Derek Sollenberger | 349bc37 | 2011-01-04 16:14:34 -0500 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2010, The Android Open Source Project |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * * Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | #include "AnimationThread.h" |
| 26 | #include "ANPOpenGL_npapi.h" |
| 27 | |
| 28 | #include <EGL/egl.h> |
| 29 | #include <GLES2/gl2.h> |
| 30 | #include <utils/SystemClock.h> |
| 31 | |
| 32 | extern ANPLogInterfaceV0 gLogI; |
| 33 | extern ANPOpenGLInterfaceV0 gOpenGLI; |
| 34 | |
| 35 | AnimationThread::AnimationThread(NPP npp) : RenderingThread(npp) { |
| 36 | m_counter = 0; |
| 37 | m_lastPrintTime = android::uptimeMillis(); |
| 38 | m_executionTime = 0; |
| 39 | m_idleTime = 0; |
| 40 | |
| 41 | m_x = m_y = 0; |
| 42 | m_dx = 0; |
| 43 | m_dy = 0; |
| 44 | |
| 45 | memset(&m_oval, 0, sizeof(m_oval)); |
| 46 | |
| 47 | m_paint = new SkPaint; |
| 48 | m_paint->setAntiAlias(true); |
| 49 | |
| 50 | m_bitmap = constructBitmap(DEFAULT_WIDTH, DEFAULT_HEIGHT); |
| 51 | m_canvas = new SkCanvas(*m_bitmap); |
| 52 | |
| 53 | m_startExecutionTime = 0; |
| 54 | m_startTime = android::uptimeMillis(); |
| 55 | } |
| 56 | |
| 57 | AnimationThread::~AnimationThread() { |
| 58 | delete m_paint; |
| 59 | delete m_canvas; |
| 60 | delete m_bitmap; |
| 61 | } |
| 62 | |
| 63 | SkBitmap* AnimationThread::constructBitmap(int width, int height) { |
| 64 | SkBitmap* bitmap = new SkBitmap; |
| 65 | bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| 66 | bitmap->allocPixels(); |
| 67 | bitmap->eraseColor(0x00000000); |
| 68 | return bitmap; |
| 69 | } |
| 70 | |
| 71 | static void bounce(float* x, float* dx, const float max) { |
| 72 | *x += *dx; |
| 73 | if (*x < 0) { |
| 74 | *x = 0; |
| 75 | if (*dx < 0) { |
| 76 | *dx = -*dx; |
| 77 | } |
| 78 | } else if (*x > max) { |
| 79 | *x = max; |
| 80 | if (*dx > 0) { |
| 81 | *dx = -*dx; |
| 82 | } |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | bool AnimationThread::threadLoop() { |
| 87 | |
| 88 | m_startIdleTime = android::uptimeMillis(); |
| 89 | |
| 90 | ANPTextureInfo textureInfo = gOpenGLI.lockTexture(m_npp); |
| 91 | GLuint textureId = textureInfo.textureId; |
| 92 | |
| 93 | m_idleTime += android::uptimeMillis() - m_startIdleTime; |
| 94 | m_startExecutionTime = android::uptimeMillis(); |
| 95 | |
| 96 | int width, height; |
| 97 | getDimensions(width, height); |
| 98 | |
| 99 | if (width <= 0) |
| 100 | width = DEFAULT_WIDTH; |
| 101 | if (height <= 0) |
| 102 | height = DEFAULT_HEIGHT; |
| 103 | |
| 104 | if (m_bitmap->width() != width || m_bitmap->height() != height) { |
| 105 | delete m_canvas; |
| 106 | delete m_bitmap; |
| 107 | m_bitmap = constructBitmap(width, height); |
| 108 | m_canvas = new SkCanvas(*m_bitmap); |
| 109 | |
| 110 | // change the ball's speed to match the size |
| 111 | m_dx = width * .005f; |
| 112 | m_dy = height * .007f; |
| 113 | } |
| 114 | |
| 115 | // setup variables |
| 116 | const float OW = width * .125f; |
| 117 | const float OH = height * .125f; |
| 118 | |
| 119 | // clear the old oval |
| 120 | m_bitmap->eraseColor(0x880000FF); |
| 121 | |
| 122 | // update the coordinates of the oval |
| 123 | bounce(&m_x, &m_dx, width - OW); |
| 124 | bounce(&m_y, &m_dy, height - OH); |
| 125 | |
| 126 | // draw the new oval |
| 127 | m_oval.fLeft = m_x; |
| 128 | m_oval.fTop = m_y; |
| 129 | m_oval.fRight = m_x + OW; |
| 130 | m_oval.fBottom = m_y + OH; |
| 131 | m_paint->setColor(0xAAFF0000); |
| 132 | m_canvas->drawOval(m_oval, *m_paint); |
| 133 | |
| 134 | if (textureInfo.width == width && textureInfo.height == height) { |
| 135 | updateTextureWithBitmap(textureId, *m_bitmap); |
| 136 | } else { |
| 137 | createTextureWithBitmap(textureId, *m_bitmap); |
| 138 | textureInfo.width = width; |
| 139 | textureInfo.height = height; |
| 140 | textureInfo.internalFormat = GL_RGBA; |
| 141 | } |
| 142 | |
| 143 | m_executionTime += android::uptimeMillis() - m_startExecutionTime; |
| 144 | m_counter++; |
| 145 | |
| 146 | gOpenGLI.releaseTexture(m_npp, &textureInfo); |
| 147 | |
| 148 | if (android::uptimeMillis() - m_lastPrintTime > 5000) { |
| 149 | float fps = m_counter / ((android::uptimeMillis() - m_startTime) / 1000); |
| 150 | float spf = ((android::uptimeMillis() - m_startTime)) / m_counter; |
| 151 | float lpf = (m_idleTime) / m_counter; |
| 152 | float exe = (m_executionTime) / m_counter; |
| 153 | gLogI.log(kError_ANPLogType, "TEXT: counter(%d) fps(%f) spf(%f) lock(%f) execution(%f)\n", (int)m_counter, fps, spf, lpf, exe); |
| 154 | m_lastPrintTime = android::uptimeMillis(); |
| 155 | |
| 156 | m_counter = 0; |
| 157 | m_executionTime = 0; |
| 158 | m_idleTime = 0; |
| 159 | m_startExecutionTime = 0; |
| 160 | m_startTime = android::uptimeMillis(); |
| 161 | } |
| 162 | |
| 163 | return true; |
| 164 | } |