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Eugene Zelenko3943d2b2017-01-24 22:10:43 +00001//==- SystemZMachineScheduler.h - SystemZ Scheduler Interface ----*- C++ -*-==//
Jonas Paulsson8010b632016-10-20 08:27:16 +00002//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// -------------------------- Post RA scheduling ---------------------------- //
11// SystemZPostRASchedStrategy is a scheduling strategy which is plugged into
12// the MachineScheduler. It has a sorted Available set of SUs and a pickNode()
13// implementation that looks to optimize decoder grouping and balance the
Jonas Paulsson57a705d2017-08-17 08:33:44 +000014// usage of processor resources. Scheduler states are saved for the end
15// region of each MBB, so that a successor block can learn from it.
Jonas Paulsson8010b632016-10-20 08:27:16 +000016//===----------------------------------------------------------------------===//
17
Jonas Paulsson8010b632016-10-20 08:27:16 +000018#include "SystemZHazardRecognizer.h"
19#include "llvm/CodeGen/MachineScheduler.h"
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000020#include "llvm/CodeGen/ScheduleDAG.h"
21#include <set>
Jonas Paulsson8010b632016-10-20 08:27:16 +000022
23#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
24#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
25
26using namespace llvm;
27
28namespace llvm {
29
30/// A MachineSchedStrategy implementation for SystemZ post RA scheduling.
31class SystemZPostRASchedStrategy : public MachineSchedStrategy {
Jonas Paulsson57a705d2017-08-17 08:33:44 +000032
33 const MachineLoopInfo *MLI;
34 const SystemZInstrInfo *TII;
35
36 // A SchedModel is needed before any DAG is built while advancing past
37 // non-scheduled instructions, so it would not always be possible to call
38 // DAG->getSchedClass(SU).
39 TargetSchedModel SchedModel;
Jonas Paulsson8010b632016-10-20 08:27:16 +000040
41 /// A candidate during instruction evaluation.
42 struct Candidate {
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000043 SUnit *SU = nullptr;
Jonas Paulsson8010b632016-10-20 08:27:16 +000044
45 /// The decoding cost.
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000046 int GroupingCost = 0;
Jonas Paulsson8010b632016-10-20 08:27:16 +000047
48 /// The processor resources cost.
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000049 int ResourcesCost = 0;
Jonas Paulsson8010b632016-10-20 08:27:16 +000050
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000051 Candidate() = default;
Jonas Paulsson8010b632016-10-20 08:27:16 +000052 Candidate(SUnit *SU_, SystemZHazardRecognizer &HazardRec);
53
54 // Compare two candidates.
55 bool operator<(const Candidate &other);
56
57 // Check if this node is free of cost ("as good as any").
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000058 bool noCost() const {
Jonas Paulsson8010b632016-10-20 08:27:16 +000059 return (GroupingCost <= 0 && !ResourcesCost);
60 }
Eugene Zelenko3943d2b2017-01-24 22:10:43 +000061 };
Jonas Paulsson8010b632016-10-20 08:27:16 +000062
63 // A sorter for the Available set that makes sure that SUs are considered
64 // in the best order.
65 struct SUSorter {
66 bool operator() (SUnit *lhs, SUnit *rhs) const {
67 if (lhs->isScheduleHigh && !rhs->isScheduleHigh)
68 return true;
69 if (!lhs->isScheduleHigh && rhs->isScheduleHigh)
70 return false;
71
72 if (lhs->getHeight() > rhs->getHeight())
73 return true;
74 else if (lhs->getHeight() < rhs->getHeight())
75 return false;
76
77 return (lhs->NodeNum < rhs->NodeNum);
78 }
79 };
80 // A set of SUs with a sorter and dump method.
81 struct SUSet : std::set<SUnit*, SUSorter> {
82 #ifndef NDEBUG
Sam Clegg705f7982017-06-21 22:19:17 +000083 void dump(SystemZHazardRecognizer &HazardRec) const;
Jonas Paulsson8010b632016-10-20 08:27:16 +000084 #endif
85 };
86
87 /// The set of available SUs to schedule next.
88 SUSet Available;
89
Jonas Paulsson57a705d2017-08-17 08:33:44 +000090 /// Current MBB
91 MachineBasicBlock *MBB;
92
93 /// Maintain hazard recognizers for all blocks, so that the scheduler state
94 /// can be maintained past BB boundaries when appropariate.
95 typedef std::map<MachineBasicBlock*, SystemZHazardRecognizer*> MBB2HazRec;
96 MBB2HazRec SchedStates;
97
98 /// Pointer to the HazardRecognizer that tracks the scheduler state for
99 /// the current region.
100 SystemZHazardRecognizer *HazardRec;
101
102 /// Update the scheduler state by emitting (non-scheduled) instructions
103 /// up to, but not including, NextBegin.
104 void advanceTo(MachineBasicBlock::iterator NextBegin);
105
Eugene Zelenko3943d2b2017-01-24 22:10:43 +0000106public:
Jonas Paulsson8010b632016-10-20 08:27:16 +0000107 SystemZPostRASchedStrategy(const MachineSchedContext *C);
Jonas Paulsson57a705d2017-08-17 08:33:44 +0000108 virtual ~SystemZPostRASchedStrategy();
109
110 /// Called for a region before scheduling.
111 void initPolicy(MachineBasicBlock::iterator Begin,
112 MachineBasicBlock::iterator End,
113 unsigned NumRegionInstrs) override;
Jonas Paulsson8010b632016-10-20 08:27:16 +0000114
115 /// PostRA scheduling does not track pressure.
116 bool shouldTrackPressure() const override { return false; }
117
Jonas Paulsson57a705d2017-08-17 08:33:44 +0000118 // Process scheduling regions top-down so that scheduler states can be
119 // transferrred over scheduling boundaries.
120 bool doMBBSchedRegionsTopDown() const override { return true; }
121
122 void initialize(ScheduleDAGMI *dag) override {}
123
124 /// Tell the strategy that MBB is about to be processed.
125 void enterMBB(MachineBasicBlock *NextMBB) override;
126
127 /// Tell the strategy that current MBB is done.
128 void leaveMBB() override;
Jonas Paulsson8010b632016-10-20 08:27:16 +0000129
130 /// Pick the next node to schedule, or return NULL.
131 SUnit *pickNode(bool &IsTopNode) override;
132
133 /// ScheduleDAGMI has scheduled an instruction - tell HazardRec
134 /// about it.
135 void schedNode(SUnit *SU, bool IsTopNode) override;
136
137 /// SU has had all predecessor dependencies resolved. Put it into
138 /// Available.
139 void releaseTopNode(SUnit *SU) override;
140
141 /// Currently only scheduling top-down, so this method is empty.
142 void releaseBottomNode(SUnit *SU) override {};
143};
144
Eugene Zelenko3943d2b2017-01-24 22:10:43 +0000145} // end namespace llvm
Jonas Paulsson8010b632016-10-20 08:27:16 +0000146
Eugene Zelenko3943d2b2017-01-24 22:10:43 +0000147#endif // LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H