Daniel Dunbar | fd08999 | 2009-06-26 16:47:03 +0000 | [diff] [blame^] | 1 | // This file is distributed under the University of Illinois Open Source |
| 2 | // License. See LICENSE.TXT for details. |
| 3 | |
| 4 | // long double __floatditf(long long x); |
| 5 | // This file implements the PowerPC long long -> long double conversion |
| 6 | |
| 7 | #include "DD.h" |
| 8 | #include <stdint.h> |
| 9 | |
| 10 | long double __floatditf(int64_t a) { |
| 11 | |
| 12 | static const double twop32 = 0x1.0p32; |
| 13 | static const double twop52 = 0x1.0p52; |
| 14 | |
| 15 | doublebits low = { .d = twop52 }; |
| 16 | low.x |= a & UINT64_C(0x00000000ffffffff); // 0x1.0p52 + low 32 bits of a. |
| 17 | |
| 18 | const double high_addend = (double)((int32_t)(a >> 32))*twop32 - twop52; |
| 19 | |
| 20 | // At this point, we have two double precision numbers |
| 21 | // high_addend and low.d, and we wish to return their sum |
| 22 | // as a canonicalized long double: |
| 23 | |
| 24 | // This implementation sets the inexact flag spuriously. |
| 25 | // This could be avoided, but at some substantial cost. |
| 26 | |
| 27 | DD result; |
| 28 | |
| 29 | result.hi = high_addend + low.d; |
| 30 | result.lo = (high_addend - result.hi) + low.d; |
| 31 | |
| 32 | return result.ld; |
| 33 | |
| 34 | } |