| # SDK Add-on Manifest |
| # File encoding is UTF-8 |
| |
| # Name and vendor of the add-on. |
| # Add-ons are uniquely identified by a string composed of name, vendor and api. |
| # 2 add-ons with the same identifier cannot be installed in the same SDK |
| # and only the add-on with the highest rev number will be installed. |
| # Name and vendor are used to create folder names, so they shouldn't contain |
| # any special characters. Also, the character ':' is forbidden. |
| # Mandatory character set: a-z A-Z 0-9 _.- |
| name=Sample Add-On |
| vendor=Android Open Source Project |
| description=sample add-on |
| |
| # version of the Android platform on which this add-on is built. |
| api=15 |
| |
| # revision of the add-on. This must be a strict integer. |
| revision=1 |
| |
| # list of libraries, separated by a semi-colon. |
| # This must be the name of the libraries, as required by the |
| # <uses-library> node in the AndroidManifest.xml file. |
| libraries=com.example.android.platform_library |
| |
| # details for each library. format is: |
| # <library.name>=<name>.jar;<desc> |
| # where |
| # <library.name>: the name of the library defined in the property "libraries" above. |
| # <name>.jar: the jar file containing the library API. This is to be located in |
| # the add-on folder in libs/ |
| com.example.android.platform_library=platform_library.jar;Sample optional plaform library |
| |
| # default skin name. Optional. Only useful if the add-on has its own skin, or |
| # if it wishes to override the default skin of the base platform. |
| # This should be the name of the skin in the skins/ folder of the add-on. |
| skin=WVGAMedDpi |
| |
| # USB Vendor ID |
| # This 16-bit integer allows adb to detect new devices, by extending the list |
| # of USB Vendor IDs it knows. After installing an add-on the command |
| # 'android update' adb' must be run to update a file that adb reads during |
| # start-up. |
| #usb-vendor=0x0000 |