| //===----------------------- SIFrameLowering.cpp --------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //==-----------------------------------------------------------------------===// |
| |
| #include "SIFrameLowering.h" |
| #include "SIRegisterInfo.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| |
| using namespace llvm; |
| |
| void SIFrameLowering::processFunctionBeforeFrameFinalized( |
| MachineFunction &MF, |
| RegScavenger *RS) const { |
| MachineFrameInfo *MFI = MF.getFrameInfo(); |
| bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); |
| |
| assert((RS || !MayNeedScavengingEmergencySlot) && |
| "RegScavenger required if spilling"); |
| |
| if (MayNeedScavengingEmergencySlot) { |
| int ScavengeFI = MFI->CreateSpillStackObject( |
| AMDGPU::SGPR_32RegClass.getSize(), |
| AMDGPU::SGPR_32RegClass.getAlignment()); |
| RS->addScavengingFrameIndex(ScavengeFI); |
| } |
| } |