| commit | fc92e774453576278ddf694bb9a3cb52c366cd6d | [log] [tgz] |
|---|---|---|
| author | Tom Stellard <thomas.stellard@amd.com> | Tue May 12 14:18:14 2015 +0000 |
| committer | Tom Stellard <thomas.stellard@amd.com> | Tue May 12 14:18:14 2015 +0000 |
| tree | 2b71cc3a7b49b7458e274d469fd45775c271e32d | |
| parent | d33d7f15a26208225b7cfbbe5eda2e28cdf82a11 [diff] |
R600/SI: Remove explicit m0 operand from s_sendmsg Instead add m0 as an implicit operand. This allows us to avoid using the M0Reg register class and eliminates a number of unnecessary spills when using s_sendmsg instructions. This impacts one shader in the shader-db: SGPRS: 48 -> 40 (-16.67 %) VGPRS: 112 -> 108 (-3.57 %) Code Size: 40132 -> 38796 (-3.33 %) bytes LDS: 0 -> 0 (0.00 %) blocks Scratch: 2048 -> 0 (-100.00 %) bytes per wave llvm-svn: 237133