blob: 3ab44e57123fe6a65d54d50c3fb745418abc155c [file] [log] [blame]
Sebastian Redlca89d682012-02-19 12:27:47 +00001// RUN: %clang_cc1 -std=c++11 -S -emit-llvm -o - %s | FileCheck %s
2
3namespace std {
4 typedef decltype(sizeof(int)) size_t;
5
6 // libc++'s implementation with __size_ replaced by __end_
7 template <class _E>
8 class initializer_list
9 {
10 const _E* __begin_;
11 const _E* __end_;
12
13 initializer_list(const _E* __b, const _E* __e)
14 : __begin_(__b),
15 __end_(__e)
16 {}
17
18 public:
19 typedef _E value_type;
20 typedef const _E& reference;
21 typedef const _E& const_reference;
22 typedef size_t size_type;
23
24 typedef const _E* iterator;
25 typedef const _E* const_iterator;
26
27 initializer_list() : __begin_(nullptr), __end_(nullptr) {}
28
29 size_t size() const {return __end_ - __begin_;}
30 const _E* begin() const {return __begin_;}
31 const _E* end() const {return __end_;}
32 };
33}
34
35void fn1(int i) {
36 // CHECK: define void @_Z3fn1i
37 // temporary array
38 // CHECK: [[array:%[^ ]+]] = alloca [3 x i32]
39 // CHECK: getelementptr inbounds [3 x i32]* [[array]], i{{32|64}} 0
40 // CHECK-NEXT: store i32 1, i32*
41 // CHECK-NEXT: getelementptr
42 // CHECK-NEXT: store
43 // CHECK-NEXT: getelementptr
44 // CHECK-NEXT: load
45 // CHECK-NEXT: store
46 // init the list
47 // CHECK-NEXT: getelementptr
48 // CHECK-NEXT: getelementptr inbounds [3 x i32]*
49 // CHECK-NEXT: store i32*
50 // CHECK-NEXT: getelementptr
51 // CHECK-NEXT: getelementptr inbounds [3 x i32]* [[array]], i{{32|64}} 0, i{{32|64}} 3
52 // CHECK-NEXT: store i32*
53 std::initializer_list<int> intlist{1, 2, i};
54}
55
56struct destroyme1 {
57 ~destroyme1();
58};
59struct destroyme2 {
60 ~destroyme2();
61};
62
63
64void fn2() {
65 // CHECK: define void @_Z3fn2v
66 void target(std::initializer_list<destroyme1>);
67 // objects should be destroyed before dm2, after call returns
68 target({ destroyme1(), destroyme1() });
69 // CHECK: call void @_ZN10destroyme1D1Ev
70 destroyme2 dm2;
71 // CHECK: call void @_ZN10destroyme2D1Ev
72}
73
74void fn3() {
75 // CHECK: define void @_Z3fn3v
76 // objects should be destroyed after dm2
77 auto list = { destroyme1(), destroyme1() };
78 destroyme2 dm2;
79 // CHECK: call void @_ZN10destroyme2D1Ev
80 // CHECK: call void @_ZN10destroyme1D1Ev
81}