Add comments to InstanceSettings constructors explaining why they have 
to be set up the way they are.  Comment out code that removes pending
settings for live instances (after the settings are copied over).

llvm-svn: 113519
diff --git a/lldb/source/Target/Process.cpp b/lldb/source/Target/Process.cpp
index 565e784..1519e1f 100644
--- a/lldb/source/Target/Process.cpp
+++ b/lldb/source/Target/Process.cpp
@@ -1974,7 +1974,7 @@
 
 ProcessInstanceSettings::ProcessInstanceSettings (UserSettingsController &owner, bool live_instance, 
                                                   const char *name) :
-  InstanceSettings (owner, (name == NULL ? CreateInstanceName().AsCString() : name), live_instance), 
+    InstanceSettings (owner, (name == NULL ? CreateInstanceName().AsCString() : name), live_instance), 
     m_run_args (),
     m_env_vars (),
     m_input_path (),
@@ -1983,11 +1983,15 @@
     m_plugin (),
     m_disable_aslr (true)
 {
-    if (m_instance_name != InstanceSettings::GetDefaultName() && live_instance)
+    // CopyInstanceSettings is a pure virtual function in InstanceSettings; it therefore cannot be called
+    // until the vtables for ProcessInstanceSettings are properly set up, i.e. AFTER all the initializers.
+    // For this reason it has to be called here, rather than in the initializer or in the parent constructor.
+
+    if (live_instance)
     {
         const lldb::InstanceSettingsSP &pending_settings = m_owner.FindPendingSettings (m_instance_name);
         CopyInstanceSettings (pending_settings,false);
-        m_owner.RemovePendingSettings (m_instance_name);
+        //m_owner.RemovePendingSettings (m_instance_name);
     }
 }