| /* | 
 |  * Copyright (C) 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "gvn.h" | 
 |  | 
 | namespace art { | 
 |  | 
 | void GlobalValueNumberer::Run() { | 
 |   ComputeSideEffects(); | 
 |  | 
 |   sets_.Put(graph_->GetEntryBlock()->GetBlockId(), new (allocator_) ValueSet(allocator_)); | 
 |  | 
 |   // Do reverse post order to ensure the non back-edge predecessors of a block are | 
 |   // visited before the block itself. | 
 |   for (HReversePostOrderIterator it(*graph_); !it.Done(); it.Advance()) { | 
 |     VisitBasicBlock(it.Current()); | 
 |   } | 
 | } | 
 |  | 
 | void GlobalValueNumberer::UpdateLoopEffects(HLoopInformation* info, SideEffects effects) { | 
 |   int id = info->GetHeader()->GetBlockId(); | 
 |   loop_effects_.Put(id, loop_effects_.Get(id).Union(effects)); | 
 | } | 
 |  | 
 | void GlobalValueNumberer::ComputeSideEffects() { | 
 |   if (kIsDebugBuild) { | 
 |     for (HReversePostOrderIterator it(*graph_); !it.Done(); it.Advance()) { | 
 |       HBasicBlock* block = it.Current(); | 
 |       SideEffects effects = GetBlockEffects(block); | 
 |       DCHECK(!effects.HasSideEffects() && !effects.HasDependencies()); | 
 |       if (block->IsLoopHeader()) { | 
 |         effects = GetLoopEffects(block); | 
 |         DCHECK(!effects.HasSideEffects() && !effects.HasDependencies()); | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   // Do a post order visit to ensure we visit a loop header after its loop body. | 
 |   for (HPostOrderIterator it(*graph_); !it.Done(); it.Advance()) { | 
 |     HBasicBlock* block = it.Current(); | 
 |  | 
 |     SideEffects effects = SideEffects::None(); | 
 |     // Update `effects` with the side effects of all instructions in this block. | 
 |     for (HInstructionIterator inst_it(block->GetInstructions()); !inst_it.Done(); | 
 |          inst_it.Advance()) { | 
 |       HInstruction* instruction = inst_it.Current(); | 
 |       effects = effects.Union(instruction->GetSideEffects()); | 
 |       if (effects.HasAllSideEffects()) { | 
 |         break; | 
 |       } | 
 |     } | 
 |  | 
 |     block_effects_.Put(block->GetBlockId(), effects); | 
 |  | 
 |     if (block->IsLoopHeader()) { | 
 |       // The side effects of the loop header are part of the loop. | 
 |       UpdateLoopEffects(block->GetLoopInformation(), effects); | 
 |       HBasicBlock* pre_header = block->GetLoopInformation()->GetPreHeader(); | 
 |       if (pre_header->IsInLoop()) { | 
 |         // Update the side effects of the outer loop with the side effects of the inner loop. | 
 |         // Note that this works because we know all the blocks of the inner loop are visited | 
 |         // before the loop header of the outer loop. | 
 |         UpdateLoopEffects(pre_header->GetLoopInformation(), GetLoopEffects(block)); | 
 |       } | 
 |     } else if (block->IsInLoop()) { | 
 |       // Update the side effects of the loop with the side effects of this block. | 
 |       UpdateLoopEffects(block->GetLoopInformation(), effects); | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | SideEffects GlobalValueNumberer::GetLoopEffects(HBasicBlock* block) const { | 
 |   DCHECK(block->IsLoopHeader()); | 
 |   return loop_effects_.Get(block->GetBlockId()); | 
 | } | 
 |  | 
 | SideEffects GlobalValueNumberer::GetBlockEffects(HBasicBlock* block) const { | 
 |   return block_effects_.Get(block->GetBlockId()); | 
 | } | 
 |  | 
 | static bool IsLoopExit(HBasicBlock* block, HBasicBlock* successor) { | 
 |   HLoopInformation* block_info = block->GetLoopInformation(); | 
 |   HLoopInformation* other_info = successor->GetLoopInformation(); | 
 |   return block_info != other_info && (other_info == nullptr || block_info->IsIn(*other_info)); | 
 | } | 
 |  | 
 | void GlobalValueNumberer::VisitBasicBlock(HBasicBlock* block) { | 
 |   if (kIsDebugBuild) { | 
 |     // Check that all non back-edge processors have been visited. | 
 |     for (size_t i = 0, e = block->GetPredecessors().Size(); i < e; ++i) { | 
 |       HBasicBlock* predecessor = block->GetPredecessors().Get(i); | 
 |       DCHECK(visited_.Get(predecessor->GetBlockId()) | 
 |              || (block->GetLoopInformation() != nullptr | 
 |                  && (block->GetLoopInformation()->GetBackEdges().Get(0) == predecessor))); | 
 |     } | 
 |     visited_.Put(block->GetBlockId(), true); | 
 |   } | 
 |  | 
 |   ValueSet* set = sets_.Get(block->GetBlockId()); | 
 |  | 
 |   if (block->IsLoopHeader()) { | 
 |     set->Kill(GetLoopEffects(block)); | 
 |   } | 
 |  | 
 |   HInstruction* current = block->GetFirstInstruction(); | 
 |   while (current != nullptr) { | 
 |     set->Kill(current->GetSideEffects()); | 
 |     // Save the next instruction in case `current` is removed from the graph. | 
 |     HInstruction* next = current->GetNext(); | 
 |     if (current->CanBeMoved()) { | 
 |       HInstruction* existing = set->Lookup(current); | 
 |       if (existing != nullptr) { | 
 |         current->ReplaceWith(existing); | 
 |         current->GetBlock()->RemoveInstruction(current); | 
 |       } else { | 
 |         set->Add(current); | 
 |       } | 
 |     } | 
 |     current = next; | 
 |   } | 
 |  | 
 |   if (block == graph_->GetEntryBlock()) { | 
 |     // The entry block should only accumulate constant instructions, and | 
 |     // the builder puts constants only in the entry block. | 
 |     // Therefore, there is no need to propagate the value set to the next block. | 
 |     DCHECK_EQ(block->GetDominatedBlocks().Size(), 1u); | 
 |     HBasicBlock* dominated = block->GetDominatedBlocks().Get(0); | 
 |     sets_.Put(dominated->GetBlockId(), new (allocator_) ValueSet(allocator_)); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Copy the value set to dominated blocks. We can re-use | 
 |   // the current set for the last dominated block because we are done visiting | 
 |   // this block. | 
 |   for (size_t i = 0, e = block->GetDominatedBlocks().Size(); i < e; ++i) { | 
 |     HBasicBlock* dominated = block->GetDominatedBlocks().Get(i); | 
 |     sets_.Put(dominated->GetBlockId(), i == e - 1 ? set : set->Copy()); | 
 |   } | 
 |  | 
 |   // Kill instructions in the value set of each successor. If the successor | 
 |   // is a loop exit, then we use the side effects of the loop. If not, we use | 
 |   // the side effects of this block. | 
 |   for (size_t i = 0, e = block->GetSuccessors().Size(); i < e; ++i) { | 
 |     HBasicBlock* successor = block->GetSuccessors().Get(i); | 
 |     if (successor->IsLoopHeader() | 
 |         && successor->GetLoopInformation()->GetBackEdges().Get(0) == block) { | 
 |       // In case of a back edge, we already have visited the loop header. | 
 |       // We should not update its value set, because the last dominated block | 
 |       // of the loop header uses the same value set. | 
 |       DCHECK(visited_.Get(successor->GetBlockId())); | 
 |       continue; | 
 |     } | 
 |     DCHECK(!visited_.Get(successor->GetBlockId())); | 
 |     ValueSet* successor_set = sets_.Get(successor->GetBlockId()); | 
 |     // The dominator sets the set, and we are guaranteed to have visited it already. | 
 |     DCHECK(successor_set != nullptr); | 
 |  | 
 |     // If this block dominates this successor there is nothing to do. | 
 |     // Also if the set is empty, there is nothing to kill. | 
 |     if (successor->GetDominator() != block && !successor_set->IsEmpty()) { | 
 |       if (block->IsInLoop() && IsLoopExit(block, successor)) { | 
 |         // All instructions killed in the loop must be killed for a loop exit. | 
 |         SideEffects effects = GetLoopEffects(block->GetLoopInformation()->GetHeader()); | 
 |         sets_.Get(successor->GetBlockId())->Kill(effects); | 
 |       } else { | 
 |         // Following block (that might be in the same loop). | 
 |         // Just kill instructions based on this block's side effects. | 
 |         sets_.Get(successor->GetBlockId())->Kill(GetBlockEffects(block)); | 
 |       } | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace art |