Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.
Anyone wanting to use a unique_ptr or auto_ptr should now use the "STD_UNIQUE_PTR(TYPE)" macro.
llvm-svn: 179779
diff --git a/lldb/source/Breakpoint/WatchpointOptions.cpp b/lldb/source/Breakpoint/WatchpointOptions.cpp
index 86ea411..c2c9696 100644
--- a/lldb/source/Breakpoint/WatchpointOptions.cpp
+++ b/lldb/source/Breakpoint/WatchpointOptions.cpp
@@ -38,7 +38,7 @@
m_callback (WatchpointOptions::NullCallback),
m_callback_baton_sp (),
m_callback_is_synchronous (false),
- m_thread_spec_ap (NULL)
+ m_thread_spec_ap ()
{
}
@@ -49,7 +49,7 @@
m_callback (rhs.m_callback),
m_callback_baton_sp (rhs.m_callback_baton_sp),
m_callback_is_synchronous (rhs.m_callback_is_synchronous),
- m_thread_spec_ap (NULL)
+ m_thread_spec_ap ()
{
if (rhs.m_thread_spec_ap.get() != NULL)
m_thread_spec_ap.reset (new ThreadSpec(*rhs.m_thread_spec_ap.get()));