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David Warren5f6ca4f2009-04-30 17:11:58 -07001page.title=Android Build System
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David Warren5c40a482009-06-05 15:11:21 -07006<div id="qv-wrapper">
7<div id="qv">
8<h2>In this document</h2>
David Warren5f6ca4f2009-04-30 17:11:58 -07009<a name="toc"/>
David Warren5c40a482009-06-05 15:11:21 -070010<ul>
11<li><a href="#androidBuildSystemOverview">Understanding the makefile</a></li>
12<li><a href="#androidBuildSystemLayers">Layers</a></li>
13<li><a href="#androidSourceSetupBuildingCodeBase">Building the Android Platform</a></li>
14<li><a href="#androidSourceSetupBuildingKernel">Building the Android Kernel</a></li>
15</ul>
16</div>
17</div>
David Warren5f6ca4f2009-04-30 17:11:58 -070018
19<p>Android uses a custom build system to generate tools, binaries, and documentation. This document provides an overview of Android's build system and instructions for doing a simple build. </p>
20<p>Android's build system is make based and requires a recent version of GNU Make (note that Android uses advanced features of GNU Make that may not yet appear on the GNU Make web site). Before continuing, check your version of make by running <code>% make -v</code>. If you don't have version 3.80 or greater, you need to <a href="http://www.gnu.org/software/make/">upgrade your version of make</a>. </p>
21
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David Warren5f6ca4f2009-04-30 17:11:58 -070023
David Warren5c40a482009-06-05 15:11:21 -070024
25<a name="androidBuildSystemOverview"></a><h4>Understanding the makefile</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -070026
27<p>A makefile defines how to build a particular application. Makefiles typically include all of the following elements:</p>
28<ol>
29 <li>Name: Give your build a name (<code>LOCAL_MODULE := &lt;build_name&gt;</code>).</li>
30 <li>Local Variables: Clear local variables with CLEAR_VARS (<code>include $(CLEAR_VARS)</code>).</li>
31 <li>Files: Determine which files your application depends upon (<code>LOCAL_SRC_FILES := main.c</code>).</li>
32 <li>Tags: Define tags, as necessary (<code>LOCAL_MODULE_TAGS := eng development</code>).</li>
33 <li>Libraries: Define whether your application links with other libraries (<code>LOCAL_SHARED_LIBRARIES := cutils</code>).</li>
34 <li>Template file: Include a template file to define underlining make tools for a particular target (<code>include $(BUILD_EXECUTABLE)</code>).</li>
35</ol>
36
37<p>The following snippet illustrates a typical makefile.</p>
38<pre class="prettyprint">
39LOCAL_PATH := $(my-dir)
40include $(CLEAR_VARS)
41LOCAL_MODULE := &lt;buil_name&gt;
42LOCAL_SRC_FILES := main.c
43LOCAL_MODULE_TAGS := eng development
44LOCAL_SHARED_LIBRARIES := cutils
45include $(BUILD_EXECUTABLE)
46(HOST_)EXECUTABLE, (HOST_)JAVA_LIBRARY, (HOST_)PREBUILT, (HOST_)SHARED_LIBRARY,
47 (HOST_)STATIC_LIBRARY, PACKAGE, JAVADOC, RAW_EXECUTABLE, RAW_STATIC_LIBRARY,
48 COPY_HEADERS, KEY_CHAR_MAP
49</pre>
50<p>The snippet above includes artificial line breaks to maintain a print-friendly document.</p>
51
52
David Warren5c40a482009-06-05 15:11:21 -070053<a name="androidBuildSystemLayers"></a><h4>Layers</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -070054
55<p>The build hierarchy includes the abstraction layers described in the table below.</p>
56
57<p>Each layer relates to the one above it in a one-to-many relationship. For example, an arch can have more than one board and each board can have more than one device. You may define an element in a given layer as a specialization of an element in the same layer, thus eliminating copying and simplifying maintenance.</p>
58
59<table border=1 cellpadding=2 cellspacing=0>
60 <tbody><tr>
61 <th scope="col">Layer</th>
62 <th scope="col">Example</th>
63 <th scope="col">Description</th>
64 </tr>
65 <tr>
66 <td valign="top">Product</td>
67 <td valign="top">myProduct, myProduct_eu, myProduct_eu_fr, j2, sdk</td>
68 <td valign="top">The product layer defines a complete specification of a shipping product, defining which modules to build and how to configure them. You might offer a device in several different versions based on locale, for example, or on features such as a camera. </td>
69 </tr>
70 <tr>
71 <td valign="top">Device</td>
72 <td valign="top">myDevice, myDevice_eu, myDevice_eu_lite</td>
73 <td valign="top">The device layer represents the physical layer of plastic on the device. For example, North American devices probably include QWERTY keyboards whereas devices sold in France probably include AZERTY keyboards. Peripherals typically connect to the device layer. </td>
74 </tr>
75 <tr>
76 <td valign="top">Board</td>
77 <td valign="top">sardine, trout, goldfish </td>
78 <td valign="top">The board layer represents the bare schematics of a product. You may still connect peripherals to the board layer. </td>
79 </tr>
80 <tr>
81 <td valign="top">Arch</td>
82 <td valign="top">arm (arm5te) (arm6), x86, 68k </td>
83 <td valign="top">The arch layer describes the processor running on your board. </td>
84 </tr>
85</table>
86
David Warren5c40a482009-06-05 15:11:21 -070087<a name="androidSourceSetupBuildingCodeBase"></a><h3>Building the Android Platform</h3>
David Warren5f6ca4f2009-04-30 17:11:58 -070088
89<p>This section describes how to build the default version of Android. Once you are comfortable with a generic build, then you can begin to modify Android for your own target device.</p>
90
91
David Warren5c40a482009-06-05 15:11:21 -070092<a name="androidSourceSetupBuildingDeviceCodeBase"></a><h4>Device Code</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -070093
Reena Lee390be0e2009-04-30 17:22:16 -070094<p>To do a generic build of android, source <code>build/envsetup.sh</code>, which contains necessary variable and function definitions, as described below.</p>
David Warren5f6ca4f2009-04-30 17:11:58 -070095<pre class="prettyprint">
96% cd $TOP
97
Reena Lee390be0e2009-04-30 17:22:16 -070098% . build/envsetup.sh
David Warren5f6ca4f2009-04-30 17:11:58 -070099
Reena Lee390be0e2009-04-30 17:22:16 -0700100# pick a configuration using choosecombo
101% choosecombo
David Warren5f6ca4f2009-04-30 17:11:58 -0700102
103% make -j4 PRODUCT-generic-user
104</pre>
105<p>You can also replace user with eng for a debug engineering build:</p>
106
107<pre class="prettyprint">
108% make -j4 PRODUCT-generic-eng
109</pre>
110
111
David Warren5c40a482009-06-05 15:11:21 -0700112<a name="androidBuildingCleaning"></a><h4>Cleaning Up</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700113
Reena Lee390be0e2009-04-30 17:22:16 -0700114<p>Execute <code>% m clean</code> to clean up the binaries you just created. You can also execute <code>% m clobber</code> to get rid of the binaries of all combos. <code>% m clobber</code> is equivalent to removing the <code>//out/</code> directory where all generated files are stored.</p>
David Warren5f6ca4f2009-04-30 17:11:58 -0700115
116
David Warren5c40a482009-06-05 15:11:21 -0700117<a name="androidBuildingSpeeding"></a><h4>Speeding Up Rebuilds</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700118
Reena Lee390be0e2009-04-30 17:22:16 -0700119<p> The binaries of each combo are stored as distinct sub-directories of <code>//out/</code>, making it possible to quickly switch between combos without having to recompile all sources each time. </p>
David Warren5f6ca4f2009-04-30 17:11:58 -0700120<p> However, performing a clean rebuild is necessary if the build system doesn't catch changes to environment variables or makefiles. If this happens often, you should define the <code>USE_CCACHE</code> environment variable as shown below: </p>
121<pre class="prettyprint">
122% export USE_CCACHE=1
123</pre>
124<p>Doing so will force the build system to use the ccache compiler cache tool, which reduces recompiling all sources.</p>
125
Reena Lee390be0e2009-04-30 17:22:16 -0700126<p><code>ccache</code> binaries are provided in <code>//prebuilt/...</code> and don't need to get installed on your system.</p>
David Warren5f6ca4f2009-04-30 17:11:58 -0700127
128
David Warren5c40a482009-06-05 15:11:21 -0700129<a name="androidBuildingTroubleshooting"></a><h4>Troubleshooting</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700130
131<p>The following error is likely caused by running an outdated version of Java.</p>
132<pre class="prettyprint">
133device Dex: core UNEXPECTED TOP-LEVEL ERROR:
134java.lang.NoSuchMethodError: method java.util.Arrays.hashCode with
135signature ([Ljava.lang.Object;)I was not found.
136 at com.google.util.FixedSizeList.hashCode(FixedSizeList.java:66)
137 at com.google.rop.code.Rop.hashCode(Rop.java:245)
138 at java.util.HashMap.hash(libgcj.so.7)
139[...]
140</pre>
141<p><code>dx</code> is a Java program that uses facilities first made available in Java version 1.5. Check your version of Java by executing <code>% java -version</code> in the shell you use to build. You should see something like:</p>
142<pre class="prettyprint">
143java version "1.5.0_07"
144Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_07-164)
145Java HotSpot(TM) Client VM (build 1.5.0_07-87, mixed mode, sharing)
146</pre>
147<p>If you do have Java 1.5 or later and your receive this error, verify that you have properly updated your <code>PATH</code> variable.</p>
148
149
David Warren5c40a482009-06-05 15:11:21 -0700150<a name="androidSourceSetupBuildingKernel"></a><h3>Building the Android Kernel</h3>
David Warren5f6ca4f2009-04-30 17:11:58 -0700151
152<p>This section describes how to build Android's default kernel. Once you are comfortable with a generic build, then you can begin to modify Android drivers for your own target device.</p>
153
154
155<p>To build the kernel base, switch to the device directory (<code>/home/joe/android/device</code>) in order to establish variables and run:
156<pre class="prettyprint">
Reena Lee390be0e2009-04-30 17:22:16 -0700157% . build/envsetup.sh
David Warren5f6ca4f2009-04-30 17:11:58 -0700158% partner_setup generic
159</pre>
160<p>Then switch to the kernel directory <code>/home/joe/android/kernel</code>.
161
162
David Warren5c40a482009-06-05 15:11:21 -0700163<a name="androidSourceSetupBuildingKernelCheckingBranch"></a><h4>Checking Out a Branch</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700164
165<p>The default branch is always <code>android</code>. To check out a different branch, execute the following:</p>
166
167<pre class="prettyprint">
168% git checkout --track -b android-mydevice origin/android-mydevice
169 //Branch android-mydevice set up to track remote branch
170% refs/remotes/origin/android-mydevice.
171 //Switched to a new branch "android-mydevice"
172</pre>
173
174<p>To simplify code management, give your local branch the same name as the remote branch it is tracking (as illustrated in the snippet above). Switch between branches by executing <code>% git checkout &lt;branchname&gt;</code>.</p>
175
176
David Warren5c40a482009-06-05 15:11:21 -0700177<a name="androidSourceSetupBuildingKernelBranchLocation"></a><h4>Verifying Location</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700178
179<p>Find out which branches exist (both locally and remotely) and which one is active (marked with an asterisk) by executing the following:</p>
180<pre class="prettyprint">
181% git branch -a
182 android
183* android-mydevice
184 origin/HEAD
185 origin/android
186 origin/android-mydevice
187 origin/android-mychipset
188</pre>
189<p>To only see local branches, omit the <code>-a</code> flag.</p>
190
191
David Warren5c40a482009-06-05 15:11:21 -0700192<a name="androidSourceSetupBuildingKernelBuild"></a><h4>Building the Kernel</h4>
David Warren5f6ca4f2009-04-30 17:11:58 -0700193
194<p>To build the kernel, execute:</p>
195<pre class="prettyprint">
196% make -j4
197</pre>