Modified the ArchSpec to take an optional "Platform *" when setting the triple.
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.
Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.
Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:
LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).
I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.
llvm-svn: 129112
diff --git a/lldb/source/Core/EmulateInstruction.cpp b/lldb/source/Core/EmulateInstruction.cpp
index 8c3456e..7130360 100644
--- a/lldb/source/Core/EmulateInstruction.cpp
+++ b/lldb/source/Core/EmulateInstruction.cpp
@@ -315,7 +315,7 @@
size_t length)
{
PrintContext ("Read from memory", context);
- fprintf (stdout, " Read from Memory (address = %p, length = %d)\n",(void *) addr, (uint) length);
+ fprintf (stdout, " Read from Memory (address = %p, length = %d)\n",(void *) addr, (uint32_t) length);
*((uint64_t *) dst) = 0xdeadbeef;
return length;
@@ -329,7 +329,7 @@
size_t length)
{
PrintContext ("Write to memory", context);
- fprintf (stdout, " Write to Memory (address = %p, length = %d)\n", (void *) addr, (uint) length);
+ fprintf (stdout, " Write to Memory (address = %p, length = %d)\n", (void *) addr, (uint32_t) length);
return length;
}