Cody Schuffelen | 134ff03 | 2019-11-22 00:25:32 -0800 | [diff] [blame^] | 1 | #pragma once |
| 2 | /* |
| 3 | * Copyright (C) 2017 The Android Open Source Project |
| 4 | * |
| 5 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | * you may not use this file except in compliance with the License. |
| 7 | * You may obtain a copy of the License at |
| 8 | * |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | * |
| 11 | * Unless required by applicable law or agreed to in writing, software |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | * See the License for the specific language governing permissions and |
| 15 | * limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | #include "common/vsoc/shm/base.h" |
| 19 | #include "common/vsoc/shm/circqueue.h" |
| 20 | |
| 21 | // Memory layout for region carrying input events from host to guest |
| 22 | |
| 23 | namespace vsoc { |
| 24 | namespace layout { |
| 25 | |
| 26 | namespace input_events { |
| 27 | |
| 28 | struct InputEventsLayout : public RegionLayout { |
| 29 | static constexpr size_t layout_size = |
| 30 | CircularPacketQueue<10, 256>::layout_size + |
| 31 | 2 * CircularPacketQueue<10, 16>::layout_size; |
| 32 | |
| 33 | static const char* region_name; |
| 34 | // Event queues for the different input devices supported. Both the power |
| 35 | // button and the keyboard need only generate 2 input events for every |
| 36 | // 'hardware' event, so 16 bytes are enough, however when the touchscreen has |
| 37 | // multitouch enabled the number of generated events is significantly higher. |
| 38 | CircularPacketQueue<10, 256> touch_screen_queue; |
| 39 | CircularPacketQueue<10, 16> keyboard_queue; |
| 40 | CircularPacketQueue<10, 16> power_button_queue; |
| 41 | }; |
| 42 | ASSERT_SHM_COMPATIBLE(InputEventsLayout); |
| 43 | |
| 44 | } // namespace input_events |
| 45 | } // namespace layout |
| 46 | } // namespace vsoc |