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Andy McFadden2867f0b2010-12-10 11:08:22 -08001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/*
18 * Miscellaneous utility functions.
19 */
20#ifndef _DALVIK_BITVECTOR
21#define _DALVIK_BITVECTOR
22
23/*
24 * Expanding bitmap, used for tracking resources. Bits are numbered starting
25 * from zero.
26 *
27 * All operations on a BitVector are unsynchronized.
28 */
29typedef struct BitVector {
30 bool expandable; /* expand bitmap if we run out? */
31 int storageSize; /* current size, in 32-bit words */
32 u4* storage;
33} BitVector;
34
Ben Cheng00603072010-10-28 11:13:58 -070035/* Handy iterator to walk through the bit positions set to 1 */
36typedef struct BitVectorIterator {
37 BitVector *pBits;
38 u4 idx;
39 u4 bitSize;
40} BitVectorIterator;
41
Andy McFadden2867f0b2010-12-10 11:08:22 -080042/* allocate a bit vector with enough space to hold "startBits" bits */
43BitVector* dvmAllocBitVector(int startBits, bool expandable);
44void dvmFreeBitVector(BitVector* pBits);
45
46/*
47 * dvmAllocBit always allocates the first possible bit. If we run out of
48 * space in the bitmap, and it's not marked expandable, dvmAllocBit
49 * returns -1.
50 *
51 * dvmSetBit sets the specified bit, expanding the vector if necessary
52 * (and possible).
53 *
Ben Cheng00603072010-10-28 11:13:58 -070054 * dvmSetInitialBits sets all bits in [0..numBits-1]. Won't expand the vector.
55 *
Andy McFadden2867f0b2010-12-10 11:08:22 -080056 * dvmIsBitSet returns "true" if the bit is set.
57 */
58int dvmAllocBit(BitVector* pBits);
59bool dvmSetBit(BitVector* pBits, int num);
60void dvmClearBit(BitVector* pBits, int num);
61void dvmClearAllBits(BitVector* pBits);
Ben Cheng00603072010-10-28 11:13:58 -070062void dvmSetInitialBits(BitVector* pBits, int numBits);
Andy McFadden2867f0b2010-12-10 11:08:22 -080063bool dvmIsBitSet(const BitVector* pBits, int num);
64
65/* count the number of bits that have been set */
66int dvmCountSetBits(const BitVector* pBits);
67
68/* copy one vector to the other compatible one */
69bool dvmCopyBitVector(BitVector *dest, const BitVector *src);
70
71/*
Ben Cheng00603072010-10-28 11:13:58 -070072 * Intersect two bit vectors and store the result to the dest vector.
Andy McFadden2867f0b2010-12-10 11:08:22 -080073 */
74bool dvmIntersectBitVectors(BitVector *dest, const BitVector *src1,
75 const BitVector *src2);
76
Ben Cheng00603072010-10-28 11:13:58 -070077/*
78 * Unify two bit vectors and store the result to the dest vector.
79 */
80bool dvmUnifyBitVectors(BitVector *dest, const BitVector *src1,
81 const BitVector *src2);
82
83/*
84 * Compare two bit vectors and return true if difference is seen.
85 */
86bool dvmCompareBitVectors(const BitVector *src1, const BitVector *src2);
87
88/* Initialize the iterator structure */
89void dvmBitVectorIteratorInit(BitVector* pBits, BitVectorIterator* iterator);
90
91/* Return the next position set to 1. -1 means end-of-vector reached */
92int dvmBitVectorIteratorNext(BitVectorIterator* iterator);
Andy McFadden2867f0b2010-12-10 11:08:22 -080093
94#endif /*_DALVIK_BITVECTOR*/