David 'Digit' Turner | da4b831 | 2010-02-09 12:25:56 -0800 | [diff] [blame] | 1 | Android NDK & ARM NEON instruction set extension support |
| 2 | -------------------------------------------------------- |
| 3 | |
| 4 | Introduction: |
| 5 | ------------- |
| 6 | |
| 7 | Android NDK r3 added support for the new 'armeabi-v7a' ARM-based ABI |
| 8 | that allows native code to use two useful instruction set extenstions: |
| 9 | |
| 10 | - Thumb-2, which provides performance comparable to 32-bit ARM |
| 11 | instructions with similar compactness to Thumb-1 |
| 12 | |
| 13 | - VFPv3, which provides hardware FPU registers and computations, |
| 14 | to boost floating point performance significantly. |
| 15 | |
| 16 | More specifically, by default 'armeabi-v7a' only supports |
| 17 | VFPv3-D16 which only uses/requires 16 hardware FPU 64-bit registers. |
| 18 | |
| 19 | More information about this can be read in docs/CPU-ARCH-ABIS.TXT |
| 20 | |
| 21 | The ARMv7 Architecture Reference Manual also defines another optional |
| 22 | instruction set extension known as "ARM Advanced SIMD", nick-named |
| 23 | "NEON". It provides: |
| 24 | |
| 25 | - A set of interesting scalar/vector instructions and registers |
| 26 | (the latter are mapped to the same chip area than the FPU ones), |
| 27 | comparable to MMX/SSE/3DNow! in the x86 world. |
| 28 | |
| 29 | - VFPv3-D32 as a requirement (i.e. 32 hardware FPU 64-bit registers, |
| 30 | instead of the minimum of 16). |
| 31 | |
| 32 | Not all ARMv7-based Android devices will support NEON, but those that |
| 33 | do may benefit in significant ways from the scalar/vector instructions. |
| 34 | |
| 35 | The NDK supports the compilation of modules or even specific source |
| 36 | files with support for NEON. What this means is that a specific compiler |
| 37 | flag will be used to enable the use of GCC ARM Neon intrinsics and |
| 38 | VFPv3-D32 at the same time. The intrinsics are described here: |
| 39 | |
| 40 | http://gcc.gnu.org/onlinedocs/gcc/ARM-NEON-Intrinsics.html |
| 41 | |
| 42 | |
| 43 | LOCAL_ARM_NEON: |
| 44 | --------------- |
| 45 | |
| 46 | Define LOCAL_ARM_NEON to 'true' in your module definition, and the NDK |
| 47 | will build all its source files with NEON support. This can be useful if |
| 48 | you want to build a static or shared library that specifically contains |
| 49 | NEON code paths. |
| 50 | |
| 51 | |
| 52 | Using the .neon suffix: |
| 53 | ----------------------- |
| 54 | |
| 55 | When listing sources files in your LOCAL_SRC_FILES variable, you now have |
| 56 | the option of using the .neon suffix to indicate that you want to |
| 57 | corresponding source(s) to be built with Neon support. For example: |
| 58 | |
| 59 | LOCAL_SRC_FILES := foo.c.neon bar.c |
| 60 | |
| 61 | Will only build 'foo.c' with NEON support. |
| 62 | |
| 63 | Note that the .neon suffix can be used with the .arm suffix too (used to |
| 64 | specify the 32-bit ARM instruction set for non-NEON instructions), but must |
| 65 | appear after it. |
| 66 | |
| 67 | In other words, 'foo.c.arm.neon' works, but 'foo.c.neon.arm' does NOT. |
| 68 | |
| 69 | |
| 70 | Build Requirements: |
| 71 | ------------------ |
| 72 | |
| 73 | Neon support only works when targetting the 'armeabi-v7a' ABI, otherwise the |
| 74 | NDK build scripts will complain and abort. It is important to use checks like |
| 75 | the following in your Android.mk: |
| 76 | |
| 77 | # define a static library containing our NEON code |
| 78 | ifeq ($(TARGET_ARCH_ABI),armeabi-v7a) |
| 79 | include $(CLEAR_VARS) |
| 80 | LOCAL_MODULE := mylib-neon |
| 81 | LOCAL_SRC_FILES := mylib-neon.c |
| 82 | LOCAL_ARM_NEON := true |
| 83 | include $(BUILD_STATIC_LIBRARY) |
| 84 | endif # TARGET_ARCH_ABI == armeabi-v7a |
| 85 | |
| 86 | |
| 87 | Runtime Detection: |
| 88 | ------------------ |
| 89 | |
| 90 | As said previously, NOT ALL ARMv7-BASED ANDROID DEVICES WILL SUPPORT NEON ! |
| 91 | It is thus crucial to perform runtime detection to know if the NEON-capable |
| 92 | machine code can be run on the target device. |
| 93 | |
| 94 | To do that, use the 'cpufeatures' library that comes with this NDK. To lean |
| 95 | more about it, see docs/CPU-FEATURES.TXT. |
| 96 | |
| 97 | You should explicitely check that android_getCpuFamily() returns |
| 98 | ANDROID_CPU_FAMILY_ARM, and that android_getCpuFeatures() returns a value |
| 99 | that has the ANDROID_CPU_ARM_FEATURE_NEON flag set, as in: |
| 100 | |
| 101 | #include <cpu-features.h> |
| 102 | |
| 103 | ... |
| 104 | ... |
| 105 | |
| 106 | if (android_getCpuFamily() == ANDROID_CPU_FAMILY_ARM && |
| 107 | (android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0) |
| 108 | { |
| 109 | // use NEON-optimized routines |
| 110 | ... |
| 111 | } |
| 112 | else |
| 113 | { |
| 114 | // use non-NEON fallback routines instead |
| 115 | ... |
| 116 | } |
| 117 | |
| 118 | ... |
David 'Digit' Turner | 93369c2 | 2010-02-12 15:51:33 -0800 | [diff] [blame] | 119 | |
| 120 | Sample code: |
| 121 | ------------ |
| 122 | |
| 123 | Look at the source code for the "hello-neon" sample in this NDK for an example |
| 124 | on how to use the 'cpufeatures' library and Neon intrinsics at the same time. |
| 125 | |
| 126 | This implements a tiny benchmark for a FIR filter loop using a C version, and |
| 127 | a NEON-optimized one for devices that support it. |