Move Spiller.h from lib/ directory path to include/CodeGen. NFC
This allows Spiller.h to be used and included outside of
the lib/CodeGen directory. For example to be used in the
lib/Target directory or other places.
diff --git a/llvm/lib/CodeGen/InlineSpiller.cpp b/llvm/lib/CodeGen/InlineSpiller.cpp
index 7672798..acd377e 100644
--- a/llvm/lib/CodeGen/InlineSpiller.cpp
+++ b/llvm/lib/CodeGen/InlineSpiller.cpp
@@ -11,7 +11,6 @@
//
//===----------------------------------------------------------------------===//
-#include "Spiller.h"
#include "SplitKit.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
@@ -40,6 +39,7 @@
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/SlotIndexes.h"
+#include "llvm/CodeGen/Spiller.h"
#include "llvm/CodeGen/StackMaps.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetOpcodes.h"