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Chandler Carruth10281422011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruth10281422011-10-21 06:46:38 +000012//
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
Benjamin Kramerbde91762012-06-02 10:20:22 +000014// a topological ordering of basic blocks) in the absence of a *strong* signal
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000015// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruth10281422011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruthed0881b2012-12-03 16:50:05 +000029#include "llvm/CodeGen/Passes.h"
30#include "llvm/ADT/DenseMap.h"
31#include "llvm/ADT/SmallPtrSet.h"
32#include "llvm/ADT/SmallVector.h"
33#include "llvm/ADT/Statistic.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruth10281422011-10-21 06:46:38 +000035#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
36#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
37#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruth10281422011-10-21 06:46:38 +000038#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000039#include "llvm/CodeGen/MachineLoopInfo.h"
40#include "llvm/CodeGen/MachineModuleInfo.h"
Chandler Carruth10281422011-10-21 06:46:38 +000041#include "llvm/Support/Allocator.h"
Nadav Rotemc3b0f502013-04-12 00:48:32 +000042#include "llvm/Support/CommandLine.h"
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000043#include "llvm/Support/Debug.h"
Chandler Carruth10281422011-10-21 06:46:38 +000044#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth8b9737c2011-10-21 08:57:37 +000045#include "llvm/Target/TargetLowering.h"
Chandler Carruth10281422011-10-21 06:46:38 +000046#include <algorithm>
47using namespace llvm;
48
Chandler Carruthae4e8002011-11-02 07:17:12 +000049STATISTIC(NumCondBranches, "Number of conditional branches");
50STATISTIC(NumUncondBranches, "Number of uncondittional branches");
51STATISTIC(CondBranchTakenFreq,
52 "Potential frequency of taking conditional branches");
53STATISTIC(UncondBranchTakenFreq,
54 "Potential frequency of taking unconditional branches");
55
Nadav Rotemc3b0f502013-04-12 00:48:32 +000056static cl::opt<unsigned> AlignAllBlock("align-all-blocks",
57 cl::desc("Force the alignment of all "
58 "blocks in the function."),
59 cl::init(0), cl::Hidden);
60
Benjamin Kramerc8160d62013-11-20 19:08:44 +000061// FIXME: Find a good default for this flag and remove the flag.
62static cl::opt<unsigned>
63ExitBlockBias("block-placement-exit-block-bias",
64 cl::desc("Block frequency percentage a loop exit block needs "
65 "over the original exit to be considered the new exit."),
66 cl::init(0), cl::Hidden);
67
Chandler Carruth10281422011-10-21 06:46:38 +000068namespace {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000069class BlockChain;
Chandler Carruth10281422011-10-21 06:46:38 +000070/// \brief Type for our function-wide basic block -> block chain mapping.
71typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
72}
73
74namespace {
75/// \brief A chain of blocks which will be laid out contiguously.
76///
77/// This is the datastructure representing a chain of consecutive blocks that
78/// are profitable to layout together in order to maximize fallthrough
Chandler Carruth9139f442012-06-26 05:16:37 +000079/// probabilities and code locality. We also can use a block chain to represent
80/// a sequence of basic blocks which have some external (correctness)
81/// requirement for sequential layout.
Chandler Carruth10281422011-10-21 06:46:38 +000082///
Chandler Carruth9139f442012-06-26 05:16:37 +000083/// Chains can be built around a single basic block and can be merged to grow
84/// them. They participate in a block-to-chain mapping, which is updated
85/// automatically as chains are merged together.
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000086class BlockChain {
87 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruth10281422011-10-21 06:46:38 +000088 ///
Chandler Carruthbd1be4d2011-10-23 09:18:45 +000089 /// This is the sequence of blocks for a particular chain. These will be laid
90 /// out in-order within the function.
91 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruth10281422011-10-21 06:46:38 +000092
93 /// \brief A handle to the function-wide basic block to block chain mapping.
94 ///
95 /// This is retained in each block chain to simplify the computation of child
96 /// block chains for SCC-formation and iteration. We store the edges to child
97 /// basic blocks, and map them back to their associated chains using this
98 /// structure.
99 BlockToChainMapType &BlockToChain;
100
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000101public:
Chandler Carruth10281422011-10-21 06:46:38 +0000102 /// \brief Construct a new BlockChain.
103 ///
104 /// This builds a new block chain representing a single basic block in the
105 /// function. It also registers itself as the chain that block participates
106 /// in with the BlockToChain mapping.
107 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruth8d150782011-11-13 11:20:44 +0000108 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruth10281422011-10-21 06:46:38 +0000109 assert(BB && "Cannot create a chain with a null basic block");
110 BlockToChain[BB] = this;
111 }
112
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000113 /// \brief Iterator over blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000114 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000115
116 /// \brief Beginning of blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000117 iterator begin() { return Blocks.begin(); }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000118
119 /// \brief End of blocks within the chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000120 iterator end() { return Blocks.end(); }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000121
122 /// \brief Merge a block chain into this one.
Chandler Carruth10281422011-10-21 06:46:38 +0000123 ///
124 /// This routine merges a block chain into this one. It takes care of forming
125 /// a contiguous sequence of basic blocks, updating the edge list, and
126 /// updating the block -> chain mapping. It does not free or tear down the
127 /// old chain, but the old chain's block list is no longer valid.
Jakub Staszak90616162011-12-21 23:02:08 +0000128 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000129 assert(BB);
130 assert(!Blocks.empty());
Chandler Carruth10281422011-10-21 06:46:38 +0000131
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000132 // Fast path in case we don't have a chain already.
133 if (!Chain) {
134 assert(!BlockToChain[BB]);
135 Blocks.push_back(BB);
136 BlockToChain[BB] = this;
137 return;
Chandler Carruth10281422011-10-21 06:46:38 +0000138 }
139
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000140 assert(BB == *Chain->begin());
141 assert(Chain->begin() != Chain->end());
Chandler Carruth10281422011-10-21 06:46:38 +0000142
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000143 // Update the incoming blocks to point to this chain, and add them to the
144 // chain structure.
145 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
146 BI != BE; ++BI) {
147 Blocks.push_back(*BI);
148 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
149 BlockToChain[*BI] = this;
150 }
Chandler Carruth10281422011-10-21 06:46:38 +0000151 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000152
Chandler Carruth49158902012-04-08 14:37:01 +0000153#ifndef NDEBUG
154 /// \brief Dump the blocks in this chain.
Nico Weber7408c702014-01-03 22:53:37 +0000155 LLVM_DUMP_METHOD void dump() {
Chandler Carruth49158902012-04-08 14:37:01 +0000156 for (iterator I = begin(), E = end(); I != E; ++I)
157 (*I)->dump();
158 }
159#endif // NDEBUG
160
Chandler Carruth8d150782011-11-13 11:20:44 +0000161 /// \brief Count of predecessors within the loop currently being processed.
162 ///
163 /// This count is updated at each loop we process to represent the number of
164 /// in-loop predecessors of this chain.
165 unsigned LoopPredecessors;
Chandler Carruth10281422011-10-21 06:46:38 +0000166};
167}
168
169namespace {
170class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000171 /// \brief A typedef for a block filter set.
172 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
173
Chandler Carruth10281422011-10-21 06:46:38 +0000174 /// \brief A handle to the branch probability pass.
175 const MachineBranchProbabilityInfo *MBPI;
176
177 /// \brief A handle to the function-wide block frequency pass.
178 const MachineBlockFrequencyInfo *MBFI;
179
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000180 /// \brief A handle to the loop info.
181 const MachineLoopInfo *MLI;
182
Chandler Carruth10281422011-10-21 06:46:38 +0000183 /// \brief A handle to the target's instruction info.
184 const TargetInstrInfo *TII;
185
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000186 /// \brief A handle to the target's lowering info.
Benjamin Kramer56b31bd2013-01-11 20:05:37 +0000187 const TargetLoweringBase *TLI;
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000188
Chandler Carruth10281422011-10-21 06:46:38 +0000189 /// \brief Allocator and owner of BlockChain structures.
190 ///
Chandler Carruth9139f442012-06-26 05:16:37 +0000191 /// We build BlockChains lazily while processing the loop structure of
192 /// a function. To reduce malloc traffic, we allocate them using this
193 /// slab-like allocator, and destroy them after the pass completes. An
194 /// important guarantee is that this allocator produces stable pointers to
195 /// the chains.
Chandler Carruth10281422011-10-21 06:46:38 +0000196 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
197
198 /// \brief Function wide BasicBlock to BlockChain mapping.
199 ///
200 /// This mapping allows efficiently moving from any given basic block to the
201 /// BlockChain it participates in, if any. We use it to, among other things,
202 /// allow implicitly defining edges between chains as the existing edges
203 /// between basic blocks.
204 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
205
Jakub Staszak90616162011-12-21 23:02:08 +0000206 void markChainSuccessors(BlockChain &Chain,
207 MachineBasicBlock *LoopHeaderBB,
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000208 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000209 const BlockFilterSet *BlockFilter = 0);
210 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
211 BlockChain &Chain,
212 const BlockFilterSet *BlockFilter);
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000213 MachineBasicBlock *selectBestCandidateBlock(
Jakub Staszak90616162011-12-21 23:02:08 +0000214 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
215 const BlockFilterSet *BlockFilter);
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000216 MachineBasicBlock *getFirstUnplacedBlock(
217 MachineFunction &F,
218 const BlockChain &PlacedChain,
219 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak90616162011-12-21 23:02:08 +0000220 const BlockFilterSet *BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000221 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000222 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000223 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000224 MachineBasicBlock *findBestLoopTop(MachineLoop &L,
225 const BlockFilterSet &LoopBlockSet);
Chandler Carruthccc7e422012-04-16 01:12:56 +0000226 MachineBasicBlock *findBestLoopExit(MachineFunction &F,
227 MachineLoop &L,
228 const BlockFilterSet &LoopBlockSet);
Jakub Staszak90616162011-12-21 23:02:08 +0000229 void buildLoopChains(MachineFunction &F, MachineLoop &L);
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000230 void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB,
231 const BlockFilterSet &LoopBlockSet);
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000232 void buildCFGChains(MachineFunction &F);
Chandler Carruth10281422011-10-21 06:46:38 +0000233
234public:
235 static char ID; // Pass identification, replacement for typeid
236 MachineBlockPlacement() : MachineFunctionPass(ID) {
237 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
238 }
239
Craig Topper4584cd52014-03-07 09:26:03 +0000240 bool runOnMachineFunction(MachineFunction &F) override;
Chandler Carruth10281422011-10-21 06:46:38 +0000241
Craig Topper4584cd52014-03-07 09:26:03 +0000242 void getAnalysisUsage(AnalysisUsage &AU) const override {
Chandler Carruth10281422011-10-21 06:46:38 +0000243 AU.addRequired<MachineBranchProbabilityInfo>();
244 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000245 AU.addRequired<MachineLoopInfo>();
Chandler Carruth10281422011-10-21 06:46:38 +0000246 MachineFunctionPass::getAnalysisUsage(AU);
247 }
Chandler Carruth10281422011-10-21 06:46:38 +0000248};
249}
250
251char MachineBlockPlacement::ID = 0;
Andrew Trick1fa5bcb2012-02-08 21:23:13 +0000252char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID;
Chandler Carruth10281422011-10-21 06:46:38 +0000253INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
254 "Branch Probability Basic Block Placement", false, false)
255INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
256INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth8b9737c2011-10-21 08:57:37 +0000257INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruth10281422011-10-21 06:46:38 +0000258INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
259 "Branch Probability Basic Block Placement", false, false)
260
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000261#ifndef NDEBUG
262/// \brief Helper to print the name of a MBB.
263///
264/// Only used by debug logging.
Jakub Staszak90616162011-12-21 23:02:08 +0000265static std::string getBlockName(MachineBasicBlock *BB) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000266 std::string Result;
267 raw_string_ostream OS(Result);
268 OS << "BB#" << BB->getNumber()
269 << " (derived from LLVM BB '" << BB->getName() << "')";
270 OS.flush();
271 return Result;
Chandler Carruth10281422011-10-21 06:46:38 +0000272}
273
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000274/// \brief Helper to print the number of a MBB.
275///
276/// Only used by debug logging.
Jakub Staszak90616162011-12-21 23:02:08 +0000277static std::string getBlockNum(MachineBasicBlock *BB) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000278 std::string Result;
279 raw_string_ostream OS(Result);
280 OS << "BB#" << BB->getNumber();
281 OS.flush();
282 return Result;
283}
284#endif
285
Chandler Carrutheb4ec3a2011-11-13 11:34:55 +0000286/// \brief Mark a chain's successors as having one fewer preds.
287///
288/// When a chain is being merged into the "placed" chain, this routine will
289/// quickly walk the successors of each block in the chain and mark them as
290/// having one fewer active predecessor. It also adds any successors of this
291/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruth8d150782011-11-13 11:20:44 +0000292void MachineBlockPlacement::markChainSuccessors(
Jakub Staszak90616162011-12-21 23:02:08 +0000293 BlockChain &Chain,
294 MachineBasicBlock *LoopHeaderBB,
Chandler Carruth8d150782011-11-13 11:20:44 +0000295 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000296 const BlockFilterSet *BlockFilter) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000297 // Walk all the blocks in this chain, marking their successors as having
298 // a predecessor placed.
299 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
300 CBI != CBE; ++CBI) {
301 // Add any successors for which this is the only un-placed in-loop
302 // predecessor to the worklist as a viable candidate for CFG-neutral
303 // placement. No subsequent placement of this block will violate the CFG
304 // shape, so we get to use heuristics to choose a favorable placement.
305 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
306 SE = (*CBI)->succ_end();
307 SI != SE; ++SI) {
308 if (BlockFilter && !BlockFilter->count(*SI))
309 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000310 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruth8d150782011-11-13 11:20:44 +0000311 // Disregard edges within a fixed chain, or edges to the loop header.
312 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
313 continue;
Chandler Carruth10281422011-10-21 06:46:38 +0000314
Chandler Carruth8d150782011-11-13 11:20:44 +0000315 // This is a cross-chain edge that is within the loop, so decrement the
316 // loop predecessor count of the destination chain.
317 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000318 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruth10281422011-10-21 06:46:38 +0000319 }
320 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000321}
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000322
Chandler Carruthb3361722011-11-13 11:34:53 +0000323/// \brief Select the best successor for a block.
324///
325/// This looks across all successors of a particular block and attempts to
326/// select the "best" one to be the layout successor. It only considers direct
327/// successors which also pass the block filter. It will attempt to avoid
328/// breaking CFG structure, but cave and break such structures in the case of
329/// very hot successor edges.
330///
331/// \returns The best successor block found, or null if none are viable.
332MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
Jakub Staszak90616162011-12-21 23:02:08 +0000333 MachineBasicBlock *BB, BlockChain &Chain,
334 const BlockFilterSet *BlockFilter) {
Chandler Carruthb3361722011-11-13 11:34:53 +0000335 const BranchProbability HotProb(4, 5); // 80%
336
337 MachineBasicBlock *BestSucc = 0;
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000338 // FIXME: Due to the performance of the probability and weight routines in
339 // the MBPI analysis, we manually compute probabilities using the edge
340 // weights. This is suboptimal as it means that the somewhat subtle
341 // definition of edge weight semantics is encoded here as well. We should
Benjamin Kramerbde91762012-06-02 10:20:22 +0000342 // improve the MBPI interface to efficiently support query patterns such as
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000343 // this.
344 uint32_t BestWeight = 0;
345 uint32_t WeightScale = 0;
346 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruthb3361722011-11-13 11:34:53 +0000347 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
Jakub Staszak90616162011-12-21 23:02:08 +0000348 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
349 SE = BB->succ_end();
350 SI != SE; ++SI) {
Chandler Carruthb3361722011-11-13 11:34:53 +0000351 if (BlockFilter && !BlockFilter->count(*SI))
352 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000353 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruthb3361722011-11-13 11:34:53 +0000354 if (&SuccChain == &Chain) {
355 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
356 continue;
357 }
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000358 if (*SI != *SuccChain.begin()) {
359 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
360 continue;
361 }
Chandler Carruthb3361722011-11-13 11:34:53 +0000362
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000363 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
364 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruthb3361722011-11-13 11:34:53 +0000365
366 // Only consider successors which are either "hot", or wouldn't violate
367 // any CFG constraints.
Chandler Carruth18dfac32011-11-20 11:22:06 +0000368 if (SuccChain.LoopPredecessors != 0) {
369 if (SuccProb < HotProb) {
Chandler Carruth260258b2013-11-25 00:43:41 +0000370 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
371 << " (prob) (CFG conflict)\n");
Chandler Carruth18dfac32011-11-20 11:22:06 +0000372 continue;
373 }
374
375 // Make sure that a hot successor doesn't have a globally more important
376 // predecessor.
377 BlockFrequency CandidateEdgeFreq
378 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
379 bool BadCFGConflict = false;
380 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
381 PE = (*SI)->pred_end();
382 PI != PE; ++PI) {
383 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
Jakub Staszak90616162011-12-21 23:02:08 +0000384 BlockToChain[*PI] == &Chain)
Chandler Carruth18dfac32011-11-20 11:22:06 +0000385 continue;
386 BlockFrequency PredEdgeFreq
387 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
388 if (PredEdgeFreq >= CandidateEdgeFreq) {
389 BadCFGConflict = true;
390 break;
391 }
392 }
393 if (BadCFGConflict) {
Chandler Carruth260258b2013-11-25 00:43:41 +0000394 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
395 << " (prob) (non-cold CFG conflict)\n");
Chandler Carruth18dfac32011-11-20 11:22:06 +0000396 continue;
397 }
Chandler Carruthb3361722011-11-13 11:34:53 +0000398 }
399
400 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
401 << " (prob)"
402 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
403 << "\n");
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000404 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruthb3361722011-11-13 11:34:53 +0000405 continue;
406 BestSucc = *SI;
Chandler Carruth84cd44c2011-11-14 09:12:57 +0000407 BestWeight = SuccWeight;
Chandler Carruthb3361722011-11-13 11:34:53 +0000408 }
409 return BestSucc;
410}
411
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000412/// \brief Select the best block from a worklist.
413///
414/// This looks through the provided worklist as a list of candidate basic
415/// blocks and select the most profitable one to place. The definition of
416/// profitable only really makes sense in the context of a loop. This returns
417/// the most frequently visited block in the worklist, which in the case of
418/// a loop, is the one most desirable to be physically close to the rest of the
419/// loop body in order to improve icache behavior.
420///
421/// \returns The best block found, or null if none are viable.
422MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
Jakub Staszak90616162011-12-21 23:02:08 +0000423 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
424 const BlockFilterSet *BlockFilter) {
Chandler Carruth0af6a0b2011-11-14 09:46:33 +0000425 // Once we need to walk the worklist looking for a candidate, cleanup the
426 // worklist of already placed entries.
427 // FIXME: If this shows up on profiles, it could be folded (at the cost of
428 // some code complexity) into the loop below.
429 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
Benjamin Kramer3a377bc2014-03-01 11:47:00 +0000430 [&](MachineBasicBlock *BB) {
431 return BlockToChain.lookup(BB) == &Chain;
432 }),
Chandler Carruth0af6a0b2011-11-14 09:46:33 +0000433 WorkList.end());
434
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000435 MachineBasicBlock *BestBlock = 0;
436 BlockFrequency BestFreq;
437 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
438 WBE = WorkList.end();
439 WBI != WBE; ++WBI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000440 BlockChain &SuccChain = *BlockToChain[*WBI];
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000441 if (&SuccChain == &Chain) {
442 DEBUG(dbgs() << " " << getBlockName(*WBI)
443 << " -> Already merged!\n");
444 continue;
445 }
446 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
447
448 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
Michael Gottesmanb78dec82013-12-14 00:25:45 +0000449 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> ";
450 MBFI->printBlockFreq(dbgs(), CandidateFreq) << " (freq)\n");
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000451 if (BestBlock && BestFreq >= CandidateFreq)
452 continue;
453 BestBlock = *WBI;
454 BestFreq = CandidateFreq;
455 }
456 return BestBlock;
457}
458
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000459/// \brief Retrieve the first unplaced basic block.
460///
461/// This routine is called when we are unable to use the CFG to walk through
462/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000463/// We walk through the function's blocks in order, starting from the
464/// LastUnplacedBlockIt. We update this iterator on each call to avoid
465/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000466MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000467 MachineFunction &F, const BlockChain &PlacedChain,
468 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszak90616162011-12-21 23:02:08 +0000469 const BlockFilterSet *BlockFilter) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000470 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
471 ++I) {
472 if (BlockFilter && !BlockFilter->count(I))
473 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000474 if (BlockToChain[I] != &PlacedChain) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000475 PrevUnplacedBlockIt = I;
Chandler Carruth4a87aa02011-11-23 03:03:21 +0000476 // Now select the head of the chain to which the unplaced block belongs
477 // as the block to place. This will force the entire chain to be placed,
478 // and satisfies the requirements of merging chains.
Jakub Staszak90616162011-12-21 23:02:08 +0000479 return *BlockToChain[I]->begin();
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000480 }
481 }
482 return 0;
483}
484
Chandler Carruth8d150782011-11-13 11:20:44 +0000485void MachineBlockPlacement::buildChain(
486 MachineBasicBlock *BB,
487 BlockChain &Chain,
488 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszak90616162011-12-21 23:02:08 +0000489 const BlockFilterSet *BlockFilter) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000490 assert(BB);
Jakub Staszak90616162011-12-21 23:02:08 +0000491 assert(BlockToChain[BB] == &Chain);
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000492 MachineFunction &F = *BB->getParent();
493 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000494
Chandler Carruth8d150782011-11-13 11:20:44 +0000495 MachineBasicBlock *LoopHeaderBB = BB;
496 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000497 BB = *std::prev(Chain.end());
Chandler Carruth8d150782011-11-13 11:20:44 +0000498 for (;;) {
499 assert(BB);
Jakub Staszak90616162011-12-21 23:02:08 +0000500 assert(BlockToChain[BB] == &Chain);
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000501 assert(*std::prev(Chain.end()) == BB);
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000502
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000503 // Look for the best viable successor if there is one to place immediately
504 // after this block.
Duncan Sands291d47e2012-09-14 09:00:11 +0000505 MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000506
507 // If an immediate successor isn't available, look for the best viable
508 // block among those we've identified as not violating the loop's CFG at
509 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf9213fe2011-11-13 11:42:26 +0000510 if (!BestSucc)
511 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruth8d150782011-11-13 11:20:44 +0000512
Chandler Carruth8d150782011-11-13 11:20:44 +0000513 if (!BestSucc) {
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000514 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
515 BlockFilter);
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000516 if (!BestSucc)
517 break;
518
519 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
520 "layout successor until the CFG reduces\n");
Chandler Carruth8d150782011-11-13 11:20:44 +0000521 }
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000522
Chandler Carruth8d150782011-11-13 11:20:44 +0000523 // Place this block, updating the datastructures to reflect its placement.
Jakub Staszak90616162011-12-21 23:02:08 +0000524 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000525 // Zero out LoopPredecessors for the successor we're about to merge in case
526 // we selected a successor that didn't fit naturally into the CFG.
527 SuccChain.LoopPredecessors = 0;
Chandler Carruth8d150782011-11-13 11:20:44 +0000528 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
529 << " to " << getBlockNum(BestSucc) << "\n");
530 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
531 Chain.merge(BestSucc, &SuccChain);
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000532 BB = *std::prev(Chain.end());
Jakub Staszak190c7122011-12-07 19:46:10 +0000533 }
Chandler Carruth1071cfa2011-11-14 00:00:35 +0000534
535 DEBUG(dbgs() << "Finished forming chain for header block "
536 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruth10281422011-10-21 06:46:38 +0000537}
538
Chandler Carruth03adbd42011-11-27 13:34:33 +0000539/// \brief Find the best loop top block for layout.
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000540///
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000541/// Look for a block which is strictly better than the loop header for laying
542/// out at the top of the loop. This looks for one and only one pattern:
543/// a latch block with no conditional exit. This block will cause a conditional
544/// jump around it or will be the bottom of the loop if we lay it out in place,
545/// but if it it doesn't end up at the bottom of the loop for any reason,
546/// rotation alone won't fix it. Because such a block will always result in an
547/// unconditional jump (for the backedge) rotating it in front of the loop
548/// header is always profitable.
549MachineBasicBlock *
550MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
551 const BlockFilterSet &LoopBlockSet) {
552 // Check that the header hasn't been fused with a preheader block due to
553 // crazy branches. If it has, we need to start with the header at the top to
554 // prevent pulling the preheader into the loop body.
555 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
556 if (!LoopBlockSet.count(*HeaderChain.begin()))
557 return L.getHeader();
558
559 DEBUG(dbgs() << "Finding best loop top for: "
560 << getBlockName(L.getHeader()) << "\n");
561
562 BlockFrequency BestPredFreq;
563 MachineBasicBlock *BestPred = 0;
564 for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(),
565 PE = L.getHeader()->pred_end();
566 PI != PE; ++PI) {
567 MachineBasicBlock *Pred = *PI;
568 if (!LoopBlockSet.count(Pred))
569 continue;
570 DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", "
Michael Gottesmanb78dec82013-12-14 00:25:45 +0000571 << Pred->succ_size() << " successors, ";
572 MBFI->printBlockFreq(dbgs(), Pred) << " freq\n");
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000573 if (Pred->succ_size() > 1)
574 continue;
575
576 BlockFrequency PredFreq = MBFI->getBlockFreq(Pred);
577 if (!BestPred || PredFreq > BestPredFreq ||
578 (!(PredFreq < BestPredFreq) &&
579 Pred->isLayoutSuccessor(L.getHeader()))) {
580 BestPred = Pred;
581 BestPredFreq = PredFreq;
582 }
583 }
584
585 // If no direct predecessor is fine, just use the loop header.
586 if (!BestPred)
587 return L.getHeader();
588
589 // Walk backwards through any straight line of predecessors.
590 while (BestPred->pred_size() == 1 &&
591 (*BestPred->pred_begin())->succ_size() == 1 &&
592 *BestPred->pred_begin() != L.getHeader())
593 BestPred = *BestPred->pred_begin();
594
595 DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n");
596 return BestPred;
597}
598
599
600/// \brief Find the best loop exiting block for layout.
601///
Chandler Carruth03adbd42011-11-27 13:34:33 +0000602/// This routine implements the logic to analyze the loop looking for the best
603/// block to layout at the top of the loop. Typically this is done to maximize
604/// fallthrough opportunities.
605MachineBasicBlock *
Chandler Carruthccc7e422012-04-16 01:12:56 +0000606MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
607 MachineLoop &L,
608 const BlockFilterSet &LoopBlockSet) {
Chandler Carruth68062612012-04-10 13:35:57 +0000609 // We don't want to layout the loop linearly in all cases. If the loop header
610 // is just a normal basic block in the loop, we want to look for what block
611 // within the loop is the best one to layout at the top. However, if the loop
612 // header has be pre-merged into a chain due to predecessors not having
613 // analyzable branches, *and* the predecessor it is merged with is *not* part
614 // of the loop, rotating the header into the middle of the loop will create
615 // a non-contiguous range of blocks which is Very Bad. So start with the
616 // header and only rotate if safe.
617 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
618 if (!LoopBlockSet.count(*HeaderChain.begin()))
Chandler Carruthccc7e422012-04-16 01:12:56 +0000619 return 0;
Chandler Carruth68062612012-04-10 13:35:57 +0000620
Chandler Carruth03adbd42011-11-27 13:34:33 +0000621 BlockFrequency BestExitEdgeFreq;
Chandler Carruthccc7e422012-04-16 01:12:56 +0000622 unsigned BestExitLoopDepth = 0;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000623 MachineBasicBlock *ExitingBB = 0;
Chandler Carruth4f567202011-11-27 20:18:00 +0000624 // If there are exits to outer loops, loop rotation can severely limit
625 // fallthrough opportunites unless it selects such an exit. Keep a set of
626 // blocks where rotating to exit with that block will reach an outer loop.
627 SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
628
Chandler Carruth03adbd42011-11-27 13:34:33 +0000629 DEBUG(dbgs() << "Finding best loop exit for: "
630 << getBlockName(L.getHeader()) << "\n");
631 for (MachineLoop::block_iterator I = L.block_begin(),
632 E = L.block_end();
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000633 I != E; ++I) {
Jakub Staszak90616162011-12-21 23:02:08 +0000634 BlockChain &Chain = *BlockToChain[*I];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000635 // Ensure that this block is at the end of a chain; otherwise it could be
636 // mid-way through an inner loop or a successor of an analyzable branch.
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000637 if (*I != *std::prev(Chain.end()))
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000638 continue;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000639
Chandler Carruth03adbd42011-11-27 13:34:33 +0000640 // Now walk the successors. We need to establish whether this has a viable
641 // exiting successor and whether it has a viable non-exiting successor.
642 // We store the old exiting state and restore it if a viable looping
643 // successor isn't found.
644 MachineBasicBlock *OldExitingBB = ExitingBB;
645 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
Chandler Carruthccc7e422012-04-16 01:12:56 +0000646 bool HasLoopingSucc = false;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000647 // FIXME: Due to the performance of the probability and weight routines in
Chandler Carruthccc7e422012-04-16 01:12:56 +0000648 // the MBPI analysis, we use the internal weights and manually compute the
649 // probabilities to avoid quadratic behavior.
Chandler Carruth03adbd42011-11-27 13:34:33 +0000650 uint32_t WeightScale = 0;
651 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
652 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
653 SE = (*I)->succ_end();
Chandler Carrutha0545802011-11-27 09:22:53 +0000654 SI != SE; ++SI) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000655 if ((*SI)->isLandingPad())
656 continue;
657 if (*SI == *I)
658 continue;
Jakub Staszak90616162011-12-21 23:02:08 +0000659 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000660 // Don't split chains, either this chain or the successor's chain.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000661 if (&Chain == &SuccChain) {
662 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruth03adbd42011-11-27 13:34:33 +0000663 << getBlockName(*SI) << " (chain conflict)\n");
664 continue;
665 }
666
667 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
668 if (LoopBlockSet.count(*SI)) {
669 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
670 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
Chandler Carruthccc7e422012-04-16 01:12:56 +0000671 HasLoopingSucc = true;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000672 continue;
673 }
674
Chandler Carruthccc7e422012-04-16 01:12:56 +0000675 unsigned SuccLoopDepth = 0;
676 if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) {
677 SuccLoopDepth = ExitLoop->getLoopDepth();
678 if (ExitLoop->contains(&L))
679 BlocksExitingToOuterLoop.insert(*I);
680 }
681
Chandler Carruth03adbd42011-11-27 13:34:33 +0000682 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
683 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
684 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruthccc7e422012-04-16 01:12:56 +0000685 << getBlockName(*SI) << " [L:" << SuccLoopDepth
Michael Gottesmanb78dec82013-12-14 00:25:45 +0000686 << "] (";
687 MBFI->printBlockFreq(dbgs(), ExitEdgeFreq) << ")\n");
Benjamin Kramerc8160d62013-11-20 19:08:44 +0000688 // Note that we bias this toward an existing layout successor to retain
689 // incoming order in the absence of better information. The exit must have
690 // a frequency higher than the current exit before we consider breaking
691 // the layout.
692 BranchProbability Bias(100 - ExitBlockBias, 100);
Chandler Carruthccc7e422012-04-16 01:12:56 +0000693 if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth ||
694 ExitEdgeFreq > BestExitEdgeFreq ||
Chandler Carruth03adbd42011-11-27 13:34:33 +0000695 ((*I)->isLayoutSuccessor(*SI) &&
Benjamin Kramerc8160d62013-11-20 19:08:44 +0000696 !(ExitEdgeFreq < BestExitEdgeFreq * Bias))) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000697 BestExitEdgeFreq = ExitEdgeFreq;
698 ExitingBB = *I;
Chandler Carrutha0545802011-11-27 09:22:53 +0000699 }
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000700 }
Chandler Carruth03adbd42011-11-27 13:34:33 +0000701
702 // Restore the old exiting state, no viable looping successor was found.
Chandler Carruthccc7e422012-04-16 01:12:56 +0000703 if (!HasLoopingSucc) {
Chandler Carruth03adbd42011-11-27 13:34:33 +0000704 ExitingBB = OldExitingBB;
705 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carrutha0545802011-11-27 09:22:53 +0000706 continue;
Chandler Carruth03adbd42011-11-27 13:34:33 +0000707 }
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000708 }
Chandler Carruthccc7e422012-04-16 01:12:56 +0000709 // Without a candidate exiting block or with only a single block in the
Chandler Carruth03adbd42011-11-27 13:34:33 +0000710 // loop, just use the loop header to layout the loop.
711 if (!ExitingBB || L.getNumBlocks() == 1)
Chandler Carruthccc7e422012-04-16 01:12:56 +0000712 return 0;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000713
Chandler Carruth4f567202011-11-27 20:18:00 +0000714 // Also, if we have exit blocks which lead to outer loops but didn't select
715 // one of them as the exiting block we are rotating toward, disable loop
716 // rotation altogether.
717 if (!BlocksExitingToOuterLoop.empty() &&
718 !BlocksExitingToOuterLoop.count(ExitingBB))
Chandler Carruthccc7e422012-04-16 01:12:56 +0000719 return 0;
Chandler Carruth4f567202011-11-27 20:18:00 +0000720
Chandler Carruth03adbd42011-11-27 13:34:33 +0000721 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
Chandler Carruthccc7e422012-04-16 01:12:56 +0000722 return ExitingBB;
Chandler Carruth9ffb97e2011-11-27 00:38:03 +0000723}
724
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000725/// \brief Attempt to rotate an exiting block to the bottom of the loop.
726///
727/// Once we have built a chain, try to rotate it to line up the hot exit block
728/// with fallthrough out of the loop if doing so doesn't introduce unnecessary
729/// branches. For example, if the loop has fallthrough into its header and out
730/// of its bottom already, don't rotate it.
731void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
732 MachineBasicBlock *ExitingBB,
733 const BlockFilterSet &LoopBlockSet) {
734 if (!ExitingBB)
735 return;
736
737 MachineBasicBlock *Top = *LoopChain.begin();
738 bool ViableTopFallthrough = false;
739 for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(),
740 PE = Top->pred_end();
741 PI != PE; ++PI) {
742 BlockChain *PredChain = BlockToChain[*PI];
743 if (!LoopBlockSet.count(*PI) &&
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000744 (!PredChain || *PI == *std::prev(PredChain->end()))) {
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000745 ViableTopFallthrough = true;
746 break;
747 }
748 }
749
750 // If the header has viable fallthrough, check whether the current loop
751 // bottom is a viable exiting block. If so, bail out as rotating will
752 // introduce an unnecessary branch.
753 if (ViableTopFallthrough) {
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000754 MachineBasicBlock *Bottom = *std::prev(LoopChain.end());
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000755 for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(),
756 SE = Bottom->succ_end();
757 SI != SE; ++SI) {
758 BlockChain *SuccChain = BlockToChain[*SI];
759 if (!LoopBlockSet.count(*SI) &&
760 (!SuccChain || *SI == *SuccChain->begin()))
761 return;
762 }
763 }
764
765 BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(),
766 ExitingBB);
767 if (ExitIt == LoopChain.end())
768 return;
769
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000770 std::rotate(LoopChain.begin(), std::next(ExitIt), LoopChain.end());
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000771}
772
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000773/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruth10281422011-10-21 06:46:38 +0000774///
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000775/// These chains are designed to preserve the existing *structure* of the code
776/// as much as possible. We can then stitch the chains together in a way which
777/// both preserves the topological structure and minimizes taken conditional
778/// branches.
Chandler Carruth8d150782011-11-13 11:20:44 +0000779void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
Jakub Staszak90616162011-12-21 23:02:08 +0000780 MachineLoop &L) {
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000781 // First recurse through any nested loops, building chains for those inner
782 // loops.
783 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
784 buildLoopChains(F, **LI);
Chandler Carruth10281422011-10-21 06:46:38 +0000785
Chandler Carruth8d150782011-11-13 11:20:44 +0000786 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
787 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruth03adbd42011-11-27 13:34:33 +0000788
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000789 // First check to see if there is an obviously preferable top block for the
790 // loop. This will default to the header, but may end up as one of the
791 // predecessors to the header if there is one which will result in strictly
792 // fewer branches in the loop body.
793 MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet);
794
795 // If we selected just the header for the loop top, look for a potentially
796 // profitable exit block in the event that rotating the loop can eliminate
797 // branches by placing an exit edge at the bottom.
798 MachineBasicBlock *ExitingBB = 0;
799 if (LoopTop == L.getHeader())
800 ExitingBB = findBestLoopExit(F, L, LoopBlockSet);
801
802 BlockChain &LoopChain = *BlockToChain[LoopTop];
Chandler Carruth10281422011-10-21 06:46:38 +0000803
Chandler Carruth8d150782011-11-13 11:20:44 +0000804 // FIXME: This is a really lame way of walking the chains in the loop: we
805 // walk the blocks, and use a set to prevent visiting a particular chain
806 // twice.
Jakub Staszak90616162011-12-21 23:02:08 +0000807 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Jakub Staszak190c7122011-12-07 19:46:10 +0000808 assert(LoopChain.LoopPredecessors == 0);
809 UpdatedPreds.insert(&LoopChain);
Chandler Carruth8d150782011-11-13 11:20:44 +0000810 for (MachineLoop::block_iterator BI = L.block_begin(),
811 BE = L.block_end();
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000812 BI != BE; ++BI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000813 BlockChain &Chain = *BlockToChain[*BI];
Chandler Carruth03adbd42011-11-27 13:34:33 +0000814 if (!UpdatedPreds.insert(&Chain))
Chandler Carruth8d150782011-11-13 11:20:44 +0000815 continue;
816
817 assert(Chain.LoopPredecessors == 0);
818 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
819 BCI != BCE; ++BCI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000820 assert(BlockToChain[*BCI] == &Chain);
Chandler Carruth8d150782011-11-13 11:20:44 +0000821 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
822 PE = (*BCI)->pred_end();
823 PI != PE; ++PI) {
Jakub Staszak90616162011-12-21 23:02:08 +0000824 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
Chandler Carruth8d150782011-11-13 11:20:44 +0000825 continue;
826 ++Chain.LoopPredecessors;
827 }
828 }
829
830 if (Chain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000831 BlockWorkList.push_back(*Chain.begin());
Chandler Carruth10281422011-10-21 06:46:38 +0000832 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000833
Chandler Carruth8c0b41d2012-04-16 13:33:36 +0000834 buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruth8c74c7b2012-04-16 09:31:23 +0000835 rotateLoop(LoopChain, ExitingBB, LoopBlockSet);
Chandler Carruth8d150782011-11-13 11:20:44 +0000836
837 DEBUG({
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000838 // Crash at the end so we get all of the debugging output first.
839 bool BadLoop = false;
840 if (LoopChain.LoopPredecessors) {
841 BadLoop = true;
Chandler Carruth8d150782011-11-13 11:20:44 +0000842 dbgs() << "Loop chain contains a block without its preds placed!\n"
843 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
844 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000845 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000846 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
Chandler Carruthccc7e422012-04-16 01:12:56 +0000847 BCI != BCE; ++BCI) {
848 dbgs() << " ... " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000849 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruth0a31d142011-11-14 10:55:53 +0000850 // We don't mark the loop as bad here because there are real situations
851 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth99fe42f2011-11-23 10:35:36 +0000852 // from a loop block to a non-loop block or vice versa.
Chandler Carruth8d150782011-11-13 11:20:44 +0000853 dbgs() << "Loop chain contains a block not contained by the loop!\n"
854 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
855 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
856 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000857 }
Chandler Carruthccc7e422012-04-16 01:12:56 +0000858 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000859
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000860 if (!LoopBlockSet.empty()) {
861 BadLoop = true;
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000862 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
863 LBE = LoopBlockSet.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000864 LBI != LBE; ++LBI)
865 dbgs() << "Loop contains blocks never placed into a chain!\n"
866 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
867 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
868 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000869 }
870 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruth8d150782011-11-13 11:20:44 +0000871 });
Chandler Carruth10281422011-10-21 06:46:38 +0000872}
873
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000874void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000875 // Ensure that every BB in the function has an associated chain to simplify
876 // the assumptions of the remaining algorithm.
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000877 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
878 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
879 MachineBasicBlock *BB = FI;
Chandler Carruth7adee1a2011-11-24 11:23:15 +0000880 BlockChain *Chain
881 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000882 // Also, merge any blocks which we cannot reason about and must preserve
883 // the exact fallthrough behavior for.
884 for (;;) {
885 Cond.clear();
886 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
887 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
888 break;
889
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000890 MachineFunction::iterator NextFI(std::next(FI));
Chandler Carruthf3dc9ef2011-11-19 10:26:02 +0000891 MachineBasicBlock *NextBB = NextFI;
892 // Ensure that the layout successor is a viable block, as we know that
893 // fallthrough is a possibility.
894 assert(NextFI != FE && "Can't fallthrough past the last block.");
895 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
896 << getBlockName(BB) << " -> " << getBlockName(NextBB)
897 << "\n");
898 Chain->merge(NextBB, 0);
899 FI = NextFI;
900 BB = NextBB;
901 }
902 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000903
904 // Build any loop-based chains.
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000905 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
906 ++LI)
907 buildLoopChains(F, **LI);
908
Chandler Carruth8d150782011-11-13 11:20:44 +0000909 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruthbd1be4d2011-10-23 09:18:45 +0000910
Chandler Carruth8d150782011-11-13 11:20:44 +0000911 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruth10281422011-10-21 06:46:38 +0000912 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruth8d150782011-11-13 11:20:44 +0000913 MachineBasicBlock *BB = &*FI;
914 BlockChain &Chain = *BlockToChain[BB];
915 if (!UpdatedPreds.insert(&Chain))
916 continue;
917
918 assert(Chain.LoopPredecessors == 0);
919 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
920 BCI != BCE; ++BCI) {
921 assert(BlockToChain[*BCI] == &Chain);
922 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
923 PE = (*BCI)->pred_end();
924 PI != PE; ++PI) {
925 if (BlockToChain[*PI] == &Chain)
926 continue;
927 ++Chain.LoopPredecessors;
928 }
929 }
930
931 if (Chain.LoopPredecessors == 0)
Chandler Carruthd394baf2011-11-24 08:46:04 +0000932 BlockWorkList.push_back(*Chain.begin());
Chandler Carruth8d150782011-11-13 11:20:44 +0000933 }
934
935 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth9b548a7f2011-11-15 06:26:43 +0000936 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruth8d150782011-11-13 11:20:44 +0000937
Matt Arsenault0f5f0152013-12-10 18:55:37 +0000938#ifndef NDEBUG
Matt Arsenault79d55f52013-12-05 20:02:18 +0000939 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
Matt Arsenault0f5f0152013-12-10 18:55:37 +0000940#endif
Chandler Carruth8d150782011-11-13 11:20:44 +0000941 DEBUG({
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000942 // Crash at the end so we get all of the debugging output first.
943 bool BadFunc = false;
Chandler Carruth8d150782011-11-13 11:20:44 +0000944 FunctionBlockSetType FunctionBlockSet;
945 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
946 FunctionBlockSet.insert(FI);
947
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000948 for (BlockChain::iterator BCI = FunctionChain.begin(),
949 BCE = FunctionChain.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000950 BCI != BCE; ++BCI)
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000951 if (!FunctionBlockSet.erase(*BCI)) {
952 BadFunc = true;
Chandler Carruth8d150782011-11-13 11:20:44 +0000953 dbgs() << "Function chain contains a block not in the function!\n"
954 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000955 }
Chandler Carruth8d150782011-11-13 11:20:44 +0000956
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000957 if (!FunctionBlockSet.empty()) {
958 BadFunc = true;
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000959 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
960 FBE = FunctionBlockSet.end();
961 FBI != FBE; ++FBI)
Chandler Carruth8d150782011-11-13 11:20:44 +0000962 dbgs() << "Function contains blocks never placed into a chain!\n"
963 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth8e1d9062011-11-13 21:39:51 +0000964 }
965 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruth8d150782011-11-13 11:20:44 +0000966 });
967
968 // Splice the blocks into place.
969 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc4a2cb32011-11-13 22:50:09 +0000970 for (BlockChain::iterator BI = FunctionChain.begin(),
971 BE = FunctionChain.end();
Chandler Carruth8d150782011-11-13 11:20:44 +0000972 BI != BE; ++BI) {
973 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
974 : " ... ")
975 << getBlockName(*BI) << "\n");
976 if (InsertPos != MachineFunction::iterator(*BI))
977 F.splice(InsertPos, *BI);
978 else
979 ++InsertPos;
980
981 // Update the terminator of the previous block.
982 if (BI == FunctionChain.begin())
983 continue;
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +0000984 MachineBasicBlock *PrevBB = std::prev(MachineFunction::iterator(*BI));
Chandler Carruth8d150782011-11-13 11:20:44 +0000985
Chandler Carruth10281422011-10-21 06:46:38 +0000986 // FIXME: It would be awesome of updateTerminator would just return rather
987 // than assert when the branch cannot be analyzed in order to remove this
988 // boiler plate.
989 Cond.clear();
990 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Manman Ren2b6a0df2012-07-31 01:11:07 +0000991 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
Shuxin Yang8b8fd212013-06-04 01:00:57 +0000992 // The "PrevBB" is not yet updated to reflect current code layout, so,
993 // o. it may fall-through to a block without explict "goto" instruction
994 // before layout, and no longer fall-through it after layout; or
995 // o. just opposite.
996 //
997 // AnalyzeBranch() may return erroneous value for FBB when these two
998 // situations take place. For the first scenario FBB is mistakenly set
999 // NULL; for the 2nd scenario, the FBB, which is expected to be NULL,
1000 // is mistakenly pointing to "*BI".
1001 //
1002 bool needUpdateBr = true;
1003 if (!Cond.empty() && (!FBB || FBB == *BI)) {
1004 PrevBB->updateTerminator();
1005 needUpdateBr = false;
1006 Cond.clear();
1007 TBB = FBB = 0;
1008 if (TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
1009 // FIXME: This should never take place.
1010 TBB = FBB = 0;
1011 }
1012 }
1013
Manman Ren2b6a0df2012-07-31 01:11:07 +00001014 // If PrevBB has a two-way branch, try to re-order the branches
1015 // such that we branch to the successor with higher weight first.
1016 if (TBB && !Cond.empty() && FBB &&
1017 MBPI->getEdgeWeight(PrevBB, FBB) > MBPI->getEdgeWeight(PrevBB, TBB) &&
1018 !TII->ReverseBranchCondition(Cond)) {
1019 DEBUG(dbgs() << "Reverse order of the two branches: "
1020 << getBlockName(PrevBB) << "\n");
1021 DEBUG(dbgs() << " Edge weight: " << MBPI->getEdgeWeight(PrevBB, FBB)
1022 << " vs " << MBPI->getEdgeWeight(PrevBB, TBB) << "\n");
1023 DebugLoc dl; // FIXME: this is nowhere
1024 TII->RemoveBranch(*PrevBB);
1025 TII->InsertBranch(*PrevBB, FBB, TBB, Cond, dl);
Shuxin Yang8b8fd212013-06-04 01:00:57 +00001026 needUpdateBr = true;
Manman Ren2b6a0df2012-07-31 01:11:07 +00001027 }
Shuxin Yang8b8fd212013-06-04 01:00:57 +00001028 if (needUpdateBr)
1029 PrevBB->updateTerminator();
Manman Ren2b6a0df2012-07-31 01:11:07 +00001030 }
Chandler Carruth10281422011-10-21 06:46:38 +00001031 }
Chandler Carruth8d150782011-11-13 11:20:44 +00001032
1033 // Fixup the last block.
1034 Cond.clear();
1035 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
1036 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
1037 F.back().updateTerminator();
Chandler Carruth10281422011-10-21 06:46:38 +00001038
Chandler Carruthccc7e422012-04-16 01:12:56 +00001039 // Walk through the backedges of the function now that we have fully laid out
1040 // the basic blocks and align the destination of each backedge. We don't rely
Chandler Carruth881d0a72012-08-07 09:45:24 +00001041 // exclusively on the loop info here so that we can align backedges in
1042 // unnatural CFGs and backedges that were introduced purely because of the
1043 // loop rotations done during this layout pass.
Bill Wendling698e84f2012-12-30 10:32:01 +00001044 if (F.getFunction()->getAttributes().
1045 hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001046 return;
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001047 unsigned Align = TLI->getPrefLoopAlignment();
1048 if (!Align)
1049 return; // Don't care about loop alignment.
Chandler Carruth881d0a72012-08-07 09:45:24 +00001050 if (FunctionChain.begin() == FunctionChain.end())
1051 return; // Empty chain.
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001052
Chandler Carruth881d0a72012-08-07 09:45:24 +00001053 const BranchProbability ColdProb(1, 5); // 20%
1054 BlockFrequency EntryFreq = MBFI->getBlockFreq(F.begin());
1055 BlockFrequency WeightedEntryFreq = EntryFreq * ColdProb;
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +00001056 for (BlockChain::iterator BI = std::next(FunctionChain.begin()),
Chandler Carruthccc7e422012-04-16 01:12:56 +00001057 BE = FunctionChain.end();
1058 BI != BE; ++BI) {
Chandler Carruth881d0a72012-08-07 09:45:24 +00001059 // Don't align non-looping basic blocks. These are unlikely to execute
1060 // enough times to matter in practice. Note that we'll still handle
1061 // unnatural CFGs inside of a natural outer loop (the common case) and
1062 // rotated loops.
1063 MachineLoop *L = MLI->getLoopFor(*BI);
1064 if (!L)
1065 continue;
1066
1067 // If the block is cold relative to the function entry don't waste space
1068 // aligning it.
1069 BlockFrequency Freq = MBFI->getBlockFreq(*BI);
1070 if (Freq < WeightedEntryFreq)
1071 continue;
1072
1073 // If the block is cold relative to its loop header, don't align it
1074 // regardless of what edges into the block exist.
1075 MachineBasicBlock *LoopHeader = L->getHeader();
1076 BlockFrequency LoopHeaderFreq = MBFI->getBlockFreq(LoopHeader);
1077 if (Freq < (LoopHeaderFreq * ColdProb))
1078 continue;
1079
1080 // Check for the existence of a non-layout predecessor which would benefit
1081 // from aligning this block.
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +00001082 MachineBasicBlock *LayoutPred = *std::prev(BI);
Chandler Carruth881d0a72012-08-07 09:45:24 +00001083
1084 // Force alignment if all the predecessors are jumps. We already checked
1085 // that the block isn't cold above.
1086 if (!LayoutPred->isSuccessor(*BI)) {
1087 (*BI)->setAlignment(Align);
1088 continue;
1089 }
1090
1091 // Align this block if the layout predecessor's edge into this block is
Nadav Rotem6036f582013-03-29 16:34:23 +00001092 // cold relative to the block. When this is true, other predecessors make up
Chandler Carruth881d0a72012-08-07 09:45:24 +00001093 // all of the hot entries into the block and thus alignment is likely to be
1094 // important.
1095 BranchProbability LayoutProb = MBPI->getEdgeProbability(LayoutPred, *BI);
1096 BlockFrequency LayoutEdgeFreq = MBFI->getBlockFreq(LayoutPred) * LayoutProb;
1097 if (LayoutEdgeFreq <= (Freq * ColdProb))
1098 (*BI)->setAlignment(Align);
Chandler Carruthccc7e422012-04-16 01:12:56 +00001099 }
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001100}
1101
Chandler Carruth10281422011-10-21 06:46:38 +00001102bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
1103 // Check for single-block functions and skip them.
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +00001104 if (std::next(F.begin()) == F.end())
Chandler Carruth10281422011-10-21 06:46:38 +00001105 return false;
1106
Paul Robinson7c99ec52014-03-31 17:43:35 +00001107 if (skipOptnoneFunction(*F.getFunction()))
1108 return false;
1109
Chandler Carruth10281422011-10-21 06:46:38 +00001110 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1111 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001112 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruth10281422011-10-21 06:46:38 +00001113 TII = F.getTarget().getInstrInfo();
Chandler Carruth8b9737c2011-10-21 08:57:37 +00001114 TLI = F.getTarget().getTargetLowering();
Chandler Carruth10281422011-10-21 06:46:38 +00001115 assert(BlockToChain.empty());
Chandler Carruth10281422011-10-21 06:46:38 +00001116
Chandler Carruthbd1be4d2011-10-23 09:18:45 +00001117 buildCFGChains(F);
Chandler Carruth10281422011-10-21 06:46:38 +00001118
Chandler Carruth10281422011-10-21 06:46:38 +00001119 BlockToChain.clear();
Chandler Carruthfd9b4d92011-11-14 10:57:23 +00001120 ChainAllocator.DestroyAll();
Chandler Carruth10281422011-10-21 06:46:38 +00001121
Nadav Rotemc0adc9f2013-04-12 01:24:16 +00001122 if (AlignAllBlock)
1123 // Align all of the blocks in the function to a specific alignment.
1124 for (MachineFunction::iterator FI = F.begin(), FE = F.end();
1125 FI != FE; ++FI)
1126 FI->setAlignment(AlignAllBlock);
1127
Chandler Carruth10281422011-10-21 06:46:38 +00001128 // We always return true as we have no way to track whether the final order
1129 // differs from the original order.
1130 return true;
1131}
Chandler Carruthae4e8002011-11-02 07:17:12 +00001132
1133namespace {
1134/// \brief A pass to compute block placement statistics.
1135///
1136/// A separate pass to compute interesting statistics for evaluating block
1137/// placement. This is separate from the actual placement pass so that they can
Benjamin Kramerbde91762012-06-02 10:20:22 +00001138/// be computed in the absence of any placement transformations or when using
Chandler Carruthae4e8002011-11-02 07:17:12 +00001139/// alternative placement strategies.
1140class MachineBlockPlacementStats : public MachineFunctionPass {
1141 /// \brief A handle to the branch probability pass.
1142 const MachineBranchProbabilityInfo *MBPI;
1143
1144 /// \brief A handle to the function-wide block frequency pass.
1145 const MachineBlockFrequencyInfo *MBFI;
1146
1147public:
1148 static char ID; // Pass identification, replacement for typeid
1149 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
1150 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
1151 }
1152
Craig Topper4584cd52014-03-07 09:26:03 +00001153 bool runOnMachineFunction(MachineFunction &F) override;
Chandler Carruthae4e8002011-11-02 07:17:12 +00001154
Craig Topper4584cd52014-03-07 09:26:03 +00001155 void getAnalysisUsage(AnalysisUsage &AU) const override {
Chandler Carruthae4e8002011-11-02 07:17:12 +00001156 AU.addRequired<MachineBranchProbabilityInfo>();
1157 AU.addRequired<MachineBlockFrequencyInfo>();
1158 AU.setPreservesAll();
1159 MachineFunctionPass::getAnalysisUsage(AU);
1160 }
Chandler Carruthae4e8002011-11-02 07:17:12 +00001161};
1162}
1163
1164char MachineBlockPlacementStats::ID = 0;
Andrew Trick1fa5bcb2012-02-08 21:23:13 +00001165char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID;
Chandler Carruthae4e8002011-11-02 07:17:12 +00001166INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
1167 "Basic Block Placement Stats", false, false)
1168INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
1169INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
1170INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
1171 "Basic Block Placement Stats", false, false)
1172
Chandler Carruthae4e8002011-11-02 07:17:12 +00001173bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
1174 // Check for single-block functions and skip them.
Benjamin Kramerb6d0bd42014-03-02 12:27:27 +00001175 if (std::next(F.begin()) == F.end())
Chandler Carruthae4e8002011-11-02 07:17:12 +00001176 return false;
1177
1178 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1179 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
1180
1181 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
1182 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
1183 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
1184 : NumUncondBranches;
1185 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
1186 : UncondBranchTakenFreq;
1187 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
1188 SE = I->succ_end();
1189 SI != SE; ++SI) {
1190 // Skip if this successor is a fallthrough.
1191 if (I->isLayoutSuccessor(*SI))
1192 continue;
1193
1194 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
1195 ++NumBranches;
1196 BranchTakenFreq += EdgeFreq.getFrequency();
1197 }
1198 }
1199
1200 return false;
1201}
1202