Docs: Removing targets and external-link icons from hyperlinks

Change-Id: I0b71af5deeaa8a36162eaea763540be2f3bf0dbd
Bugs: 17450294,17457226

Conflicts:
	src/source/developing.jd

Conflicts:
	src/devices/audio_terminology.jd
diff --git a/src/devices/audio_debugging.jd b/src/devices/audio_debugging.jd
index 6866844..9c9b2fb 100644
--- a/src/devices/audio_debugging.jd
+++ b/src/devices/audio_debugging.jd
@@ -172,7 +172,7 @@
 
 <p>
 The standard Java language logging API in Android SDK is
-<a class="external-link" href="http://developer.android.com/reference/android/util/Log.html" target="_android">android.util.Log</a>.
+<a href="http://developer.android.com/reference/android/util/Log.html">android.util.Log</a>.
 </p>
 
 <p>
diff --git a/src/devices/audio_src.jd b/src/devices/audio_src.jd
index 2884476..6238770 100644
--- a/src/devices/audio_src.jd
+++ b/src/devices/audio_src.jd
@@ -28,7 +28,7 @@
 
 <p>
 See the Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Resampling_(audio)" target="_android">Resampling (audio)</a>
+<a href="http://en.wikipedia.org/wiki/Resampling_(audio)">Resampling (audio)</a>
 for a generic definition of sample rate conversion, also known as "resampling."
 The remainder of this article describes resampling within Android.
 </p>
diff --git a/src/devices/audio_terminology.jd b/src/devices/audio_terminology.jd
index 22c9a77..753d402 100644
--- a/src/devices/audio_terminology.jd
+++ b/src/devices/audio_terminology.jd
@@ -216,22 +216,18 @@
 <dd>
 A short range wireless technology.
 The major audio-related
-<a href="http://en.wikipedia.org/wiki/Bluetooth_profile"
-target="_android">Bluetooth profiles</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_profile">Bluetooth profiles</a>
 and
-<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols"
-target="_android">Bluetooth protocols</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols">Bluetooth protocols</a>
 are described at these Wikipedia articles:
 
 <ul>
 
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29"
-target="_android">A2DP</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29">A2DP</a>
 for music
 </li>
 
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link"
-target="_android">SCO</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link">SCO</a>
 for telephony
 </li>
 
@@ -270,14 +266,13 @@
 <dt>S/PDIF</dt>
 <dd>
 Sony/Philips Digital Interface Format is an interconnect for uncompressed PCM.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF"
-target="_android">S/PDIF</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF">S/PDIF</a>.
 </dd>
 
 <dt>USB</dt>
 <dd>
 Universal Serial Bus.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB" target="_android">USB</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB">USB</a>.
 </dd>
 
 </dl>
@@ -292,14 +287,12 @@
 
 See these Wikipedia articles:
 <ul>
-<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output"
-target="_android">GPIO</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C" target="_android">I²C</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S" target="_android">I²S</a></li>
-<li><a href="http://en.wikipedia.org/wiki/McASP" target="_android">McASP</a></li>
-<li><a href="http://en.wikipedia.org/wiki/SLIMbus" target="_android">SLIMbus</a></li>
-<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus"
-target="_android">SPI</a></li>
+<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output">GPIO</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C">I²C</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S">I²S</a></li>
+<li><a href="http://en.wikipedia.org/wiki/McASP">McASP</a></li>
+<li><a href="http://en.wikipedia.org/wiki/SLIMbus">SLIMbus</a></li>
+<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus">SPI</a></li>
 </ul>
 
 <h3 id="signalTerms">Audio Signal Path</h3>
@@ -320,8 +313,7 @@
 be implemented that way.  An ADC is usually preceded by a low-pass filter
 to remove any high frequency components that are not representable using
 the desired sample rate.  See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter"
-target="_android">Analog-to-digital_converter</a>.
+<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter">Analog-to-digital_converter</a>.
 </dd>
 
 <dt>AP</dt>
@@ -336,7 +328,7 @@
 Strictly, the term "codec" is reserved for modules that both encode and decode,
 however it can also more loosely refer to only one of these.
 See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_codec" target="_android">Audio codec</a>.
+<a href="http://en.wikipedia.org/wiki/Audio_codec">Audio codec</a>.
 </dd>
 
 <dt>DAC</dt>
@@ -347,8 +339,7 @@
 a low-pass filter to remove any high frequency components introduced
 by digital quantization.
 See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter"
-target="_android">Digital-to-analog converter</a>.
+<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter">Digital-to-analog converter</a>.
 </dd>
 
 <dt>DSP</dt>
@@ -366,8 +357,7 @@
 where the relative density of 1s versus 0s indicates the signal level.
 It is commonly used by digital to analog converters.
 See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation"
-target="_android">Pulse-density modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation">Pulse-density modulation</a>.
 </dd>
 
 <dt>PWM</dt>
@@ -377,8 +367,7 @@
 where the relative width of a digital pulse indicates the signal level.
 It is commonly used by analog to digital converters.
 See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation"
-target="_android">Pulse-width modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation">Pulse-width modulation</a>.
 </dd>
 
 </dl>
@@ -440,7 +429,7 @@
 Advanced Linux Sound Architecture.  As the name suggests, it is an audio
 framework primarily for Linux, but it has influenced other systems.
 See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture" target="_android">ALSA</a>
+<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture">ALSA</a>
 for the general definition. As used within Android, it refers primarily
 to the kernel audio framework and drivers, not to the user-mode API. See
 tinyalsa.
@@ -450,14 +439,14 @@
 <dd>
 An API and implementation framework for output (post-processing) effects
 and input (pre-processing) effects.  The API is defined at
-<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html" target="_android">android.media.audiofx.AudioEffect</a>.
+<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html">android.media.audiofx.AudioEffect</a>.
 </dd>
 
 <dt>AudioFlinger</dt>
 <dd>
 The sound server implementation for Android. AudioFlinger
 runs within the mediaserver process. See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Sound_server" target="_android">Sound server</a>
+<a href="http://en.wikipedia.org/wiki/Sound_server">Sound server</a>
 for the generic definition.
 </dd>
 
@@ -474,7 +463,7 @@
 The module within AudioFlinger responsible for
 combining multiple tracks and applying attenuation
 (volume) and certain effects. The Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)" target="_android">Audio mixing (recorded music)</a>
+<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)">Audio mixing (recorded music)</a>
 may be useful for understanding the generic
 concept. But that article describes a mixer more as a hardware device
 or a software application, rather than a software module within a system.
@@ -493,8 +482,7 @@
 input device such as microphone.  The data is usually in pulse-code modulation
 (PCM) format.
 The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioRecord.html"
-target="_android">android.media.AudioRecord</a>.
+<a href="http://developer.android.com/reference/android/media/AudioRecord.html">android.media.AudioRecord</a>.
 </dd>
 
 <dt>AudioResampler</dt>
@@ -508,8 +496,7 @@
 The primary low-level client API for sending data to an audio output
 device such as a speaker.  The data is usually in PCM format.
 The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioTrack.html"
-target="_android">android.media.AudioTrack</a>.
+<a href="http://developer.android.com/reference/android/media/AudioTrack.html">android.media.AudioTrack</a>.
 </dd>
 
 <dt>client</dt>
@@ -590,8 +577,7 @@
 A higher-level client API than AudioTrack, used for playing sampled
 audio clips. It is useful for triggering UI feedback, game sounds, etc.
 The API is defined at
-<a href="http://developer.android.com/reference/android/media/SoundPool.html"
-target="_android">android.media.SoundPool</a>.
+<a href="http://developer.android.com/reference/android/media/SoundPool.html">android.media.SoundPool</a>.
 </dd>
 
 <dt>Stagefright</dt>
@@ -636,11 +622,9 @@
 <dd>
 A higher-level client API than AudioTrack, used for playing DTMF signals.
 See the Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling"
-target="_android">Dual-tone multi-frequency signaling</a>,
+<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling">Dual-tone multi-frequency signaling</a>,
 and the API definition at
-<a href="http://developer.android.com/reference/android/media/ToneGenerator.html"
-target="_android">android.media.ToneGenerator</a>.
+<a href="http://developer.android.com/reference/android/media/ToneGenerator.html">android.media.ToneGenerator</a>.
 </dd>
 
 <dt>track</dt>
diff --git a/src/source/community/index.jd b/src/source/community/index.jd
index 22aa73c..31361ca 100644
--- a/src/source/community/index.jd
+++ b/src/source/community/index.jd
@@ -91,8 +91,7 @@
 <p><em>Use a clear, relevant message subject.</em> This helps everyone, both those trying to answer your question as well as those who may be looking for information in the future.</p>
 </li>
 <li>
-<p><em>Give plenty of details in your post.</em> Code or log snippets, pointers to screenshots, and similar details will get better results and make for better discussions. For a great guide to phrasing your questions, read <a href="http://www.catb.org/%7Eesr/faqs/smart-questions.html">How to Ask Questions the Smart Way</a>.
-<img src="{@docRoot}images/external-link.png"></p>
+<p><em>Give plenty of details in your post.</em> Code or log snippets, pointers to screenshots, and similar details will get better results and make for better discussions. For a great guide to phrasing your questions, read <a href="http://www.catb.org/%7Eesr/faqs/smart-questions.html">How to Ask Questions the Smart Way</a>.</p>
 </li>
 </ul>