David Howells | b920de1 | 2008-02-08 04:19:31 -0800 | [diff] [blame] | 1 | ========================= |
| 2 | MN10300 FUNCTION CALL ABI |
| 3 | ========================= |
| 4 | |
| 5 | ======= |
| 6 | GENERAL |
| 7 | ======= |
| 8 | |
| 9 | The MN10300/AM33 kernel runs in little-endian mode; big-endian mode is not |
| 10 | supported. |
| 11 | |
| 12 | The stack grows downwards, and should always be 32-bit aligned. There are |
| 13 | separate stack pointer registers for userspace and the kernel. |
| 14 | |
| 15 | |
| 16 | ================ |
| 17 | ARGUMENT PASSING |
| 18 | ================ |
| 19 | |
| 20 | The first two arguments (assuming up to 32-bits per argument) to a function are |
| 21 | passed in the D0 and D1 registers respectively; all other arguments are passed |
| 22 | on the stack. |
| 23 | |
| 24 | If 64-bit arguments are being passed, then they are never split between |
| 25 | registers and the stack. If the first argument is a 64-bit value, it will be |
| 26 | passed in D0:D1. If the first argument is not a 64-bit value, but the second |
| 27 | is, the second will be passed entirely on the stack and D1 will be unused. |
| 28 | |
| 29 | Arguments smaller than 32-bits are not coelesced within a register or a stack |
| 30 | word. For example, two byte-sized arguments will always be passed in separate |
| 31 | registers or word-sized stack slots. |
| 32 | |
| 33 | |
| 34 | ================= |
| 35 | CALLING FUNCTIONS |
| 36 | ================= |
| 37 | |
| 38 | The caller must allocate twelve bytes on the stack for the callee's use before |
| 39 | it inserts a CALL instruction. The CALL instruction will write into the TOS |
| 40 | word, but won't actually modify the stack pointer; similarly, the RET |
| 41 | instruction reads from the TOS word of the stack, but doesn't move the stack |
| 42 | pointer beyond it. |
| 43 | |
| 44 | |
| 45 | Stack: |
| 46 | | | |
| 47 | | | |
| 48 | |---------------| SP+20 |
| 49 | | 4th Arg | |
| 50 | |---------------| SP+16 |
| 51 | | 3rd Arg | |
| 52 | |---------------| SP+12 |
| 53 | | D1 Save Slot | |
| 54 | |---------------| SP+8 |
| 55 | | D0 Save Slot | |
| 56 | |---------------| SP+4 |
| 57 | | Return Addr | |
| 58 | |---------------| SP |
| 59 | | | |
| 60 | | | |
| 61 | |
| 62 | |
| 63 | The caller must leave space on the stack (hence an allocation of twelve bytes) |
| 64 | in which the callee may store the first two arguments. |
| 65 | |
| 66 | |
| 67 | ============ |
| 68 | RETURN VALUE |
| 69 | ============ |
| 70 | |
| 71 | The return value is passed in D0 for an integer (or D0:D1 for a 64-bit value), |
| 72 | or A0 for a pointer. |
| 73 | |
| 74 | If the return value is a value larger than 64-bits, or is a structure or an |
| 75 | array, then a hidden first argument will be passed to the callee by the caller: |
| 76 | this will point to a piece of memory large enough to hold the result of the |
| 77 | function. In this case, the callee will return the value in that piece of |
| 78 | memory, and no value will be returned in D0 or A0. |
| 79 | |
| 80 | |
| 81 | =================== |
| 82 | REGISTER CLOBBERING |
| 83 | =================== |
| 84 | |
| 85 | The values in certain registers may be clobbered by the callee, and other |
| 86 | values must be saved: |
| 87 | |
| 88 | Clobber: D0-D1, A0-A1, E0-E3 |
| 89 | Save: D2-D3, A2-A3, E4-E7, SP |
| 90 | |
| 91 | All other non-supervisor-only registers are clobberable (such as MDR, MCRL, |
| 92 | MCRH). |
| 93 | |
| 94 | |
| 95 | ================= |
| 96 | SPECIAL REGISTERS |
| 97 | ================= |
| 98 | |
| 99 | Certain ordinary registers may carry special usage for the compiler: |
| 100 | |
| 101 | A3: Frame pointer |
| 102 | E2: TLS pointer |
| 103 | |
| 104 | |
| 105 | ========== |
| 106 | KERNEL ABI |
| 107 | ========== |
| 108 | |
| 109 | The kernel may use a slightly different ABI internally. |
| 110 | |
| 111 | (*) E2 |
| 112 | |
| 113 | If CONFIG_MN10300_CURRENT_IN_E2 is defined, then the current task pointer |
| 114 | will be kept in the E2 register, and that register will be marked |
| 115 | unavailable for the compiler to use as a scratch register. |
| 116 | |
| 117 | Normally the kernel uses something like: |
| 118 | |
| 119 | MOV SP,An |
| 120 | AND 0xFFFFE000,An |
| 121 | MOV (An),Rm // Rm holds current |
| 122 | MOV (yyy,Rm) // Access current->yyy |
| 123 | |
| 124 | To find the address of current; but since this option permits current to |
| 125 | be carried globally in an register, it can use: |
| 126 | |
| 127 | MOV (yyy,E2) // Access current->yyy |
| 128 | |
| 129 | instead. |
| 130 | |
| 131 | |
| 132 | =============== |
| 133 | SYSTEM CALL ABI |
| 134 | =============== |
| 135 | |
| 136 | System calls are called with the following convention: |
| 137 | |
| 138 | REGISTER ENTRY EXIT |
| 139 | =============== ======================= ======================= |
| 140 | D0 Syscall number Return value |
| 141 | A0 1st syscall argument Saved |
| 142 | D1 2nd syscall argument Saved |
| 143 | A3 3rd syscall argument Saved |
| 144 | A2 4th syscall argument Saved |
| 145 | D3 5th syscall argument Saved |
| 146 | D2 6th syscall argument Saved |
| 147 | |
| 148 | All other registers are saved. The layout is a consequence of the way the MOVM |
| 149 | instruction stores registers onto the stack. |