| # |
| # IP Virtual Server configuration |
| # |
| menuconfig IP_VS |
| tristate "IP virtual server support (EXPERIMENTAL)" |
| depends on NETFILTER |
| ---help--- |
| IP Virtual Server support will let you build a high-performance |
| virtual server based on cluster of two or more real servers. This |
| option must be enabled for at least one of the clustered computers |
| that will take care of intercepting incoming connections to a |
| single IP address and scheduling them to real servers. |
| |
| Three request dispatching techniques are implemented, they are |
| virtual server via NAT, virtual server via tunneling and virtual |
| server via direct routing. The several scheduling algorithms can |
| be used to choose which server the connection is directed to, |
| thus load balancing can be achieved among the servers. For more |
| information and its administration program, please visit the |
| following URL: <http://www.linuxvirtualserver.org/>. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| if IP_VS |
| |
| config IP_VS_DEBUG |
| bool "IP virtual server debugging" |
| ---help--- |
| Say Y here if you want to get additional messages useful in |
| debugging the IP virtual server code. You can change the debug |
| level in /proc/sys/net/ipv4/vs/debug_level |
| |
| config IP_VS_TAB_BITS |
| int "IPVS connection table size (the Nth power of 2)" |
| default "12" |
| ---help--- |
| The IPVS connection hash table uses the chaining scheme to handle |
| hash collisions. Using a big IPVS connection hash table will greatly |
| reduce conflicts when there are hundreds of thousands of connections |
| in the hash table. |
| |
| Note the table size must be power of 2. The table size will be the |
| value of 2 to the your input number power. The number to choose is |
| from 8 to 20, the default number is 12, which means the table size |
| is 4096. Don't input the number too small, otherwise you will lose |
| performance on it. You can adapt the table size yourself, according |
| to your virtual server application. It is good to set the table size |
| not far less than the number of connections per second multiplying |
| average lasting time of connection in the table. For example, your |
| virtual server gets 200 connections per second, the connection lasts |
| for 200 seconds in average in the connection table, the table size |
| should be not far less than 200x200, it is good to set the table |
| size 32768 (2**15). |
| |
| Another note that each connection occupies 128 bytes effectively and |
| each hash entry uses 8 bytes, so you can estimate how much memory is |
| needed for your box. |
| |
| comment "IPVS transport protocol load balancing support" |
| |
| config IP_VS_PROTO_TCP |
| bool "TCP load balancing support" |
| ---help--- |
| This option enables support for load balancing TCP transport |
| protocol. Say Y if unsure. |
| |
| config IP_VS_PROTO_UDP |
| bool "UDP load balancing support" |
| ---help--- |
| This option enables support for load balancing UDP transport |
| protocol. Say Y if unsure. |
| |
| config IP_VS_PROTO_ESP |
| bool "ESP load balancing support" |
| ---help--- |
| This option enables support for load balancing ESP (Encapsulation |
| Security Payload) transport protocol. Say Y if unsure. |
| |
| config IP_VS_PROTO_AH |
| bool "AH load balancing support" |
| ---help--- |
| This option enables support for load balancing AH (Authentication |
| Header) transport protocol. Say Y if unsure. |
| |
| comment "IPVS scheduler" |
| |
| config IP_VS_RR |
| tristate "round-robin scheduling" |
| ---help--- |
| The robin-robin scheduling algorithm simply directs network |
| connections to different real servers in a round-robin manner. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_WRR |
| tristate "weighted round-robin scheduling" |
| ---help--- |
| The weighted robin-robin scheduling algorithm directs network |
| connections to different real servers based on server weights |
| in a round-robin manner. Servers with higher weights receive |
| new connections first than those with less weights, and servers |
| with higher weights get more connections than those with less |
| weights and servers with equal weights get equal connections. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_LC |
| tristate "least-connection scheduling" |
| ---help--- |
| The least-connection scheduling algorithm directs network |
| connections to the server with the least number of active |
| connections. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_WLC |
| tristate "weighted least-connection scheduling" |
| ---help--- |
| The weighted least-connection scheduling algorithm directs network |
| connections to the server with the least active connections |
| normalized by the server weight. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_LBLC |
| tristate "locality-based least-connection scheduling" |
| ---help--- |
| The locality-based least-connection scheduling algorithm is for |
| destination IP load balancing. It is usually used in cache cluster. |
| This algorithm usually directs packet destined for an IP address to |
| its server if the server is alive and under load. If the server is |
| overloaded (its active connection numbers is larger than its weight) |
| and there is a server in its half load, then allocate the weighted |
| least-connection server to this IP address. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_LBLCR |
| tristate "locality-based least-connection with replication scheduling" |
| ---help--- |
| The locality-based least-connection with replication scheduling |
| algorithm is also for destination IP load balancing. It is |
| usually used in cache cluster. It differs from the LBLC scheduling |
| as follows: the load balancer maintains mappings from a target |
| to a set of server nodes that can serve the target. Requests for |
| a target are assigned to the least-connection node in the target's |
| server set. If all the node in the server set are over loaded, |
| it picks up a least-connection node in the cluster and adds it |
| in the sever set for the target. If the server set has not been |
| modified for the specified time, the most loaded node is removed |
| from the server set, in order to avoid high degree of replication. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_DH |
| tristate "destination hashing scheduling" |
| ---help--- |
| The destination hashing scheduling algorithm assigns network |
| connections to the servers through looking up a statically assigned |
| hash table by their destination IP addresses. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_SH |
| tristate "source hashing scheduling" |
| ---help--- |
| The source hashing scheduling algorithm assigns network |
| connections to the servers through looking up a statically assigned |
| hash table by their source IP addresses. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_SED |
| tristate "shortest expected delay scheduling" |
| ---help--- |
| The shortest expected delay scheduling algorithm assigns network |
| connections to the server with the shortest expected delay. The |
| expected delay that the job will experience is (Ci + 1) / Ui if |
| sent to the ith server, in which Ci is the number of connections |
| on the ith server and Ui is the fixed service rate (weight) |
| of the ith server. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| config IP_VS_NQ |
| tristate "never queue scheduling" |
| ---help--- |
| The never queue scheduling algorithm adopts a two-speed model. |
| When there is an idle server available, the job will be sent to |
| the idle server, instead of waiting for a fast one. When there |
| is no idle server available, the job will be sent to the server |
| that minimize its expected delay (The Shortest Expected Delay |
| scheduling algorithm). |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| comment 'IPVS application helper' |
| |
| config IP_VS_FTP |
| tristate "FTP protocol helper" |
| depends on IP_VS_PROTO_TCP |
| ---help--- |
| FTP is a protocol that transfers IP address and/or port number in |
| the payload. In the virtual server via Network Address Translation, |
| the IP address and port number of real servers cannot be sent to |
| clients in ftp connections directly, so FTP protocol helper is |
| required for tracking the connection and mangling it back to that of |
| virtual service. |
| |
| If you want to compile it in kernel, say Y. To compile it as a |
| module, choose M here. If unsure, say N. |
| |
| endif # IP_VS |