AMDGPU: Add a shader calling convention
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
diff --git a/llvm/lib/AsmParser/LLParser.cpp b/llvm/lib/AsmParser/LLParser.cpp
index 369dbb3..c854320 100644
--- a/llvm/lib/AsmParser/LLParser.cpp
+++ b/llvm/lib/AsmParser/LLParser.cpp
@@ -1616,6 +1616,12 @@
/// ::= 'hhvmcc'
/// ::= 'hhvm_ccc'
/// ::= 'cxx_fast_tlscc'
+/// ::= 'amdgpu_vs'
+/// ::= 'amdgpu_tcs'
+/// ::= 'amdgpu_tes'
+/// ::= 'amdgpu_gs'
+/// ::= 'amdgpu_ps'
+/// ::= 'amdgpu_cs'
/// ::= 'cc' UINT
///
bool LLParser::ParseOptionalCallingConv(unsigned &CC) {
@@ -1651,6 +1657,10 @@
case lltok::kw_hhvmcc: CC = CallingConv::HHVM; break;
case lltok::kw_hhvm_ccc: CC = CallingConv::HHVM_C; break;
case lltok::kw_cxx_fast_tlscc: CC = CallingConv::CXX_FAST_TLS; break;
+ case lltok::kw_amdgpu_vs: CC = CallingConv::AMDGPU_VS; break;
+ case lltok::kw_amdgpu_gs: CC = CallingConv::AMDGPU_GS; break;
+ case lltok::kw_amdgpu_ps: CC = CallingConv::AMDGPU_PS; break;
+ case lltok::kw_amdgpu_cs: CC = CallingConv::AMDGPU_CS; break;
case lltok::kw_cc: {
Lex.Lex();
return ParseUInt32(CC);