| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * Contains implemenation of framebuffer conversion routines. |
| */ |
| |
| #define LOG_NDEBUG 0 |
| #define LOG_TAG "EmulatedCamera_Converter" |
| #include <log/log.h> |
| #include "Converters.h" |
| |
| #include "Alignment.h" |
| |
| namespace android { |
| |
| static void _YUV420SToRGB565(const uint8_t* Y, |
| const uint8_t* U, |
| const uint8_t* V, |
| int dUV, |
| uint16_t* rgb, |
| int width, |
| int height, |
| int y_stride, |
| int uv_stride) |
| { |
| const uint8_t* Y_pos = Y; |
| const uint8_t* U_pos = U; |
| const uint8_t* V_pos = V; |
| |
| for (int y = 0; y < height; y++) { |
| Y = Y_pos + y_stride * y; |
| U = U_pos + uv_stride * (y / 2); |
| V = V_pos + uv_stride * (y / 2); |
| for (int x = 0; x < width; x += 2, U += dUV, V += dUV) { |
| const uint8_t nU = *U; |
| const uint8_t nV = *V; |
| *rgb = YUVToRGB565(*Y, nU, nV); |
| Y++; rgb++; |
| *rgb = YUVToRGB565(*Y, nU, nV); |
| Y++; rgb++; |
| } |
| } |
| } |
| |
| static void _YUV420SToRGB32(const uint8_t* Y, |
| const uint8_t* U, |
| const uint8_t* V, |
| int dUV, |
| uint32_t* rgb, |
| int width, |
| int height, |
| int y_stride, |
| int uv_stride) |
| { |
| const uint8_t* Y_pos = Y; |
| const uint8_t* U_pos = U; |
| const uint8_t* V_pos = V; |
| |
| for (int y = 0; y < height; y++) { |
| Y = Y_pos + y_stride * y; |
| U = U_pos + uv_stride * (y / 2); |
| V = V_pos + uv_stride * (y / 2); |
| for (int x = 0; x < width; x += 2, U += dUV, V += dUV) { |
| const uint8_t nU = *U; |
| const uint8_t nV = *V; |
| *rgb = YUVToRGB32(*Y, nU, nV); |
| Y++; rgb++; |
| *rgb = YUVToRGB32(*Y, nU, nV); |
| Y++; rgb++; |
| } |
| } |
| } |
| |
| /* The YV12 and YU12 formats require that the row strides are aligned to 16 byte |
| * boundaries as per the format specification at: |
| * https://developer.android.com/reference/android/graphics/ImageFormat.html#YV12 |
| * |
| * This means that we can't just use the width or assume that pixels are |
| * tightly packed, we have to calculate aligned strides and use them to find the |
| * next row. |
| */ |
| void YV12ToRGB565(const void* yv12, void* rgb, int width, int height) |
| { |
| // See note above about alignment |
| const int y_stride = align(width, 16); |
| const int uv_stride = align(y_stride / 2, 16); |
| const uint8_t* Y = reinterpret_cast<const uint8_t*>(yv12); |
| const uint8_t* U = Y + y_stride * height; |
| const uint8_t* V = U + uv_stride * (height / 2); |
| _YUV420SToRGB565(Y, U, V, 1, reinterpret_cast<uint16_t*>(rgb), |
| width, height, y_stride, uv_stride); |
| } |
| |
| void YV12ToRGB32(const void* yv12, void* rgb, int width, int height) |
| { |
| // See note above about alignment |
| const int y_stride = align(width, 16); |
| const int uv_stride = align(y_stride / 2, 16); |
| const uint8_t* Y = reinterpret_cast<const uint8_t*>(yv12); |
| const uint8_t* V = Y + y_stride * height; |
| const uint8_t* U = V + uv_stride * (height / 2); |
| _YUV420SToRGB32(Y, U, V, 1, reinterpret_cast<uint32_t*>(rgb), width, height, |
| y_stride, uv_stride); |
| } |
| |
| void YU12ToRGB32(const void* yu12, void* rgb, int width, int height) |
| { |
| // See note above about alignment |
| const int y_stride = align(width, 16); |
| const int uv_stride = align(y_stride / 2, 16); |
| const uint8_t* Y = reinterpret_cast<const uint8_t*>(yu12); |
| const uint8_t* U = Y + y_stride * height; |
| const uint8_t* V = U + uv_stride * (height / 2); |
| _YUV420SToRGB32(Y, U, V, 1, reinterpret_cast<uint32_t*>(rgb), width, height, |
| y_stride, uv_stride); |
| } |
| |
| /* Common converter for YUV 4:2:0 interleaved to RGB565. |
| * y, u, and v point to Y,U, and V panes, where U and V values are interleaved. |
| */ |
| static void _NVXXToRGB565(const uint8_t* Y, |
| const uint8_t* U, |
| const uint8_t* V, |
| uint16_t* rgb, |
| int width, |
| int height) |
| { |
| // The UV stride for NV21 and NV12 is the same as the width because the |
| // U and V values are interleaved, making each row twice as wide even though |
| // each value covers a two pixel wide area. These formats do not require any |
| // kind of alignment. |
| int y_stride = width; |
| int uv_stride = width; |
| _YUV420SToRGB565(Y, U, V, 2, rgb, width, height, y_stride, uv_stride); |
| } |
| |
| /* Common converter for YUV 4:2:0 interleaved to RGB32. |
| * y, u, and v point to Y,U, and V panes, where U and V values are interleaved. |
| */ |
| static void _NVXXToRGB32(const uint8_t* Y, |
| const uint8_t* U, |
| const uint8_t* V, |
| uint32_t* rgb, |
| int width, |
| int height) |
| { |
| // The UV stride for NV21 and NV12 is the same as the width because the |
| // U and V values are interleaved, making each row twice as wide even though |
| // each value covers a two pixel wide area. These formats do not require any |
| // kind of alignment. |
| int y_stride = width; |
| int uv_stride = width; |
| _YUV420SToRGB32(Y, U, V, 2, rgb, width, height, y_stride, uv_stride); |
| } |
| |
| void NV12ToRGB565(const void* nv12, void* rgb, int width, int height) |
| { |
| const int pix_total = width * height; |
| const uint8_t* y = reinterpret_cast<const uint8_t*>(nv12); |
| _NVXXToRGB565(y, y + pix_total, y + pix_total + 1, |
| reinterpret_cast<uint16_t*>(rgb), width, height); |
| } |
| |
| void NV12ToRGB32(const void* nv12, void* rgb, int width, int height) |
| { |
| const int pix_total = width * height; |
| const uint8_t* y = reinterpret_cast<const uint8_t*>(nv12); |
| _NVXXToRGB32(y, y + pix_total, y + pix_total + 1, |
| reinterpret_cast<uint32_t*>(rgb), width, height); |
| } |
| |
| void NV21ToRGB565(const void* nv21, void* rgb, int width, int height) |
| { |
| const int pix_total = width * height; |
| const uint8_t* y = reinterpret_cast<const uint8_t*>(nv21); |
| _NVXXToRGB565(y, y + pix_total + 1, y + pix_total, |
| reinterpret_cast<uint16_t*>(rgb), width, height); |
| } |
| |
| void NV21ToRGB32(const void* nv21, void* rgb, int width, int height) |
| { |
| const int pix_total = width * height; |
| const uint8_t* y = reinterpret_cast<const uint8_t*>(nv21); |
| _NVXXToRGB32(y, y + pix_total + 1, y + pix_total, |
| reinterpret_cast<uint32_t*>(rgb), width, height); |
| } |
| |
| }; /* namespace android */ |