Initial commit of the 'landingpad' instruction.
This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
llvm-svn: 137501
diff --git a/llvm/lib/VMCore/AsmWriter.cpp b/llvm/lib/VMCore/AsmWriter.cpp
index 62214a1..d166604 100644
--- a/llvm/lib/VMCore/AsmWriter.cpp
+++ b/llvm/lib/VMCore/AsmWriter.cpp
@@ -1748,6 +1748,24 @@
writeOperand(I.getOperand(1), true);
for (const unsigned *i = IVI->idx_begin(), *e = IVI->idx_end(); i != e; ++i)
Out << ", " << *i;
+ } else if (const LandingPadInst *LPI = dyn_cast<LandingPadInst>(&I)) {
+ Out << ' ';
+ TypePrinter.print(I.getType(), Out);
+ Out << " personality ";
+ writeOperand(I.getOperand(0), true); Out << '\n';
+
+ if (LPI->isCleanup())
+ Out << " cleanup";
+
+ for (unsigned i = 0, e = LPI->getNumClauses(); i != e; ++i) {
+ if (i != 0 || LPI->isCleanup()) Out << "\n";
+ if (LPI->isCatch(i))
+ Out << " catch ";
+ else
+ Out << " filter ";
+
+ writeOperand(LPI->getClause(i), true);
+ }
} else if (isa<ReturnInst>(I) && !Operand) {
Out << " void";
} else if (const CallInst *CI = dyn_cast<CallInst>(&I)) {