Tim Northover | 93bcc66 | 2013-11-08 17:18:07 +0000 | [diff] [blame] | 1 | ; RUN: llc -mtriple=thumbv7-apple-darwin-eabi < %s | FileCheck %s |
| 2 | ; RUN: llc -mtriple=thumbv6m-apple-darwin-eabi -disable-fp-elim < %s | FileCheck %s --check-prefix=CHECK-T1 |
| 3 | ; RUN: llc -mtriple=thumbv7-apple-darwin-ios -disable-fp-elim < %s | FileCheck %s --check-prefix=CHECK-IOS |
| 4 | |
| 5 | |
| 6 | declare void @bar(i8*) |
| 7 | |
| 8 | %bigVec = type [2 x double] |
| 9 | |
| 10 | @var = global %bigVec zeroinitializer |
| 11 | |
| 12 | define void @check_simple() minsize { |
| 13 | ; CHECK-LABEL: check_simple: |
| 14 | ; CHECK: push.w {r7, r8, r9, r10, r11, lr} |
| 15 | ; CHECK-NOT: sub sp, sp, |
| 16 | ; ... |
| 17 | ; CHECK-NOT: add sp, sp, |
Tim Northover | 45479dc | 2013-12-01 14:16:24 +0000 | [diff] [blame] | 18 | ; CHECK: pop.w {r0, r1, r2, r3, r11, pc} |
Tim Northover | 93bcc66 | 2013-11-08 17:18:07 +0000 | [diff] [blame] | 19 | |
| 20 | ; CHECK-T1-LABEL: check_simple: |
| 21 | ; CHECK-T1: push {r3, r4, r5, r6, r7, lr} |
| 22 | ; CHECK-T1: add r7, sp, #16 |
| 23 | ; CHECK-T1-NOT: sub sp, sp, |
| 24 | ; ... |
| 25 | ; CHECK-T1-NOT: add sp, sp, |
Tim Northover | 45479dc | 2013-12-01 14:16:24 +0000 | [diff] [blame] | 26 | ; CHECK-T1: pop {r0, r1, r2, r3, r7, pc} |
Tim Northover | 93bcc66 | 2013-11-08 17:18:07 +0000 | [diff] [blame] | 27 | |
| 28 | ; iOS always has a frame pointer and messing with the push affects |
| 29 | ; how it's set in the prologue. Make sure we get that right. |
| 30 | ; CHECK-IOS-LABEL: check_simple: |
| 31 | ; CHECK-IOS: push {r3, r4, r5, r6, r7, lr} |
| 32 | ; CHECK-NOT: sub sp, |
| 33 | ; CHECK-IOS: add r7, sp, #16 |
| 34 | ; CHECK-NOT: sub sp, |
| 35 | ; ... |
| 36 | ; CHECK-NOT: add sp, |
| 37 | ; CHEC: pop {r3, r4, r5, r6, r7, pc} |
| 38 | |
| 39 | %var = alloca i8, i32 16 |
| 40 | call void @bar(i8* %var) |
| 41 | ret void |
| 42 | } |
| 43 | |
| 44 | define void @check_simple_too_big() minsize { |
| 45 | ; CHECK-LABEL: check_simple_too_big: |
| 46 | ; CHECK: push.w {r11, lr} |
| 47 | ; CHECK: sub sp, |
| 48 | ; ... |
| 49 | ; CHECK: add sp, |
| 50 | ; CHECK: pop.w {r11, pc} |
| 51 | %var = alloca i8, i32 64 |
| 52 | call void @bar(i8* %var) |
| 53 | ret void |
| 54 | } |
| 55 | |
| 56 | define void @check_vfp_fold() minsize { |
| 57 | ; CHECK-LABEL: check_vfp_fold: |
| 58 | ; CHECK: push {r[[GLOBREG:[0-9]+]], lr} |
| 59 | ; CHECK: vpush {d6, d7, d8, d9} |
| 60 | ; CHECK-NOT: sub sp, |
| 61 | ; ... |
| 62 | ; CHECK: vldmia r[[GLOBREG]], {d8, d9} |
| 63 | ; ... |
| 64 | ; CHECK-NOT: add sp, |
| 65 | ; CHECK: vpop {d6, d7, d8, d9} |
| 66 | ; CHECKL pop {r[[GLOBREG]], pc} |
| 67 | |
| 68 | ; iOS uses aligned NEON stores here, which is convenient since we |
| 69 | ; want to make sure that works too. |
| 70 | ; CHECK-IOS-LABEL: check_vfp_fold: |
| 71 | ; CHECK-IOS: push {r0, r1, r2, r3, r4, r7, lr} |
| 72 | ; CHECK-IOS: sub.w r4, sp, #16 |
| 73 | ; CHECK-IOS: bic r4, r4, #15 |
| 74 | ; CHECK-IOS: mov sp, r4 |
| 75 | ; CHECK-IOS: vst1.64 {d8, d9}, [r4:128] |
| 76 | ; ... |
| 77 | ; CHECK-IOS: add r4, sp, #16 |
| 78 | ; CHECK-IOS: vld1.64 {d8, d9}, [r4:128] |
| 79 | ; CHECK-IOS: mov sp, r4 |
| 80 | ; CHECK-IOS: pop {r4, r7, pc} |
| 81 | |
| 82 | %var = alloca i8, i32 16 |
| 83 | |
| 84 | %tmp = load %bigVec* @var |
| 85 | call void @bar(i8* %var) |
| 86 | store %bigVec %tmp, %bigVec* @var |
| 87 | |
| 88 | ret void |
| 89 | } |
| 90 | |
| 91 | ; This function should use just enough space that the "add sp, sp, ..." could be |
| 92 | ; folded in except that doing so would clobber the value being returned. |
| 93 | define i64 @check_no_return_clobber() minsize { |
| 94 | ; CHECK-LABEL: check_no_return_clobber: |
| 95 | ; CHECK: push.w {r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, lr} |
| 96 | ; CHECK-NOT: sub sp, |
| 97 | ; ... |
| 98 | ; CHECK: add sp, #40 |
| 99 | ; CHECK: pop.w {r11, pc} |
| 100 | |
| 101 | ; Just to keep iOS FileCheck within previous function: |
| 102 | ; CHECK-IOS-LABEL: check_no_return_clobber: |
| 103 | |
| 104 | %var = alloca i8, i32 40 |
| 105 | call void @bar(i8* %var) |
| 106 | ret i64 0 |
| 107 | } |
| 108 | |
| 109 | define arm_aapcs_vfpcc double @check_vfp_no_return_clobber() minsize { |
| 110 | ; CHECK-LABEL: check_vfp_no_return_clobber: |
| 111 | ; CHECK: push {r[[GLOBREG:[0-9]+]], lr} |
| 112 | ; CHECK: vpush {d0, d1, d2, d3, d4, d5, d6, d7, d8, d9} |
| 113 | ; CHECK-NOT: sub sp, |
| 114 | ; ... |
| 115 | ; CHECK: add sp, #64 |
| 116 | ; CHECK: vpop {d8, d9} |
| 117 | ; CHECK: pop {r[[GLOBREG]], pc} |
| 118 | |
| 119 | %var = alloca i8, i32 64 |
| 120 | |
| 121 | %tmp = load %bigVec* @var |
| 122 | call void @bar(i8* %var) |
| 123 | store %bigVec %tmp, %bigVec* @var |
| 124 | |
| 125 | ret double 1.0 |
| 126 | } |
Tim Northover | e4def5e | 2013-12-05 11:02:02 +0000 | [diff] [blame] | 127 | |
| 128 | @dbl = global double 0.0 |
| 129 | |
| 130 | ; PR18136: there was a bug determining where the first eligible pop in a |
| 131 | ; basic-block was when the entire block was epilogue code. |
| 132 | define void @test_fold_point(i1 %tst) minsize { |
| 133 | ; CHECK-LABEL: test_fold_point: |
| 134 | |
| 135 | ; Important to check for beginning of basic block, because if it gets |
| 136 | ; if-converted the test is probably no longer checking what it should. |
| 137 | ; CHECK: {{LBB[0-9]+_2}}: |
| 138 | ; CHECK-NEXT: vpop {d7, d8} |
| 139 | ; CHECK-NEXT: pop {r4, pc} |
| 140 | ; We want some memory so there's a stack adjustment to fold... |
| 141 | %var = alloca i8, i32 8 |
| 142 | |
| 143 | ; We want a long-lived floating register so that a callee-saved dN is used and |
| 144 | ; there's both a vpop and a pop. |
| 145 | %live_val = load double* @dbl |
| 146 | br i1 %tst, label %true, label %end |
| 147 | true: |
| 148 | call void @bar(i8* %var) |
| 149 | store double %live_val, double* @dbl |
| 150 | br label %end |
| 151 | end: |
| 152 | ; We want the epilogue to be the only thing in a basic block so that we hit |
| 153 | ; the correct edge-case (first inst in block is correct one to adjust). |
| 154 | ret void |
| 155 | } |