blob: 3592ebbdcc9e5686f7c53be3fff64903e17f6827 [file] [log] [blame]
#pragma once
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <memory>
#include "common/vsoc/lib/typed_region_view.h"
#include "common/vsoc/shm/fb_bcast_layout.h"
#include "common/vsoc/shm/graphics.h"
#include "uapi/vsoc_shm.h"
namespace vsoc {
namespace framebuffer {
// Provides information related to the device's screen. Allows to query screen
// properties such as resolution and dpi, as well as subscribe/notify to/of
// changes on the screen contents. It's independent of where the buffer holding
// the screen contents is. This region will eventually become the display
// region, which will represent display hardware including the hardware
// composer.
class FBBroadcastRegionView
: public vsoc::TypedRegionView<
FBBroadcastRegionView,
vsoc::layout::framebuffer::FBBroadcastLayout> {
public:
static int align(int input, int alignment = kAlignment) {
return (input + alignment - 1) & -alignment;
}
// Screen width in pixels
int x_res() const { return data().x_res; }
// Screen height in pixels
int y_res() const { return data().y_res; }
// Dots per inch
int dpi() const { return data().dpi; }
// Refresh rate in Hertz
int refresh_rate_hz() const { return data().refresh_rate_hz; }
uint32_t pixel_format() const { return kFbPixelFormat; }
uint32_t bytes_per_pixel() const {
return vsoc::PixelFormatProperties<kFbPixelFormat>::bytes_per_pixel;
}
int line_length() const { return align(x_res() * bytes_per_pixel()); }
size_t buffer_size() const {
return (align(x_res() * bytes_per_pixel()) * y_res()) + kSwiftShaderPadding;
}
// Broadcasts a new frame.
// frame_offset is the offset of the current frame in the framebuffer region.
// stats holds performance information of the last composition, can be null.
void BroadcastNewFrame(
vsoc_reg_off_t frame_offset,
const vsoc::layout::framebuffer::CompositionStats* stats = nullptr);
// Waits for a new frame (one with a different seq_num than last one we saw).
// Returns the offset of the new frame or zero if there was an error, stores
// the new sequential number in *last_seq_num. The frame sequential number are
// provided by the hwcomposer and expected to increase monotonically over time
// (though it's not a hard requirement), this numbers are guaranteed to be
// non-zero when a valid frame is available. Performance statistics are
// returned through the stats parameter when it's not null.
vsoc_reg_off_t WaitForNewFrameSince(
uint32_t* last_seq_num,
vsoc::layout::framebuffer::CompositionStats* stats = nullptr);
using Pixel = uint32_t;
static constexpr int kSwiftShaderPadding = 4;
static constexpr int kRedShift = 0;
static constexpr int kGreenShift = 8;
static constexpr int kBlueShift = 16;
static constexpr int kRedBits = 8;
static constexpr int kGreenBits = 8;
static constexpr int kBlueBits = 8;
static constexpr uint32_t kFbPixelFormat = vsoc::VSOC_PIXEL_FORMAT_RGBA_8888;
static constexpr int kAlignment = 8;
};
} // namespace framebuffer
} // namespace vsoc