Add an auto-continue flag to breakpoints & locations.
You can get a breakpoint to auto-continue by adding "continue"
as a command, but that has the disadvantage that if you hit two
breakpoints simultaneously, the continue will force the process
to continue, and maybe even forstalling the commands on the other.
The auto-continue flag means the breakpoints can negotiate about
whether to stop.
Writing tests, I wanted to supply some commands when I made the
breakpoints, so I also added that ability.
llvm-svn: 309969
diff --git a/lldb/source/Breakpoint/BreakpointLocation.cpp b/lldb/source/Breakpoint/BreakpointLocation.cpp
index 15865be..f59c334 100644
--- a/lldb/source/Breakpoint/BreakpointLocation.cpp
+++ b/lldb/source/Breakpoint/BreakpointLocation.cpp
@@ -93,6 +93,19 @@
: eBreakpointEventTypeDisabled);
}
+bool BreakpointLocation::IsAutoContinue() const {
+ if (m_options_ap
+ && m_options_ap->IsOptionSet(BreakpointOptions::eAutoContinue))
+ return m_options_ap->IsAutoContinue();
+ else
+ return m_owner.IsAutoContinue();
+}
+
+void BreakpointLocation::SetAutoContinue(bool auto_continue) {
+ GetLocationOptions()->SetAutoContinue(auto_continue);
+ SendBreakpointLocationChangedEvent(eBreakpointEventTypeAutoContinueChanged);
+}
+
void BreakpointLocation::SetThreadID(lldb::tid_t thread_id) {
if (thread_id != LLDB_INVALID_THREAD_ID)
GetLocationOptions()->SetThreadID(thread_id);