|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "code_generator.h" | 
|  |  | 
|  | #include "code_generator_arm.h" | 
|  | #include "code_generator_x86.h" | 
|  | #include "code_generator_x86_64.h" | 
|  | #include "compiled_method.h" | 
|  | #include "dex/verified_method.h" | 
|  | #include "driver/dex_compilation_unit.h" | 
|  | #include "gc_map_builder.h" | 
|  | #include "leb128.h" | 
|  | #include "mapping_table.h" | 
|  | #include "ssa_liveness_analysis.h" | 
|  | #include "utils/assembler.h" | 
|  | #include "verifier/dex_gc_map.h" | 
|  | #include "vmap_table.h" | 
|  |  | 
|  | namespace art { | 
|  |  | 
|  | void CodeGenerator::CompileBaseline(CodeAllocator* allocator, bool is_leaf) { | 
|  | const GrowableArray<HBasicBlock*>& blocks = GetGraph()->GetBlocks(); | 
|  | DCHECK(blocks.Get(0) == GetGraph()->GetEntryBlock()); | 
|  | DCHECK(GoesToNextBlock(GetGraph()->GetEntryBlock(), blocks.Get(1))); | 
|  | block_labels_.SetSize(blocks.Size()); | 
|  |  | 
|  | DCHECK_EQ(frame_size_, kUninitializedFrameSize); | 
|  | if (!is_leaf) { | 
|  | MarkNotLeaf(); | 
|  | } | 
|  | ComputeFrameSize(GetGraph()->GetNumberOfLocalVRegs() | 
|  | + GetGraph()->GetNumberOfTemporaries() | 
|  | + 1 /* filler */, | 
|  | 0, /* the baseline compiler does not have live registers at slow path */ | 
|  | GetGraph()->GetMaximumNumberOfOutVRegs() | 
|  | + 1 /* current method */); | 
|  | GenerateFrameEntry(); | 
|  |  | 
|  | HGraphVisitor* location_builder = GetLocationBuilder(); | 
|  | HGraphVisitor* instruction_visitor = GetInstructionVisitor(); | 
|  | for (size_t i = 0, e = blocks.Size(); i < e; ++i) { | 
|  | HBasicBlock* block = blocks.Get(i); | 
|  | Bind(GetLabelOf(block)); | 
|  | for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { | 
|  | HInstruction* current = it.Current(); | 
|  | current->Accept(location_builder); | 
|  | InitLocations(current); | 
|  | current->Accept(instruction_visitor); | 
|  | } | 
|  | } | 
|  | GenerateSlowPaths(); | 
|  |  | 
|  | size_t code_size = GetAssembler()->CodeSize(); | 
|  | uint8_t* buffer = allocator->Allocate(code_size); | 
|  | MemoryRegion code(buffer, code_size); | 
|  | GetAssembler()->FinalizeInstructions(code); | 
|  | } | 
|  |  | 
|  | void CodeGenerator::CompileOptimized(CodeAllocator* allocator) { | 
|  | // The frame size has already been computed during register allocation. | 
|  | DCHECK_NE(frame_size_, kUninitializedFrameSize); | 
|  | const GrowableArray<HBasicBlock*>& blocks = GetGraph()->GetBlocks(); | 
|  | DCHECK(blocks.Get(0) == GetGraph()->GetEntryBlock()); | 
|  | DCHECK(GoesToNextBlock(GetGraph()->GetEntryBlock(), blocks.Get(1))); | 
|  | block_labels_.SetSize(blocks.Size()); | 
|  |  | 
|  | GenerateFrameEntry(); | 
|  | HGraphVisitor* instruction_visitor = GetInstructionVisitor(); | 
|  | for (size_t i = 0, e = blocks.Size(); i < e; ++i) { | 
|  | HBasicBlock* block = blocks.Get(i); | 
|  | Bind(GetLabelOf(block)); | 
|  | for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { | 
|  | HInstruction* current = it.Current(); | 
|  | current->Accept(instruction_visitor); | 
|  | } | 
|  | } | 
|  | GenerateSlowPaths(); | 
|  |  | 
|  | size_t code_size = GetAssembler()->CodeSize(); | 
|  | uint8_t* buffer = allocator->Allocate(code_size); | 
|  | MemoryRegion code(buffer, code_size); | 
|  | GetAssembler()->FinalizeInstructions(code); | 
|  | } | 
|  |  | 
|  | void CodeGenerator::GenerateSlowPaths() { | 
|  | for (size_t i = 0, e = slow_paths_.Size(); i < e; ++i) { | 
|  | slow_paths_.Get(i)->EmitNativeCode(this); | 
|  | } | 
|  | } | 
|  |  | 
|  | size_t CodeGenerator::AllocateFreeRegisterInternal( | 
|  | bool* blocked_registers, size_t number_of_registers) const { | 
|  | for (size_t regno = 0; regno < number_of_registers; regno++) { | 
|  | if (!blocked_registers[regno]) { | 
|  | blocked_registers[regno] = true; | 
|  | return regno; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | void CodeGenerator::ComputeFrameSize(size_t number_of_spill_slots, | 
|  | size_t maximum_number_of_live_registers, | 
|  | size_t number_of_out_slots) { | 
|  | first_register_slot_in_slow_path_ = (number_of_out_slots + number_of_spill_slots) * kVRegSize; | 
|  |  | 
|  | SetFrameSize(RoundUp( | 
|  | number_of_spill_slots * kVRegSize | 
|  | + number_of_out_slots * kVRegSize | 
|  | + maximum_number_of_live_registers * GetWordSize() | 
|  | + FrameEntrySpillSize(), | 
|  | kStackAlignment)); | 
|  | } | 
|  |  | 
|  | Location CodeGenerator::GetTemporaryLocation(HTemporary* temp) const { | 
|  | uint16_t number_of_locals = GetGraph()->GetNumberOfLocalVRegs(); | 
|  | // Use the temporary region (right below the dex registers). | 
|  | int32_t slot = GetFrameSize() - FrameEntrySpillSize() | 
|  | - kVRegSize  // filler | 
|  | - (number_of_locals * kVRegSize) | 
|  | - ((1 + temp->GetIndex()) * kVRegSize); | 
|  | return Location::StackSlot(slot); | 
|  | } | 
|  |  | 
|  | int32_t CodeGenerator::GetStackSlot(HLocal* local) const { | 
|  | uint16_t reg_number = local->GetRegNumber(); | 
|  | uint16_t number_of_locals = GetGraph()->GetNumberOfLocalVRegs(); | 
|  | if (reg_number >= number_of_locals) { | 
|  | // Local is a parameter of the method. It is stored in the caller's frame. | 
|  | return GetFrameSize() + kVRegSize  // ART method | 
|  | + (reg_number - number_of_locals) * kVRegSize; | 
|  | } else { | 
|  | // Local is a temporary in this method. It is stored in this method's frame. | 
|  | return GetFrameSize() - FrameEntrySpillSize() | 
|  | - kVRegSize  // filler. | 
|  | - (number_of_locals * kVRegSize) | 
|  | + (reg_number * kVRegSize); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::AllocateRegistersLocally(HInstruction* instruction) const { | 
|  | LocationSummary* locations = instruction->GetLocations(); | 
|  | if (locations == nullptr) return; | 
|  |  | 
|  | for (size_t i = 0, e = GetNumberOfRegisters(); i < e; ++i) { | 
|  | blocked_registers_[i] = false; | 
|  | } | 
|  |  | 
|  | // Mark all fixed input, temp and output registers as used. | 
|  | for (size_t i = 0, e = locations->GetInputCount(); i < e; ++i) { | 
|  | Location loc = locations->InAt(i); | 
|  | if (loc.IsRegister()) { | 
|  | // Check that a register is not specified twice in the summary. | 
|  | DCHECK(!blocked_registers_[loc.GetEncoding()]); | 
|  | blocked_registers_[loc.GetEncoding()] = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | for (size_t i = 0, e = locations->GetTempCount(); i < e; ++i) { | 
|  | Location loc = locations->GetTemp(i); | 
|  | if (loc.IsRegister()) { | 
|  | // Check that a register is not specified twice in the summary. | 
|  | DCHECK(!blocked_registers_[loc.GetEncoding()]); | 
|  | blocked_registers_[loc.GetEncoding()] = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | SetupBlockedRegisters(blocked_registers_); | 
|  |  | 
|  | // Allocate all unallocated input locations. | 
|  | for (size_t i = 0, e = locations->GetInputCount(); i < e; ++i) { | 
|  | Location loc = locations->InAt(i); | 
|  | HInstruction* input = instruction->InputAt(i); | 
|  | if (loc.IsUnallocated()) { | 
|  | if (loc.GetPolicy() == Location::kRequiresRegister) { | 
|  | loc = Location::RegisterLocation( | 
|  | AllocateFreeRegister(input->GetType(), blocked_registers_)); | 
|  | } else { | 
|  | DCHECK_EQ(loc.GetPolicy(), Location::kAny); | 
|  | HLoadLocal* load = input->AsLoadLocal(); | 
|  | if (load != nullptr) { | 
|  | loc = GetStackLocation(load); | 
|  | } else { | 
|  | loc = Location::RegisterLocation( | 
|  | AllocateFreeRegister(input->GetType(), blocked_registers_)); | 
|  | } | 
|  | } | 
|  | locations->SetInAt(i, loc); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Allocate all unallocated temp locations. | 
|  | for (size_t i = 0, e = locations->GetTempCount(); i < e; ++i) { | 
|  | Location loc = locations->GetTemp(i); | 
|  | if (loc.IsUnallocated()) { | 
|  | DCHECK_EQ(loc.GetPolicy(), Location::kRequiresRegister); | 
|  | // TODO: Adjust handling of temps. We currently consider temps to use | 
|  | // core registers. They may also use floating point registers at some point. | 
|  | loc = Location::RegisterLocation(static_cast<ManagedRegister>( | 
|  | AllocateFreeRegister(Primitive::kPrimInt, blocked_registers_))); | 
|  | locations->SetTempAt(i, loc); | 
|  | } | 
|  | } | 
|  | Location result_location = locations->Out(); | 
|  | if (result_location.IsUnallocated()) { | 
|  | switch (result_location.GetPolicy()) { | 
|  | case Location::kAny: | 
|  | case Location::kRequiresRegister: | 
|  | result_location = Location::RegisterLocation( | 
|  | AllocateFreeRegister(instruction->GetType(), blocked_registers_)); | 
|  | break; | 
|  | case Location::kSameAsFirstInput: | 
|  | result_location = locations->InAt(0); | 
|  | break; | 
|  | } | 
|  | locations->SetOut(result_location); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::InitLocations(HInstruction* instruction) { | 
|  | if (instruction->GetLocations() == nullptr) { | 
|  | if (instruction->IsTemporary()) { | 
|  | HInstruction* previous = instruction->GetPrevious(); | 
|  | Location temp_location = GetTemporaryLocation(instruction->AsTemporary()); | 
|  | Move(previous, temp_location, instruction); | 
|  | previous->GetLocations()->SetOut(temp_location); | 
|  | } | 
|  | return; | 
|  | } | 
|  | AllocateRegistersLocally(instruction); | 
|  | for (size_t i = 0, e = instruction->InputCount(); i < e; ++i) { | 
|  | Location location = instruction->GetLocations()->InAt(i); | 
|  | if (location.IsValid()) { | 
|  | // Move the input to the desired location. | 
|  | Move(instruction->InputAt(i), location, instruction); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | bool CodeGenerator::GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const { | 
|  | // We currently iterate over the block in insertion order. | 
|  | return current->GetBlockId() + 1 == next->GetBlockId(); | 
|  | } | 
|  |  | 
|  | Label* CodeGenerator::GetLabelOf(HBasicBlock* block) const { | 
|  | return block_labels_.GetRawStorage() + block->GetBlockId(); | 
|  | } | 
|  |  | 
|  | CodeGenerator* CodeGenerator::Create(ArenaAllocator* allocator, | 
|  | HGraph* graph, | 
|  | InstructionSet instruction_set) { | 
|  | switch (instruction_set) { | 
|  | case kArm: | 
|  | case kThumb2: { | 
|  | return new (allocator) arm::CodeGeneratorARM(graph); | 
|  | } | 
|  | case kMips: | 
|  | return nullptr; | 
|  | case kX86: { | 
|  | return new (allocator) x86::CodeGeneratorX86(graph); | 
|  | } | 
|  | case kX86_64: { | 
|  | return new (allocator) x86_64::CodeGeneratorX86_64(graph); | 
|  | } | 
|  | default: | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::BuildNativeGCMap( | 
|  | std::vector<uint8_t>* data, const DexCompilationUnit& dex_compilation_unit) const { | 
|  | const std::vector<uint8_t>& gc_map_raw = | 
|  | dex_compilation_unit.GetVerifiedMethod()->GetDexGcMap(); | 
|  | verifier::DexPcToReferenceMap dex_gc_map(&(gc_map_raw)[0]); | 
|  |  | 
|  | uint32_t max_native_offset = 0; | 
|  | for (size_t i = 0; i < pc_infos_.Size(); i++) { | 
|  | uint32_t native_offset = pc_infos_.Get(i).native_pc; | 
|  | if (native_offset > max_native_offset) { | 
|  | max_native_offset = native_offset; | 
|  | } | 
|  | } | 
|  |  | 
|  | GcMapBuilder builder(data, pc_infos_.Size(), max_native_offset, dex_gc_map.RegWidth()); | 
|  | for (size_t i = 0; i < pc_infos_.Size(); i++) { | 
|  | struct PcInfo pc_info = pc_infos_.Get(i); | 
|  | uint32_t native_offset = pc_info.native_pc; | 
|  | uint32_t dex_pc = pc_info.dex_pc; | 
|  | const uint8_t* references = dex_gc_map.FindBitMap(dex_pc, false); | 
|  | CHECK(references != NULL) << "Missing ref for dex pc 0x" << std::hex << dex_pc; | 
|  | builder.AddEntry(native_offset, references); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::BuildMappingTable(std::vector<uint8_t>* data, SrcMap* src_map) const { | 
|  | uint32_t pc2dex_data_size = 0u; | 
|  | uint32_t pc2dex_entries = pc_infos_.Size(); | 
|  | uint32_t pc2dex_offset = 0u; | 
|  | int32_t pc2dex_dalvik_offset = 0; | 
|  | uint32_t dex2pc_data_size = 0u; | 
|  | uint32_t dex2pc_entries = 0u; | 
|  |  | 
|  | if (src_map != nullptr) { | 
|  | src_map->reserve(pc2dex_entries); | 
|  | } | 
|  |  | 
|  | // We currently only have pc2dex entries. | 
|  | for (size_t i = 0; i < pc2dex_entries; i++) { | 
|  | struct PcInfo pc_info = pc_infos_.Get(i); | 
|  | pc2dex_data_size += UnsignedLeb128Size(pc_info.native_pc - pc2dex_offset); | 
|  | pc2dex_data_size += SignedLeb128Size(pc_info.dex_pc - pc2dex_dalvik_offset); | 
|  | pc2dex_offset = pc_info.native_pc; | 
|  | pc2dex_dalvik_offset = pc_info.dex_pc; | 
|  | if (src_map != nullptr) { | 
|  | src_map->push_back(SrcMapElem({pc2dex_offset, pc2dex_dalvik_offset})); | 
|  | } | 
|  | } | 
|  |  | 
|  | uint32_t total_entries = pc2dex_entries + dex2pc_entries; | 
|  | uint32_t hdr_data_size = UnsignedLeb128Size(total_entries) + UnsignedLeb128Size(pc2dex_entries); | 
|  | uint32_t data_size = hdr_data_size + pc2dex_data_size + dex2pc_data_size; | 
|  | data->resize(data_size); | 
|  |  | 
|  | uint8_t* data_ptr = &(*data)[0]; | 
|  | uint8_t* write_pos = data_ptr; | 
|  | write_pos = EncodeUnsignedLeb128(write_pos, total_entries); | 
|  | write_pos = EncodeUnsignedLeb128(write_pos, pc2dex_entries); | 
|  | DCHECK_EQ(static_cast<size_t>(write_pos - data_ptr), hdr_data_size); | 
|  | uint8_t* write_pos2 = write_pos + pc2dex_data_size; | 
|  |  | 
|  | pc2dex_offset = 0u; | 
|  | pc2dex_dalvik_offset = 0u; | 
|  | for (size_t i = 0; i < pc2dex_entries; i++) { | 
|  | struct PcInfo pc_info = pc_infos_.Get(i); | 
|  | DCHECK(pc2dex_offset <= pc_info.native_pc); | 
|  | write_pos = EncodeUnsignedLeb128(write_pos, pc_info.native_pc - pc2dex_offset); | 
|  | write_pos = EncodeSignedLeb128(write_pos, pc_info.dex_pc - pc2dex_dalvik_offset); | 
|  | pc2dex_offset = pc_info.native_pc; | 
|  | pc2dex_dalvik_offset = pc_info.dex_pc; | 
|  | } | 
|  | DCHECK_EQ(static_cast<size_t>(write_pos - data_ptr), hdr_data_size + pc2dex_data_size); | 
|  | DCHECK_EQ(static_cast<size_t>(write_pos2 - data_ptr), data_size); | 
|  |  | 
|  | if (kIsDebugBuild) { | 
|  | // Verify the encoded table holds the expected data. | 
|  | MappingTable table(data_ptr); | 
|  | CHECK_EQ(table.TotalSize(), total_entries); | 
|  | CHECK_EQ(table.PcToDexSize(), pc2dex_entries); | 
|  | auto it = table.PcToDexBegin(); | 
|  | auto it2 = table.DexToPcBegin(); | 
|  | for (size_t i = 0; i < pc2dex_entries; i++) { | 
|  | struct PcInfo pc_info = pc_infos_.Get(i); | 
|  | CHECK_EQ(pc_info.native_pc, it.NativePcOffset()); | 
|  | CHECK_EQ(pc_info.dex_pc, it.DexPc()); | 
|  | ++it; | 
|  | } | 
|  | CHECK(it == table.PcToDexEnd()); | 
|  | CHECK(it2 == table.DexToPcEnd()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::BuildVMapTable(std::vector<uint8_t>* data) const { | 
|  | Leb128EncodingVector vmap_encoder; | 
|  | // We currently don't use callee-saved registers. | 
|  | size_t size = 0 + 1 /* marker */ + 0; | 
|  | vmap_encoder.Reserve(size + 1u);  // All values are likely to be one byte in ULEB128 (<128). | 
|  | vmap_encoder.PushBackUnsigned(size); | 
|  | vmap_encoder.PushBackUnsigned(VmapTable::kAdjustedFpMarker); | 
|  |  | 
|  | *data = vmap_encoder.GetData(); | 
|  | } | 
|  |  | 
|  | void CodeGenerator::BuildStackMaps(std::vector<uint8_t>* data) { | 
|  | uint32_t size = stack_map_stream_.ComputeNeededSize(); | 
|  | data->resize(size); | 
|  | MemoryRegion region(data->data(), size); | 
|  | stack_map_stream_.FillIn(region); | 
|  | } | 
|  |  | 
|  | void CodeGenerator::RecordPcInfo(HInstruction* instruction, uint32_t dex_pc) { | 
|  | // Collect PC infos for the mapping table. | 
|  | struct PcInfo pc_info; | 
|  | pc_info.dex_pc = dex_pc; | 
|  | pc_info.native_pc = GetAssembler()->CodeSize(); | 
|  | pc_infos_.Add(pc_info); | 
|  |  | 
|  | // Populate stack map information. | 
|  |  | 
|  | if (instruction == nullptr) { | 
|  | // For stack overflow checks. | 
|  | stack_map_stream_.AddStackMapEntry(dex_pc, pc_info.native_pc, 0, 0, 0, 0); | 
|  | return; | 
|  | } | 
|  |  | 
|  | LocationSummary* locations = instruction->GetLocations(); | 
|  | HEnvironment* environment = instruction->GetEnvironment(); | 
|  |  | 
|  | size_t environment_size = instruction->EnvironmentSize(); | 
|  |  | 
|  | size_t register_mask = 0; | 
|  | size_t inlining_depth = 0; | 
|  | stack_map_stream_.AddStackMapEntry( | 
|  | dex_pc, pc_info.native_pc, register_mask, | 
|  | locations->GetStackMask(), environment_size, inlining_depth); | 
|  |  | 
|  | // Walk over the environment, and record the location of dex registers. | 
|  | for (size_t i = 0; i < environment_size; ++i) { | 
|  | HInstruction* current = environment->GetInstructionAt(i); | 
|  | if (current == nullptr) { | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kNone, 0); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | Location location = locations->GetEnvironmentAt(i); | 
|  | switch (location.GetKind()) { | 
|  | case Location::kConstant: { | 
|  | DCHECK(current == location.GetConstant()); | 
|  | if (current->IsLongConstant()) { | 
|  | int64_t value = current->AsLongConstant()->GetValue(); | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, Low32Bits(value)); | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, High32Bits(value)); | 
|  | ++i; | 
|  | DCHECK_LT(i, environment_size); | 
|  | } else { | 
|  | DCHECK(current->IsIntConstant()); | 
|  | int32_t value = current->AsIntConstant()->GetValue(); | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, value); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case Location::kStackSlot: { | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, location.GetStackIndex()); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case Location::kDoubleStackSlot: { | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, location.GetStackIndex()); | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, | 
|  | location.GetHighStackIndex(kVRegSize)); | 
|  | ++i; | 
|  | DCHECK_LT(i, environment_size); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case Location::kRegister : { | 
|  | int id = location.reg().RegId(); | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInRegister, id); | 
|  | if (current->GetType() == Primitive::kPrimDouble | 
|  | || current->GetType() == Primitive::kPrimLong) { | 
|  | stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInRegister, id); | 
|  | ++i; | 
|  | DCHECK_LT(i, environment_size); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | default: | 
|  | LOG(FATAL) << "Unexpected kind " << location.GetKind(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | size_t CodeGenerator::GetStackOffsetOfSavedRegister(size_t index) { | 
|  | return first_register_slot_in_slow_path_ + index * GetWordSize(); | 
|  | } | 
|  |  | 
|  | void CodeGenerator::SaveLiveRegisters(LocationSummary* locations) { | 
|  | RegisterSet* register_set = locations->GetLiveRegisters(); | 
|  | uint32_t count = 0; | 
|  | for (size_t i = 0, e = GetNumberOfCoreRegisters(); i < e; ++i) { | 
|  | if (register_set->ContainsCoreRegister(i)) { | 
|  | size_t stack_offset = GetStackOffsetOfSavedRegister(count); | 
|  | ++count; | 
|  | SaveCoreRegister(Location::StackSlot(stack_offset), i); | 
|  | // If the register holds an object, update the stack mask. | 
|  | if (locations->RegisterContainsObject(i)) { | 
|  | locations->SetStackBit(stack_offset / kVRegSize); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | for (size_t i = 0, e = GetNumberOfFloatingPointRegisters(); i < e; ++i) { | 
|  | if (register_set->ContainsFloatingPointRegister(i)) { | 
|  | LOG(FATAL) << "Unimplemented"; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::RestoreLiveRegisters(LocationSummary* locations) { | 
|  | RegisterSet* register_set = locations->GetLiveRegisters(); | 
|  | uint32_t count = 0; | 
|  | for (size_t i = 0, e = GetNumberOfCoreRegisters(); i < e; ++i) { | 
|  | if (register_set->ContainsCoreRegister(i)) { | 
|  | size_t stack_offset = GetStackOffsetOfSavedRegister(count); | 
|  | ++count; | 
|  | RestoreCoreRegister(Location::StackSlot(stack_offset), i); | 
|  | } | 
|  | } | 
|  |  | 
|  | for (size_t i = 0, e = GetNumberOfFloatingPointRegisters(); i < e; ++i) { | 
|  | if (register_set->ContainsFloatingPointRegister(i)) { | 
|  | LOG(FATAL) << "Unimplemented"; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void CodeGenerator::ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const { | 
|  | LocationSummary* locations = suspend_check->GetLocations(); | 
|  | HBasicBlock* block = suspend_check->GetBlock(); | 
|  | DCHECK(block->GetLoopInformation()->GetSuspendCheck() == suspend_check); | 
|  | DCHECK(block->IsLoopHeader()); | 
|  |  | 
|  | for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) { | 
|  | HInstruction* current = it.Current(); | 
|  | LiveInterval* interval = current->GetLiveInterval(); | 
|  | // We only need to clear bits of loop phis containing objects and allocated in register. | 
|  | // Loop phis allocated on stack already have the object in the stack. | 
|  | if (current->GetType() == Primitive::kPrimNot | 
|  | && interval->HasRegister() | 
|  | && interval->HasSpillSlot()) { | 
|  | locations->ClearStackBit(interval->GetSpillSlot() / kVRegSize); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace art |