[MI] Fix MachineInstr::isInvariantLoad.
Summary:
Previously it would say we had an invariant load if any of the memory
operands were invariant. But the load should be invariant only if *all*
the memory operands are invariant.
No testcase because this has proven to be very difficult to tickle in
practice. As just one example, ARM's ldrd instruction, which loads 64
bits into two 32-bit regs, is theoretically affected by this. But when
it's produced, it loses its memoperands' invariance bits!
Reviewers: jfb
Subscribers: llvm-commits, aemerson
Differential Revision: http://reviews.llvm.org/D22318
llvm-svn: 275331
diff --git a/llvm/lib/CodeGen/MachineInstr.cpp b/llvm/lib/CodeGen/MachineInstr.cpp
index 0b55d2e..0b107c0 100644
--- a/llvm/lib/CodeGen/MachineInstr.cpp
+++ b/llvm/lib/CodeGen/MachineInstr.cpp
@@ -1585,8 +1585,7 @@
E = memoperands_end(); I != E; ++I) {
if ((*I)->isVolatile()) return false;
if ((*I)->isStore()) return false;
- if ((*I)->isInvariant()) return true;
-
+ if ((*I)->isInvariant()) continue;
// A load from a constant PseudoSourceValue is invariant.
if (const PseudoSourceValue *PSV = (*I)->getPseudoValue())