commit | f4e6a5436da17a43b98f1454573d47bcfd3e19c1 | [log] [tgz] |
---|---|---|
author | Paul Robinson <paul_robinson@playstation.sony.com> | Fri Apr 18 01:20:08 2014 +0000 |
committer | Paul Robinson <paul_robinson@playstation.sony.com> | Fri Apr 18 01:20:08 2014 +0000 |
tree | 23f7bc4511efe8ff7cd988c6323492de6a33c5b9 | |
parent | 85e349fd2c71186eeb5b0f1c48573f61e61c9c5b [diff] [blame] |
Fix example for VS2012. llvm-svn: 206544
diff --git a/llvm/docs/CMake.rst b/llvm/docs/CMake.rst index 3049ac0..f0f1726 100644 --- a/llvm/docs/CMake.rst +++ b/llvm/docs/CMake.rst
@@ -87,7 +87,7 @@ .. code-block:: console - $ cmake -G "Visual Studio 10" path/to/llvm/source/root + $ cmake -G "Visual Studio 11" path/to/llvm/source/root For a given development platform there can be more than one adequate generator. If you use Visual Studio "NMake Makefiles" is a generator you can use