Eliminate the distinction between "real" and "unreal" instructions

llvm-svn: 11986
diff --git a/llvm/lib/CodeGen/InstrSched/InstrScheduling.cpp b/llvm/lib/CodeGen/InstrSched/InstrScheduling.cpp
index b273bcb..5395a81 100644
--- a/llvm/lib/CodeGen/InstrSched/InstrScheduling.cpp
+++ b/llvm/lib/CodeGen/InstrSched/InstrScheduling.cpp
@@ -520,7 +520,7 @@
     nextEarliestIssueTime(0),
     choicesForSlot(nslots),
     numInClass(target.getSchedInfo().getNumSchedClasses(), 0),	// set all to 0
-    nextEarliestStartTime(target.getInstrInfo().getNumRealOpCodes(),
+    nextEarliestStartTime(target.getInstrInfo().getNumOpcodes(),
 			  (cycles_t) 0)				// set all to 0
 {
   updateTime(0);