blob: 9235b63e0ecb5a8e332b9b1c703e9922d70e23b8 [file] [log] [blame]
# This is the top-level build file for the Android HW OpenGL ES emulation
# in Android.
#
# You must define BUILD_EMULATOR_OPENGL to 'true' in your environment to
# build the following files.
#
# Also define BUILD_EMULATOR_OPENGL_DRIVER to 'true' to build the gralloc
# stuff as well.
#
# Top-level for all modules
GOLDFISH_OPENGL_PATH := $(call my-dir)
# There are two kinds of builds for goldfish-opengl:
# 1. The standard guest build, denoted by BUILD_EMULATOR_OPENGL
# 2. The host-side build, denoted by GOLDFISH_OPENGL_BUILD_FOR_HOST
#
# Variable controlling whether the build for goldfish-opengl
# libraries (including their Android.mk's) should be triggered.
GOLDFISH_OPENGL_SHOULD_BUILD := false
# In the host build, some libraries have name collisions with
# other libraries, so we have this variable here to control
# adding a suffix to the names of libraries. Should be blank
# for the guest build.
GOLDFISH_OPENGL_LIB_SUFFIX :=
# Directory containing common headers used by several modules
# This is always set to a module's LOCAL_C_INCLUDES
# See the definition of emugl-begin-module in common.mk
EMUGL_COMMON_INCLUDES := $(GOLDFISH_OPENGL_PATH)/host/include/libOpenglRender $(GOLDFISH_OPENGL_PATH)/system/include
# common cflags used by several modules
# This is always set to a module's LOCAL_CFLAGS
# See the definition of emugl-begin-module in common.mk
EMUGL_COMMON_CFLAGS := -DWITH_GLES2
# Whether or not to build the Vulkan library.
BUILD_EMULATOR_VULKAN := false
# Host build
ifeq (true,$(GOLDFISH_OPENGL_BUILD_FOR_HOST))
GOLDFISH_OPENGL_SHOULD_BUILD := true
GOLDFISH_OPENGL_LIB_SUFFIX := _host
BUILD_EMULATOR_VULKAN := true
# Set modern defaults for the codename, version, etc.
PLATFORM_VERSION_CODENAME:=Q
PLATFORM_SDK_VERSION:=29
IS_AT_LEAST_OPD1:=true
# The host-side Android framework implementation
HOST_EMUGL_PATH := $(GOLDFISH_OPENGL_PATH)/../../../external/qemu/android/android-emugl
EMUGL_COMMON_INCLUDES += $(HOST_EMUGL_PATH)/guest
EMUGL_COMMON_CFLAGS += \
-DPLATFORM_SDK_VERSION=29 \
-DGOLDFISH_HIDL_GRALLOC \
-DEMULATOR_OPENGL_POST_O=1 \
-DHOST_BUILD \
-DANDROID \
-DGL_GLEXT_PROTOTYPES \
-fvisibility=default \
-DPAGE_SIZE=4096 \
-DGOLDFISH_VULKAN \
endif # GOLDFISH_OPENGL_BUILD_FOR_HOST
ifeq (true,$(BUILD_EMULATOR_OPENGL)) # Guest build
GOLDFISH_OPENGL_SHOULD_BUILD := true
EMUGL_COMMON_CFLAGS += -DPLATFORM_SDK_VERSION=$(PLATFORM_SDK_VERSION)
ifeq (O, $(PLATFORM_VERSION_CODENAME))
EMUGL_COMMON_CFLAGS += -DGOLDFISH_HIDL_GRALLOC
endif
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -gt 25 && echo isApi26OrHigher),isApi26OrHigher)
EMUGL_COMMON_CFLAGS += -DGOLDFISH_HIDL_GRALLOC
endif
ifdef IS_AT_LEAST_OPD1
EMUGL_COMMON_CFLAGS += -DEMULATOR_OPENGL_POST_O=1
endif
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 18 && echo PreJellyBeanMr2),PreJellyBeanMr2)
ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
EMUGL_COMMON_CFLAGS += -DHAVE_ARM_TLS_REGISTER
endif
endif
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 16 && echo PreJellyBean),PreJellyBean)
EMUGL_COMMON_CFLAGS += -DALOG_ASSERT=LOG_ASSERT
EMUGL_COMMON_CFLAGS += -DALOGE=LOGE
EMUGL_COMMON_CFLAGS += -DALOGW=LOGW
EMUGL_COMMON_CFLAGS += -DALOGD=LOGD
EMUGL_COMMON_CFLAGS += -DALOGV=LOGV
endif
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -gt 27 && echo isApi28OrHigher),isApi28OrHigher)
BUILD_EMULATOR_VULKAN := true
EMUGL_COMMON_CFLAGS += -DGOLDFISH_VULKAN
endif
# Include common definitions used by all the modules included later
# in this build file. This contains the definition of all useful
# emugl-xxxx functions.
#
include $(GOLDFISH_OPENGL_PATH)/common.mk
endif # BUILD_EMULATOR_OPENGL (guest build)
ifeq (true,$(GOLDFISH_OPENGL_SHOULD_BUILD))
# Uncomment the following line if you want to enable debug traces
# in the GLES emulation libraries.
# EMUGL_COMMON_CFLAGS += -DEMUGL_DEBUG=1
# IMPORTANT: ORDER IS CRUCIAL HERE
#
# For the import/export feature to work properly, you must include
# modules below in correct order. That is, if module B depends on
# module A, then it must be included after module A below.
#
# This ensures that anything exported by module A will be correctly
# be imported by module B when it is declared.
#
# Note that the build system will complain if you try to import a
# module that hasn't been declared yet anyway.
#
include $(GOLDFISH_OPENGL_PATH)/shared/OpenglCodecCommon/Android.mk
# Encoder shared libraries
include $(GOLDFISH_OPENGL_PATH)/system/GLESv1_enc/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/GLESv2_enc/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/renderControl_enc/Android.mk
ifeq (true,$(BUILD_EMULATOR_VULKAN)) # Vulkan libs
include $(GOLDFISH_OPENGL_PATH)/android-emu/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/vulkan_enc/Android.mk
endif
include $(GOLDFISH_OPENGL_PATH)/system/OpenglSystemCommon/Android.mk
# System shared libraries
include $(GOLDFISH_OPENGL_PATH)/system/GLESv1/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/GLESv2/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/gralloc/Android.mk
include $(GOLDFISH_OPENGL_PATH)/system/egl/Android.mk
ifeq (true,$(BUILD_EMULATOR_VULKAN)) # Vulkan libs
include $(GOLDFISH_OPENGL_PATH)/system/vulkan/Android.mk
endif
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -gt 28 -o $(IS_AT_LEAST_QPR1) = true && echo isApi29OrHigher),isApi29OrHigher)
# HWC2 enabled after P
include $(GOLDFISH_OPENGL_PATH)/system/hwc2/Android.mk
endif
endif