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Chandler Carruth10281422011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruth10281422011-10-21 06:46:38 +000012//
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
Benjamin Kramerbde91762012-06-02 10:20:22 +000014// a topological ordering of basic blocks) in the absence of a *strong* signal
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000015// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruth10281422011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruthed0881b2012-12-03 16:50:05 +000029#include "llvm/CodeGen/Passes.h"
30#include "llvm/ADT/DenseMap.h"
31#include "llvm/ADT/SmallPtrSet.h"
32#include "llvm/ADT/SmallVector.h"
33#include "llvm/ADT/Statistic.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruth10281422011-10-21 06:46:38 +000035#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
36#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
37#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruth10281422011-10-21 06:46:38 +000038#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000039#include "llvm/CodeGen/MachineLoopInfo.h"
40#include "llvm/CodeGen/MachineModuleInfo.h"
Chandler Carruth10281422011-10-21 06:46:38 +000041#include "llvm/Support/Allocator.h"
Nadav Rotemc3b0f502013-04-12 00:48:32 +000042#include "llvm/Support/CommandLine.h"
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000043#include "llvm/Support/Debug.h"
Chandler Carruth10281422011-10-21 06:46:38 +000044#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000045#include "llvm/Target/TargetLowering.h"
Chandler Carruth10281422011-10-21 06:46:38 +000046#include <algorithm>
47using namespace llvm;
48
Chandler Carruthae4e8002011-11-02 07:17:12 +000049STATISTIC(NumCondBranches, "Number of conditional branches");
50STATISTIC(NumUncondBranches, "Number of uncondittional branches");
51STATISTIC(CondBranchTakenFreq,
52 "Potential frequency of taking conditional branches");
53STATISTIC(UncondBranchTakenFreq,
54 "Potential frequency of taking unconditional branches");
55
Nadav Rotemc3b0f502013-04-12 00:48:32 +000056static cl::opt<unsigned> AlignAllBlock("align-all-blocks",
57 cl::desc("Force the alignment of all "
58 "blocks in the function."),
59 cl::init(0), cl::Hidden);
60
Benjamin Kramerc8160d62013-11-20 19:08:44 +000061// FIXME: Find a good default for this flag and remove the flag.
62static cl::opt<unsigned>
63ExitBlockBias("block-placement-exit-block-bias",
64 cl::desc("Block frequency percentage a loop exit block needs "
65 "over the original exit to be considered the new exit."),
66 cl::init(0), cl::Hidden);
67
Chandler Carruth10281422011-10-21 06:46:38 +000068namespace {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000069class BlockChain;
Chandler Carruth10281422011-10-21 06:46:38 +000070/// \brief Type for our function-wide basic block -> block chain mapping.
71typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
72}
73
74namespace {
75/// \brief A chain of blocks which will be laid out contiguously.
76///
77/// This is the datastructure representing a chain of consecutive blocks that
78/// are profitable to layout together in order to maximize fallthrough
Chandler Carruth9139f442012-06-26 05:16:37 +000079/// probabilities and code locality. We also can use a block chain to represent
80/// a sequence of basic blocks which have some external (correctness)
81/// requirement for sequential layout.
Chandler Carruth10281422011-10-21 06:46:38 +000082///
Chandler Carruth9139f442012-06-26 05:16:37 +000083/// Chains can be built around a single basic block and can be merged to grow
84/// them. They participate in a block-to-chain mapping, which is updated
85/// automatically as chains are merged together.
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000086class BlockChain {
87 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruth10281422011-10-21 06:46:38 +000088 ///
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000089 /// This is the sequence of blocks for a particular chain. These will be laid
90 /// out in-order within the function.
91 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruth10281422011-10-21 06:46:38 +000092
93 /// \brief A handle to the function-wide basic block to block chain mapping.
94 ///
95 /// This is retained in each block chain to simplify the computation of child
96 /// block chains for SCC-formation and iteration. We store the edges to child
97 /// basic blocks, and map them back to their associated chains using this
98 /// structure.
99 BlockToChainMapType &BlockToChain;
100
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000101public:
Chandler Carruth10281422011-10-21 06:46:38 +0000102 /// \brief Construct a new BlockChain.
103 ///
104 /// This builds a new block chain representing a single basic block in the
105 /// function. It also registers itself as the chain that block participates
106 /// in with the BlockToChain mapping.
107 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruth8d150782011-11-13 11:20:44 +0000108 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruth10281422011-10-21 06:46:38 +0000109 assert(BB && "Cannot create a chain with a null basic block");
110 BlockToChain[BB] = this;
111 }
112
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000113 /// \brief Iterator over blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000114 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000115
116 /// \brief Beginning of blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000117 iterator begin() { return Blocks.begin(); }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000118
119 /// \brief End of blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000120 iterator end() { return Blocks.end(); }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000121
122 /// \brief Merge a block chain into this one.
Chandler Carruth10281422011-10-21 06:46:38 +0000123 ///
124 /// This routine merges a block chain into this one. It takes care of forming
125 /// a contiguous sequence of basic blocks, updating the edge list, and
126 /// updating the block -> chain mapping. It does not free or tear down the
127 /// old chain, but the old chain's block list is no longer valid.
Jakub Staszak90616162011-12-21 23:02:08 +0000128 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000129 assert(BB);
130 assert(!Blocks.empty());
Chandler Carruth10281422011-10-21 06:46:38 +0000131
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000132 // Fast path in case we don't have a chain already.
133 if (!Chain) {
134 assert(!BlockToChain[BB]);
135 Blocks.push_back(BB);
136 BlockToChain[BB] = this;
137 return;
Chandler Carruth10281422011-10-21 06:46:38 +0000138 }
139
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000140 assert(BB == *Chain->begin());
141 assert(Chain->begin() != Chain->end());
Chandler Carruth10281422011-10-21 06:46:38 +0000142
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000143 // Update the incoming blocks to point to this chain, and add them to the
144 // chain structure.
145 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
146 BI != BE; ++BI) {
147 Blocks.push_back(*BI);
148 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
149 BlockToChain[*BI] = this;
150 }
Chandler Carruth10281422011-10-21 06:46:38 +0000151 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000152
Chandler Carruth49158902012-04-08 14:37:01 +0000153#ifndef NDEBUG
154 /// \brief Dump the blocks in this chain.
155 void dump() LLVM_ATTRIBUTE_USED {
156 for (iterator I = begin(), E = end(); I != E; ++I)
157 (*I)->dump();
158 }
159#endif // NDEBUG
160
Chandler Carruth8d150782011-11-13 11:20:44 +0000161 /// \brief Count of predecessors within the loop currently being processed.
162 ///
163 /// This count is updated at each loop we process to represent the number of
164 /// in-loop predecessors of this chain.
165 unsigned LoopPredecessors;
Chandler Carruth10281422011-10-21 06:46:38 +0000166};
167}
168
169namespace {
170class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000171 /// \brief A typedef for a block filter set.
172 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
173
Chandler Carruth10281422011-10-21 06:46:38 +0000174 /// \brief A handle to the branch probability pass.
175 const MachineBranchProbabilityInfo *MBPI;
176
177 /// \brief A handle to the function-wide block frequency pass.
178 const MachineBlockFrequencyInfo *MBFI;
179
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000180 /// \brief A handle to the loop info.
181 const MachineLoopInfo *MLI;
182
Chandler Carruth10281422011-10-21 06:46:38 +0000183 /// \brief A handle to the target's instruction info.
184 const TargetInstrInfo *TII;
185
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000186 /// \brief A handle to the target's lowering info.
Benjamin Kramer56b31bd2013-01-11 20:05:37 +0000187 const TargetLoweringBase *TLI;
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000188
Chandler Carruth10281422011-10-21 06:46:38 +0000189 /// \brief Allocator and owner of BlockChain structures.
190 ///
Chandler Carruth9139f442012-06-26 05:16:37 +0000191 /// We build BlockChains lazily while processing the loop structure of
192 /// a function. To reduce malloc traffic, we allocate them using this
193 /// slab-like allocator, and destroy them after the pass completes. An
194 /// important guarantee is that this allocator produces stable pointers to
195 /// the chains.
Chandler Carruth10281422011-10-21 06:46:38 +0000196 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
197
198 /// \brief Function wide BasicBlock to BlockChain mapping.
199 ///
200 /// This mapping allows efficiently moving from any given basic block to the
201 /// BlockChain it participates in, if any. We use it to, among other things,
202 /// allow implicitly defining edges between chains as the existing edges
203 /// between basic blocks.
204 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
205
Jakub Staszak90616162011-12-21 23:02:08 +0000206 void markChainSuccessors(BlockChain &Chain,
207 MachineBasicBlock *LoopHeaderBB,
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000208 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000209 const BlockFilterSet *BlockFilter = 0);
210 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
211 BlockChain &Chain,
212 const BlockFilterSet *BlockFilter);
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000213 MachineBasicBlock *selectBestCandidateBlock(
Jakub Staszak90616162011-12-21 23:02:08 +0000214 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
215 const BlockFilterSet *BlockFilter);
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000216 MachineBasicBlock *getFirstUnplacedBlock(
217 MachineFunction &F,
218 const BlockChain &PlacedChain,
219 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak90616162011-12-21 23:02:08 +0000220 const BlockFilterSet *BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000221 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000222 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000223 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000224 MachineBasicBlock *findBestLoopTop(MachineLoop &L,
225 const BlockFilterSet &LoopBlockSet);
Chandler Carruthccc7e422012-04-16 01:12:56 +0000226 MachineBasicBlock *findBestLoopExit(MachineFunction &F,
227 MachineLoop &L,
228 const BlockFilterSet &LoopBlockSet);
Jakub Staszak90616162011-12-21 23:02:08 +0000229 void buildLoopChains(MachineFunction &F, MachineLoop &L);
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000230 void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB,
231 const BlockFilterSet &LoopBlockSet);
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000232 void buildCFGChains(MachineFunction &F);
Chandler Carruth10281422011-10-21 06:46:38 +0000233
234public:
235 static char ID; // Pass identification, replacement for typeid
236 MachineBlockPlacement() : MachineFunctionPass(ID) {
237 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
238 }
239
240 bool runOnMachineFunction(MachineFunction &F);
241
242 void getAnalysisUsage(AnalysisUsage &AU) const {
243 AU.addRequired<MachineBranchProbabilityInfo>();
244 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000245 AU.addRequired<MachineLoopInfo>();
Chandler Carruth10281422011-10-21 06:46:38 +0000246 MachineFunctionPass::getAnalysisUsage(AU);
247 }
Chandler Carruth10281422011-10-21 06:46:38 +0000248};
249}
250
251char MachineBlockPlacement::ID = 0;
Andrew Trick1fa5bcb2012-02-08 21:23:13 +0000252char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID;
Chandler Carruth10281422011-10-21 06:46:38 +0000253INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
254 "Branch Probability Basic Block Placement", false, false)
255INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
256INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000257INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruth10281422011-10-21 06:46:38 +0000258INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
259 "Branch Probability Basic Block Placement", false, false)
260
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000261#ifndef NDEBUG
262/// \brief Helper to print the name of a MBB.
263///
264/// Only used by debug logging.
Jakub Staszak90616162011-12-21 23:02:08 +0000265static std::string getBlockName(MachineBasicBlock *BB) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000266 std::string Result;
267 raw_string_ostream OS(Result);
268 OS << "BB#" << BB->getNumber()
269 << " (derived from LLVM BB '" << BB->getName() << "')";
270 OS.flush();
271 return Result;
Chandler Carruth10281422011-10-21 06:46:38 +0000272}
273
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000274/// \brief Helper to print the number of a MBB.
275///
276/// Only used by debug logging.
Jakub Staszak90616162011-12-21 23:02:08 +0000277static std::string getBlockNum(MachineBasicBlock *BB) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000278 std::string Result;
279 raw_string_ostream OS(Result);
280 OS << "BB#" << BB->getNumber();
281 OS.flush();
282 return Result;
283}
284#endif
285
Chandler Carrutheb4ec3a2011-11-13 11:34:55 +0000286/// \brief Mark a chain's successors as having one fewer preds.
287///
288/// When a chain is being merged into the "placed" chain, this routine will
289/// quickly walk the successors of each block in the chain and mark them as
290/// having one fewer active predecessor. It also adds any successors of this
291/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruth8d150782011-11-13 11:20:44 +0000292void MachineBlockPlacement::markChainSuccessors(
Jakub Staszak90616162011-12-21 23:02:08 +0000293 BlockChain &Chain,
294 MachineBasicBlock *LoopHeaderBB,
Chandler Carruth8d150782011-11-13 11:20:44 +0000295 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000296 const BlockFilterSet *BlockFilter) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000297 // Walk all the blocks in this chain, marking their successors as having
298 // a predecessor placed.
299 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
300 CBI != CBE; ++CBI) {
301 // Add any successors for which this is the only un-placed in-loop
302 // predecessor to the worklist as a viable candidate for CFG-neutral
303 // placement. No subsequent placement of this block will violate the CFG
304 // shape, so we get to use heuristics to choose a favorable placement.
305 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
306 SE = (*CBI)->succ_end();
307 SI != SE; ++SI) {
308 if (BlockFilter && !BlockFilter->count(*SI))
309 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000310 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruth8d150782011-11-13 11:20:44 +0000311 // Disregard edges within a fixed chain, or edges to the loop header.
312 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
313 continue;
Chandler Carruth10281422011-10-21 06:46:38 +0000314
Chandler Carruth8d150782011-11-13 11:20:44 +0000315 // This is a cross-chain edge that is within the loop, so decrement the
316 // loop predecessor count of the destination chain.
317 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000318 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruth10281422011-10-21 06:46:38 +0000319 }
320 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000321}
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000322
Chandler Carruthb3361722011-11-13 11:34:53 +0000323/// \brief Select the best successor for a block.
324///
325/// This looks across all successors of a particular block and attempts to
326/// select the "best" one to be the layout successor. It only considers direct
327/// successors which also pass the block filter. It will attempt to avoid
328/// breaking CFG structure, but cave and break such structures in the case of
329/// very hot successor edges.
330///
331/// \returns The best successor block found, or null if none are viable.
332MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
Jakub Staszak90616162011-12-21 23:02:08 +0000333 MachineBasicBlock *BB, BlockChain &Chain,
334 const BlockFilterSet *BlockFilter) {
Chandler Carruthb3361722011-11-13 11:34:53 +0000335 const BranchProbability HotProb(4, 5); // 80%
336
337 MachineBasicBlock *BestSucc = 0;
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000338 // FIXME: Due to the performance of the probability and weight routines in
339 // the MBPI analysis, we manually compute probabilities using the edge
340 // weights. This is suboptimal as it means that the somewhat subtle
341 // definition of edge weight semantics is encoded here as well. We should
Benjamin Kramerbde91762012-06-02 10:20:22 +0000342 // improve the MBPI interface to efficiently support query patterns such as
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000343 // this.
344 uint32_t BestWeight = 0;
345 uint32_t WeightScale = 0;
346 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruthb3361722011-11-13 11:34:53 +0000347 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
Jakub Staszak90616162011-12-21 23:02:08 +0000348 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
349 SE = BB->succ_end();
350 SI != SE; ++SI) {
Chandler Carruthb3361722011-11-13 11:34:53 +0000351 if (BlockFilter && !BlockFilter->count(*SI))
352 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000353 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruthb3361722011-11-13 11:34:53 +0000354 if (&SuccChain == &Chain) {
355 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
356 continue;
357 }
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000358 if (*SI != *SuccChain.begin()) {
359 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
360 continue;
361 }
Chandler Carruthb3361722011-11-13 11:34:53 +0000362
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000363 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
364 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruthb3361722011-11-13 11:34:53 +0000365
366 // Only consider successors which are either "hot", or wouldn't violate
367 // any CFG constraints.
Chandler Carruth18dfac32011-11-20 11:22:06 +0000368 if (SuccChain.LoopPredecessors != 0) {
369 if (SuccProb < HotProb) {
Chandler Carruth260258b2013-11-25 00:43:41 +0000370 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
371 << " (prob) (CFG conflict)\n");
Chandler Carruth18dfac32011-11-20 11:22:06 +0000372 continue;
373 }
374
375 // Make sure that a hot successor doesn't have a globally more important
376 // predecessor.
377 BlockFrequency CandidateEdgeFreq
378 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
379 bool BadCFGConflict = false;
380 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
381 PE = (*SI)->pred_end();
382 PI != PE; ++PI) {
383 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
Jakub Staszak90616162011-12-21 23:02:08 +0000384 BlockToChain[*PI] == &Chain)
Chandler Carruth18dfac32011-11-20 11:22:06 +0000385 continue;
386 BlockFrequency PredEdgeFreq
387 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
388 if (PredEdgeFreq >= CandidateEdgeFreq) {
389 BadCFGConflict = true;
390 break;
391 }
392 }
393 if (BadCFGConflict) {
Chandler Carruth260258b2013-11-25 00:43:41 +0000394 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
395 << " (prob) (non-cold CFG conflict)\n");
Chandler Carruth18dfac32011-11-20 11:22:06 +0000396 continue;
397 }
Chandler Carruthb3361722011-11-13 11:34:53 +0000398 }
399
400 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
401 << " (prob)"
402 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
403 << "\n");
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000404 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruthb3361722011-11-13 11:34:53 +0000405 continue;
406 BestSucc = *SI;
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000407 BestWeight = SuccWeight;
Chandler Carruthb3361722011-11-13 11:34:53 +0000408 }
409 return BestSucc;
410}
411
Chandler Carruth0af6a0b2011-11-14 09:46:33 +0000412namespace {
413/// \brief Predicate struct to detect blocks already placed.
414class IsBlockPlaced {
415 const BlockChain &PlacedChain;
416 const BlockToChainMapType &BlockToChain;
417
418public:
419 IsBlockPlaced(const BlockChain &PlacedChain,
420 const BlockToChainMapType &BlockToChain)
421 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
422
423 bool operator()(MachineBasicBlock *BB) const {
424 return BlockToChain.lookup(BB) == &PlacedChain;
425 }
426};
427}
428
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000429/// \brief Select the best block from a worklist.
430///
431/// This looks through the provided worklist as a list of candidate basic
432/// blocks and select the most profitable one to place. The definition of
433/// profitable only really makes sense in the context of a loop. This returns
434/// the most frequently visited block in the worklist, which in the case of
435/// a loop, is the one most desirable to be physically close to the rest of the
436/// loop body in order to improve icache behavior.
437///
438/// \returns The best block found, or null if none are viable.
439MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
Jakub Staszak90616162011-12-21 23:02:08 +0000440 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
441 const BlockFilterSet *BlockFilter) {
Chandler Carruth0af6a0b2011-11-14 09:46:33 +0000442 // Once we need to walk the worklist looking for a candidate, cleanup the
443 // worklist of already placed entries.
444 // FIXME: If this shows up on profiles, it could be folded (at the cost of
445 // some code complexity) into the loop below.
446 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
447 IsBlockPlaced(Chain, BlockToChain)),
448 WorkList.end());
449
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000450 MachineBasicBlock *BestBlock = 0;
451 BlockFrequency BestFreq;
452 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
453 WBE = WorkList.end();
454 WBI != WBE; ++WBI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000455 BlockChain &SuccChain = *BlockToChain[*WBI];
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000456 if (&SuccChain == &Chain) {
457 DEBUG(dbgs() << " " << getBlockName(*WBI)
458 << " -> Already merged!\n");
459 continue;
460 }
461 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
462
463 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
464 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
465 << " (freq)\n");
466 if (BestBlock && BestFreq >= CandidateFreq)
467 continue;
468 BestBlock = *WBI;
469 BestFreq = CandidateFreq;
470 }
471 return BestBlock;
472}
473
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000474/// \brief Retrieve the first unplaced basic block.
475///
476/// This routine is called when we are unable to use the CFG to walk through
477/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000478/// We walk through the function's blocks in order, starting from the
479/// LastUnplacedBlockIt. We update this iterator on each call to avoid
480/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000481MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000482 MachineFunction &F, const BlockChain &PlacedChain,
483 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak90616162011-12-21 23:02:08 +0000484 const BlockFilterSet *BlockFilter) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000485 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
486 ++I) {
487 if (BlockFilter && !BlockFilter->count(I))
488 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000489 if (BlockToChain[I] != &PlacedChain) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000490 PrevUnplacedBlockIt = I;
Chandler Carruth4a87aa02011-11-23 03:03:21 +0000491 // Now select the head of the chain to which the unplaced block belongs
492 // as the block to place. This will force the entire chain to be placed,
493 // and satisfies the requirements of merging chains.
Jakub Staszak90616162011-12-21 23:02:08 +0000494 return *BlockToChain[I]->begin();
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000495 }
496 }
497 return 0;
498}
499
Chandler Carruth8d150782011-11-13 11:20:44 +0000500void MachineBlockPlacement::buildChain(
501 MachineBasicBlock *BB,
502 BlockChain &Chain,
503 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000504 const BlockFilterSet *BlockFilter) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000505 assert(BB);
Jakub Staszak90616162011-12-21 23:02:08 +0000506 assert(BlockToChain[BB] == &Chain);
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000507 MachineFunction &F = *BB->getParent();
508 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000509
Chandler Carruth8d150782011-11-13 11:20:44 +0000510 MachineBasicBlock *LoopHeaderBB = BB;
511 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
512 BB = *llvm::prior(Chain.end());
513 for (;;) {
514 assert(BB);
Jakub Staszak90616162011-12-21 23:02:08 +0000515 assert(BlockToChain[BB] == &Chain);
Chandler Carruth8d150782011-11-13 11:20:44 +0000516 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000517
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000518 // Look for the best viable successor if there is one to place immediately
519 // after this block.
Duncan Sands291d47e2012-09-14 09:00:11 +0000520 MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000521
522 // If an immediate successor isn't available, look for the best viable
523 // block among those we've identified as not violating the loop's CFG at
524 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000525 if (!BestSucc)
526 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000527
Chandler Carruth8d150782011-11-13 11:20:44 +0000528 if (!BestSucc) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000529 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
530 BlockFilter);
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000531 if (!BestSucc)
532 break;
533
534 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
535 "layout successor until the CFG reduces\n");
Chandler Carruth8d150782011-11-13 11:20:44 +0000536 }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000537
Chandler Carruth8d150782011-11-13 11:20:44 +0000538 // Place this block, updating the datastructures to reflect its placement.
Jakub Staszak90616162011-12-21 23:02:08 +0000539 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000540 // Zero out LoopPredecessors for the successor we're about to merge in case
541 // we selected a successor that didn't fit naturally into the CFG.
542 SuccChain.LoopPredecessors = 0;
Chandler Carruth8d150782011-11-13 11:20:44 +0000543 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
544 << " to " << getBlockNum(BestSucc) << "\n");
545 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
546 Chain.merge(BestSucc, &SuccChain);
547 BB = *llvm::prior(Chain.end());
Jakub Staszak190c7122011-12-07 19:46:10 +0000548 }
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000549
550 DEBUG(dbgs() << "Finished forming chain for header block "
551 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruth10281422011-10-21 06:46:38 +0000552}
553
Chandler Carruth03adbd42011-11-27 13:34:33 +0000554/// \brief Find the best loop top block for layout.
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000555///
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000556/// Look for a block which is strictly better than the loop header for laying
557/// out at the top of the loop. This looks for one and only one pattern:
558/// a latch block with no conditional exit. This block will cause a conditional
559/// jump around it or will be the bottom of the loop if we lay it out in place,
560/// but if it it doesn't end up at the bottom of the loop for any reason,
561/// rotation alone won't fix it. Because such a block will always result in an
562/// unconditional jump (for the backedge) rotating it in front of the loop
563/// header is always profitable.
564MachineBasicBlock *
565MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
566 const BlockFilterSet &LoopBlockSet) {
567 // Check that the header hasn't been fused with a preheader block due to
568 // crazy branches. If it has, we need to start with the header at the top to
569 // prevent pulling the preheader into the loop body.
570 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
571 if (!LoopBlockSet.count(*HeaderChain.begin()))
572 return L.getHeader();
573
574 DEBUG(dbgs() << "Finding best loop top for: "
575 << getBlockName(L.getHeader()) << "\n");
576
577 BlockFrequency BestPredFreq;
578 MachineBasicBlock *BestPred = 0;
579 for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(),
580 PE = L.getHeader()->pred_end();
581 PI != PE; ++PI) {
582 MachineBasicBlock *Pred = *PI;
583 if (!LoopBlockSet.count(Pred))
584 continue;
585 DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", "
586 << Pred->succ_size() << " successors, "
587 << MBFI->getBlockFreq(Pred) << " freq\n");
588 if (Pred->succ_size() > 1)
589 continue;
590
591 BlockFrequency PredFreq = MBFI->getBlockFreq(Pred);
592 if (!BestPred || PredFreq > BestPredFreq ||
593 (!(PredFreq < BestPredFreq) &&
594 Pred->isLayoutSuccessor(L.getHeader()))) {
595 BestPred = Pred;
596 BestPredFreq = PredFreq;
597 }
598 }
599
600 // If no direct predecessor is fine, just use the loop header.
601 if (!BestPred)
602 return L.getHeader();
603
604 // Walk backwards through any straight line of predecessors.
605 while (BestPred->pred_size() == 1 &&
606 (*BestPred->pred_begin())->succ_size() == 1 &&
607 *BestPred->pred_begin() != L.getHeader())
608 BestPred = *BestPred->pred_begin();
609
610 DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n");
611 return BestPred;
612}
613
614
615/// \brief Find the best loop exiting block for layout.
616///
Chandler Carruth03adbd42011-11-27 13:34:33 +0000617/// This routine implements the logic to analyze the loop looking for the best
618/// block to layout at the top of the loop. Typically this is done to maximize
619/// fallthrough opportunities.
620MachineBasicBlock *
Chandler Carruthccc7e422012-04-16 01:12:56 +0000621MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
622 MachineLoop &L,
623 const BlockFilterSet &LoopBlockSet) {
Chandler Carruth68062612012-04-10 13:35:57 +0000624 // We don't want to layout the loop linearly in all cases. If the loop header
625 // is just a normal basic block in the loop, we want to look for what block
626 // within the loop is the best one to layout at the top. However, if the loop
627 // header has be pre-merged into a chain due to predecessors not having
628 // analyzable branches, *and* the predecessor it is merged with is *not* part
629 // of the loop, rotating the header into the middle of the loop will create
630 // a non-contiguous range of blocks which is Very Bad. So start with the
631 // header and only rotate if safe.
632 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
633 if (!LoopBlockSet.count(*HeaderChain.begin()))
Chandler Carruthccc7e422012-04-16 01:12:56 +0000634 return 0;
Chandler Carruth68062612012-04-10 13:35:57 +0000635
Chandler Carruth03adbd42011-11-27 13:34:33 +0000636 BlockFrequency BestExitEdgeFreq;
Chandler Carruthccc7e422012-04-16 01:12:56 +0000637 unsigned BestExitLoopDepth = 0;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000638 MachineBasicBlock *ExitingBB = 0;
Chandler Carruth4f567202011-11-27 20:18:00 +0000639 // If there are exits to outer loops, loop rotation can severely limit
640 // fallthrough opportunites unless it selects such an exit. Keep a set of
641 // blocks where rotating to exit with that block will reach an outer loop.
642 SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
643
Chandler Carruth03adbd42011-11-27 13:34:33 +0000644 DEBUG(dbgs() << "Finding best loop exit for: "
645 << getBlockName(L.getHeader()) << "\n");
646 for (MachineLoop::block_iterator I = L.block_begin(),
647 E = L.block_end();
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000648 I != E; ++I) {
Jakub Staszak90616162011-12-21 23:02:08 +0000649 BlockChain &Chain = *BlockToChain[*I];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000650 // Ensure that this block is at the end of a chain; otherwise it could be
651 // mid-way through an inner loop or a successor of an analyzable branch.
652 if (*I != *llvm::prior(Chain.end()))
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000653 continue;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000654
Chandler Carruth03adbd42011-11-27 13:34:33 +0000655 // Now walk the successors. We need to establish whether this has a viable
656 // exiting successor and whether it has a viable non-exiting successor.
657 // We store the old exiting state and restore it if a viable looping
658 // successor isn't found.
659 MachineBasicBlock *OldExitingBB = ExitingBB;
660 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
Chandler Carruthccc7e422012-04-16 01:12:56 +0000661 bool HasLoopingSucc = false;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000662 // FIXME: Due to the performance of the probability and weight routines in
Chandler Carruthccc7e422012-04-16 01:12:56 +0000663 // the MBPI analysis, we use the internal weights and manually compute the
664 // probabilities to avoid quadratic behavior.
Chandler Carruth03adbd42011-11-27 13:34:33 +0000665 uint32_t WeightScale = 0;
666 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
667 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
668 SE = (*I)->succ_end();
Chandler Carrutha0545802011-11-27 09:22:53 +0000669 SI != SE; ++SI) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000670 if ((*SI)->isLandingPad())
671 continue;
672 if (*SI == *I)
673 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000674 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000675 // Don't split chains, either this chain or the successor's chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000676 if (&Chain == &SuccChain) {
677 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruth03adbd42011-11-27 13:34:33 +0000678 << getBlockName(*SI) << " (chain conflict)\n");
679 continue;
680 }
681
682 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
683 if (LoopBlockSet.count(*SI)) {
684 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
685 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
Chandler Carruthccc7e422012-04-16 01:12:56 +0000686 HasLoopingSucc = true;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000687 continue;
688 }
689
Chandler Carruthccc7e422012-04-16 01:12:56 +0000690 unsigned SuccLoopDepth = 0;
691 if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) {
692 SuccLoopDepth = ExitLoop->getLoopDepth();
693 if (ExitLoop->contains(&L))
694 BlocksExitingToOuterLoop.insert(*I);
695 }
696
Chandler Carruth03adbd42011-11-27 13:34:33 +0000697 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
698 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
699 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruthccc7e422012-04-16 01:12:56 +0000700 << getBlockName(*SI) << " [L:" << SuccLoopDepth
701 << "] (" << ExitEdgeFreq << ")\n");
Benjamin Kramerc8160d62013-11-20 19:08:44 +0000702 // Note that we bias this toward an existing layout successor to retain
703 // incoming order in the absence of better information. The exit must have
704 // a frequency higher than the current exit before we consider breaking
705 // the layout.
706 BranchProbability Bias(100 - ExitBlockBias, 100);
Chandler Carruthccc7e422012-04-16 01:12:56 +0000707 if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth ||
708 ExitEdgeFreq > BestExitEdgeFreq ||
Chandler Carruth03adbd42011-11-27 13:34:33 +0000709 ((*I)->isLayoutSuccessor(*SI) &&
Benjamin Kramerc8160d62013-11-20 19:08:44 +0000710 !(ExitEdgeFreq < BestExitEdgeFreq * Bias))) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000711 BestExitEdgeFreq = ExitEdgeFreq;
712 ExitingBB = *I;
Chandler Carrutha0545802011-11-27 09:22:53 +0000713 }
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000714 }
Chandler Carruth03adbd42011-11-27 13:34:33 +0000715
716 // Restore the old exiting state, no viable looping successor was found.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000717 if (!HasLoopingSucc) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000718 ExitingBB = OldExitingBB;
719 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carrutha0545802011-11-27 09:22:53 +0000720 continue;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000721 }
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000722 }
Chandler Carruthccc7e422012-04-16 01:12:56 +0000723 // Without a candidate exiting block or with only a single block in the
Chandler Carruth03adbd42011-11-27 13:34:33 +0000724 // loop, just use the loop header to layout the loop.
725 if (!ExitingBB || L.getNumBlocks() == 1)
Chandler Carruthccc7e422012-04-16 01:12:56 +0000726 return 0;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000727
Chandler Carruth4f567202011-11-27 20:18:00 +0000728 // Also, if we have exit blocks which lead to outer loops but didn't select
729 // one of them as the exiting block we are rotating toward, disable loop
730 // rotation altogether.
731 if (!BlocksExitingToOuterLoop.empty() &&
732 !BlocksExitingToOuterLoop.count(ExitingBB))
Chandler Carruthccc7e422012-04-16 01:12:56 +0000733 return 0;
Chandler Carruth4f567202011-11-27 20:18:00 +0000734
Chandler Carruth03adbd42011-11-27 13:34:33 +0000735 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
Chandler Carruthccc7e422012-04-16 01:12:56 +0000736 return ExitingBB;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000737}
738
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000739/// \brief Attempt to rotate an exiting block to the bottom of the loop.
740///
741/// Once we have built a chain, try to rotate it to line up the hot exit block
742/// with fallthrough out of the loop if doing so doesn't introduce unnecessary
743/// branches. For example, if the loop has fallthrough into its header and out
744/// of its bottom already, don't rotate it.
745void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
746 MachineBasicBlock *ExitingBB,
747 const BlockFilterSet &LoopBlockSet) {
748 if (!ExitingBB)
749 return;
750
751 MachineBasicBlock *Top = *LoopChain.begin();
752 bool ViableTopFallthrough = false;
753 for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(),
754 PE = Top->pred_end();
755 PI != PE; ++PI) {
756 BlockChain *PredChain = BlockToChain[*PI];
757 if (!LoopBlockSet.count(*PI) &&
758 (!PredChain || *PI == *llvm::prior(PredChain->end()))) {
759 ViableTopFallthrough = true;
760 break;
761 }
762 }
763
764 // If the header has viable fallthrough, check whether the current loop
765 // bottom is a viable exiting block. If so, bail out as rotating will
766 // introduce an unnecessary branch.
767 if (ViableTopFallthrough) {
768 MachineBasicBlock *Bottom = *llvm::prior(LoopChain.end());
769 for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(),
770 SE = Bottom->succ_end();
771 SI != SE; ++SI) {
772 BlockChain *SuccChain = BlockToChain[*SI];
773 if (!LoopBlockSet.count(*SI) &&
774 (!SuccChain || *SI == *SuccChain->begin()))
775 return;
776 }
777 }
778
779 BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(),
780 ExitingBB);
781 if (ExitIt == LoopChain.end())
782 return;
783
784 std::rotate(LoopChain.begin(), llvm::next(ExitIt), LoopChain.end());
785}
786
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000787/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruth10281422011-10-21 06:46:38 +0000788///
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000789/// These chains are designed to preserve the existing *structure* of the code
790/// as much as possible. We can then stitch the chains together in a way which
791/// both preserves the topological structure and minimizes taken conditional
792/// branches.
Chandler Carruth8d150782011-11-13 11:20:44 +0000793void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
Jakub Staszak90616162011-12-21 23:02:08 +0000794 MachineLoop &L) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000795 // First recurse through any nested loops, building chains for those inner
796 // loops.
797 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
798 buildLoopChains(F, **LI);
Chandler Carruth10281422011-10-21 06:46:38 +0000799
Chandler Carruth8d150782011-11-13 11:20:44 +0000800 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
801 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruth03adbd42011-11-27 13:34:33 +0000802
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000803 // First check to see if there is an obviously preferable top block for the
804 // loop. This will default to the header, but may end up as one of the
805 // predecessors to the header if there is one which will result in strictly
806 // fewer branches in the loop body.
807 MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet);
808
809 // If we selected just the header for the loop top, look for a potentially
810 // profitable exit block in the event that rotating the loop can eliminate
811 // branches by placing an exit edge at the bottom.
812 MachineBasicBlock *ExitingBB = 0;
813 if (LoopTop == L.getHeader())
814 ExitingBB = findBestLoopExit(F, L, LoopBlockSet);
815
816 BlockChain &LoopChain = *BlockToChain[LoopTop];
Chandler Carruth10281422011-10-21 06:46:38 +0000817
Chandler Carruth8d150782011-11-13 11:20:44 +0000818 // FIXME: This is a really lame way of walking the chains in the loop: we
819 // walk the blocks, and use a set to prevent visiting a particular chain
820 // twice.
Jakub Staszak90616162011-12-21 23:02:08 +0000821 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Jakub Staszak190c7122011-12-07 19:46:10 +0000822 assert(LoopChain.LoopPredecessors == 0);
823 UpdatedPreds.insert(&LoopChain);
Chandler Carruth8d150782011-11-13 11:20:44 +0000824 for (MachineLoop::block_iterator BI = L.block_begin(),
825 BE = L.block_end();
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000826 BI != BE; ++BI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000827 BlockChain &Chain = *BlockToChain[*BI];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000828 if (!UpdatedPreds.insert(&Chain))
Chandler Carruth8d150782011-11-13 11:20:44 +0000829 continue;
830
831 assert(Chain.LoopPredecessors == 0);
832 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
833 BCI != BCE; ++BCI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000834 assert(BlockToChain[*BCI] == &Chain);
Chandler Carruth8d150782011-11-13 11:20:44 +0000835 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
836 PE = (*BCI)->pred_end();
837 PI != PE; ++PI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000838 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
Chandler Carruth8d150782011-11-13 11:20:44 +0000839 continue;
840 ++Chain.LoopPredecessors;
841 }
842 }
843
844 if (Chain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000845 BlockWorkList.push_back(*Chain.begin());
Chandler Carruth10281422011-10-21 06:46:38 +0000846 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000847
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000848 buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000849 rotateLoop(LoopChain, ExitingBB, LoopBlockSet);
Chandler Carruth8d150782011-11-13 11:20:44 +0000850
851 DEBUG({
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000852 // Crash at the end so we get all of the debugging output first.
853 bool BadLoop = false;
854 if (LoopChain.LoopPredecessors) {
855 BadLoop = true;
Chandler Carruth8d150782011-11-13 11:20:44 +0000856 dbgs() << "Loop chain contains a block without its preds placed!\n"
857 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
858 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000859 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000860 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
Chandler Carruthccc7e422012-04-16 01:12:56 +0000861 BCI != BCE; ++BCI) {
862 dbgs() << " ... " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000863 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruth0a31d142011-11-14 10:55:53 +0000864 // We don't mark the loop as bad here because there are real situations
865 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth99fe42f2011-11-23 10:35:36 +0000866 // from a loop block to a non-loop block or vice versa.
Chandler Carruth8d150782011-11-13 11:20:44 +0000867 dbgs() << "Loop chain contains a block not contained by the loop!\n"
868 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
869 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
870 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000871 }
Chandler Carruthccc7e422012-04-16 01:12:56 +0000872 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000873
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000874 if (!LoopBlockSet.empty()) {
875 BadLoop = true;
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000876 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
877 LBE = LoopBlockSet.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000878 LBI != LBE; ++LBI)
879 dbgs() << "Loop contains blocks never placed into a chain!\n"
880 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
881 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
882 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000883 }
884 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruth8d150782011-11-13 11:20:44 +0000885 });
Chandler Carruth10281422011-10-21 06:46:38 +0000886}
887
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000888void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000889 // Ensure that every BB in the function has an associated chain to simplify
890 // the assumptions of the remaining algorithm.
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000891 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
892 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
893 MachineBasicBlock *BB = FI;
Chandler Carruth7adee1a2011-11-24 11:23:15 +0000894 BlockChain *Chain
895 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000896 // Also, merge any blocks which we cannot reason about and must preserve
897 // the exact fallthrough behavior for.
898 for (;;) {
899 Cond.clear();
900 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
901 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
902 break;
903
904 MachineFunction::iterator NextFI(llvm::next(FI));
905 MachineBasicBlock *NextBB = NextFI;
906 // Ensure that the layout successor is a viable block, as we know that
907 // fallthrough is a possibility.
908 assert(NextFI != FE && "Can't fallthrough past the last block.");
909 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
910 << getBlockName(BB) << " -> " << getBlockName(NextBB)
911 << "\n");
912 Chain->merge(NextBB, 0);
913 FI = NextFI;
914 BB = NextBB;
915 }
916 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000917
918 // Build any loop-based chains.
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000919 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
920 ++LI)
921 buildLoopChains(F, **LI);
922
Chandler Carruth8d150782011-11-13 11:20:44 +0000923 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000924
Chandler Carruth8d150782011-11-13 11:20:44 +0000925 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruth10281422011-10-21 06:46:38 +0000926 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000927 MachineBasicBlock *BB = &*FI;
928 BlockChain &Chain = *BlockToChain[BB];
929 if (!UpdatedPreds.insert(&Chain))
930 continue;
931
932 assert(Chain.LoopPredecessors == 0);
933 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
934 BCI != BCE; ++BCI) {
935 assert(BlockToChain[*BCI] == &Chain);
936 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
937 PE = (*BCI)->pred_end();
938 PI != PE; ++PI) {
939 if (BlockToChain[*PI] == &Chain)
940 continue;
941 ++Chain.LoopPredecessors;
942 }
943 }
944
945 if (Chain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000946 BlockWorkList.push_back(*Chain.begin());
Chandler Carruth8d150782011-11-13 11:20:44 +0000947 }
948
949 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000950 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruth8d150782011-11-13 11:20:44 +0000951
952 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
953 DEBUG({
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000954 // Crash at the end so we get all of the debugging output first.
955 bool BadFunc = false;
Chandler Carruth8d150782011-11-13 11:20:44 +0000956 FunctionBlockSetType FunctionBlockSet;
957 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
958 FunctionBlockSet.insert(FI);
959
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000960 for (BlockChain::iterator BCI = FunctionChain.begin(),
961 BCE = FunctionChain.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000962 BCI != BCE; ++BCI)
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000963 if (!FunctionBlockSet.erase(*BCI)) {
964 BadFunc = true;
Chandler Carruth8d150782011-11-13 11:20:44 +0000965 dbgs() << "Function chain contains a block not in the function!\n"
966 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000967 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000968
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000969 if (!FunctionBlockSet.empty()) {
970 BadFunc = true;
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000971 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
972 FBE = FunctionBlockSet.end();
973 FBI != FBE; ++FBI)
Chandler Carruth8d150782011-11-13 11:20:44 +0000974 dbgs() << "Function contains blocks never placed into a chain!\n"
975 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000976 }
977 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruth8d150782011-11-13 11:20:44 +0000978 });
979
980 // Splice the blocks into place.
981 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000982 for (BlockChain::iterator BI = FunctionChain.begin(),
983 BE = FunctionChain.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000984 BI != BE; ++BI) {
985 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
986 : " ... ")
987 << getBlockName(*BI) << "\n");
988 if (InsertPos != MachineFunction::iterator(*BI))
989 F.splice(InsertPos, *BI);
990 else
991 ++InsertPos;
992
993 // Update the terminator of the previous block.
994 if (BI == FunctionChain.begin())
995 continue;
996 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
997
Chandler Carruth10281422011-10-21 06:46:38 +0000998 // FIXME: It would be awesome of updateTerminator would just return rather
999 // than assert when the branch cannot be analyzed in order to remove this
1000 // boiler plate.
1001 Cond.clear();
1002 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Manman Ren2b6a0df2012-07-31 01:11:07 +00001003 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
Shuxin Yang8b8fd212013-06-04 01:00:57 +00001004 // The "PrevBB" is not yet updated to reflect current code layout, so,
1005 // o. it may fall-through to a block without explict "goto" instruction
1006 // before layout, and no longer fall-through it after layout; or
1007 // o. just opposite.
1008 //
1009 // AnalyzeBranch() may return erroneous value for FBB when these two
1010 // situations take place. For the first scenario FBB is mistakenly set
1011 // NULL; for the 2nd scenario, the FBB, which is expected to be NULL,
1012 // is mistakenly pointing to "*BI".
1013 //
1014 bool needUpdateBr = true;
1015 if (!Cond.empty() && (!FBB || FBB == *BI)) {
1016 PrevBB->updateTerminator();
1017 needUpdateBr = false;
1018 Cond.clear();
1019 TBB = FBB = 0;
1020 if (TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
1021 // FIXME: This should never take place.
1022 TBB = FBB = 0;
1023 }
1024 }
1025
Manman Ren2b6a0df2012-07-31 01:11:07 +00001026 // If PrevBB has a two-way branch, try to re-order the branches
1027 // such that we branch to the successor with higher weight first.
1028 if (TBB && !Cond.empty() && FBB &&
1029 MBPI->getEdgeWeight(PrevBB, FBB) > MBPI->getEdgeWeight(PrevBB, TBB) &&
1030 !TII->ReverseBranchCondition(Cond)) {
1031 DEBUG(dbgs() << "Reverse order of the two branches: "
1032 << getBlockName(PrevBB) << "\n");
1033 DEBUG(dbgs() << " Edge weight: " << MBPI->getEdgeWeight(PrevBB, FBB)
1034 << " vs " << MBPI->getEdgeWeight(PrevBB, TBB) << "\n");
1035 DebugLoc dl; // FIXME: this is nowhere
1036 TII->RemoveBranch(*PrevBB);
1037 TII->InsertBranch(*PrevBB, FBB, TBB, Cond, dl);
Shuxin Yang8b8fd212013-06-04 01:00:57 +00001038 needUpdateBr = true;
Manman Ren2b6a0df2012-07-31 01:11:07 +00001039 }
Shuxin Yang8b8fd212013-06-04 01:00:57 +00001040 if (needUpdateBr)
1041 PrevBB->updateTerminator();
Manman Ren2b6a0df2012-07-31 01:11:07 +00001042 }
Chandler Carruth10281422011-10-21 06:46:38 +00001043 }
Chandler Carruth8d150782011-11-13 11:20:44 +00001044
1045 // Fixup the last block.
1046 Cond.clear();
1047 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
1048 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
1049 F.back().updateTerminator();
Chandler Carruth10281422011-10-21 06:46:38 +00001050
Chandler Carruthccc7e422012-04-16 01:12:56 +00001051 // Walk through the backedges of the function now that we have fully laid out
1052 // the basic blocks and align the destination of each backedge. We don't rely
Chandler Carruth881d0a72012-08-07 09:45:24 +00001053 // exclusively on the loop info here so that we can align backedges in
1054 // unnatural CFGs and backedges that were introduced purely because of the
1055 // loop rotations done during this layout pass.
Bill Wendling698e84f2012-12-30 10:32:01 +00001056 if (F.getFunction()->getAttributes().
1057 hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001058 return;
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001059 unsigned Align = TLI->getPrefLoopAlignment();
1060 if (!Align)
1061 return; // Don't care about loop alignment.
Chandler Carruth881d0a72012-08-07 09:45:24 +00001062 if (FunctionChain.begin() == FunctionChain.end())
1063 return; // Empty chain.
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001064
Chandler Carruth881d0a72012-08-07 09:45:24 +00001065 const BranchProbability ColdProb(1, 5); // 20%
1066 BlockFrequency EntryFreq = MBFI->getBlockFreq(F.begin());
1067 BlockFrequency WeightedEntryFreq = EntryFreq * ColdProb;
1068 for (BlockChain::iterator BI = llvm::next(FunctionChain.begin()),
Chandler Carruthccc7e422012-04-16 01:12:56 +00001069 BE = FunctionChain.end();
1070 BI != BE; ++BI) {
Chandler Carruth881d0a72012-08-07 09:45:24 +00001071 // Don't align non-looping basic blocks. These are unlikely to execute
1072 // enough times to matter in practice. Note that we'll still handle
1073 // unnatural CFGs inside of a natural outer loop (the common case) and
1074 // rotated loops.
1075 MachineLoop *L = MLI->getLoopFor(*BI);
1076 if (!L)
1077 continue;
1078
1079 // If the block is cold relative to the function entry don't waste space
1080 // aligning it.
1081 BlockFrequency Freq = MBFI->getBlockFreq(*BI);
1082 if (Freq < WeightedEntryFreq)
1083 continue;
1084
1085 // If the block is cold relative to its loop header, don't align it
1086 // regardless of what edges into the block exist.
1087 MachineBasicBlock *LoopHeader = L->getHeader();
1088 BlockFrequency LoopHeaderFreq = MBFI->getBlockFreq(LoopHeader);
1089 if (Freq < (LoopHeaderFreq * ColdProb))
1090 continue;
1091
1092 // Check for the existence of a non-layout predecessor which would benefit
1093 // from aligning this block.
1094 MachineBasicBlock *LayoutPred = *llvm::prior(BI);
1095
1096 // Force alignment if all the predecessors are jumps. We already checked
1097 // that the block isn't cold above.
1098 if (!LayoutPred->isSuccessor(*BI)) {
1099 (*BI)->setAlignment(Align);
1100 continue;
1101 }
1102
1103 // Align this block if the layout predecessor's edge into this block is
Nadav Rotem6036f582013-03-29 16:34:23 +00001104 // cold relative to the block. When this is true, other predecessors make up
Chandler Carruth881d0a72012-08-07 09:45:24 +00001105 // all of the hot entries into the block and thus alignment is likely to be
1106 // important.
1107 BranchProbability LayoutProb = MBPI->getEdgeProbability(LayoutPred, *BI);
1108 BlockFrequency LayoutEdgeFreq = MBFI->getBlockFreq(LayoutPred) * LayoutProb;
1109 if (LayoutEdgeFreq <= (Freq * ColdProb))
1110 (*BI)->setAlignment(Align);
Chandler Carruthccc7e422012-04-16 01:12:56 +00001111 }
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001112}
1113
Chandler Carruth10281422011-10-21 06:46:38 +00001114bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
1115 // Check for single-block functions and skip them.
1116 if (llvm::next(F.begin()) == F.end())
1117 return false;
1118
1119 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1120 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001121 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruth10281422011-10-21 06:46:38 +00001122 TII = F.getTarget().getInstrInfo();
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001123 TLI = F.getTarget().getTargetLowering();
Chandler Carruth10281422011-10-21 06:46:38 +00001124 assert(BlockToChain.empty());
Chandler Carruth10281422011-10-21 06:46:38 +00001125
Chandler Carruthbd1be4d2011-10-23 09:18:45 +00001126 buildCFGChains(F);
Chandler Carruth10281422011-10-21 06:46:38 +00001127
Chandler Carruth10281422011-10-21 06:46:38 +00001128 BlockToChain.clear();
Chandler Carruthfd9b4d92011-11-14 10:57:23 +00001129 ChainAllocator.DestroyAll();
Chandler Carruth10281422011-10-21 06:46:38 +00001130
Nadav Rotemc0adc9f2013-04-12 01:24:16 +00001131 if (AlignAllBlock)
1132 // Align all of the blocks in the function to a specific alignment.
1133 for (MachineFunction::iterator FI = F.begin(), FE = F.end();
1134 FI != FE; ++FI)
1135 FI->setAlignment(AlignAllBlock);
1136
Chandler Carruth10281422011-10-21 06:46:38 +00001137 // We always return true as we have no way to track whether the final order
1138 // differs from the original order.
1139 return true;
1140}
Chandler Carruthae4e8002011-11-02 07:17:12 +00001141
1142namespace {
1143/// \brief A pass to compute block placement statistics.
1144///
1145/// A separate pass to compute interesting statistics for evaluating block
1146/// placement. This is separate from the actual placement pass so that they can
Benjamin Kramerbde91762012-06-02 10:20:22 +00001147/// be computed in the absence of any placement transformations or when using
Chandler Carruthae4e8002011-11-02 07:17:12 +00001148/// alternative placement strategies.
1149class MachineBlockPlacementStats : public MachineFunctionPass {
1150 /// \brief A handle to the branch probability pass.
1151 const MachineBranchProbabilityInfo *MBPI;
1152
1153 /// \brief A handle to the function-wide block frequency pass.
1154 const MachineBlockFrequencyInfo *MBFI;
1155
1156public:
1157 static char ID; // Pass identification, replacement for typeid
1158 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
1159 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
1160 }
1161
1162 bool runOnMachineFunction(MachineFunction &F);
1163
1164 void getAnalysisUsage(AnalysisUsage &AU) const {
1165 AU.addRequired<MachineBranchProbabilityInfo>();
1166 AU.addRequired<MachineBlockFrequencyInfo>();
1167 AU.setPreservesAll();
1168 MachineFunctionPass::getAnalysisUsage(AU);
1169 }
Chandler Carruthae4e8002011-11-02 07:17:12 +00001170};
1171}
1172
1173char MachineBlockPlacementStats::ID = 0;
Andrew Trick1fa5bcb2012-02-08 21:23:13 +00001174char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID;
Chandler Carruthae4e8002011-11-02 07:17:12 +00001175INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
1176 "Basic Block Placement Stats", false, false)
1177INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
1178INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
1179INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
1180 "Basic Block Placement Stats", false, false)
1181
Chandler Carruthae4e8002011-11-02 07:17:12 +00001182bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
1183 // Check for single-block functions and skip them.
1184 if (llvm::next(F.begin()) == F.end())
1185 return false;
1186
1187 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1188 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
1189
1190 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
1191 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
1192 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
1193 : NumUncondBranches;
1194 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
1195 : UncondBranchTakenFreq;
1196 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
1197 SE = I->succ_end();
1198 SI != SE; ++SI) {
1199 // Skip if this successor is a fallthrough.
1200 if (I->isLayoutSuccessor(*SI))
1201 continue;
1202
1203 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
1204 ++NumBranches;
1205 BranchTakenFreq += EdgeFreq.getFrequency();
1206 }
1207 }
1208
1209 return false;
1210}
1211