| /*P:400 This contains run_guest() which actually calls into the Host<->Guest |
| * Switcher and analyzes the return, such as determining if the Guest wants the |
| * Host to do something. This file also contains useful helper routines, and a |
| * couple of non-obvious setup and teardown pieces which were implemented after |
| * days of debugging pain. :*/ |
| #include <linux/module.h> |
| #include <linux/stringify.h> |
| #include <linux/stddef.h> |
| #include <linux/io.h> |
| #include <linux/mm.h> |
| #include <linux/vmalloc.h> |
| #include <linux/cpu.h> |
| #include <linux/freezer.h> |
| #include <linux/highmem.h> |
| #include <asm/paravirt.h> |
| #include <asm/pgtable.h> |
| #include <asm/uaccess.h> |
| #include <asm/poll.h> |
| #include <asm/asm-offsets.h> |
| #include "lg.h" |
| |
| |
| static struct vm_struct *switcher_vma; |
| static struct page **switcher_page; |
| |
| /* This One Big lock protects all inter-guest data structures. */ |
| DEFINE_MUTEX(lguest_lock); |
| |
| /*H:010 We need to set up the Switcher at a high virtual address. Remember the |
| * Switcher is a few hundred bytes of assembler code which actually changes the |
| * CPU to run the Guest, and then changes back to the Host when a trap or |
| * interrupt happens. |
| * |
| * The Switcher code must be at the same virtual address in the Guest as the |
| * Host since it will be running as the switchover occurs. |
| * |
| * Trying to map memory at a particular address is an unusual thing to do, so |
| * it's not a simple one-liner. */ |
| static __init int map_switcher(void) |
| { |
| int i, err; |
| struct page **pagep; |
| |
| /* |
| * Map the Switcher in to high memory. |
| * |
| * It turns out that if we choose the address 0xFFC00000 (4MB under the |
| * top virtual address), it makes setting up the page tables really |
| * easy. |
| */ |
| |
| /* We allocate an array of "struct page"s. map_vm_area() wants the |
| * pages in this form, rather than just an array of pointers. */ |
| switcher_page = kmalloc(sizeof(switcher_page[0])*TOTAL_SWITCHER_PAGES, |
| GFP_KERNEL); |
| if (!switcher_page) { |
| err = -ENOMEM; |
| goto out; |
| } |
| |
| /* Now we actually allocate the pages. The Guest will see these pages, |
| * so we make sure they're zeroed. */ |
| for (i = 0; i < TOTAL_SWITCHER_PAGES; i++) { |
| unsigned long addr = get_zeroed_page(GFP_KERNEL); |
| if (!addr) { |
| err = -ENOMEM; |
| goto free_some_pages; |
| } |
| switcher_page[i] = virt_to_page(addr); |
| } |
| |
| /* Now we reserve the "virtual memory area" we want: 0xFFC00000 |
| * (SWITCHER_ADDR). We might not get it in theory, but in practice |
| * it's worked so far. */ |
| switcher_vma = __get_vm_area(TOTAL_SWITCHER_PAGES * PAGE_SIZE, |
| VM_ALLOC, SWITCHER_ADDR, VMALLOC_END); |
| if (!switcher_vma) { |
| err = -ENOMEM; |
| printk("lguest: could not map switcher pages high\n"); |
| goto free_pages; |
| } |
| |
| /* This code actually sets up the pages we've allocated to appear at |
| * SWITCHER_ADDR. map_vm_area() takes the vma we allocated above, the |
| * kind of pages we're mapping (kernel pages), and a pointer to our |
| * array of struct pages. It increments that pointer, but we don't |
| * care. */ |
| pagep = switcher_page; |
| err = map_vm_area(switcher_vma, PAGE_KERNEL, &pagep); |
| if (err) { |
| printk("lguest: map_vm_area failed: %i\n", err); |
| goto free_vma; |
| } |
| |
| /* Now the Switcher is mapped at the right address, we can't fail! |
| * Copy in the compiled-in Switcher code (from <arch>_switcher.S). */ |
| memcpy(switcher_vma->addr, start_switcher_text, |
| end_switcher_text - start_switcher_text); |
| |
| printk(KERN_INFO "lguest: mapped switcher at %p\n", |
| switcher_vma->addr); |
| /* And we succeeded... */ |
| return 0; |
| |
| free_vma: |
| vunmap(switcher_vma->addr); |
| free_pages: |
| i = TOTAL_SWITCHER_PAGES; |
| free_some_pages: |
| for (--i; i >= 0; i--) |
| __free_pages(switcher_page[i], 0); |
| kfree(switcher_page); |
| out: |
| return err; |
| } |
| /*:*/ |
| |
| /* Cleaning up the mapping when the module is unloaded is almost... |
| * too easy. */ |
| static void unmap_switcher(void) |
| { |
| unsigned int i; |
| |
| /* vunmap() undoes *both* map_vm_area() and __get_vm_area(). */ |
| vunmap(switcher_vma->addr); |
| /* Now we just need to free the pages we copied the switcher into */ |
| for (i = 0; i < TOTAL_SWITCHER_PAGES; i++) |
| __free_pages(switcher_page[i], 0); |
| } |
| |
| /*L:305 |
| * Dealing With Guest Memory. |
| * |
| * When the Guest gives us (what it thinks is) a physical address, we can use |
| * the normal copy_from_user() & copy_to_user() on the corresponding place in |
| * the memory region allocated by the Launcher. |
| * |
| * But we can't trust the Guest: it might be trying to access the Launcher |
| * code. We have to check that the range is below the pfn_limit the Launcher |
| * gave us. We have to make sure that addr + len doesn't give us a false |
| * positive by overflowing, too. */ |
| int lguest_address_ok(const struct lguest *lg, |
| unsigned long addr, unsigned long len) |
| { |
| return (addr+len) / PAGE_SIZE < lg->pfn_limit && (addr+len >= addr); |
| } |
| |
| /* This routine copies memory from the Guest. Here we can see how useful the |
| * kill_lguest() routine we met in the Launcher can be: we return a random |
| * value (all zeroes) instead of needing to return an error. */ |
| void __lgread(struct lguest *lg, void *b, unsigned long addr, unsigned bytes) |
| { |
| if (!lguest_address_ok(lg, addr, bytes) |
| || copy_from_user(b, lg->mem_base + addr, bytes) != 0) { |
| /* copy_from_user should do this, but as we rely on it... */ |
| memset(b, 0, bytes); |
| kill_guest(lg, "bad read address %#lx len %u", addr, bytes); |
| } |
| } |
| |
| /* This is the write (copy into guest) version. */ |
| void __lgwrite(struct lguest *lg, unsigned long addr, const void *b, |
| unsigned bytes) |
| { |
| if (!lguest_address_ok(lg, addr, bytes) |
| || copy_to_user(lg->mem_base + addr, b, bytes) != 0) |
| kill_guest(lg, "bad write address %#lx len %u", addr, bytes); |
| } |
| /*:*/ |
| |
| /*H:030 Let's jump straight to the the main loop which runs the Guest. |
| * Remember, this is called by the Launcher reading /dev/lguest, and we keep |
| * going around and around until something interesting happens. */ |
| int run_guest(struct lguest *lg, unsigned long __user *user) |
| { |
| /* We stop running once the Guest is dead. */ |
| while (!lg->dead) { |
| /* First we run any hypercalls the Guest wants done. */ |
| if (lg->hcall) |
| do_hypercalls(lg); |
| |
| /* It's possible the Guest did a NOTIFY hypercall to the |
| * Launcher, in which case we return from the read() now. */ |
| if (lg->pending_notify) { |
| if (put_user(lg->pending_notify, user)) |
| return -EFAULT; |
| return sizeof(lg->pending_notify); |
| } |
| |
| /* Check for signals */ |
| if (signal_pending(current)) |
| return -ERESTARTSYS; |
| |
| /* If Waker set break_out, return to Launcher. */ |
| if (lg->break_out) |
| return -EAGAIN; |
| |
| /* Check if there are any interrupts which can be delivered |
| * now: if so, this sets up the hander to be executed when we |
| * next run the Guest. */ |
| maybe_do_interrupt(lg); |
| |
| /* All long-lived kernel loops need to check with this horrible |
| * thing called the freezer. If the Host is trying to suspend, |
| * it stops us. */ |
| try_to_freeze(); |
| |
| /* Just make absolutely sure the Guest is still alive. One of |
| * those hypercalls could have been fatal, for example. */ |
| if (lg->dead) |
| break; |
| |
| /* If the Guest asked to be stopped, we sleep. The Guest's |
| * clock timer or LHCALL_BREAK from the Waker will wake us. */ |
| if (lg->halted) { |
| set_current_state(TASK_INTERRUPTIBLE); |
| schedule(); |
| continue; |
| } |
| |
| /* OK, now we're ready to jump into the Guest. First we put up |
| * the "Do Not Disturb" sign: */ |
| local_irq_disable(); |
| |
| /* Actually run the Guest until something happens. */ |
| lguest_arch_run_guest(lg); |
| |
| /* Now we're ready to be interrupted or moved to other CPUs */ |
| local_irq_enable(); |
| |
| /* Now we deal with whatever happened to the Guest. */ |
| lguest_arch_handle_trap(lg); |
| } |
| |
| /* The Guest is dead => "No such file or directory" */ |
| return -ENOENT; |
| } |
| |
| /*H:000 |
| * Welcome to the Host! |
| * |
| * By this point your brain has been tickled by the Guest code and numbed by |
| * the Launcher code; prepare for it to be stretched by the Host code. This is |
| * the heart. Let's begin at the initialization routine for the Host's lg |
| * module. |
| */ |
| static int __init init(void) |
| { |
| int err; |
| |
| /* Lguest can't run under Xen, VMI or itself. It does Tricky Stuff. */ |
| if (paravirt_enabled()) { |
| printk("lguest is afraid of %s\n", pv_info.name); |
| return -EPERM; |
| } |
| |
| /* First we put the Switcher up in very high virtual memory. */ |
| err = map_switcher(); |
| if (err) |
| goto out; |
| |
| /* Now we set up the pagetable implementation for the Guests. */ |
| err = init_pagetables(switcher_page, SHARED_SWITCHER_PAGES); |
| if (err) |
| goto unmap; |
| |
| /* We might need to reserve an interrupt vector. */ |
| err = init_interrupts(); |
| if (err) |
| goto free_pgtables; |
| |
| /* /dev/lguest needs to be registered. */ |
| err = lguest_device_init(); |
| if (err) |
| goto free_interrupts; |
| |
| /* Finally we do some architecture-specific setup. */ |
| lguest_arch_host_init(); |
| |
| /* All good! */ |
| return 0; |
| |
| free_interrupts: |
| free_interrupts(); |
| free_pgtables: |
| free_pagetables(); |
| unmap: |
| unmap_switcher(); |
| out: |
| return err; |
| } |
| |
| /* Cleaning up is just the same code, backwards. With a little French. */ |
| static void __exit fini(void) |
| { |
| lguest_device_remove(); |
| free_interrupts(); |
| free_pagetables(); |
| unmap_switcher(); |
| |
| lguest_arch_host_fini(); |
| } |
| /*:*/ |
| |
| /* The Host side of lguest can be a module. This is a nice way for people to |
| * play with it. */ |
| module_init(init); |
| module_exit(fini); |
| MODULE_LICENSE("GPL"); |
| MODULE_AUTHOR("Rusty Russell <rusty@rustcorp.com.au>"); |