|  | //======- SHA1.h - Private copy of the SHA1 implementation ---*- C++ -* ======// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // This code is taken from public domain | 
|  | // (http://oauth.googlecode.com/svn/code/c/liboauth/src/sha1.c) | 
|  | // and modified by wrapping it in a C++ interface for LLVM, | 
|  | // and removing unnecessary code. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/Support/Host.h" | 
|  | #include "llvm/Support/SHA1.h" | 
|  | #include "llvm/ADT/ArrayRef.h" | 
|  | using namespace llvm; | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <string.h> | 
|  |  | 
|  | #if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN | 
|  | #define SHA_BIG_ENDIAN | 
|  | #endif | 
|  |  | 
|  | /* code */ | 
|  | #define SHA1_K0 0x5a827999 | 
|  | #define SHA1_K20 0x6ed9eba1 | 
|  | #define SHA1_K40 0x8f1bbcdc | 
|  | #define SHA1_K60 0xca62c1d6 | 
|  |  | 
|  | #define SEED_0 0x67452301 | 
|  | #define SEED_1 0xefcdab89 | 
|  | #define SEED_2 0x98badcfe | 
|  | #define SEED_3 0x10325476 | 
|  | #define SEED_4 0xc3d2e1f0 | 
|  |  | 
|  | void SHA1::init() { | 
|  | InternalState.State[0] = SEED_0; | 
|  | InternalState.State[1] = SEED_1; | 
|  | InternalState.State[2] = SEED_2; | 
|  | InternalState.State[3] = SEED_3; | 
|  | InternalState.State[4] = SEED_4; | 
|  | InternalState.ByteCount = 0; | 
|  | InternalState.BufferOffset = 0; | 
|  | } | 
|  |  | 
|  | static uint32_t rol32(uint32_t number, uint8_t bits) { | 
|  | return ((number << bits) | (number >> (32 - bits))); | 
|  | } | 
|  |  | 
|  | void SHA1::hashBlock() { | 
|  | uint8_t i; | 
|  | uint32_t a, b, c, d, e, t; | 
|  |  | 
|  | a = InternalState.State[0]; | 
|  | b = InternalState.State[1]; | 
|  | c = InternalState.State[2]; | 
|  | d = InternalState.State[3]; | 
|  | e = InternalState.State[4]; | 
|  | for (i = 0; i < 80; i++) { | 
|  | if (i >= 16) { | 
|  | t = InternalState.Buffer[(i + 13) & 15] ^ | 
|  | InternalState.Buffer[(i + 8) & 15] ^ | 
|  | InternalState.Buffer[(i + 2) & 15] ^ InternalState.Buffer[i & 15]; | 
|  | InternalState.Buffer[i & 15] = rol32(t, 1); | 
|  | } | 
|  | if (i < 20) { | 
|  | t = (d ^ (b & (c ^ d))) + SHA1_K0; | 
|  | } else if (i < 40) { | 
|  | t = (b ^ c ^ d) + SHA1_K20; | 
|  | } else if (i < 60) { | 
|  | t = ((b & c) | (d & (b | c))) + SHA1_K40; | 
|  | } else { | 
|  | t = (b ^ c ^ d) + SHA1_K60; | 
|  | } | 
|  | t += rol32(a, 5) + e + InternalState.Buffer[i & 15]; | 
|  | e = d; | 
|  | d = c; | 
|  | c = rol32(b, 30); | 
|  | b = a; | 
|  | a = t; | 
|  | } | 
|  | InternalState.State[0] += a; | 
|  | InternalState.State[1] += b; | 
|  | InternalState.State[2] += c; | 
|  | InternalState.State[3] += d; | 
|  | InternalState.State[4] += e; | 
|  | } | 
|  |  | 
|  | void SHA1::addUncounted(uint8_t data) { | 
|  | uint8_t *const b = (uint8_t *)InternalState.Buffer; | 
|  | #ifdef SHA_BIG_ENDIAN | 
|  | b[InternalState.BufferOffset] = data; | 
|  | #else | 
|  | b[InternalState.BufferOffset ^ 3] = data; | 
|  | #endif | 
|  | InternalState.BufferOffset++; | 
|  | if (InternalState.BufferOffset == BLOCK_LENGTH) { | 
|  | hashBlock(); | 
|  | InternalState.BufferOffset = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SHA1::writebyte(uint8_t data) { | 
|  | ++InternalState.ByteCount; | 
|  | addUncounted(data); | 
|  | } | 
|  |  | 
|  | void SHA1::update(ArrayRef<uint8_t> Data) { | 
|  | for (auto &C : Data) | 
|  | writebyte(C); | 
|  | } | 
|  |  | 
|  | void SHA1::pad() { | 
|  | // Implement SHA-1 padding (fips180-2 5.1.1) | 
|  |  | 
|  | // Pad with 0x80 followed by 0x00 until the end of the block | 
|  | addUncounted(0x80); | 
|  | while (InternalState.BufferOffset != 56) | 
|  | addUncounted(0x00); | 
|  |  | 
|  | // Append length in the last 8 bytes | 
|  | addUncounted(0); // We're only using 32 bit lengths | 
|  | addUncounted(0); // But SHA-1 supports 64 bit lengths | 
|  | addUncounted(0); // So zero pad the top bits | 
|  | addUncounted(InternalState.ByteCount >> 29); // Shifting to multiply by 8 | 
|  | addUncounted(InternalState.ByteCount >> | 
|  | 21); // as SHA-1 supports bitstreams as well as | 
|  | addUncounted(InternalState.ByteCount >> 13); // byte. | 
|  | addUncounted(InternalState.ByteCount >> 5); | 
|  | addUncounted(InternalState.ByteCount << 3); | 
|  | } | 
|  |  | 
|  | StringRef SHA1::final() { | 
|  | // Pad to complete the last block | 
|  | pad(); | 
|  |  | 
|  | #ifdef SHA_BIG_ENDIAN | 
|  | // Just copy the current state | 
|  | for (int i = 0; i < 5; i++) { | 
|  | HashResult[i] = InternalState.State[i]; | 
|  | } | 
|  | #else | 
|  | // Swap byte order back | 
|  | for (int i = 0; i < 5; i++) { | 
|  | HashResult[i] = (((InternalState.State[i]) << 24) & 0xff000000) | | 
|  | (((InternalState.State[i]) << 8) & 0x00ff0000) | | 
|  | (((InternalState.State[i]) >> 8) & 0x0000ff00) | | 
|  | (((InternalState.State[i]) >> 24) & 0x000000ff); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // Return pointer to hash (20 characters) | 
|  | return StringRef((char *)HashResult, HASH_LENGTH); | 
|  | } | 
|  |  | 
|  | StringRef SHA1::result() { | 
|  | auto StateToRestore = InternalState; | 
|  |  | 
|  | auto Hash = final(); | 
|  |  | 
|  | // Restore the state | 
|  | InternalState = StateToRestore; | 
|  |  | 
|  | // Return pointer to hash (20 characters) | 
|  | return Hash; | 
|  | } |