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Daniel Jasper0df50932014-12-10 19:00:42 +00001//===--- UnwrappedLineFormatter.h - Format C++ code -------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9///
10/// \file
11/// \brief Implements a combinartorial exploration of all the different
12/// linebreaks unwrapped lines can be formatted in.
13///
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H
17#define LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H
18
19#include "ContinuationIndenter.h"
20#include "clang/Format/Format.h"
21#include <map>
22#include <queue>
23#include <string>
24
25namespace clang {
26namespace format {
27
28class ContinuationIndenter;
29class WhitespaceManager;
30
31class UnwrappedLineFormatter {
32public:
33 UnwrappedLineFormatter(ContinuationIndenter *Indenter,
34 WhitespaceManager *Whitespaces,
Nico Weberfac23712015-02-04 15:26:27 +000035 const FormatStyle &Style,
36 const AdditionalKeywords &Keywords)
37 : Indenter(Indenter), Whitespaces(Whitespaces), Style(Style),
38 Keywords(Keywords) {}
Daniel Jasper0df50932014-12-10 19:00:42 +000039
40 unsigned format(const SmallVectorImpl<AnnotatedLine *> &Lines, bool DryRun,
41 int AdditionalIndent = 0, bool FixBadIndentation = false);
42
43private:
44 /// \brief Formats an \c AnnotatedLine and returns the penalty.
45 ///
46 /// If \p DryRun is \c false, directly applies the changes.
47 unsigned format(const AnnotatedLine &Line, unsigned FirstIndent,
48 bool DryRun);
49
50 /// \brief An edge in the solution space from \c Previous->State to \c State,
51 /// inserting a newline dependent on the \c NewLine.
52 struct StateNode {
53 StateNode(const LineState &State, bool NewLine, StateNode *Previous)
54 : State(State), NewLine(NewLine), Previous(Previous) {}
55 LineState State;
56 bool NewLine;
57 StateNode *Previous;
58 };
59
60 /// \brief A pair of <penalty, count> that is used to prioritize the BFS on.
61 ///
62 /// In case of equal penalties, we want to prefer states that were inserted
63 /// first. During state generation we make sure that we insert states first
64 /// that break the line as late as possible.
65 typedef std::pair<unsigned, unsigned> OrderedPenalty;
66
67 /// \brief An item in the prioritized BFS search queue. The \c StateNode's
68 /// \c State has the given \c OrderedPenalty.
69 typedef std::pair<OrderedPenalty, StateNode *> QueueItem;
70
71 /// \brief The BFS queue type.
72 typedef std::priority_queue<QueueItem, std::vector<QueueItem>,
73 std::greater<QueueItem> > QueueType;
74
75 /// \brief Get the offset of the line relatively to the level.
76 ///
77 /// For example, 'public:' labels in classes are offset by 1 or 2
78 /// characters to the left from their level.
79 int getIndentOffset(const FormatToken &RootToken) {
80 if (Style.Language == FormatStyle::LK_Java)
81 return 0;
82 if (RootToken.isAccessSpecifier(false) || RootToken.isObjCAccessSpecifier())
83 return Style.AccessModifierOffset;
84 return 0;
85 }
86
87 /// \brief Add a new line and the required indent before the first Token
88 /// of the \c UnwrappedLine if there was no structural parsing error.
89 void formatFirstToken(FormatToken &RootToken,
90 const AnnotatedLine *PreviousLine, unsigned IndentLevel,
91 unsigned Indent, bool InPPDirective);
92
93 /// \brief Get the indent of \p Level from \p IndentForLevel.
94 ///
95 /// \p IndentForLevel must contain the indent for the level \c l
96 /// at \p IndentForLevel[l], or a value < 0 if the indent for
97 /// that level is unknown.
98 unsigned getIndent(ArrayRef<int> IndentForLevel, unsigned Level);
99
100 void join(AnnotatedLine &A, const AnnotatedLine &B);
101
102 unsigned getColumnLimit(bool InPPDirective) const {
103 // In preprocessor directives reserve two chars for trailing " \"
104 return Style.ColumnLimit - (InPPDirective ? 2 : 0);
105 }
106
107 struct CompareLineStatePointers {
108 bool operator()(LineState *obj1, LineState *obj2) const {
109 return *obj1 < *obj2;
110 }
111 };
112
113 /// \brief Analyze the entire solution space starting from \p InitialState.
114 ///
115 /// This implements a variant of Dijkstra's algorithm on the graph that spans
116 /// the solution space (\c LineStates are the nodes). The algorithm tries to
117 /// find the shortest path (the one with lowest penalty) from \p InitialState
118 /// to a state where all tokens are placed. Returns the penalty.
119 ///
120 /// If \p DryRun is \c false, directly applies the changes.
121 unsigned analyzeSolutionSpace(LineState &InitialState, bool DryRun = false);
122
123 void reconstructPath(LineState &State, StateNode *Current);
124
125 /// \brief Add the following state to the analysis queue \c Queue.
126 ///
127 /// Assume the current state is \p PreviousNode and has been reached with a
128 /// penalty of \p Penalty. Insert a line break if \p NewLine is \c true.
129 void addNextStateToQueue(unsigned Penalty, StateNode *PreviousNode,
130 bool NewLine, unsigned *Count, QueueType *Queue);
131
132 /// \brief If the \p State's next token is an r_brace closing a nested block,
133 /// format the nested block before it.
134 ///
135 /// Returns \c true if all children could be placed successfully and adapts
136 /// \p Penalty as well as \p State. If \p DryRun is false, also directly
137 /// creates changes using \c Whitespaces.
138 ///
139 /// The crucial idea here is that children always get formatted upon
140 /// encountering the closing brace right after the nested block. Now, if we
141 /// are currently trying to keep the "}" on the same line (i.e. \p NewLine is
142 /// \c false), the entire block has to be kept on the same line (which is only
143 /// possible if it fits on the line, only contains a single statement, etc.
144 ///
145 /// If \p NewLine is true, we format the nested block on separate lines, i.e.
146 /// break after the "{", format all lines with correct indentation and the put
147 /// the closing "}" on yet another new line.
148 ///
149 /// This enables us to keep the simple structure of the
150 /// \c UnwrappedLineFormatter, where we only have two options for each token:
151 /// break or don't break.
152 bool formatChildren(LineState &State, bool NewLine, bool DryRun,
153 unsigned &Penalty);
154
155 ContinuationIndenter *Indenter;
156 WhitespaceManager *Whitespaces;
157 FormatStyle Style;
Nico Weberfac23712015-02-04 15:26:27 +0000158 const AdditionalKeywords &Keywords;
Daniel Jasper0df50932014-12-10 19:00:42 +0000159
160 llvm::SpecificBumpPtrAllocator<StateNode> Allocator;
161
162 // Cache to store the penalty of formatting a vector of AnnotatedLines
163 // starting from a specific additional offset. Improves performance if there
164 // are many nested blocks.
165 std::map<std::pair<const SmallVectorImpl<AnnotatedLine *> *, unsigned>,
166 unsigned> PenaltyCache;
167};
168} // end namespace format
169} // end namespace clang
170
171#endif // LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H