keunyoung | b85b275 | 2013-03-08 12:28:03 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | #include "GLClientState.h" |
| 17 | #include "ErrorLog.h" |
| 18 | #include <stdio.h> |
| 19 | #include <stdlib.h> |
| 20 | #include <string.h> |
| 21 | #include "glUtils.h" |
| 22 | #include <cutils/log.h> |
| 23 | |
| 24 | #ifndef MAX |
| 25 | #define MAX(a, b) ((a) < (b) ? (b) : (a)) |
| 26 | #endif |
| 27 | |
| 28 | GLClientState::GLClientState(int nLocations) |
| 29 | { |
| 30 | if (nLocations < LAST_LOCATION) { |
| 31 | nLocations = LAST_LOCATION; |
| 32 | } |
| 33 | m_nLocations = nLocations; |
| 34 | m_states = new VertexAttribState[m_nLocations]; |
| 35 | for (int i = 0; i < m_nLocations; i++) { |
| 36 | m_states[i].enabled = 0; |
| 37 | m_states[i].enableDirty = false; |
bohu | 1a401b4 | 2014-11-17 16:40:52 -0800 | [diff] [blame] | 38 | m_states[i].data = 0; |
keunyoung | b85b275 | 2013-03-08 12:28:03 -0800 | [diff] [blame] | 39 | } |
| 40 | m_currentArrayVbo = 0; |
| 41 | m_currentIndexVbo = 0; |
| 42 | // init gl constans; |
| 43 | m_states[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; |
| 44 | m_states[NORMAL_LOCATION].glConst = GL_NORMAL_ARRAY; |
| 45 | m_states[COLOR_LOCATION].glConst = GL_COLOR_ARRAY; |
| 46 | m_states[POINTSIZE_LOCATION].glConst = GL_POINT_SIZE_ARRAY_OES; |
| 47 | m_states[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 48 | m_states[TEXCOORD1_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 49 | m_states[TEXCOORD2_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 50 | m_states[TEXCOORD3_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 51 | m_states[TEXCOORD4_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 52 | m_states[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 53 | m_states[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 54 | m_states[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 55 | m_states[MATRIXINDEX_LOCATION].glConst = GL_MATRIX_INDEX_ARRAY_OES; |
| 56 | m_states[WEIGHT_LOCATION].glConst = GL_WEIGHT_ARRAY_OES; |
| 57 | m_activeTexture = 0; |
| 58 | m_currentProgram = 0; |
| 59 | |
| 60 | m_pixelStore.unpack_alignment = 4; |
| 61 | m_pixelStore.pack_alignment = 4; |
| 62 | |
| 63 | memset(m_tex.unit, 0, sizeof(m_tex.unit)); |
| 64 | m_tex.activeUnit = &m_tex.unit[0]; |
| 65 | m_tex.textures = NULL; |
| 66 | m_tex.numTextures = 0; |
| 67 | m_tex.allocTextures = 0; |
| 68 | } |
| 69 | |
| 70 | GLClientState::~GLClientState() |
| 71 | { |
| 72 | delete m_states; |
| 73 | } |
| 74 | |
| 75 | void GLClientState::enable(int location, int state) |
| 76 | { |
| 77 | if (!validLocation(location)) { |
| 78 | return; |
| 79 | } |
| 80 | |
| 81 | m_states[location].enableDirty |= (state != m_states[location].enabled); |
| 82 | m_states[location].enabled = state; |
| 83 | } |
| 84 | |
| 85 | void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) |
| 86 | { |
| 87 | if (!validLocation(location)) { |
| 88 | return; |
| 89 | } |
| 90 | m_states[location].size = size; |
| 91 | m_states[location].type = type; |
| 92 | m_states[location].stride = stride; |
| 93 | m_states[location].data = (void*)data; |
| 94 | m_states[location].bufferObject = m_currentArrayVbo; |
| 95 | m_states[location].elementSize = glSizeof(type) * size; |
| 96 | m_states[location].normalized = normalized; |
| 97 | } |
| 98 | |
| 99 | void GLClientState::setBufferObject(int location, GLuint id) |
| 100 | { |
| 101 | if (!validLocation(location)) { |
| 102 | return; |
| 103 | } |
| 104 | |
| 105 | m_states[location].bufferObject = id; |
| 106 | } |
| 107 | |
| 108 | const GLClientState::VertexAttribState * GLClientState::getState(int location) |
| 109 | { |
| 110 | if (!validLocation(location)) { |
| 111 | return NULL; |
| 112 | } |
| 113 | return & m_states[location]; |
| 114 | } |
| 115 | |
| 116 | const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *enableChanged) |
| 117 | { |
| 118 | if (!validLocation(location)) { |
| 119 | return NULL; |
| 120 | } |
| 121 | |
| 122 | if (enableChanged) { |
| 123 | *enableChanged = m_states[location].enableDirty; |
| 124 | } |
| 125 | |
| 126 | m_states[location].enableDirty = false; |
| 127 | return & m_states[location]; |
| 128 | } |
| 129 | |
| 130 | int GLClientState::getLocation(GLenum loc) |
| 131 | { |
| 132 | int retval; |
| 133 | |
| 134 | switch(loc) { |
| 135 | case GL_VERTEX_ARRAY: |
| 136 | retval = int(VERTEX_LOCATION); |
| 137 | break; |
| 138 | case GL_NORMAL_ARRAY: |
| 139 | retval = int(NORMAL_LOCATION); |
| 140 | break; |
| 141 | case GL_COLOR_ARRAY: |
| 142 | retval = int(COLOR_LOCATION); |
| 143 | break; |
| 144 | case GL_POINT_SIZE_ARRAY_OES: |
| 145 | retval = int(POINTSIZE_LOCATION); |
| 146 | break; |
| 147 | case GL_TEXTURE_COORD_ARRAY: |
| 148 | retval = int (TEXCOORD0_LOCATION + m_activeTexture); |
| 149 | break; |
| 150 | case GL_MATRIX_INDEX_ARRAY_OES: |
| 151 | retval = int (MATRIXINDEX_LOCATION); |
| 152 | break; |
| 153 | case GL_WEIGHT_ARRAY_OES: |
| 154 | retval = int (WEIGHT_LOCATION); |
| 155 | break; |
| 156 | default: |
| 157 | retval = loc; |
| 158 | } |
| 159 | return retval; |
| 160 | } |
| 161 | |
| 162 | void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) |
| 163 | { |
| 164 | const GLClientState::VertexAttribState *state = NULL; |
| 165 | switch (pname) { |
| 166 | case GL_VERTEX_ARRAY_POINTER: { |
| 167 | state = getState(GLClientState::VERTEX_LOCATION); |
| 168 | break; |
| 169 | } |
| 170 | case GL_NORMAL_ARRAY_POINTER: { |
| 171 | state = getState(GLClientState::NORMAL_LOCATION); |
| 172 | break; |
| 173 | } |
| 174 | case GL_COLOR_ARRAY_POINTER: { |
| 175 | state = getState(GLClientState::COLOR_LOCATION); |
| 176 | break; |
| 177 | } |
| 178 | case GL_TEXTURE_COORD_ARRAY_POINTER: { |
| 179 | state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); |
| 180 | break; |
| 181 | } |
| 182 | case GL_POINT_SIZE_ARRAY_POINTER_OES: { |
| 183 | state = getState(GLClientState::POINTSIZE_LOCATION); |
| 184 | break; |
| 185 | } |
| 186 | case GL_MATRIX_INDEX_ARRAY_POINTER_OES: { |
| 187 | state = getState(GLClientState::MATRIXINDEX_LOCATION); |
| 188 | break; |
| 189 | } |
| 190 | case GL_WEIGHT_ARRAY_POINTER_OES: { |
| 191 | state = getState(GLClientState::WEIGHT_LOCATION); |
| 192 | break; |
| 193 | } |
| 194 | } |
| 195 | if (state && params) |
| 196 | *params = state->data; |
| 197 | } |
| 198 | |
| 199 | int GLClientState::setPixelStore(GLenum param, GLint value) |
| 200 | { |
| 201 | int retval = 0; |
| 202 | switch(param) { |
| 203 | case GL_UNPACK_ALIGNMENT: |
| 204 | if (value == 1 || value == 2 || value == 4 || value == 8) { |
| 205 | m_pixelStore.unpack_alignment = value; |
| 206 | } else { |
| 207 | retval = GL_INVALID_VALUE; |
| 208 | } |
| 209 | break; |
| 210 | case GL_PACK_ALIGNMENT: |
| 211 | if (value == 1 || value == 2 || value == 4 || value == 8) { |
| 212 | m_pixelStore.pack_alignment = value; |
| 213 | } else { |
| 214 | retval = GL_INVALID_VALUE; |
| 215 | } |
| 216 | break; |
| 217 | default: |
| 218 | retval = GL_INVALID_ENUM; |
| 219 | } |
| 220 | return retval; |
| 221 | } |
| 222 | |
| 223 | |
| 224 | |
| 225 | |
| 226 | size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const |
| 227 | { |
bohu | bd119bf | 2014-10-17 13:48:06 -0700 | [diff] [blame] | 228 | if (width <= 0 || height <= 0) return 0; |
| 229 | |
keunyoung | b85b275 | 2013-03-08 12:28:03 -0800 | [diff] [blame] | 230 | int pixelsize = glUtilsPixelBitSize(format, type) >> 3; |
| 231 | |
| 232 | int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment; |
| 233 | |
| 234 | if (pixelsize == 0 ) { |
| 235 | ERR("unknown pixel size: width: %d height: %d format: %d type: %d pack: %d align: %d\n", |
| 236 | width, height, format, type, pack, alignment); |
| 237 | } |
| 238 | size_t linesize = pixelsize * width; |
| 239 | size_t aligned_linesize = int(linesize / alignment) * alignment; |
| 240 | if (aligned_linesize < linesize) { |
| 241 | aligned_linesize += alignment; |
| 242 | } |
| 243 | return aligned_linesize * height; |
| 244 | } |
| 245 | |
| 246 | GLenum GLClientState::setActiveTextureUnit(GLenum texture) |
| 247 | { |
| 248 | GLuint unit = texture - GL_TEXTURE0; |
| 249 | if (unit >= MAX_TEXTURE_UNITS) { |
| 250 | return GL_INVALID_OPERATION; |
| 251 | } |
| 252 | m_tex.activeUnit = &m_tex.unit[unit]; |
| 253 | return GL_NO_ERROR; |
| 254 | } |
| 255 | |
| 256 | GLenum GLClientState::getActiveTextureUnit() const |
| 257 | { |
| 258 | return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]); |
| 259 | } |
| 260 | |
| 261 | void GLClientState::enableTextureTarget(GLenum target) |
| 262 | { |
| 263 | switch (target) { |
| 264 | case GL_TEXTURE_2D: |
| 265 | m_tex.activeUnit->enables |= (1u << TEXTURE_2D); |
| 266 | break; |
| 267 | case GL_TEXTURE_EXTERNAL_OES: |
| 268 | m_tex.activeUnit->enables |= (1u << TEXTURE_EXTERNAL); |
| 269 | break; |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | void GLClientState::disableTextureTarget(GLenum target) |
| 274 | { |
| 275 | switch (target) { |
| 276 | case GL_TEXTURE_2D: |
| 277 | m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); |
| 278 | break; |
| 279 | case GL_TEXTURE_EXTERNAL_OES: |
| 280 | m_tex.activeUnit->enables &= ~(1u << TEXTURE_EXTERNAL); |
| 281 | break; |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | GLenum GLClientState::getPriorityEnabledTarget(GLenum allDisabled) const |
| 286 | { |
| 287 | unsigned int enables = m_tex.activeUnit->enables; |
| 288 | if (enables & (1u << TEXTURE_EXTERNAL)) { |
| 289 | return GL_TEXTURE_EXTERNAL_OES; |
| 290 | } else if (enables & (1u << TEXTURE_2D)) { |
| 291 | return GL_TEXTURE_2D; |
| 292 | } else { |
| 293 | return allDisabled; |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | int GLClientState::compareTexId(const void* pid, const void* prec) |
| 298 | { |
| 299 | const GLuint* id = (const GLuint*)pid; |
| 300 | const TextureRec* rec = (const TextureRec*)prec; |
| 301 | return (GLint)(*id) - (GLint)rec->id; |
| 302 | } |
| 303 | |
| 304 | GLenum GLClientState::bindTexture(GLenum target, GLuint texture, |
| 305 | GLboolean* firstUse) |
| 306 | { |
| 307 | GLboolean first = GL_FALSE; |
| 308 | TextureRec* texrec = NULL; |
| 309 | if (texture != 0) { |
| 310 | if (m_tex.textures) { |
| 311 | texrec = (TextureRec*)bsearch(&texture, m_tex.textures, |
| 312 | m_tex.numTextures, sizeof(TextureRec), compareTexId); |
| 313 | } |
| 314 | if (!texrec) { |
| 315 | if (!(texrec = addTextureRec(texture, target))) { |
| 316 | return GL_OUT_OF_MEMORY; |
| 317 | } |
| 318 | first = GL_TRUE; |
| 319 | } |
| 320 | if (target != texrec->target) { |
| 321 | return GL_INVALID_OPERATION; |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | switch (target) { |
| 326 | case GL_TEXTURE_2D: |
| 327 | m_tex.activeUnit->texture[TEXTURE_2D] = texture; |
| 328 | break; |
| 329 | case GL_TEXTURE_EXTERNAL_OES: |
| 330 | m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; |
| 331 | break; |
| 332 | } |
| 333 | |
| 334 | if (firstUse) { |
| 335 | *firstUse = first; |
| 336 | } |
| 337 | |
| 338 | return GL_NO_ERROR; |
| 339 | } |
| 340 | |
| 341 | GLClientState::TextureRec* GLClientState::addTextureRec(GLuint id, |
| 342 | GLenum target) |
| 343 | { |
| 344 | if (m_tex.numTextures == m_tex.allocTextures) { |
| 345 | const GLuint MAX_TEXTURES = 0xFFFFFFFFu; |
| 346 | |
| 347 | GLuint newAlloc; |
| 348 | if (MAX_TEXTURES - m_tex.allocTextures >= m_tex.allocTextures) { |
| 349 | newAlloc = MAX(4, 2 * m_tex.allocTextures); |
| 350 | } else { |
| 351 | if (m_tex.allocTextures == MAX_TEXTURES) { |
| 352 | return NULL; |
| 353 | } |
| 354 | newAlloc = MAX_TEXTURES; |
| 355 | } |
| 356 | |
| 357 | TextureRec* newTextures = (TextureRec*)realloc(m_tex.textures, |
| 358 | newAlloc * sizeof(TextureRec)); |
| 359 | if (!newTextures) { |
| 360 | return NULL; |
| 361 | } |
| 362 | |
| 363 | m_tex.textures = newTextures; |
| 364 | m_tex.allocTextures = newAlloc; |
| 365 | } |
| 366 | |
| 367 | TextureRec* tex = m_tex.textures + m_tex.numTextures; |
| 368 | TextureRec* prev = tex - 1; |
| 369 | while (tex != m_tex.textures && id < prev->id) { |
| 370 | *tex-- = *prev--; |
| 371 | } |
| 372 | tex->id = id; |
| 373 | tex->target = target; |
| 374 | m_tex.numTextures++; |
| 375 | |
| 376 | return tex; |
| 377 | } |
| 378 | |
| 379 | GLuint GLClientState::getBoundTexture(GLenum target) const |
| 380 | { |
| 381 | switch (target) { |
| 382 | case GL_TEXTURE_2D: |
| 383 | return m_tex.activeUnit->texture[TEXTURE_2D]; |
| 384 | case GL_TEXTURE_EXTERNAL_OES: |
| 385 | return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; |
| 386 | default: |
| 387 | return 0; |
| 388 | } |
| 389 | } |
| 390 | |
| 391 | void GLClientState::deleteTextures(GLsizei n, const GLuint* textures) |
| 392 | { |
| 393 | // Updating the textures array could be made more efficient when deleting |
| 394 | // several textures: |
| 395 | // - compacting the array could be done in a single pass once the deleted |
| 396 | // textures are marked, or |
| 397 | // - could swap deleted textures to the end and re-sort. |
| 398 | TextureRec* texrec; |
| 399 | for (const GLuint* texture = textures; texture != textures + n; texture++) { |
| 400 | texrec = (TextureRec*)bsearch(texture, m_tex.textures, |
| 401 | m_tex.numTextures, sizeof(TextureRec), compareTexId); |
| 402 | if (texrec) { |
| 403 | const TextureRec* end = m_tex.textures + m_tex.numTextures; |
| 404 | memmove(texrec, texrec + 1, |
| 405 | (end - texrec - 1) * sizeof(TextureRec)); |
| 406 | m_tex.numTextures--; |
| 407 | |
| 408 | for (TextureUnit* unit = m_tex.unit; |
| 409 | unit != m_tex.unit + MAX_TEXTURE_UNITS; |
| 410 | unit++) |
| 411 | { |
| 412 | if (unit->texture[TEXTURE_2D] == *texture) { |
| 413 | unit->texture[TEXTURE_2D] = 0; |
| 414 | } else if (unit->texture[TEXTURE_EXTERNAL] == *texture) { |
| 415 | unit->texture[TEXTURE_EXTERNAL] = 0; |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | } |
| 420 | } |