| commit | e99fb65d87d69e805c061cbbc295708d3c62af5a | [log] [tgz] |
|---|---|---|
| author | Tom Stellard <thomas.stellard@amd.com> | Tue Jan 20 19:33:04 2015 +0000 |
| committer | Tom Stellard <thomas.stellard@amd.com> | Tue Jan 20 19:33:04 2015 +0000 |
| tree | 695b11888ea7eb58c0ae81721e35878ffc0f7a4d | |
| parent | 021053f500e0f232335ec013556f4ff362d83d65 [diff] |
R600/SI: Add subtarget feature to enable VGPR spilling for all shader types This is disabled by default, but can be enabled with the subtarget feature: 'vgpr-spilling' llvm-svn: 226597