvm-svn: 257559
diff --git a/clang/test/CodeGenCXX/builtins-systemz-zvector.cpp b/clang/test/CodeGenCXX/builtins-systemz-zvector.cpp
new file mode 100644
index 0000000..aedb30f
--- /dev/null
+++ b/clang/test/CodeGenCXX/builtins-systemz-zvector.cpp
@@ -0,0 +1,50 @@
+// REQUIRES: systemz-registered-target
+// RUN: %clang_cc1 -target-cpu z13 -triple s390x-linux-gnu \
+// RUN: -fzvector -fno-lax-vector-conversions -std=c++11 \
+// RUN: -Wall -Wno-unused -Werror -emit-llvm %s -o - | FileCheck %s
+
+bool gb;
+
+// There was an issue where we weren't properly converting constexprs to
+// vectors with elements of the appropriate width. (e.g.
+// (vector signed short)0 would be lowered as [4 x i32] in some cases)
+
+// CHECK-LABEL: @_Z8testIntsDv4_i
+void testInts(vector int VI) {
+ constexpr vector int CI1 = (vector int)0LL;
+ // CHECK: icmp
+ gb = (VI == CI1)[0];
+
+ // Likewise for float inits.
+ constexpr vector int CI2 = (vector int)char(0);
+ // CHECK: icmp
+ gb = (VI == CI2)[0];
+
+ constexpr vector int CF1 = (vector int)0.0;
+ // CHECK: icmp
+ gb = (VI == CF1)[0];
+
+ constexpr vector int CF2 = (vector int)0.0f;
+ // CHECK: icmp
+ gb = (VI == CF2)[0];
+}
+
+// CHECK-LABEL: @_Z10testFloatsDv2_d
+void testFloats(vector double VD) {
+ constexpr vector double CI1 = (vector double)0LL;
+ // CHECK: fcmp
+ gb = (VD == CI1)[0];
+
+ // Likewise for float inits.
+ constexpr vector double CI2 = (vector double)char(0);
+ // CHECK: fcmp
+ gb = (VD == CI2)[0];
+
+ constexpr vector double CF1 = (vector double)0.0;
+ // CHECK: fcmp
+ gb = (VD == CF1)[0];
+
+ constexpr vector double CF2 = (vector double)0.0f;
+ // CHECK: fcmp
+ gb = (VD == CF2)[0];
+}