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//===-- R600MachineFunctionInfo.h - R600 Machine Function Info ----*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
//===----------------------------------------------------------------------===//
#ifndef AMDGPUMACHINEFUNCTION_H
#define AMDGPUMACHINEFUNCTION_H
#include "llvm/CodeGen/MachineFunction.h"
#include <map>
namespace llvm {
class AMDGPUMachineFunction : public MachineFunctionInfo {
virtual void anchor();
unsigned ShaderType;
public:
AMDGPUMachineFunction(const MachineFunction &MF);
/// A map to keep track of local memory objects and their offsets within
/// the local memory space.
std::map<const GlobalValue *, unsigned> LocalMemoryObjects;
/// Number of bytes in the LDS that are being used.
unsigned LDSSize;
unsigned getShaderType() const {
return ShaderType;
}
};
}
#endif // AMDGPUMACHINEFUNCTION_H