[LoopDeletion] Move deleteDeadLoop to to LoopUtils. NFC

llvm-svn: 314934
diff --git a/llvm/lib/Transforms/Utils/LoopUtils.cpp b/llvm/lib/Transforms/Utils/LoopUtils.cpp
index bd89b6b..c8a81ab 100644
--- a/llvm/lib/Transforms/Utils/LoopUtils.cpp
+++ b/llvm/lib/Transforms/Utils/LoopUtils.cpp
@@ -1137,6 +1137,128 @@
   return Worklist;
 }
 
+void llvm::deleteDeadLoop(Loop *L, DominatorTree *DT = nullptr,
+                          ScalarEvolution *SE = nullptr,
+                          LoopInfo *LI = nullptr) {
+  assert(!DT || L->isLCSSAForm(*DT) && "Expected LCSSA!");
+  auto *Preheader = L->getLoopPreheader();
+  assert(Preheader && "Preheader should exist!");
+
+  // Now that we know the removal is safe, remove the loop by changing the
+  // branch from the preheader to go to the single exit block.
+  //
+  // Because we're deleting a large chunk of code at once, the sequence in which
+  // we remove things is very important to avoid invalidation issues.
+
+  // Tell ScalarEvolution that the loop is deleted. Do this before
+  // deleting the loop so that ScalarEvolution can look at the loop
+  // to determine what it needs to clean up.
+  if (SE)
+    SE->forgetLoop(L);
+
+  auto *ExitBlock = L->getUniqueExitBlock();
+  assert(ExitBlock && "Should have a unique exit block!");
+  assert(L->hasDedicatedExits() && "Loop should have dedicated exits!");
+
+  auto *OldBr = dyn_cast<BranchInst>(Preheader->getTerminator());
+  assert(OldBr && "Preheader must end with a branch");
+  assert(OldBr->isUnconditional() && "Preheader must have a single successor");
+  // Connect the preheader to the exit block. Keep the old edge to the header
+  // around to perform the dominator tree update in two separate steps
+  // -- #1 insertion of the edge preheader -> exit and #2 deletion of the edge
+  // preheader -> header.
+  //
+  //
+  // 0.  Preheader          1.  Preheader           2.  Preheader
+  //        |                    |   |                   |
+  //        V                    |   V                   |
+  //      Header <--\            | Header <--\           | Header <--\
+  //       |  |     |            |  |  |     |           |  |  |     |
+  //       |  V     |            |  |  V     |           |  |  V     |
+  //       | Body --/            |  | Body --/           |  | Body --/
+  //       V                     V  V                    V  V
+  //      Exit                   Exit                    Exit
+  //
+  // By doing this is two separate steps we can perform the dominator tree
+  // update without using the batch update API.
+  //
+  // Even when the loop is never executed, we cannot remove the edge from the
+  // source block to the exit block. Consider the case where the unexecuted loop
+  // branches back to an outer loop. If we deleted the loop and removed the edge
+  // coming to this inner loop, this will break the outer loop structure (by
+  // deleting the backedge of the outer loop). If the outer loop is indeed a
+  // non-loop, it will be deleted in a future iteration of loop deletion pass.
+  IRBuilder<> Builder(OldBr);
+  Builder.CreateCondBr(Builder.getFalse(), L->getHeader(), ExitBlock);
+  // Remove the old branch. The conditional branch becomes a new terminator.
+  OldBr->eraseFromParent();
+
+  // Rewrite phis in the exit block to get their inputs from the Preheader
+  // instead of the exiting block.
+  BasicBlock::iterator BI = ExitBlock->begin();
+  while (PHINode *P = dyn_cast<PHINode>(BI)) {
+    // Set the zero'th element of Phi to be from the preheader and remove all
+    // other incoming values. Given the loop has dedicated exits, all other
+    // incoming values must be from the exiting blocks.
+    int PredIndex = 0;
+    P->setIncomingBlock(PredIndex, Preheader);
+    // Removes all incoming values from all other exiting blocks (including
+    // duplicate values from an exiting block).
+    // Nuke all entries except the zero'th entry which is the preheader entry.
+    // NOTE! We need to remove Incoming Values in the reverse order as done
+    // below, to keep the indices valid for deletion (removeIncomingValues
+    // updates getNumIncomingValues and shifts all values down into the operand
+    // being deleted).
+    for (unsigned i = 0, e = P->getNumIncomingValues() - 1; i != e; ++i)
+      P->removeIncomingValue(e - i, false);
+
+    assert((P->getNumIncomingValues() == 1 &&
+            P->getIncomingBlock(PredIndex) == Preheader) &&
+           "Should have exactly one value and that's from the preheader!");
+    ++BI;
+  }
+
+  // Disconnect the loop body by branching directly to its exit.
+  Builder.SetInsertPoint(Preheader->getTerminator());
+  Builder.CreateBr(ExitBlock);
+  // Remove the old branch.
+  Preheader->getTerminator()->eraseFromParent();
+
+  if (DT) {
+    // Update the dominator tree by informing it about the new edge from the
+    // preheader to the exit.
+    DT->insertEdge(Preheader, ExitBlock);
+    // Inform the dominator tree about the removed edge.
+    DT->deleteEdge(Preheader, L->getHeader());
+  }
+
+  // Remove the block from the reference counting scheme, so that we can
+  // delete it freely later.
+  for (auto *Block : L->blocks())
+    Block->dropAllReferences();
+
+  if (LI) {
+    // Erase the instructions and the blocks without having to worry
+    // about ordering because we already dropped the references.
+    // NOTE: This iteration is safe because erasing the block does not remove
+    // its entry from the loop's block list.  We do that in the next section.
+    for (Loop::block_iterator LpI = L->block_begin(), LpE = L->block_end();
+         LpI != LpE; ++LpI)
+      (*LpI)->eraseFromParent();
+
+    // Finally, the blocks from loopinfo.  This has to happen late because
+    // otherwise our loop iterators won't work.
+
+    SmallPtrSet<BasicBlock *, 8> blocks;
+    blocks.insert(L->block_begin(), L->block_end());
+    for (BasicBlock *BB : blocks)
+      LI->removeBlock(BB);
+
+    // The last step is to update LoopInfo now that we've eliminated this loop.
+    LI->erase(L);
+  }
+}
+
 /// Returns true if the instruction in a loop is guaranteed to execute at least
 /// once.
 bool llvm::isGuaranteedToExecute(const Instruction &Inst,