Docs: Removing targets and external-link icons from hyperlinks
Change-Id: I0b71af5deeaa8a36162eaea763540be2f3bf0dbd
Bugs: 17450294,17457226
Conflicts:
src/source/developing.jd
Conflicts:
src/devices/audio_terminology.jd
diff --git a/src/devices/audio_terminology.jd b/src/devices/audio_terminology.jd
index 22c9a77..753d402 100644
--- a/src/devices/audio_terminology.jd
+++ b/src/devices/audio_terminology.jd
@@ -216,22 +216,18 @@
<dd>
A short range wireless technology.
The major audio-related
-<a href="http://en.wikipedia.org/wiki/Bluetooth_profile"
-target="_android">Bluetooth profiles</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_profile">Bluetooth profiles</a>
and
-<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols"
-target="_android">Bluetooth protocols</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols">Bluetooth protocols</a>
are described at these Wikipedia articles:
<ul>
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29"
-target="_android">A2DP</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29">A2DP</a>
for music
</li>
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link"
-target="_android">SCO</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link">SCO</a>
for telephony
</li>
@@ -270,14 +266,13 @@
<dt>S/PDIF</dt>
<dd>
Sony/Philips Digital Interface Format is an interconnect for uncompressed PCM.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF"
-target="_android">S/PDIF</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF">S/PDIF</a>.
</dd>
<dt>USB</dt>
<dd>
Universal Serial Bus.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB" target="_android">USB</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB">USB</a>.
</dd>
</dl>
@@ -292,14 +287,12 @@
See these Wikipedia articles:
<ul>
-<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output"
-target="_android">GPIO</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C" target="_android">I²C</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S" target="_android">I²S</a></li>
-<li><a href="http://en.wikipedia.org/wiki/McASP" target="_android">McASP</a></li>
-<li><a href="http://en.wikipedia.org/wiki/SLIMbus" target="_android">SLIMbus</a></li>
-<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus"
-target="_android">SPI</a></li>
+<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output">GPIO</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C">I²C</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S">I²S</a></li>
+<li><a href="http://en.wikipedia.org/wiki/McASP">McASP</a></li>
+<li><a href="http://en.wikipedia.org/wiki/SLIMbus">SLIMbus</a></li>
+<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus">SPI</a></li>
</ul>
<h3 id="signalTerms">Audio Signal Path</h3>
@@ -320,8 +313,7 @@
be implemented that way. An ADC is usually preceded by a low-pass filter
to remove any high frequency components that are not representable using
the desired sample rate. See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter"
-target="_android">Analog-to-digital_converter</a>.
+<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter">Analog-to-digital_converter</a>.
</dd>
<dt>AP</dt>
@@ -336,7 +328,7 @@
Strictly, the term "codec" is reserved for modules that both encode and decode,
however it can also more loosely refer to only one of these.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_codec" target="_android">Audio codec</a>.
+<a href="http://en.wikipedia.org/wiki/Audio_codec">Audio codec</a>.
</dd>
<dt>DAC</dt>
@@ -347,8 +339,7 @@
a low-pass filter to remove any high frequency components introduced
by digital quantization.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter"
-target="_android">Digital-to-analog converter</a>.
+<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter">Digital-to-analog converter</a>.
</dd>
<dt>DSP</dt>
@@ -366,8 +357,7 @@
where the relative density of 1s versus 0s indicates the signal level.
It is commonly used by digital to analog converters.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation"
-target="_android">Pulse-density modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation">Pulse-density modulation</a>.
</dd>
<dt>PWM</dt>
@@ -377,8 +367,7 @@
where the relative width of a digital pulse indicates the signal level.
It is commonly used by analog to digital converters.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation"
-target="_android">Pulse-width modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation">Pulse-width modulation</a>.
</dd>
</dl>
@@ -440,7 +429,7 @@
Advanced Linux Sound Architecture. As the name suggests, it is an audio
framework primarily for Linux, but it has influenced other systems.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture" target="_android">ALSA</a>
+<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture">ALSA</a>
for the general definition. As used within Android, it refers primarily
to the kernel audio framework and drivers, not to the user-mode API. See
tinyalsa.
@@ -450,14 +439,14 @@
<dd>
An API and implementation framework for output (post-processing) effects
and input (pre-processing) effects. The API is defined at
-<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html" target="_android">android.media.audiofx.AudioEffect</a>.
+<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html">android.media.audiofx.AudioEffect</a>.
</dd>
<dt>AudioFlinger</dt>
<dd>
The sound server implementation for Android. AudioFlinger
runs within the mediaserver process. See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Sound_server" target="_android">Sound server</a>
+<a href="http://en.wikipedia.org/wiki/Sound_server">Sound server</a>
for the generic definition.
</dd>
@@ -474,7 +463,7 @@
The module within AudioFlinger responsible for
combining multiple tracks and applying attenuation
(volume) and certain effects. The Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)" target="_android">Audio mixing (recorded music)</a>
+<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)">Audio mixing (recorded music)</a>
may be useful for understanding the generic
concept. But that article describes a mixer more as a hardware device
or a software application, rather than a software module within a system.
@@ -493,8 +482,7 @@
input device such as microphone. The data is usually in pulse-code modulation
(PCM) format.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioRecord.html"
-target="_android">android.media.AudioRecord</a>.
+<a href="http://developer.android.com/reference/android/media/AudioRecord.html">android.media.AudioRecord</a>.
</dd>
<dt>AudioResampler</dt>
@@ -508,8 +496,7 @@
The primary low-level client API for sending data to an audio output
device such as a speaker. The data is usually in PCM format.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioTrack.html"
-target="_android">android.media.AudioTrack</a>.
+<a href="http://developer.android.com/reference/android/media/AudioTrack.html">android.media.AudioTrack</a>.
</dd>
<dt>client</dt>
@@ -590,8 +577,7 @@
A higher-level client API than AudioTrack, used for playing sampled
audio clips. It is useful for triggering UI feedback, game sounds, etc.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/SoundPool.html"
-target="_android">android.media.SoundPool</a>.
+<a href="http://developer.android.com/reference/android/media/SoundPool.html">android.media.SoundPool</a>.
</dd>
<dt>Stagefright</dt>
@@ -636,11 +622,9 @@
<dd>
A higher-level client API than AudioTrack, used for playing DTMF signals.
See the Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling"
-target="_android">Dual-tone multi-frequency signaling</a>,
+<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling">Dual-tone multi-frequency signaling</a>,
and the API definition at
-<a href="http://developer.android.com/reference/android/media/ToneGenerator.html"
-target="_android">android.media.ToneGenerator</a>.
+<a href="http://developer.android.com/reference/android/media/ToneGenerator.html">android.media.ToneGenerator</a>.
</dd>
<dt>track</dt>