| /* |
| * Copyright (C) 2017-2018 The LineageOS Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |
| #define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |
| |
| #include <android/hardware/light/2.0/ILight.h> |
| #include <hardware/lights.h> |
| #include <hidl/Status.h> |
| #include <map> |
| #include <mutex> |
| |
| #include <vector> |
| |
| using ::android::hardware::Return; |
| using ::android::hardware::Void; |
| using ::android::hardware::light::V2_0::Flash; |
| using ::android::hardware::light::V2_0::ILight; |
| using ::android::hardware::light::V2_0::LightState; |
| using ::android::hardware::light::V2_0::Status; |
| using ::android::hardware::light::V2_0::Type; |
| |
| typedef void (*LightStateHandler)(const LightState&); |
| |
| struct LightBackend { |
| Type type; |
| LightState state; |
| LightStateHandler handler; |
| |
| LightBackend(Type type, LightStateHandler handler) : type(type), handler(handler) { |
| this->state.color = 0xff000000; |
| } |
| }; |
| |
| namespace android { |
| namespace hardware { |
| namespace light { |
| namespace V2_0 { |
| namespace implementation { |
| |
| class Light : public ILight { |
| public: |
| Return<Status> setLight(Type type, const LightState& state) override; |
| Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override; |
| |
| private: |
| std::mutex globalLock; |
| }; |
| |
| } // namespace implementation |
| } // namespace V2_0 |
| } // namespace light |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |