| /* |
| * Copyright (c) 2009 Atheros Communications Inc. |
| * |
| * Permission to use, copy, modify, and/or distribute this software for any |
| * purpose with or without fee is hereby granted, provided that the above |
| * copyright notice and this permission notice appear in all copies. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
| * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
| * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
| * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
| * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
| */ |
| |
| #include <asm/unaligned.h> |
| |
| #include "ath.h" |
| #include "reg.h" |
| |
| #define REG_READ (common->ops->read) |
| #define REG_WRITE (common->ops->write) |
| |
| /** |
| * ath_hw_set_bssid_mask - filter out bssids we listen |
| * |
| * @common: the ath_common struct for the device. |
| * |
| * BSSID masking is a method used by AR5212 and newer hardware to inform PCU |
| * which bits of the interface's MAC address should be looked at when trying |
| * to decide which packets to ACK. In station mode and AP mode with a single |
| * BSS every bit matters since we lock to only one BSS. In AP mode with |
| * multiple BSSes (virtual interfaces) not every bit matters because hw must |
| * accept frames for all BSSes and so we tweak some bits of our mac address |
| * in order to have multiple BSSes. |
| * |
| * NOTE: This is a simple filter and does *not* filter out all |
| * relevant frames. Some frames that are not for us might get ACKed from us |
| * by PCU because they just match the mask. |
| * |
| * When handling multiple BSSes you can get the BSSID mask by computing the |
| * set of ~ ( MAC XOR BSSID ) for all bssids we handle. |
| * |
| * When you do this you are essentially computing the common bits of all your |
| * BSSes. Later it is assumed the harware will "and" (&) the BSSID mask with |
| * the MAC address to obtain the relevant bits and compare the result with |
| * (frame's BSSID & mask) to see if they match. |
| * |
| * Simple example: on your card you have have two BSSes you have created with |
| * BSSID-01 and BSSID-02. Lets assume BSSID-01 will not use the MAC address. |
| * There is another BSSID-03 but you are not part of it. For simplicity's sake, |
| * assuming only 4 bits for a mac address and for BSSIDs you can then have: |
| * |
| * \ |
| * MAC: 0001 | |
| * BSSID-01: 0100 | --> Belongs to us |
| * BSSID-02: 1001 | |
| * / |
| * ------------------- |
| * BSSID-03: 0110 | --> External |
| * ------------------- |
| * |
| * Our bssid_mask would then be: |
| * |
| * On loop iteration for BSSID-01: |
| * ~(0001 ^ 0100) -> ~(0101) |
| * -> 1010 |
| * bssid_mask = 1010 |
| * |
| * On loop iteration for BSSID-02: |
| * bssid_mask &= ~(0001 ^ 1001) |
| * bssid_mask = (1010) & ~(0001 ^ 1001) |
| * bssid_mask = (1010) & ~(1001) |
| * bssid_mask = (1010) & (0110) |
| * bssid_mask = 0010 |
| * |
| * A bssid_mask of 0010 means "only pay attention to the second least |
| * significant bit". This is because its the only bit common |
| * amongst the MAC and all BSSIDs we support. To findout what the real |
| * common bit is we can simply "&" the bssid_mask now with any BSSID we have |
| * or our MAC address (we assume the hardware uses the MAC address). |
| * |
| * Now, suppose there's an incoming frame for BSSID-03: |
| * |
| * IFRAME-01: 0110 |
| * |
| * An easy eye-inspeciton of this already should tell you that this frame |
| * will not pass our check. This is beacuse the bssid_mask tells the |
| * hardware to only look at the second least significant bit and the |
| * common bit amongst the MAC and BSSIDs is 0, this frame has the 2nd LSB |
| * as 1, which does not match 0. |
| * |
| * So with IFRAME-01 we *assume* the hardware will do: |
| * |
| * allow = (IFRAME-01 & bssid_mask) == (bssid_mask & MAC) ? 1 : 0; |
| * --> allow = (0110 & 0010) == (0010 & 0001) ? 1 : 0; |
| * --> allow = (0010) == 0000 ? 1 : 0; |
| * --> allow = 0 |
| * |
| * Lets now test a frame that should work: |
| * |
| * IFRAME-02: 0001 (we should allow) |
| * |
| * allow = (0001 & 1010) == 1010 |
| * |
| * allow = (IFRAME-02 & bssid_mask) == (bssid_mask & MAC) ? 1 : 0; |
| * --> allow = (0001 & 0010) == (0010 & 0001) ? 1 :0; |
| * --> allow = (0010) == (0010) |
| * --> allow = 1 |
| * |
| * Other examples: |
| * |
| * IFRAME-03: 0100 --> allowed |
| * IFRAME-04: 1001 --> allowed |
| * IFRAME-05: 1101 --> allowed but its not for us!!! |
| * |
| */ |
| void ath_hw_setbssidmask(struct ath_common *common) |
| { |
| void *ah = common->ah; |
| |
| REG_WRITE(ah, get_unaligned_le32(common->bssidmask), AR_BSSMSKL); |
| REG_WRITE(ah, get_unaligned_le16(common->bssidmask + 4), AR_BSSMSKU); |
| } |
| EXPORT_SYMBOL(ath_hw_setbssidmask); |