blob: e573c4b82ba20460371fe1e52e874b2473413b89 [file] [log] [blame]
Chris Lattner2f7c9632001-06-06 20:29:01 +00001//===- ConstantHandling.cpp - Implement ConstantHandling.h ----------------===//
2//
3// This file implements the various intrinsic operations, on constant values.
4//
5//===----------------------------------------------------------------------===//
6
Chris Lattnerd42d4922001-06-30 04:36:40 +00007#include "llvm/Optimizations/ConstantHandling.h"
8
9namespace opt {
Chris Lattner2f7c9632001-06-06 20:29:01 +000010
11//===----------------------------------------------------------------------===//
12// TemplateRules Class
13//===----------------------------------------------------------------------===//
14//
15// TemplateRules - Implement a subclass of ConstRules that provides all
16// operations as noops. All other rules classes inherit from this class so
17// that if functionality is needed in the future, it can simply be added here
18// and to ConstRules without changing anything else...
19//
20// This class also provides subclasses with typesafe implementations of methods
21// so that don't have to do type casting.
22//
23template<class ArgType, class SubClassName>
24class TemplateRules : public ConstRules {
25
26 //===--------------------------------------------------------------------===//
27 // Redirecting functions that cast to the appropriate types
28 //===--------------------------------------------------------------------===//
29
Chris Lattner2f7c9632001-06-06 20:29:01 +000030 virtual ConstPoolVal *not(const ConstPoolVal *V) const {
31 return SubClassName::Not((const ArgType *)V);
32 }
33
34
35 virtual ConstPoolVal *add(const ConstPoolVal *V1,
36 const ConstPoolVal *V2) const {
37 return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
38 }
39
40 virtual ConstPoolVal *sub(const ConstPoolVal *V1,
41 const ConstPoolVal *V2) const {
42 return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
43 }
44
Chris Lattner4f6031f2001-07-20 19:15:36 +000045 virtual ConstPoolVal *mul(const ConstPoolVal *V1,
46 const ConstPoolVal *V2) const {
47 return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
48 }
49
Chris Lattner2f7c9632001-06-06 20:29:01 +000050 virtual ConstPoolBool *lessthan(const ConstPoolVal *V1,
51 const ConstPoolVal *V2) const {
52 return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2);
53 }
54
55 //===--------------------------------------------------------------------===//
56 // Default "noop" implementations
57 //===--------------------------------------------------------------------===//
58
Chris Lattner2f7c9632001-06-06 20:29:01 +000059 inline static ConstPoolVal *Not(const ArgType *V) { return 0; }
60
61 inline static ConstPoolVal *Add(const ArgType *V1, const ArgType *V2) {
62 return 0;
63 }
Chris Lattner2f7c9632001-06-06 20:29:01 +000064 inline static ConstPoolVal *Sub(const ArgType *V1, const ArgType *V2) {
65 return 0;
66 }
Chris Lattner4f6031f2001-07-20 19:15:36 +000067 inline static ConstPoolVal *Mul(const ArgType *V1, const ArgType *V2) {
68 return 0;
69 }
Chris Lattner2f7c9632001-06-06 20:29:01 +000070 inline static ConstPoolBool *LessThan(const ArgType *V1, const ArgType *V2) {
71 return 0;
72 }
73};
74
75
76
77//===----------------------------------------------------------------------===//
78// EmptyRules Class
79//===----------------------------------------------------------------------===//
80//
81// EmptyRules provides a concrete base class of ConstRules that does nothing
82//
83static // EmptyInst is static
84struct EmptyRules : public TemplateRules<ConstPoolVal, EmptyRules> {
85} EmptyInst;
86
87
88
89//===----------------------------------------------------------------------===//
90// BoolRules Class
91//===----------------------------------------------------------------------===//
92//
93// BoolRules provides a concrete base class of ConstRules for the 'bool' type.
94//
95static // BoolTyInst is static...
96struct BoolRules : public TemplateRules<ConstPoolBool, BoolRules> {
97
98 inline static ConstPoolVal *Not(const ConstPoolBool *V) {
99 return new ConstPoolBool(!V->getValue());
100 }
101
102 inline static ConstPoolVal *Or(const ConstPoolBool *V1,
103 const ConstPoolBool *V2) {
104 bool Result = V1->getValue() | V2->getValue();
105 return new ConstPoolBool(Result);
106 }
107
108 inline static ConstPoolVal *And(const ConstPoolBool *V1,
109 const ConstPoolBool *V2) {
110 bool Result = V1->getValue() & V2->getValue();
111 return new ConstPoolBool(Result);
112 }
113} BoolTyInst;
114
115
116//===----------------------------------------------------------------------===//
117// DirectRules Class
118//===----------------------------------------------------------------------===//
119//
120// DirectRules provides a concrete base classes of ConstRules for a variety of
121// different types. This allows the C++ compiler to automatically generate our
122// constant handling operations in a typesafe and accurate manner.
123//
124template<class ConstPoolClass, class BuiltinType, const Type **Ty>
125struct DirectRules
126 : public TemplateRules<ConstPoolClass,
127 DirectRules<ConstPoolClass, BuiltinType, Ty> > {
128
Chris Lattner2f7c9632001-06-06 20:29:01 +0000129 inline static ConstPoolVal *Not(const ConstPoolClass *V) {
130 return new ConstPoolClass(*Ty, !(BuiltinType)V->getValue());;
131 }
132
133 inline static ConstPoolVal *Add(const ConstPoolClass *V1,
134 const ConstPoolClass *V2) {
135 BuiltinType Result = (BuiltinType)V1->getValue() +
136 (BuiltinType)V2->getValue();
137 return new ConstPoolClass(*Ty, Result);
138 }
139
140 inline static ConstPoolVal *Sub(const ConstPoolClass *V1,
141 const ConstPoolClass *V2) {
142 BuiltinType Result = (BuiltinType)V1->getValue() -
143 (BuiltinType)V2->getValue();
144 return new ConstPoolClass(*Ty, Result);
145 }
146
Chris Lattner4f6031f2001-07-20 19:15:36 +0000147 inline static ConstPoolVal *Mul(const ConstPoolClass *V1,
148 const ConstPoolClass *V2) {
149 BuiltinType Result = (BuiltinType)V1->getValue() *
150 (BuiltinType)V2->getValue();
151 return new ConstPoolClass(*Ty, Result);
152 }
153
Chris Lattner2f7c9632001-06-06 20:29:01 +0000154 inline static ConstPoolBool *LessThan(const ConstPoolClass *V1,
155 const ConstPoolClass *V2) {
156 bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
157 return new ConstPoolBool(Result);
158 }
159};
160
161//===----------------------------------------------------------------------===//
162// DirectRules Subclasses
163//===----------------------------------------------------------------------===//
164//
165// Given the DirectRules class we can now implement lots of types with little
166// code. Thank goodness C++ compilers are great at stomping out layers of
167// templates... can you imagine having to do this all by hand? (/me is lazy :)
168//
169static DirectRules<ConstPoolSInt, signed char , &Type::SByteTy> SByteTyInst;
170static DirectRules<ConstPoolUInt, unsigned char , &Type::UByteTy> UByteTyInst;
171static DirectRules<ConstPoolSInt, signed short, &Type::ShortTy> ShortTyInst;
172static DirectRules<ConstPoolUInt, unsigned short, &Type::UShortTy> UShortTyInst;
173static DirectRules<ConstPoolSInt, signed int , &Type::IntTy> IntTyInst;
174static DirectRules<ConstPoolUInt, unsigned int , &Type::UIntTy> UIntTyInst;
175static DirectRules<ConstPoolSInt, int64_t , &Type::LongTy> LongTyInst;
176static DirectRules<ConstPoolUInt, uint64_t , &Type::ULongTy> ULongTyInst;
177static DirectRules<ConstPoolFP , float , &Type::FloatTy> FloatTyInst;
178static DirectRules<ConstPoolFP , double , &Type::DoubleTy> DoubleTyInst;
179
180
181// ConstRules::find - Return the constant rules that take care of the specified
182// type. Note that this is cached in the Type value itself, so switch statement
183// is only hit at most once per type.
184//
185const ConstRules *ConstRules::find(const Type *Ty) {
186 const ConstRules *Result;
187 switch (Ty->getPrimitiveID()) {
188 case Type::BoolTyID: Result = &BoolTyInst; break;
189 case Type::SByteTyID: Result = &SByteTyInst; break;
190 case Type::UByteTyID: Result = &UByteTyInst; break;
191 case Type::ShortTyID: Result = &ShortTyInst; break;
192 case Type::UShortTyID: Result = &UShortTyInst; break;
193 case Type::IntTyID: Result = &IntTyInst; break;
194 case Type::UIntTyID: Result = &UIntTyInst; break;
195 case Type::LongTyID: Result = &LongTyInst; break;
196 case Type::ULongTyID: Result = &ULongTyInst; break;
197 case Type::FloatTyID: Result = &FloatTyInst; break;
198 case Type::DoubleTyID: Result = &DoubleTyInst; break;
199 default: Result = &EmptyInst; break;
200 }
201
202 Ty->setConstRules(Result); // Cache the value for future short circuiting!
203 return Result;
204}
Chris Lattnerd42d4922001-06-30 04:36:40 +0000205
206
207} // End namespace opt