Use 'override/final' instead of 'virtual' for overridden methods
The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
llvm-svn: 234679
diff --git a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
index 5222de1..fd0fa31 100644
--- a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
@@ -173,7 +173,7 @@
HazardRec = STI.getInstrInfo()->CreateTargetHazardRecognizer(&STI, this);
}
- ~ScheduleDAGRRList() {
+ ~ScheduleDAGRRList() override {
delete HazardRec;
delete AvailableQueue;
}
diff --git a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h
index 2cd1f4b..6351fa2 100644
--- a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h
+++ b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h
@@ -44,7 +44,7 @@
explicit ScheduleDAGSDNodes(MachineFunction &mf);
- virtual ~ScheduleDAGSDNodes() {}
+ ~ScheduleDAGSDNodes() override {}
/// Run - perform scheduling.
///
diff --git a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp
index 418b58e..eee4a4b 100644
--- a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp
@@ -76,7 +76,7 @@
HazardRec = STI.getInstrInfo()->CreateTargetHazardRecognizer(&STI, this);
}
- ~ScheduleDAGVLIW() {
+ ~ScheduleDAGVLIW() override {
delete HazardRec;
delete AvailableQueue;
}
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
index 46a5df3..4ff0b9f 100644
--- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
@@ -2560,7 +2560,7 @@
SelectionDAG::DAGUpdateListener(DAG),
RecordedNodes(RN), MatchScopes(MS) { }
- void NodeDeleted(SDNode *N, SDNode *E) {
+ void NodeDeleted(SDNode *N, SDNode *E) override {
// Some early-returns here to avoid the search if we deleted the node or
// if the update comes from MorphNodeTo (MorphNodeTo is the last thing we
// do, so it's unnecessary to update matching state at that point).