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 | <title>Android 4.4 Compatibility Definition</title> | 
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 | </head> | 
 | <body> | 
 | <div><img src="header.jpg" alt="Android logo"/></div> | 
 | <h1>Android 4.4 Compatibility Definition</h1> | 
 | <!-- | 
 | <span style="color: red; font-weight: bold;"><h2>Revision 1</h2></span><br/> | 
 | <span style="color: red;">Last updated: July 23, 2013</span> | 
 | --> | 
 | <p><b><font color="red">Revision 1</font></b><br/> | 
 | Last updated: November 27, 2013 | 
 | </p> | 
 | <p>Copyright © 2013, Google Inc. All rights reserved.<br/> | 
 | <a href="mailto:compatibility@android.com">compatibility@android.com</a> | 
 | </p> | 
 |  | 
 | <h2>Table of Contents</h2> | 
 | <div style="margin-left: 2em;"> | 
 |   <a href="#section-1">1. Introduction</a><br/> | 
 |   <a href="#section-2">2. Resources</a><br/> | 
 |   <a href="#section-3">3. Software</a><br/> | 
 |   <div style="margin-left: 2em;"> | 
 |     <a href="#section-3.1">3.1. Managed API Compatibility</a><br/> | 
 |     <a href="#section-3.2">3.2. Soft API Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-3.2.1">3.2.1. Permissions</a><br/> | 
 |       <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/> | 
 |       <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/> | 
 |       <div style="margin-left: 2em;"> | 
 |         <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/> | 
 |         <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/> | 
 |         <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/> | 
 |         <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/> | 
 |         <a href="#section-3.2.3.5">3.2.3.5. Default App Settings</a><br/> | 
 |       </div> | 
 |     </div> | 
 |     <a href="#section-3.3">3.3. Native API Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-3.3.1">3.3.1 Application Binary Interfaces</a><br/> | 
 |     </div> | 
 |     <a href="#section-3.4">3.4. Web Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/> | 
 |       <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/> | 
 |     </div> | 
 |     <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/> | 
 |     <a href="#section-3.6">3.6. API Namespaces</a><br/> | 
 |     <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/> | 
 |     <a href="#section-3.8">3.8. User Interface Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-3.8.1">3.8.1. Launcher (Home Screen)</a><br/> | 
 |       <a href="#section-3.8.2">3.8.2. Widgets</a><br/> | 
 |       <a href="#section-3.8.3">3.8.3. Notifications</a><br/> | 
 |       <a href="#section-3.8.4">3.8.4. Search</a><br/> | 
 |       <a href="#section-3.8.5">3.8.5. Toasts</a><br/> | 
 |       <a href="#section-3.8.6">3.8.6. Themes</a><br/> | 
 |       <a href="#section-3.8.7">3.8.7. Live Wallpapers</a><br/> | 
 |       <a href="#section-3.8.8">3.8.8. Recent Application Display</a><br/> | 
 |       <a href="#section-3.8.9">3.8.9. Input Management</a><br/> | 
 |       <a href="#section-3.8.10">3.8.10. Lock Screen Media Remote Control</a><br/> | 
 |       <a href="#section-3.8.11">3.8.11. Dreams</a><br/> | 
 |       <a href="#section-3.8.12">3.8.12. Location</a><br/> | 
 |       <a href="#section-3.8.13">3.8.13. Unicode</a><br/> | 
 |     </div> | 
 |     <a href="#section-3.9">3.9 Device Administration</a><br/> | 
 |     <a href="#section-3.10">3.10 Accessibility</a><br/> | 
 |     <a href="#section-3.11">3.11 Text-to-Speech</a><br/> | 
 |   </div> | 
 |   <a href="#section-4">4. Application Packaging Compatibility</a><br/> | 
 |   <a href="#section-5">5. Multimedia Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-5.1">5.1. Media Codecs</a><br/> | 
 |       <a href="#section-5.2">5.2. Video Encoding</a><br/> | 
 |       <a href="#section-5.3">5.3. Video Decoding</a><br/> | 
 |       <a href="#section-5.4">5.4. Audio Recording</a><br/> | 
 |       <a href="#section-5.5">5.5. Audio Latency</a><br/> | 
 |       <a href="#section-5.6">5.6. Network Protocols</a><br/> | 
 |     </div> | 
 |   <a href="#section-6">6. Developer Tools and Options Compatibility</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-6.1">6.1. Developer Tools</a><br/> | 
 |       <a href="#section-6.2">6.2. Developer Options</a><br/> | 
 |       <a href="#section-6.2.1">6.2.1. Experimental</a><br/> | 
 |     </div> | 
 |   <a href="#section-7">7. Hardware Compatibility</a><br/> | 
 |   <div style="margin-left: 2em;"> | 
 |     <a href="#section-7.1">7.1. Display and Graphics</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.1.1">7.1.1. Screen Configuration</a><br/> | 
 |       <a href="#section-7.1.2">7.1.2. Display Metrics</a><br/> | 
 |       <a href="#section-7.1.3">7.1.3. Screen Orientation</a><br/> | 
 |       <a href="#section-7.1.4">7.1.4. 2D and 3D Graphics Acceleration</a><br/> | 
 |       <a href="#section-7.1.5">7.1.5. Legacy Application Compatibility Mode</a><br/> | 
 |       <a href="#section-7.1.6">7.1.6. Screen Types</a><br/> | 
 |       <a href="#section-7.1.7">7.1.7. Screen Technology</a><br/> | 
 |       <a href="#section-7.1.8">7.1.8. External Displays</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.2">7.2. Input Devices</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.2.1">7.2.1. Keyboard</a><br/> | 
 |       <a href="#section-7.2.2">7.2.2. Non-touch Navigation</a><br/> | 
 |       <a href="#section-7.2.3">7.2.3. Navigation keys</a><br/> | 
 |       <a href="#section-7.2.4">7.2.4. Touchscreen input</a><br/> | 
 |       <a href="#section-7.2.5">7.2.5. Fake touch input</a><br/> | 
 |       <a href="#section-7.2.6">7.2.6. Microphone</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.3">7.3. Sensors</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.3.1">7.3.1. Accelerometer</a><br/> | 
 |       <a href="#section-7.3.2">7.3.2. Magnetometer</a><br/> | 
 |       <a href="#section-7.3.3">7.3.3. GPS</a><br/> | 
 |       <a href="#section-7.3.4">7.3.4. Gyroscope</a><br/> | 
 |       <a href="#section-7.3.5">7.3.5. Barometer</a><br/> | 
 |       <a href="#section-7.3.6">7.3.6. Thermometer</a><br/> | 
 |       <a href="#section-7.3.7">7.3.7. Photometer</a><br/> | 
 |       <a href="#section-7.3.8">7.3.8. Proximity Sensor</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.4">7.4. Data Connectivity</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.4.1">7.4.1. Telephony</a><br/> | 
 |       <a href="#section-7.4.2">7.4.2. IEEE 802.11 (Wi-Fi)</a><br/> | 
 |       <div style="margin-left: 2em;"> | 
 |         <a href="#section-7.4.2.1">7.4.2.1. Wi-Fi Direct</a><br/> | 
 |         <a href="#section-7.4.2.2">7.4.2.2. Wi-Fi Tunneled Direct Link Setup</a><br/> | 
 |       </div> | 
 |       <a href="#section-7.4.3">7.4.3. Bluetooth</a><br/> | 
 |       <a href="#section-7.4.4">7.4.4. Near-Field Communications</a><br/> | 
 |       <a href="#section-7.4.5">7.4.5. Minimum Network Capability</a><br/> | 
 |       <a href="#section-7.4.6">7.4.6. Sync Settings</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.5">7.5. Cameras</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.5.1">7.5.1. Rear-Facing Camera</a><br/> | 
 |       <a href="#section-7.5.2">7.5.2. Front-Facing Camera</a><br/> | 
 |       <a href="#section-7.5.3">7.5.3. Camera API Behavior</a><br/> | 
 |       <a href="#section-7.5.4">7.5.4. Camera Orientation</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.6">7.6. Memory and Storage</a><br/> | 
 |     <div style="margin-left: 2em;"> | 
 |       <a href="#section-7.6.1">7.6.1. Minimum Memory and Storage</a><br/> | 
 |       <a href="#section-7.6.2">7.6.2. Shared External Storage</a><br/> | 
 |     </div> | 
 |     <a href="#section-7.7">7.7. USB</a><br/> | 
 |   </div> | 
 |   <a href="#section-8">8. Performance Compatibility</a><br/> | 
 |   <a href="#section-9">9. Security Model Compatibility</a><br/> | 
 |   <div style="margin-left: 2em;"> | 
 |     <a href="#section-9.1">9.1. Permissions</a><br/> | 
 |     <a href="#section-9.2">9.2. UID and Process Isolation</a><br/> | 
 |     <a href="#section-9.3">9.3. Filesystem Permissions</a><br/> | 
 |     <a href="#section-9.4">9.4. Alternate Execution Environments</a><br/> | 
 |     <a href="#section-9.5">9.5. Multi-User Support</a><br/> | 
 |     <a href="#section-9.6">9.6. Premium SMS Warning</a><br/> | 
 |     <a href="#section-9.7">9.7. Kernel Security Features</a><br/> | 
 |     <a href="#section-9.8">9.8. Privacy</a><br/> | 
 |     <a href="#section-9.9">9.9. Full-Disk Encryption</a><br/> | 
 |   </div> | 
 |   <a href="#section-10">10. Software Compatibility Testing</a><br/> | 
 |   <div style="margin-left: 2em;"> | 
 |     <a href="#section-10.1">10.1. Compatibility Test Suite</a><br/> | 
 |     <a href="#section-10.2">10.2. CTS Verifier</a><br/> | 
 |     <a href="#section-10.3">10.3. Reference Applications</a><br/> | 
 |   </div> | 
 |   <a href="#section-11">11. Updatable Software</a><br/> | 
 |   <a href="#section-12">12. Document Changelog</a><br/> | 
 |   <a href="#section-13">13. Contact Us</a><br/> | 
 | </div> | 
 |  | 
 | <div style="page-break-before: always;"></div> | 
 |  | 
 | <a name="section-1"></a><h2 id="section-1">1. Introduction</h2> | 
 | <p>This document enumerates the requirements that must be met in order for | 
 | devices to be compatible with Android 4.4.</p> | 
 | <p>The use of "must", "must not", "required", "shall", "shall not", "should", | 
 | "should not", "recommended", "may" and "optional" is per the IETF standard | 
 | defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p> | 
 | <p>As used in this document, a "device implementer" or "implementer" is a | 
 | person or organization developing a hardware/software solution running Android | 
 | 4.4. A "device implementation" or "implementation" is the hardware/software | 
 | solution so developed.</p> | 
 | <p>To be considered compatible with Android 4.4, device implementations | 
 | MUST meet the requirements presented in this Compatibility Definition, | 
 | including any documents incorporated via reference.</p> | 
 | <p>Where this definition or the software tests described in <a | 
 | href="#section-10">Section 10</a> is silent, ambiguous, or incomplete, it is | 
 | the responsibility of the device implementer to ensure compatibility with | 
 | existing implementations.</p> | 
 | <p>For this reason, the Android Open Source Project [<a | 
 | href="#resources03">Resources, 3</a>] is both the reference and preferred | 
 | implementation of Android. Device implementers are strongly encouraged to base | 
 | their implementations to the greatest extent possible on the "upstream" source | 
 | code available from the Android Open Source Project. While some components can | 
 | hypothetically be replaced with alternate implementations this practice is | 
 | strongly discouraged, as passing the software tests will become substantially | 
 | more difficult. It is the implementer's responsibility to ensure full | 
 | behavioral compatibility with the standard Android implementation, including | 
 | and beyond the Compatibility Test Suite. Finally, note that certain component | 
 | substitutions and modifications are explicitly forbidden by this document.</p> | 
 | <a name="section-2"></a><h2 id="section-2">2. Resources</h2> | 
 | <ol> | 
 | <a name="resources01"></a><li id="resources01">IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li> | 
 | <a name="resources02"></a><li id="resources02">Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li> | 
 | <a name="resources03"></a><li id="resources03">Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li> | 
 | <a name="resources04"></a><li id="resources04">API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li> | 
 | <a name="resources05"></a><li id="resources05">Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li> | 
 | <a name="resources06"></a><li id="resources06">android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li> | 
 | <a name="resources07"></a><li id="resources07">Android 4.4 allowed version strings: <a href="http://source.android.com/compatibility/4.4/versions.html">http://source.android.com/compatibility/4.4/versions.html</a></li> | 
 | <a name="resources08"></a><li id="resources08">Renderscript: <a href="http://developer.android.com/guide/topics/graphics/renderscript.html">http://developer.android.com/guide/topics/graphics/renderscript.html</a></li> | 
 | <a name="resources09"></a><li id="resources09">Hardware Acceleration: <a href="http://developer.android.com/guide/topics/graphics/hardware-accel.html">http://developer.android.com/guide/topics/graphics/hardware-accel.html</a></li> | 
 | <a name="resources10"></a><li id="resources10">android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li> | 
 | <a name="resources11"></a><li id="resources11">HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li> | 
 | <a name="resources12"></a><li id="resources12">HTML5 offline capabilities: <a href="http://dev.w3.org/html5/spec/Overview.html#offline">http://dev.w3.org/html5/spec/Overview.html#offline</a></li> | 
 | <a name="resources13"></a><li id="resources13">HTML5 video tag: <a href="http://dev.w3.org/html5/spec/Overview.html#video">http://dev.w3.org/html5/spec/Overview.html#video</a></li> | 
 | <a name="resources14"></a><li id="resources14">HTML5/W3C geolocation API: <a href="http://www.w3.org/TR/geolocation-API/">http://www.w3.org/TR/geolocation-API/</a></li> | 
 | <a name="resources15"></a><li id="resources15">HTML5/W3C webstorage API: <a href="http://www.w3.org/TR/webstorage/">http://www.w3.org/TR/webstorage/</a></li> | 
 | <a name="resources16"></a><li id="resources16">HTML5/W3C IndexedDB API: <a href="http://www.w3.org/TR/IndexedDB/">http://www.w3.org/TR/IndexedDB/</a></li> | 
 | <a name="resources17"></a><li id="resources17">Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li> | 
 | <a name="resources18"></a><li id="resources18">AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li> | 
 | <a name="resources19"></a><li id="resources19">Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li> | 
 | <a name="resources20"></a><li id="resources20">Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li> | 
 | <a name="resources21"></a><li id="resources21">Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html">http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html</a></li> | 
 | <a name="resources22"></a><li id="resources22">Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li> | 
 | <a name="resources23"></a><li id="resources23">Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li> | 
 | <a name="resources24"></a><li id="resources24">Themes: <a href="http://developer.android.com/guide/topics/ui/themes.html">http://developer.android.com/guide/topics/ui/themes.html</a></li> | 
 | <a name="resources25"></a><li id="resources25">R.style class: <a href="http://developer.android.com/reference/android/R.style.html">http://developer.android.com/reference/android/R.style.html</a></li> | 
 | <a name="resources26"></a><li id="resources26">Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li> | 
 | <a name="resources27"></a><li id="resources27">Android Device Administration: <a href="http://developer.android.com/guide/topics/admin/device-admin.html">http://developer.android.com/guide/topics/admin/device-admin.html</a></li> | 
 | <a name="resources28"></a><li id="resources28">DevicePolicyManager reference: <a href="http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html">http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html</a></li> | 
 | <a name="resources29"></a><li id="resources29">Android Accessibility Service APIs: <a href="http://developer.android.com/reference/android/accessibilityservice/package-summary.html">http://developer.android.com/reference/android/accessibilityservice/package-summary.html</a></li> | 
 | <a name="resources30"></a><li id="resources30">Android Accessibility APIs: <a href="http://developer.android.com/reference/android/view/accessibility/package-summary.html">http://developer.android.com/reference/android/view/accessibility/package-summary.html</a></li> | 
 | <a name="resources31"></a><li id="resources31">Eyes Free project: <a href="http://http://code.google.com/p/eyes-free">http://code.google.com/p/eyes-free</a></li> | 
 | <a name="resources32"></a><li id="resources32">Text-To-Speech APIs: <a href="http://developer.android.com/reference/android/speech/tts/package-summary.html">http://developer.android.com/reference/android/speech/tts/package-summary.html</a></li> | 
 | <a name="resources33"></a><li id="resources33">Reference tool documentation (for adb, aapt, ddms, systrace): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li> | 
 | <a name="resources34"></a><li id="resources34">Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li> | 
 | <a name="resources35"></a><li id="resources35">Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li> | 
 | <a name="resources36"></a><li id="resources36">Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li> | 
 | <a name="resources37"></a><li id="resources37">Android android.content.pm.PackageManager class and Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li> | 
 | <a name="resources38"></a><li id="resources38">Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li> | 
 | <a name="resources39"></a><li id="resources39">android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li> | 
 | <a name="resources40"></a><li id="resources40">android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li> | 
 | <a name="resources41"></a><li id="resources41">android.hardware.SensorEvent: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li> | 
 | <a name="resources42"></a><li id="resources42">Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li> | 
 | <a name="resources43"></a><li id="resources43">NDEF Push Protocol: <a href="http://source.android.com/compatibility/ndef-push-protocol.pdf">http://source.android.com/compatibility/ndef-push-protocol.pdf</a></li> | 
 | <a name="resources44"></a><li id="resources44">MIFARE MF1S503X: <a href="http://www.nxp.com/documents/data_sheet/MF1S503x.pdf">http://www.nxp.com/documents/data_sheet/MF1S503x.pdf</a></li> | 
 | <a name="resources45"></a><li id="resources45">MIFARE MF1S703X: <a href="http://www.nxp.com/documents/data_sheet/MF1S703x.pdf">http://www.nxp.com/documents/data_sheet/MF1S703x.pdf</a></li> | 
 | <a name="resources46"></a><li id="resources46">MIFARE MF0ICU1: <a href="http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf">http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf</a></li> | 
 | <a name="resources47"></a><li id="resources47">MIFARE MF0ICU2: <a href="http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf">http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf</a></li> | 
 | <a name="resources48"></a><li id="resources48">MIFARE AN130511: <a href="http://www.nxp.com/documents/application_note/AN130511.pdf">http://www.nxp.com/documents/application_note/AN130511.pdf</a></li> | 
 | <a name="resources49"></a><li id="resources49">MIFARE AN130411: <a href="http://www.nxp.com/documents/application_note/AN130411.pdf">http://www.nxp.com/documents/application_note/AN130411.pdf</a></li> | 
 | <a name="resources50"></a><li id="resources50">Camera orientation API: <a href="http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)">http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)</a></li> | 
 | <a name="resources51"></a><li id="resources51">Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li> | 
 | <a name="resources52"></a><li id="resources52">Android Open Accessories: <a href="http://developer.android.com/guide/topics/usb/accessory.html">http://developer.android.com/guide/topics/usb/accessory.html</a></li> | 
 | <a name="resources53"></a><li id="resources53">USB Host API: <a href="http://developer.android.com/guide/topics/usb/host.html">http://developer.android.com/guide/topics/usb/host.html</a></li> | 
 | <a name="resources54"></a><li id="resources54">Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/permissions.html">http://developer.android.com/guide/topics/security/permissions.html</a></li> | 
 | <a name="resources55"></a><li id="resources55">Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li> | 
 | <a name="resources56"></a><li id="resources56">Android DownloadManager: <a href="http://developer.android.com/reference/android/app/DownloadManager.html">http://developer.android.com/reference/android/app/DownloadManager.html</a></li> | 
 | <a name="resources57"></a><li id="resources57">Android File Transfer: <a href="http://www.android.com/filetransfer">http://www.android.com/filetransfer</a></li> | 
 | <a name="resources58"></a><li id="resources58">Android Media Formats: <a href="http://developer.android.com/guide/appendix/media-formats.html">http://developer.android.com/guide/appendix/media-formats.html</a></li> | 
 | <a name="resources59"></a><li id="resources59">HTTP Live Streaming Draft Protocol: <a href="http://tools.ietf.org/html/draft-pantos-http-live-streaming-03">http://tools.ietf.org/html/draft-pantos-http-live-streaming-03</a></li> | 
 | <a name="resources60"></a><li id="resources60">NFC Connection Handover: <a href="http://www.nfc-forum.org/specs/spec_list/#conn_handover/">http://www.nfc-forum.org/specs/spec_list/#conn_handover</a></li> | 
 | <a name="resources61"></a><li id="resources61">Bluetooth Secure Simple Pairing Using NFC: <a href="http://www.nfc-forum.org/resources/AppDocs/NFCForum_AD_BTSSP_1_0.pdf">http://www.nfc-forum.org/resources/AppDocs/NFCForum_AD_BTSSP_1_0.pdf</a></li> | 
 | <a name="resources62"></a> | 
 | <li id="resources62">Wi-Fi Multicast API: <a href="http://developer.android.com/reference/android/net/wifi/WifiManager.MulticastLock.html">http://developer.android.com/reference/android/net/wifi/WifiManager.MulticastLock.html</a></li> | 
 | <a name="resources63"></a><li id="resources63">Action Assist: <a href="http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST">http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST</a></li> | 
 | <a name="resources64"></a><li id="resources64">USB Charging Specification: <a href="http://www.usb.org/developers/devclass_docs/USB_Battery_Charging_1.2.pdf">http://www.usb.org/developers/devclass_docs/USB_Battery_Charging_1.2.pdf</a></li> | 
 | <a name="resources65"></a><li id="resources65">Android Beam: <a href="http://developer.android.com/guide/topics/nfc/nfc.html">http://developer.android.com/guide/topics/nfc/nfc.html</a></li> | 
 | <a name="resources66"></a><li id="resources66">Android USB Audio: <a href="http://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_AUDIO">http://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_AUDIO</a></li> | 
 | <a name="resources67"></a><li id="resources67">Android NFC Sharing Settings: <a href="http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFCSHARING_SETTINGS">http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFCSHARING_SETTINGS</a></li> | 
 | <a name="resources68"></a> | 
 | <li id="resources68">Wi-Fi Direct (Wi-Fi P2P): <a href="http://developer.android.com/reference/android/net/wifi/p2p/WifiP2pManager.html">http://developer.android.com/reference/android/net/wifi/p2p/WifiP2pManager.html</a></li> | 
 | <a name="resources69"></a><li id="resources69">Lock and Home Screen Widget: <a href="http://developer.android.com/reference/android/appwidget/AppWidgetProviderInfo.html">http://developer.android.com/reference/android/appwidget/AppWidgetProviderInfo.html</a></li> | 
 | <a name="resources70"></a><li id="resources70">UserManager reference: <a href="http://developer.android.com/reference/android/os/UserManager.html">http://developer.android.com/reference/android/os/UserManager.html</a></li> | 
 | <a name="resources71"></a><li id="resources71">External Storage reference: <a | 
 | href="http://source.android.com/devices/tech/storage">http://source.android.com/devices/tech/storage</a></li> | 
 | <a name="resources72"></a><li id="resources72">External Storage APIs: <a href="http://developer.android.com/reference/android/os/Environment.html">http://developer.android.com/reference/android/os/Environment.html</a></li> | 
 | <a name="resources73"></a><li id="resources73">SMS Short Code: <a href="http://en.wikipedia.org/wiki/Short_code">http://en.wikipedia.org/wiki/Short_code</a></li> | 
 | <a name="resources74"></a><li id="resources74">Media Remote Control Client: <a href="http://developer.android.com/reference/android/media/RemoteControlClient.html">http://developer.android.com/reference/android/media/RemoteControlClient.html</a></li> | 
 | <a name="resources75"></a><li id="resources75">Display Manager: <a href="http://developer.android.com/reference/android/hardware/display/DisplayManager.html">http://developer.android.com/reference/android/hardware/display/DisplayManager.html</a></li> | 
 | <a name="resources76"></a><li id="resources76">Dreams: <a href="http://developer.android.com/reference/android/service/dreams/DreamService.html">http://developer.android.com/reference/android/service/dreams/DreamService.html</a></li> | 
 | <a name="resources77"></a><li id="resources77">Android Application Development-Related Settings: <a href="http://developer.android.com/reference/android/provider/Settings.html#ACTION_APPLICATION_DEVELOPMENT_SETTINGS">http://developer.android.com/reference/android/provider/Settings.html#ACTION_APPLICATION_DEVELOPMENT_SETTINGS</a></li> | 
 | <a name="resources78"></a><li id="resources78">Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.Parameters.html">http://developer.android.com/reference/android/hardware/Camera.Parameters.html</a></li> | 
 | <a name="resources79"></a><li id="resources79">EGL Extension-EGL_ANDROID_RECORDABLE: <a href="http://www.khronos.org/registry/egl/extensions/ANDROID/EGL_ANDROID_recordable.txt">http://www.khronos.org/registry/egl/extensions/ANDROID/EGL_ANDROID_recordable.txt</a></li> | 
 | <a name="resources80"></a><li id="resources80">Motion Event API: <a href="http://developer.android.com/reference/android/view/MotionEvent.html">http://developer.android.com/reference/android/view/MotionEvent.html</a></li> | 
 | <a name="resources81"></a><li id="resources81">Touch Input Configuration: <a href="http://source.android.com/devices/tech/input/touch-devices.html">http://source.android.com/devices/tech/input/touch-devices.html</a></li> | 
 | <a name="resources82"></a><li id="resources82">Unicode 6.1.0: <a href="http://www.unicode.org/versions/Unicode6.1.0/">http://www.unicode.org/versions/Unicode6.1.0/</a></li> | 
 | <a name="resources83"></a><li id="resources83">WebView compatibility: <a href="http://www.chromium.org/">http://www.chromium.org/</a></li> | 
 | <a name="resources84"></a><li id="resources84">Android Device Owner App: <a href="http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#isDeviceOwnerApp(java.lang.String)">http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#isDeviceOwnerApp(java.lang.String)</a></li> | 
 | <a name="resources85"></a><li id="resources85">WifiManager API: <a href="http://developer.android.com/reference/android/net/wifi/WifiManager.html">http://developer.android.com/reference/android/net/wifi/WifiManager.html</a></li> | 
 | <a name="resources86"></a><li id="resources86">RTC Hardware Coding Requirements: <a href="http://www.webmproject.org/hardware/rtc-coding-requirements/">http://www.webmproject.org/hardware/rtc-coding-requirements/</a></li> | 
 | <a name="resources87"></a><li id="resources87">Settings.Secure LOCATION_MODE: <a | 
 | href="http://developer.android.com/reference/android/provider/Settings.Secure.html#LOCATION_MODE">http://developer.android.com/reference/android/provider/Settings.Secure.html#LOCATION_MODE</a></li> | 
 | <a name="resources88"></a><li id="resources88">Content Resolver: <a href="http://developer.android.com/reference/android/content/ContentResolver.html">http://developer.android.com/reference/android/content/ContentResolver.html</a></li> | 
 | <a name="resources89"></a><li id="resources89">SettingInjectorService: <a | 
 | href="http://developer.android.com/reference/android/location/SettingInjectorService.html">http://developer.android.com/reference/android/location/SettingInjectorService.html</a></li> | 
 | <a name="resources90"></a><li id="resources90">Host-based Card Emulation: <a href="http://developer.android.com/guide/topics/connectivity/nfc/hce.html">http://developer.android.com/guide/topics/connectivity/nfc/hce.html</a></li> | 
 | <a name="resources91"></a><li id="resources91">Telephony Provider: <a href="http://developer.android.com/reference/android/provider/Telephony.html">http://developer.android.com/reference/android/provider/Telephony.html</a></li> | 
 | </ol> | 
 | <p>Many of these resources are derived directly or indirectly from the Android | 
 | SDK, and will be functionally identical to the information in that SDK's | 
 | documentation. In any cases where this Compatibility Definition or the | 
 | Compatibility Test Suite disagrees with the SDK documentation, the SDK | 
 | documentation is considered authoritative. Any technical details provided in | 
 | the references included above are considered by inclusion to be part of this | 
 | Compatibility Definition.</p> | 
 |  | 
 | <a name="section-3"></a><h2 id="section-3">3. Software</h2> | 
 | <a name="section-3.1"></a><h3 id="section-3.1">3.1. Managed API Compatibility</h3> | 
 | <p>The managed (Dalvik-based) execution environment is the primary vehicle for | 
 | Android applications. The Android application programming interface (API) is | 
 | the set of Android platform interfaces exposed to applications running in the | 
 | managed VM environment. Device implementations MUST provide complete | 
 | implementations, including all documented behaviors, of any documented API | 
 | exposed by the Android SDK [<a href="#resources04">Resources, 4</a>].</p> | 
 | <p>Device implementations MUST NOT omit any managed APIs, alter API interfaces | 
 | or signatures, deviate from the documented behavior, or include no-ops, except | 
 | where specifically allowed by this Compatibility Definition.</p> | 
 | <p>This Compatibility Definition permits some types of hardware for which | 
 | Android includes APIs to be omitted by device implementations. In such cases, | 
 | the APIs MUST still be present and behave in a reasonable way. See | 
 | <a href="#section-7">Section 7</a> for specific requirements for this scenario. | 
 | </p> | 
 |  | 
 | <a name="section-3.2"></a><h3 id="section-3.2">3.2. Soft API Compatibility</h3> | 
 | <p>In addition to the managed APIs from Section 3.1, Android also includes a | 
 | significant runtime-only "soft" API, in the form of such things such as | 
 | Intents, permissions, and similar aspects of Android applications that cannot | 
 | be enforced at application compile time.</p> | 
 | <a name="section-3.2.1"></a><h4 id="section-3.2.1">3.2.1. Permissions</h4> | 
 | <p>Device implementers MUST support and enforce all permission constants as | 
 | documented by the Permission reference page [<a | 
 | href="#resources05">Resources, 5</a>]. Note that Section 9 lists additional | 
 | requirements related to the Android security model.</p> | 
 | <a name="section-3.2.2"></a><h4 id="section-3.2.2">3.2.2. Build Parameters</h4> | 
 | <p>The Android APIs include a number of constants on the <code>android.os.Build</code> | 
 | class [<a href="#resources06">Resources, 6</a>] that are intended to describe | 
 | the current device. To provide consistent, meaningful values across device | 
 | implementations, the table below includes additional restrictions on the | 
 | formats of these values to which device implementations MUST conform.</p> | 
 | <table> | 
 | <tbody> | 
 | <tr> | 
 | <td><b>Parameter</b></td> | 
 | <td><b>Comments</b></td> | 
 | </tr> | 
 | <tr> | 
 | <td>VERSION.RELEASE</td> | 
 | <td>The version of the currently-executing Android system, in human-readable | 
 | format. This field MUST have one of the string values defined in [<a | 
 | href="#resources07">Resources, 7</a>].</td> | 
 | </tr> | 
 | <tr> | 
 | <td>VERSION.SDK</td> | 
 | <td>The version of the currently-executing Android system, in a format | 
 | accessible to third-party application code. For Android 4.4, this | 
 | field MUST have the integer value 19.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>VERSION.SDK_INT</td> | 
 | <td>The version of the currently-executing Android system, in a format | 
 | accessible to third-party application code. For Android 4.4, this | 
 | field MUST have the integer value 19.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>VERSION.INCREMENTAL</td> | 
 | <td>A value chosen by the device implementer designating the specific build of | 
 | the currently-executing Android system, in human-readable format. This value | 
 | MUST NOT be re-used for different builds made available to end users. A typical use | 
 | of this field is to indicate which build number or source-control change | 
 | identifier was used to generate the build. There are no requirements on the | 
 | specific format of this field, except that it MUST NOT be null or the empty | 
 | string ("").</td> | 
 | </tr> | 
 | <tr> | 
 | <td>BOARD</td> | 
 | <td>A value chosen by the device implementer identifying the specific internal | 
 | hardware used by the device, in human-readable format. A possible use of this | 
 | field is to indicate the specific revision of the board powering the device. | 
 | The value of this field MUST be encodable as 7-bit ASCII and match the regular expression | 
 | <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>BRAND</td> | 
 | <td>A value reflecting the brand name associated with the device as | 
 | known to the end users. MUST be in human-readable format and SHOULD represent | 
 | the manufacturer of the device or the company brand under which the device is | 
 | marketed. The value of this field MUST be encodable as 7-bit ASCII and match the | 
 | regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>CPU_ABI</td> | 
 | <td>The name of the instruction set (CPU type + ABI convention) of native code. | 
 | See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>CPU_ABI2</td> | 
 | <td>The name of the second instruction set (CPU type + ABI convention) of native code. | 
 | See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>DEVICE</td> | 
 | <td>A value chosen by the device implementer containing the development name or | 
 | code name identifying the configuration of the hardware features and industrial | 
 | design of the device. The value of this field MUST be encodable as 7-bit ASCII | 
 | and match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>FINGERPRINT</td> | 
 | <td>A string that uniquely identifies this build. It SHOULD be reasonably | 
 | human-readable. It MUST follow this template: | 
 | <br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/> | 
 | For example: | 
 | <br/><code>acme/myproduct/mydevice:4.4/KRT16/3359:userdebug/test-keys</code><br/> | 
 | The fingerprint MUST NOT include whitespace characters. If other fields included in the | 
 | template above have whitespace characters, they MUST be replaced in the build | 
 | fingerprint with another character, such as the underscore ("_") character. | 
 | The value of this field MUST be encodable as 7-bit ASCII.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>HARDWARE</td> | 
 | <td>The name of the hardware (from the kernel command line or /proc).  It SHOULD be | 
 | reasonably human-readable. The value of this field MUST be encodable as 7-bit ASCII and | 
 | match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>HOST</td> | 
 | <td>A string that uniquely identifies the host the build was built on, in | 
 | human readable format. There are no requirements on the specific format of | 
 | this field, except that it MUST NOT be null or the empty string ("").</td> | 
 | </tr> | 
 | <tr> | 
 | <td>ID</td> | 
 | <td>An identifier chosen by the device implementer to refer to a specific | 
 | release, in human readable format. This field can be the same as | 
 | android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently | 
 | meaningful for end users to distinguish between software builds. The value of | 
 | this field MUST be encodable as 7-bit ASCII and match the regular expression | 
 | <code>"^[a-zA-Z0-9.,_-]+$"</code>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>MANUFACTURER</td> | 
 | <td>The trade name of the Original Equipment Manufacturer (OEM) of the product. | 
 | There are no requirements on the specific format of this field, except that it | 
 | MUST NOT be null or the empty string ("").</td> | 
 | </tr> | 
 | <tr> | 
 | <td>MODEL</td> | 
 | <td>A value chosen by the device implementer containing the name of the device | 
 | as known to the end user. This SHOULD be the same name under which the device | 
 | is marketed and sold to end users. There are no requirements on the specific | 
 | format of this field, except that it MUST NOT be null or the empty string | 
 | ("").</td> | 
 | </tr> | 
 | <tr> | 
 | <td>PRODUCT</td> | 
 | <td>A value chosen by the device implementer containing the development name or | 
 | code name of the specific product (SKU) that SHOULD be unique within the same | 
 | brand. MUST be human-readable, but is not necessarily intended for view by end | 
 | users. The value of this field MUST be encodable as 7-bit ASCII and match the | 
 | regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>. | 
 | </td> | 
 | </tr> | 
 | <tr> | 
 | <td>SERIAL</td> | 
 | <td>A hardware serial number, which MUST be available. The value of this field MUST be encodable | 
 | as 7-bit ASCII and match the regular expression | 
 | <code>"^([a-zA-Z0-9]{6,20})$"</code>.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>TAGS</td> | 
 | <td>A comma-separated list of tags chosen by the device implementer that | 
 | further distinguishes the build. For example, "unsigned,debug". The value of | 
 | this field MUST be encodable as 7-bit ASCII and match the regular expression | 
 | <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>TIME</td> | 
 | <td>A value representing the timestamp of when the build occurred.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>TYPE</td> | 
 | <td>A value chosen by the device implementer specifying the runtime | 
 | configuration of the build. This field SHOULD have one of the values | 
 | corresponding to the three typical Android runtime configurations: "user", | 
 | "userdebug", or "eng". The value of this field MUST be | 
 | encodable as 7-bit ASCII and match the regular expression | 
 | <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>USER</td> | 
 | <td>A name or user ID of the user (or automated user) that generated the | 
 | build. There are no requirements on the specific format of this field, except | 
 | that it MUST NOT be null or the empty string ("").</td> | 
 | </tr> | 
 | </tbody> | 
 | </table> | 
 | <a name="section-3.2.3"></a><h4 id="section-3.2.3">3.2.3. Intent Compatibility</h4> | 
 | <p> | 
 | Device implementations MUST honor Android's loose-coupling Intent system, as | 
 | described in the sections below. By "honored", it is meant that the device | 
 | implementer MUST provide an Android Activity or Service that specifies a | 
 | matching Intent filter and binds to and implements correct behavior for each | 
 | specified Intent pattern.</p> | 
 | <a name="section-3.2.3.1"></a><h4 id="section-3.2.3.1">3.2.3.1. Core Application Intents</h4> | 
 | <p>The Android upstream project defines a number of core applications, such as | 
 | contacts, calendar, photo gallery, music player, and so on. Device implementers | 
 | MAY replace these applications with alternative versions.</p> | 
 | <p>However, any such alternative versions MUST honor the same Intent patterns | 
 | provided by the upstream project. For example, if a device contains an | 
 | alternative music player, it must still honor the Intent pattern issued by | 
 | third-party applications to pick a song.</p> | 
 | <p>The following applications are considered core Android system | 
 | applications:</p> | 
 | <ul> | 
 | <li>Desk Clock</li> | 
 | <li>Browser</li> | 
 | <li>Calendar</li> | 
 | <li>Contacts</li> | 
 | <!--<li>Email</li>--> | 
 | <li>Gallery</li> | 
 | <li>GlobalSearch</li> | 
 | <li>Launcher</li> | 
 | <!-- <li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted | 
 | if the device does not support Live Wallpapers, per Section 3.8.5.)</li> --> | 
 | <!-- <li>Messaging (AKA "Mms")</li> --> | 
 | <li>Music</li> | 
 | <!-- <li>Phone</li> --> | 
 | <li>Settings</li> | 
 | <!-- <li>SoundRecorder</li> --> | 
 | </ul> | 
 | <p>The core Android system applications include various Activity, or Service | 
 | components that are considered "public".  That is, the attribute | 
 | "android:exported" may be absent, or may have the value "true".</p> | 
 | <p>For every Activity or Service defined | 
 | in one of the core Android system apps that is not marked as non-public via an | 
 | android:exported attribute with the value "false", device implementations MUST | 
 | include a component of the same type implementing the same Intent filter | 
 | patterns as the core Android system app.</p> | 
 | <p>In other words, a device implementation MAY replace core Android system | 
 | apps; however, if it does, the device implementation MUST support all Intent | 
 | patterns defined by each core Android system app being replaced.</p> | 
 | <a name="section-3.2.3.2"></a><h4 id="section-3.2.3.2">3.2.3.2. Intent Overrides</h4> | 
 | <p>As Android is an extensible platform, device implementations MUST allow each | 
 | Intent pattern referenced in Section 3.2.3.1 to be overridden by third-party | 
 | applications. The upstream Android open source implementation allows this by | 
 | default; device implementers MUST NOT attach special privileges to system | 
 | applications' use of these Intent patterns, or prevent third-party | 
 | applications from binding to and assuming control of these patterns. This | 
 | prohibition specifically includes but is not limited to disabling the | 
 | "Chooser" user interface that allows the user to select between multiple | 
 | applications which all handle the same Intent pattern.</p> | 
 | <p>However, device implementations MAY provide default activities for specific | 
 | URI patterns (eg. http://play.google.com) if the default activity provides a | 
 | more specific filter for the data URI. For example, an intent filter specifying | 
 | the data URI "http://www.android.com" is more specific than the browser filter | 
 | for "http://". Device implementations MUST provide a user interface for users | 
 | to modify the default activity for intents.</p> | 
 |  | 
 | <a name="section-3.2.3.3"></a><h4 id="section-3.2.3.3">3.2.3.3. Intent Namespaces</h4> | 
 | <p>Device implementations MUST NOT include any Android component that honors any | 
 | new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other | 
 | key string in the android.* or com.android.* namespace. Device implementers | 
 | MUST NOT include any Android components that honor any new Intent or Broadcast | 
 | Intent patterns using an ACTION, CATEGORY, or other key string in a package | 
 | space belonging to another organization. Device implementers MUST NOT alter or | 
 | extend any of the Intent patterns used by the core apps listed in Section | 
 | 3.2.3.1. Device implementations MAY include Intent patterns using | 
 | namespaces clearly and obviously associated with their own organization.</p> | 
 | <p>This prohibition is analogous to that specified for Java language classes | 
 | in Section 3.6.</p> | 
 |  | 
 | <a name="section-3.2.3.4"></a><h4 id="section-3.2.3.4">3.2.3.4. Broadcast Intents</h4> | 
 | <p>Third-party applications rely on the platform to broadcast certain Intents | 
 | to notify them of changes in the hardware or software environment. | 
 | Android-compatible devices MUST broadcast the public broadcast Intents in | 
 | response to appropriate system events. Broadcast Intents are described in the | 
 | SDK documentation.</p> | 
 |  | 
 | <a name="section-3.2.3.5"></a><h4 id="section-3.2.3.5">3.2.3.5. Default App Settings</h4> | 
 | <p>Android 4.4 adds settings that allow users to select their default Home and | 
 | SMS applications. Device implementations MUST provide a similar user settings | 
 | menu for each, compatible with the Intent filter pattern and API methods | 
 | described in the SDK documentation [<a href="#resources91">Resources, 91</a>]. | 
 | </p> | 
 |  | 
 | <a name="section-3.3"></a><h3 id="section-3.3">3.3. Native API Compatibility</h3> | 
 | <a name="section-3.3.1"></a><h4 id="section-3.3.1">3.3.1 Application Binary Interfaces</h4> | 
 | <p>Managed code running in Dalvik can call into native code provided in the | 
 | application .apk file as an ELF .so file compiled for the appropriate device | 
 | hardware architecture. As native code is highly dependent on the underlying | 
 | processor technology, Android defines a number of Application Binary | 
 | Interfaces (ABIs) in the Android NDK, in the file | 
 | <code>docs/CPU-ARCH-ABIS.html</code>. If a device implementation is compatible | 
 | with one or more defined ABIs, it SHOULD implement compatibility with the | 
 | Android NDK, as below.</p> | 
 | <p>If a device implementation includes support for an Android ABI, it:</p> | 
 | <ul> | 
 | <li>MUST include support for code running in the managed environment to call | 
 | into native code, using the standard Java Native Interface (JNI) | 
 | semantics</li> | 
 | <li>MUST be source-compatible (i.e. header compatible) and binary-compatible | 
 | (for the ABI) with each required library in the list below</li> | 
 | <li>MUST accurately report the native Application Binary Interface (ABI) | 
 | supported by the device, via the <code>android.os.Build.CPU_ABI</code> | 
 | API and <code>android.os.Build.CPU_ABI2</code> parameters.</li> | 
 | <li>MUST report, via <code>android.os.Build.CPU_ABI2</code>, only those ABIs | 
 | documented in the latest version of the Android NDK, in the file  | 
 | <code>docs/CPU-ARCH-ABIS.html</code></li> | 
 | <li>MUST report, via <code>android.os.Build.CPU_ABI</code>, only one of the | 
 | ABIs listed below</li> | 
 |   <ul> | 
 |   <li>armeabi-v7a</li> | 
 |   <li>x86</li> | 
 |   <li>mips</li> | 
 |   </ul> | 
 | <li>SHOULD be built using the source code and header files available in the | 
 | upstream Android Open Source Project</li> | 
 | </ul> | 
 | <p>The following native code APIs MUST be available to apps that include | 
 | native code:</p> | 
 | <ul> | 
 | <li>libc (C library)</li> | 
 | <li>libm (math library)</li> | 
 | <li>Minimal support for C++</li> | 
 | <li>JNI interface</li> | 
 | <li>liblog (Android logging)</li> | 
 | <li>libz (Zlib compression)</li> | 
 | <li>libdl (dynamic linker)</li> | 
 | <li>libGLESv1_CM.so (OpenGL ES 1.0)</li> | 
 | <li>libGLESv2.so (OpenGL ES 2.0)</li> | 
 | <li>libGLESv3.so (OpenGL ES 3.0)</li> | 
 | <li>libEGL.so (native OpenGL surface management)</li> | 
 | <li>libjnigraphics.so</li> | 
 | <li>libOpenSLES.so (OpenSL ES 1.0.1 audio support)</li> | 
 | <li>libOpenMAXAL.so (OpenMAX AL 1.0.1 support)</li> | 
 | <li>libandroid.so (native Android activity support)</li> | 
 | <li>Support for OpenGL, as described below</li> | 
 | </ul> | 
 | <p>Note that future releases of the Android NDK may introduce support for | 
 | additional ABIs. If a device implementation is not compatible with an existing | 
 | predefined ABI, it MUST NOT report support for any ABI at all.</p> | 
 | <p>Note that device implementations MUST include libGLESv3.so and it MUST symlink (symbolic) | 
 | link to libGLESv2.so. On device implementations that declare support for OpenGL ES 3.0, libGLESv2.so | 
 | MUST export the OpenGL ES 3.0 function symbols in addition to the OpenGL ES 2.0 function symbols.</p> | 
 | <p>Native code compatibility is challenging. For this reason, it should be | 
 | repeated that device implementers are VERY strongly encouraged to use the | 
 | upstream implementations of the libraries listed above to help ensure | 
 | compatibility.</p> | 
 |  | 
 | <a name="section-3.4"></a><h3 id="section-3.4">3.4. Web Compatibility</h3> | 
 | <a name="section-3.4.1"></a><h4 id="section-3.4.1">3.4.1. WebView Compatibility</h4> | 
 | <p>The Android Open Source implementation uses code from the Chromium | 
 | Project to implement the <code>android.webkit.WebView</code> [<a href="#resources10">Resources, 10</a>] . Because it is not feasible | 
 | to develop a comprehensive test suite for a web rendering system, device | 
 | implementers MUST use the specific upstream build of Chromium in the WebView | 
 | implementation. Specifically:</p> | 
 | <ul> | 
 | <li>Device <code>android.webkit.WebView</code> implementations MUST be based | 
 | on the Chromium build from the upstream Android Open Source Project for Android 4.4. | 
 | This build includes a specific set of functionality and security fixes for the | 
 | WebView. [<a href="#resources83">Resources, 83</a>]</li> | 
 | <li>The user agent string reported by the WebView MUST be in this format:<br/> | 
 |     <code>Mozilla/5.0 (Linux; Android $(VERSION); $(LOCALE); $(MODEL) | 
 | Build/$(BUILD)) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 | 
 | $(CHROMIUM_VER) Mobile Safari/537.36</code> | 
 |   <ul> | 
 |   <li>The value of the $(VERSION) string MUST be the same as the value for | 
 | <code>android.os.Build.VERSION.RELEASE</code>.</li> | 
 |   <li>The value of the $(LOCALE) string is optional, SHOULD follow the ISO | 
 | conventions for country code and language, and SHOULD refer to the current | 
 | configured locale of the device. If omitted, the trailing semicolon MUST | 
 | also be removed.</li> | 
 |   <li>The value of the $(MODEL) string MUST be the same as the value for | 
 | <code>android.os.Build.MODEL</code>.</li> | 
 |   <li>The value of the $(BUILD) string MUST be the same as the value for | 
 | <code>android.os.Build.ID</code>.</li> | 
 |   <li>The value of the $(CHROMIUM_VER) string MUST be the version of Chromium in | 
 | the upstream Android Open Source Project.</li> | 
 |   <li>Device implementations MAY omit <code>Mobile</code> in the user agent | 
 | string.</li> | 
 |   </ul> | 
 | </li> | 
 | </ul> | 
 | <p>The WebView component SHOULD include support for as much of HTML5 [<a | 
 | href="#resources11">Resources, 11</a>] as possible.</p> | 
 | <a name="section-3.4.2"></a><h4 id="section-3.4.2">3.4.2. Browser Compatibility</h4> | 
 | <p>Device implementations MUST include a standalone Browser application for | 
 | general user web browsing. The standalone Browser MAY be based on a | 
 | browser technology other than WebKit. However, even if an alternate Browser | 
 | application is used, the <code>android.webkit.WebView</code> component | 
 | provided to third-party applications MUST be based on WebKit, as described in | 
 | Section 3.4.1.</p> | 
 | <p>Implementations MAY ship a custom user agent string in the standalone | 
 | Browser application.</p> | 
 | <p>The standalone Browser application (whether based on the upstream | 
 | WebKit Browser application or a third-party replacement) SHOULD include support | 
 | for as much of HTML5 [<a href="#resources11">Resources, 11</a>] as possible. | 
 | Minimally, device implementations MUST support each of these APIs associated | 
 | with HTML5:</p> | 
 | <ul> | 
 | <li>application cache/offline operation [<a href="#resources12">Resources, 12</a>]</li> | 
 | <li>the <video> tag [<a href="#resources13">Resources, 13</a>]</li> | 
 | <li>geolocation [<a href="#resources14">Resources, 14</a>]</li> | 
 | </ul> | 
 | <p>Additionally, device implementations MUST support the HTML5/W3C webstorage | 
 | API [<a href="#resources15">Resources, 15</a>], and SHOULD support the | 
 | HTML5/W3C IndexedDB API [<a href="#resources16">Resources, 16</a>]. <i>Note | 
 | that as the web development standards bodies are transitioning to favor | 
 | IndexedDB over webstorage, IndexedDB is expected to become a required | 
 | component in a future version of Android.</i></p> | 
 |  | 
 | <a name="section-3.5"></a><h3 id="section-3.5">3.5. API Behavioral Compatibility</h3> | 
 | <p>The behaviors of each of the API types (managed, soft, native, and web) | 
 | must be consistent with the preferred implementation of the upstream Android | 
 | Open Source Project [<a href="#resources03">Resources, 3</a>]. Some specific areas | 
 | of compatibility are:</p> | 
 | <ul> | 
 | <li>Devices MUST NOT change the behavior or semantics of a standard Intent</li> | 
 | <li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a | 
 |     particular type of system component (such as Service, Activity, | 
 |     ContentProvider, etc.)</li> | 
 | <li>Devices MUST NOT change the semantics of a standard permission</li> | 
 | </ul> | 
 | <p>The above list is not comprehensive. The Compatibility Test Suite (CTS) | 
 | tests significant portions of the platform for behavioral compatibility, but | 
 | not all. It is the responsibility of the implementer to ensure behavioral | 
 | compatibility with the Android Open Source Project.  For this reason, device | 
 | implementers SHOULD use the source code available via the Android Open Source | 
 | Project where possible, rather than re-implement significant parts of the | 
 | system.</p> | 
 |  | 
 |  | 
 | <a name="section-3.6"></a><h3 id="section-3.6">3.6. API Namespaces</h3> | 
 | <p>Android follows the package and class namespace conventions defined by the | 
 | Java programming language. To ensure compatibility with third-party | 
 | applications, device implementers MUST NOT make any prohibited modifications | 
 | (see below) to these package namespaces:</p> | 
 | <ul> | 
 | <li>java.*</li> | 
 | <li>javax.*</li> | 
 | <li>sun.*</li> | 
 | <li>android.*</li> | 
 | <li>com.android.*</li> | 
 | </ul> | 
 | <p>Prohibited modifications include:</p> | 
 | <ul> | 
 | <li>Device implementations MUST NOT modify the publicly exposed APIs on the | 
 | Android platform by changing any method or class signatures, or by removing | 
 | classes or class fields.</li> | 
 | <li>Device implementers MAY modify the underlying implementation of the APIs, | 
 | but such modifications MUST NOT impact the stated behavior and Java-language | 
 | signature of any publicly exposed APIs.</li> | 
 | <li>Device implementers MUST NOT add any publicly exposed elements (such as | 
 | classes or interfaces, or fields or methods to existing classes or interfaces) | 
 | to the APIs above.</li> | 
 | </ul> | 
 | <p>A "publicly exposed element" is any construct which is not decorated with | 
 | the "@hide" marker as used in the upstream Android source code. In other | 
 | words, device implementers MUST NOT expose new APIs or alter existing APIs in | 
 | the namespaces noted above. Device implementers MAY make internal-only | 
 | modifications, but those modifications MUST NOT be advertised or otherwise | 
 | exposed to developers.</p> | 
 | <p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a | 
 | namespace owned by or referring to another organization. For instance, device | 
 | implementers MUST NOT add APIs to the com.google.* or similar namespace; only | 
 | Google may do so. Similarly, Google MUST NOT add APIs to other companies' | 
 | namespaces. Additionally, if a device implementation includes custom APIs | 
 | outside the standard Android namespace, those APIs MUST be packaged in an | 
 | Android shared library so that only apps that explicitly use them (via the | 
 | <code><uses-library></code> mechanism) are affected by the increased | 
 | memory usage of such APIs.</p> | 
 | <p>If a device implementer proposes to improve one of the package namespaces | 
 | above (such as by adding useful new functionality to an existing API, or | 
 | adding a new API), the implementer SHOULD visit source.android.com and begin | 
 | the process for contributing changes and code, according to the information on | 
 | that site.</p> | 
 | <p>Note that the restrictions above correspond to standard conventions for | 
 | naming APIs in the Java programming language; this section simply aims to | 
 | reinforce those conventions and make them binding through inclusion in this | 
 | compatibility definition.</p> | 
 |  | 
 | <a name="section-3.7"></a><h3 id="section-3.7">3.7. Virtual Machine Compatibility</h3> | 
 | <p>Device implementations MUST support the full Dalvik Executable (DEX) | 
 | bytecode specification and Dalvik Virtual Machine semantics [<a | 
 | href="#resources17">Resources, 17</a>].</p> | 
 | <p>Device implementations MUST configure Dalvik to allocate memory in | 
 | accordance with the upstream Android platform, and as specified by the following | 
 | table.  (See <a href="#section-7.1.1">Section 7.1.1</a> for screen size and screen | 
 | density definitions.)</p> | 
 |  | 
 | <p>Note that memory values specified below are considered minimum values, | 
 | and device implementations MAY allocate more memory per application.</p> | 
 | <table> | 
 | <tbody> | 
 | <tr> | 
 | <td><b>Screen Size</b></td> | 
 | <td><b>Screen Density</b></td> | 
 | <td><b>Application Memory</b></td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>ldpi / mdpi</td> | 
 | <td>16MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>tvdpi / hdpi</td> | 
 | <td>32MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>xhdpi</td> | 
 | <td>64MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>400dpi</td> | 
 | <td>96MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>xxhdpi</td> | 
 | <td>128MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>small / normal / large</td> | 
 | <td>xxxhdpi</td> | 
 | <td>256MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>mdpi</td> | 
 | <td>32MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>tvdpi / hdpi</td> | 
 | <td>64MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>xhdpi</td> | 
 | <td>128MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>400dpi</td> | 
 | <td>192MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>xxhdpi</td> | 
 | <td>256MB</td> | 
 | </tr> | 
 | <tr> | 
 | <td>xlarge</td> | 
 | <td>xxxhdpi</td> | 
 | <td>512MB</td> | 
 | </tr> | 
 | </tbody> | 
 | </table> | 
 |  | 
 | <a name="section-3.8"></a><h3 id="section-3.8">3.8. User Interface Compatibility</h3> | 
 |  | 
 | <a name="section-3.8.1"></a><h4 id="section-3.8.1">3.8.1. Launcher (Home Screen)</h4> | 
 | <p>Android includes a launcher application (home screen) and support for third party applications to replace the device | 
 | launcher (home screen). Device implementations that allow third party applications to replace the device home screen | 
 | MUST declare the platform feature <code>android.software.home_screen</code>.</p> | 
 |  | 
 | <a name="section-3.8.2"></a><h4 id="section-3.8.2">3.8.2. Widgets</h4> | 
 | <p>Android defines a component type and corresponding API and lifecycle that allows applications to expose an "AppWidget" | 
 | to the end user [<a href="#resources18">Resources, 18</a>]. Device implementations that support embedding widgets on the | 
 | home screen MUST meet the following requirements and declare support for platform feature <code>android.software.app_widgets</code>.</p> | 
 | <ul> | 
 |  <li>Device launchers MUST include built-in support for AppWidgets, and expose user | 
 |       interface affordances to add, configure, view, and remove AppWidgets directly within the Launcher.</li> | 
 |  <li>Device implementations MUST be capable of rendering widgets that are 4 x 4 in the standard grid size. | 
 |      (See the App Widget Design Guidelines in the Android SDK documentation [<a href="#resources18">Resources, 18</a>] for details.</li> | 
 |  <li>Device implementations that include support for lock screen MUST support application widgets on the lock screen.</li> | 
 | </ul> | 
 |  | 
 | <a name="section-3.8.3"></a><h4 id="section-3.8.3">3.8.3. Notifications</h4> | 
 | <p>Android includes APIs that allow developers to notify users of notable | 
 | events [<a href="#resources19">Resources, 19</a>], using hardware and software | 
 | features of the device.</p> | 
 | <p>Some APIs allow applications to perform notifications or attract attention | 
 | using hardware, specifically sound, vibration, and light. Device implementations | 
 | MUST support notifications that use hardware features, as described in the SDK | 
 | documentation, and to the extent possible with the device implementation | 
 | hardware. For instance, if a device implementation includes a vibrator, it | 
 | MUST correctly implement the vibration APIs. If a device implementation lacks | 
 | hardware, the corresponding APIs MUST be implemented as no-ops. Note that this | 
 | behavior is further detailed in <a href="#section-7">Section 7.</a></p> | 
 | <p>Additionally, the implementation MUST correctly render all resources | 
 | (icons, sound files, etc.) provided for in the APIs [<a | 
 | href="#resources20">Resources, 20</a>], or in the | 
 | Status/System Bar icon style guide [<a href="#resources21">Resources, 21</a>]. | 
 | Device implementers MAY provide an alternative user experience for | 
 | notifications than that provided by the reference Android Open Source | 
 | implementation; however, such alternative notification systems MUST support | 
 | existing notification resources, as above.</p> | 
 | <p>Android includes support for rich notifications, such as interactive | 
 | Views for ongoing notifications. Device implementations MUST properly display | 
 | and execute rich notifications, as documented in the Android APIs.</p> | 
 | <a name="section-3.8.4"></a><h4 id="section-3.8.4">3.8.4. Search</h4> | 
 | <p>Android includes APIs [<a href="#resources22">Resources, 22</a>] that allow | 
 | developers to incorporate search into their applications, and expose their | 
 | application's data into the global system search. Generally speaking, this | 
 | functionality consists of a single, system-wide user interface that allows users | 
 | to enter queries, displays suggestions as users type, and displays results. The | 
 | Android APIs allow developers to reuse this interface to provide search within | 
 | their own apps, and allow developers to supply results to the common global | 
 | search user interface.</p> | 
 | <p>Device implementations MUST include a single, shared, system-wide search | 
 | user interface capable of real-time suggestions in response to user input. | 
 | Device implementations MUST implement the APIs that allow developers to reuse | 
 | this user interface to provide search within their own applications. Device | 
 | implementations MUST implement the APIs that allow third-party applications to | 
 | add suggestions to the search box when it is run in global search mode. If no | 
 | third-party applications are installed that make use of this functionality, | 
 | the default behavior SHOULD be to display web search engine results and | 
 | suggestions.</p> | 
 | <a name="section-3.8.5"></a><h4 id="section-3.8.5">3.8.5. Toasts</h4> | 
 | <p>Applications can use the "Toast" API (defined in [<a | 
 | href="#resources23">Resources, 23</a>]) to | 
 | display short non-modal strings to the end user, that disappear after a brief | 
 | period of time. Device implementations MUST display Toasts from applications | 
 | to end users in some high-visibility manner.</p> | 
 |  | 
 | <a name="section-3.8.6"></a><h4 id="section-3.8.6">3.8.6. Themes</h4> | 
 | <p>Android provides "themes" as a mechanism for applications to apply styles | 
 | across an entire Activity or application.</p> | 
 | <p>Android includes a "Holo" theme family as a set of defined styles for  | 
 | application developers to use if they want to match the Holo theme look and  | 
 | feel as defined by the Android SDK [<a href="#resources24">Resources, 24</a>].  | 
 | Device implementations MUST NOT alter any of the Holo theme attributes exposed  | 
 | to applications [<a href="#resources25">Resources, 25</a>].</p> | 
 | <p>Android also includes a "Device Default" theme family as a set of defined | 
 | styles for application developers to use if they want to match the look and feel | 
 | of the device theme as defined by the device implementer. Device implementations | 
 | MAY modify the DeviceDefault theme attributes exposed to applications | 
 | [<a href="#resources25">Resources, 25</a>].</p> | 
 | <p>From version 4.4, Android now supports a new variant theme with translucent system bars,  | 
 | allowing application developers to fill the area behind the status and | 
 | navigation bar with their app content. To enable a consistent developer | 
 | experience in this configuration, it is important the status bar icon style | 
 | is maintained across different device implementations. Therefore, Android | 
 | device implementations MUST use white for system status icons (such as signal | 
 | strength and battery level) and notifications issued by the system, unless the | 
 | icon is indicating a problematic status | 
 | [<a href="#resources25">Resources, 25</a>].</p> | 
 |  | 
 | <a name="section-3.8.7"></a><h4 id="section-3.8.7">3.8.7. Live Wallpapers</h4> | 
 | <p>Android defines a component type and corresponding API and lifecycle that | 
 | allows applications to expose one or more "Live Wallpapers" to the end user | 
 | [<a href="#resources26">Resources, 26</a>]. Live Wallpapers are animations, | 
 | patterns, or similar images with limited input capabilities that display as a | 
 | wallpaper, behind other applications.</p> | 
 | <p>Hardware is considered capable of reliably running live wallpapers if it | 
 | can run all live wallpapers, with no limitations on functionality, at a | 
 | reasonable framerate with no adverse affects on other applications. If | 
 | limitations in the hardware cause wallpapers and/or applications to crash, | 
 | malfunction, consume excessive CPU or battery power, or run at unacceptably | 
 | low frame rates, the hardware is considered incapable of running live | 
 | wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0 | 
 | context to render their content. Live wallpaper will not run reliably on | 
 | hardware that does not support multiple OpenGL contexts because the live | 
 | wallpaper use of an OpenGL context may conflict with other applications that | 
 | also use an OpenGL context.</p> | 
 | <p>Device implementations capable of running live wallpapers reliably as | 
 | described above SHOULD implement live wallpapers. Device implementations | 
 | determined to not run live wallpapers reliably as described above MUST NOT | 
 | implement live wallpapers.</p> | 
 | <a name="section-3.8.8"></a><h4 id="section-3.8.8">3.8.8. Recent Application Display</h4> | 
 | <p>The upstream Android source code includes a user interface for | 
 | displaying recent applications using a thumbnail image of the application's | 
 | graphical state at the moment the user last left the application. Device | 
 | implementations MAY alter or eliminate this user interface; however, a future | 
 | version of Android is planned to make more extensive use of this | 
 | functionality. Device implementations are strongly encouraged to use the | 
 | upstream Android user interface (or a similar thumbnail-based interface) | 
 | for recent applications, or else they may not be compatible with a future | 
 | version of Android.</p> | 
 | <a name="section-3.8.9"></a><h4 id="section-3.8.9">3.8.9. Input Management</h4> | 
 | <p>Android includes support for Input Management and support for third party input method editors. | 
 | Device implementations that allow users to use third party input methods on the device MUST declare the platform feature | 
 | <code>android.software.input_methods</code> and support IME APIs as defined in the Android SDK documentation.</p> | 
 | <p>Device implementations that declare the <code>android.software.input_methods</code> feature MUST provide a user-accessible mechanism | 
 | to add and configure third party input methods. Device implementations MUST display the settings interface in response to the | 
 | <code>android.settings.INPUT_METHOD_SETTINGS</code> intent.</p> | 
 |  | 
 | <a name="section-3.8.10"></a><h4 id="section-3.8.10">3.8.10. Lock Screen Media Remote Control</h4> | 
 | <p>Android includes support for Remote Control API that lets media applications integrate with playback controls | 
 | that are displayed in a remote view like the device lock screen [<a href="#resources74">Resources, 74</a>]. Device implementations  | 
 | that support lock screen in the device and allow users to add widgets on the home screen MUST | 
 | include support for embedding remote controls in the device lock screen [<a href="#resources69">Resources, 69</a>].</p> | 
 |  | 
 | <a name="section-3.8.11"></a><h4 id="section-3.8.11">3.8.11. Dreams</h4> | 
 | <p>Android includes support for interactive screensavers called Dreams [<a href="#resources76">Resources, 76</a>]. | 
 | Dreams allows users to interact with applications when a charging device is idle, or docked in a desk dock. Device implementations | 
 | MUST include support for Dreams and provide a settings option for users to configure Dreams.</p> | 
 |  | 
 | <a name="section-3.8.12"></a><h4 id="section-3.8.12">3.8.12. Location</h4> | 
 | <p>Location modes MUST be displayed in the Location menu within Settings [<a | 
 | href="#resources87">Resources, 87</a>]. Location services provided through the | 
 | <code>SettingInjectorService</code> introduced in Android 4.4 must be displayed  | 
 | in the same Location menu [<a href="#resources89">Resources, 89</a>].</p> | 
 |  | 
 | <a name="section-3.8.13"></a><h4 id="section-3.8.13">3.8.13. Unicode</h4> | 
 | <p>Android 4.4 includes support for color emoji characters. Android device | 
 | implementations MUST provide an input method to the user for the Emoji | 
 | characters defined in Unicode 6.1 [<a href="#resources82">Resources, 82</a>] | 
 | and MUST be capable of rendering these emoji characters in color glyph.</p> | 
 |  | 
 | <a name="section-3.9"></a><h3 id="section-3.9">3.9. Device Administration</h3> | 
 | <p>Android includes features that allow security-aware applications | 
 | to perform device administration functions at the system level, such as enforcing | 
 | password policies or performing remote wipe, through the Android Device | 
 | Administration API [<a href="#resources27">Resources, 27</a>]. Device | 
 | implementations MUST provide an implementation of the <code>DevicePolicyManager</code> | 
 | class [<a href="#resources28">Resources, 28</a>]. Device implementations that include support for lock screen | 
 | MUST support the full range of device administration policies defined in the Android SDK | 
 | documentation [<a href="#resources27">Resources, 27</a>].</p> | 
 | <p>Device implementations MAY have a preinstalled application performing device | 
 | administration functions but this application MUST NOT be set out-of-the box | 
 | as the default Device Owner app [<a href="#resources84">Resources, 84</a>].</p> | 
 |  | 
 | <a name="section-3.10"></a><h3 id="section-3.10">3.10. Accessibility</h3> | 
 | <p>Android provides an accessibility layer that helps users with disabilities | 
 | to navigate their devices more easily. In addition, Android provides | 
 | platform APIs that enable accessibility service implementations to receive | 
 | callbacks for user and system events and generate alternate feedback mechanisms, | 
 | such as text-to-speech, haptic feedback, and trackball/d-pad navigation | 
 | [<a href="#resources29">Resources, 29</a>]. Device implementations MUST provide an | 
 | implementation of the Android accessibility framework consistent with the | 
 | default Android implementation.  Specifically, device implementations MUST meet | 
 | the following requirements.</p> | 
 | <ul> | 
 |  <li>Device implementations MUST support third party accessibility service | 
 |      implementations through the <code>android.accessibilityservice</code> | 
 |      APIs [<a href="#resources30">Resources, 30</a>].</li> | 
 |  <li>Device implementations MUST generate <code>AccessibilityEvents</code> | 
 |      and deliver these events to all registered <code>AccessibilityService | 
 |      </code> implementations in a manner consistent with the default Android | 
 |      implementation.</li> | 
 |  <li>Device implementations MUST provide a user-accessible mechanism to enable | 
 |      and disable accessibility services, and MUST display this interface in | 
 |      response to the | 
 |      <code>android.provider.Settings.ACTION_ACCESSIBILITY_SETTINGS</code> | 
 |      intent.</li> | 
 | </ul> | 
 | <p>Additionally, device implementations SHOULD provide an implementation | 
 | of an accessibility service on the device, and SHOULD provide a mechanism | 
 | for users to enable the accessibility service during device setup.  An open | 
 | source implementation of an accessibility service is available from the Eyes | 
 | Free project [<a href="#resources31">Resources, 31</a>].</p> | 
 |  | 
 | <a name="section-3.11"></a><h3 id="section-3.11">3.11. Text-to-Speech</h3> | 
 | <p>Android includes APIs that allow applications to make use of | 
 | text-to-speech (TTS) services, and allows service providers to provide | 
 | implementations of TTS services [<a href="#resources32">Resources, 32</a>]. | 
 | Device implementations MUST meet these requirements related to the Android TTS | 
 | framework:</p> | 
 | <ul> | 
 |   <li>Device implementations MUST support the Android TTS framework APIs and | 
 |       SHOULD include a TTS engine supporting the languages available on the | 
 |       device. Note that the upstream Android open source software includes a | 
 |       full-featured TTS engine implementation.</li> | 
 |   <li>Device implementations MUST support installation of third-party TTS | 
 |       engines.</li> | 
 |   <li>Device implementations MUST provide a user-accessible interface that allows | 
 |       users to select a TTS engine for use at the system level.</li> | 
 | </ul> | 
 |  | 
 | <a name="section-4"></a><h2 id="section-4">4. Application Packaging Compatibility</h2> | 
 | <p>Device implementations MUST install and run Android ".apk" files as | 
 | generated by the "aapt" tool included in the official Android SDK [<a | 
 | href="#resources33">Resources, 33</a>].</p> | 
 | <p>Devices implementations MUST NOT extend either the .apk [<a | 
 | href="#resources34">Resources, 34</a>], Android Manifest [<a | 
 | href="#resources35">Resources, 35</a>], | 
 | Dalvik bytecode [<a href="#resources17">Resources, 17</a>], or renderscript | 
 | bytecode formats in such a way that would prevent those files from installing | 
 | and running correctly on other compatible devices. Device implementers SHOULD | 
 | use the reference upstream implementation of Dalvik, and the reference | 
 | implementation's package management system.</p> | 
 |  | 
 | <a name="section-5"></a><h2 id="section-5">5. Multimedia Compatibility</h2> | 
 | <p>Device implementations MUST include at least one form of audio output, such as | 
 | speakers, headphone jack, external speaker connection, etc.</p> | 
 | <a name="section-5.1"></a><h3 id="section-5.1">5.1. Media Codecs</h3> | 
 | <p>Device implementations MUST support the core media formats specified | 
 | in the Android SDK documentation [<a href="#resources58">Resources, 58</a>] except | 
 | where explicitly permitted in this document. Specifically, device implementations | 
 | MUST support the media formats, encoders, decoders, file types and container | 
 | formats defined in the tables below. All of these codecs are provided as | 
 | software implementations in the preferred Android implementation from the Android | 
 | Open Source Project.</p> | 
 |  | 
 | <p><strong>Please note that neither Google nor the Open Handset Alliance make any | 
 | representation that these codecs are unencumbered by third-party patents. | 
 | Those intending to use this source code in hardware or software products are | 
 | advised that implementations of this code, including in open source software | 
 | or shareware, may require patent licenses from the relevant patent | 
 | holders.</strong></p> | 
 |  | 
 | <p>Note that these tables do not list specific bitrate requirements for | 
 | most video codecs because current device hardware does not necessarily support | 
 | bitrates that map exactly to the required bitrates specified by the relevant | 
 | standards. Instead, device implementations SHOULD support the highest bitrate | 
 | practical on the hardware, up to the limits defined by the specifications.</p> | 
 | <div style="page-break-before: always;"></div> | 
 | <table> | 
 | <tbody> | 
 |  | 
 | <tr> | 
 | <th>Type</th> | 
 | <th>Format / Codec</th> | 
 | <th>Encoder</th> | 
 | <th>Decoder</th> | 
 | <th>Details</th> | 
 | <th>File Type(s) / Container Formats</th> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td rowspan="11">Audio</td> | 
 | <td>MPEG-4 AAC Profile (AAC LC)</td> | 
 | <td>REQUIRED for device implementations that include microphone hardware | 
 | and define <code>android.hardware.microphone</code>.</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td rowspan="1"> Support for mono/stereo/5.0/5.1* content with standard sampling rates from 8 to 48 kHz.</td> | 
 | <td rowspan="4"> | 
 |   <ul> | 
 |     <li>3GPP (.3gp)</li> | 
 |     <li>MPEG-4 (.mp4, .m4a)</li> | 
 |     <li>ADTS raw AAC (.aac, decode in Android 3.1+, encode in Android 4.0+, ADIF not supported)</li> | 
 |     <li>MPEG-TS (.ts, not seekable, Android 3.0+)</li> | 
 |   </ul> | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MPEG-4 HE AAC Profile (AAC+)</td> | 
 | <td>REQUIRED for device implementations that include microphone hardware and define android.hardware.microphone</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Support for mono/stereo/5.0/5.1* content with standard sampling rates from 16 to 48 kHz.</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MPEG-4 HE AAC v2 Profile (enhanced AAC+)</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Support for mono/stereo/5.0/5.1* content with standard sampling rates from 16 to 48 kHz.</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MPEG-4 Audio Object Type ER AAC ELD (Enhanced Low Delay AAC)</td> | 
 | <td>REQUIRED for device implementations that include microphone hardware and define android.hardware.microphone</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Support for mono/stereo content with standard | 
 | sampling rates from 16 to 48 kHz.</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>AMR-NB</td> | 
 | <td>REQUIRED for device implementations that include microphone hardware | 
 | and define <code>android.hardware.microphone</code>.</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>4.75 to 12.2 kbps sampled @ 8kHz</td> | 
 | <td>3GPP (.3gp) | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>AMR-WB</td> | 
 | <td>REQUIRED for device implementations that include microphone hardware | 
 | and define <code>android.hardware.microphone</code>.</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td> | 
 | <td>3GPP (.3gp)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>FLAC</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED<br/><small>(Android 3.1+)</small></td> | 
 | <td>Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1 | 
 | kHz is recommended on devices with 44.1 kHz output, as the 48 to 44.1 kHz | 
 | downsampler does not include a low-pass filter). 16-bit recommended; | 
 | no dither applied for 24-bit. | 
 | </td> | 
 | <td>FLAC (.flac) only</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MP3</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR) | 
 | </td> | 
 | <td>MP3 (.mp3)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MIDI</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody </td> | 
 | <td> | 
 |   <ul> | 
 |     <li>Type 0 and 1 (.mid, .xmf, .mxmf)</li> | 
 |     <li>RTTTL/RTX (.rtttl, .rtx)</li> | 
 |     <li>OTA (.ota)</li> | 
 |     <li>iMelody (.imy)</li> | 
 |   </ul> | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>Vorbis</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td> | 
 |   <ul> | 
 |     <li>Ogg (.ogg)</li> | 
 |     <li>Matroska (.mkv)</li> | 
 |   </ul> | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>PCM/WAVE</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>8-bit and 16-bit linear PCM** (rates up to limit of hardware).Devices MUST support sampling rates | 
 | for raw PCM recording at 8000,16000 and 44100 Hz frequencies</td> | 
 | <td>WAVE (.wav)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td rowspan="5">Image</td> | 
 | <td>JPEG</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Base+progressive</td> | 
 | <td>JPEG (.jpg)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>GIF</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td>GIF (.gif)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>PNG</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td>PNG (.png)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>BMP</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td>BMP (.bmp)</td> | 
 | </tr> | 
 |  | 
 |  | 
 | <tr> | 
 | <td>WEBP</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td>WebP (.webp)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td rowspan="5">Video</td> | 
 | <td>H.263</td> | 
 | <td>REQUIRED for device implementations that include camera hardware | 
 | and define <code>android.hardware.camera</code> or | 
 | <code>android.hardware.camera.front</code>.</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td> | 
 |   <ul> | 
 |     <li>3GPP (.3gp)</li> | 
 |     <li>MPEG-4 (.mp4)</li> | 
 |   </ul> | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>H.264 AVC</td> | 
 | <td>REQUIRED for device implementations that include camera hardware | 
 | and define <code>android.hardware.camera</code> or | 
 | <code>android.hardware.camera.front</code>.</td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td>Baseline Profile (BP)</td> | 
 | <td> | 
 |   <ul> | 
 |     <li>3GPP (.3gp)</li> | 
 |     <li>MPEG-4 (.mp4)</li> | 
 |     <li>MPEG-TS (.ts, AAC audio only, not seekable, Android 3.0+)</li> | 
 |   </ul> | 
 | </td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>MPEG-4 SP</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED</td> | 
 | <td> </td> | 
 | <td>3GPP (.3gp)</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>VP8****</td> | 
 | <td style="text-align: center;">REQUIRED<br/><small>(Android 4.3+)</small></td> | 
 | <td style="text-align: center;">REQUIRED<br/><small>(Android 2.3.3+)</small></td> | 
 | <td> </td> | 
 | <td><a href="http://www.webmproject.org/">WebM</a> (.webm) and Matroska (.mkv, Android 4.0+)***</td> | 
 | </tr> | 
 |  | 
 | <tr> | 
 | <td>VP9</td> | 
 | <td> </td> | 
 | <td style="text-align: center;">REQUIRED<br/><small>(Android 4.4+)</small></td> | 
 | <td> </td> | 
 | <td><a href="http://www.webmproject.org/">WebM</a> (.webm) and Matroska (.mkv, | 
 | Android 4.0+)***</td> | 
 | </tr> | 
 |  | 
 | </tbody></table> | 
 | <ul> | 
 | <li>*Note: Only downmix of 5.0/5.1 content is required; recording or rendering more than 2 channels is optional.</li> | 
 | <li>**Note: 16-bit linear PCM capture is mandatory. 8-bit linear PCM capture is not mandatory.</li> | 
 | <li>***Note: Device implementations SHOULD support writing Matroska WebM files.</li> | 
 | <li>****Note: For acceptable quality of web video streaming and video-conference | 
 | services, device implementations SHOULD use a hardware VP8 codec that meets the | 
 | requirements in [<a href="#resources86">Resources, 86</a>].</li> | 
 | </ul> | 
 |  | 
 | <a name="section-5.2"></a><h3 id="section-5.2">5.2. Video Encoding</h3> | 
 | <p>Android device implementations that include a rear-facing camera and declare | 
 | <code>android.hardware.camera</code> SHOULD support the following H.264 video encoding | 
 | profiles.</p> | 
 | <table> | 
 |   <thead> | 
 |   <tr> | 
 |     <th> </th> | 
 |     <th>SD (Low quality)</th> | 
 |     <th>SD (High quality)</th> | 
 |     <th>HD (When supported by hardware)</th> | 
 |   </tr> | 
 |   </thead> | 
 |   <tbody> | 
 |   <tr> | 
 |     <th>Video resolution</th> | 
 |     <td>176 x 144 px</td> | 
 |     <td>480 x 360 px</td> | 
 |     <td>1280 x 720 px</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video frame rate</th> | 
 |     <td>12 fps</td> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video bitrate</th> | 
 |     <td>56 Kbps</td> | 
 |     <td>500 Kbps or higher</td> | 
 |     <td>2 Mbps or higher</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Audio codec</th> | 
 |     <td>AAC-LC</td> | 
 |     <td>AAC-LC</td> | 
 |     <td>AAC-LC</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Audio channels</th> | 
 |     <td>1 (mono)</td> | 
 |     <td>2 (stereo)</td> | 
 |     <td>2 (stereo)</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Audio bitrate</th> | 
 |     <td>24 Kbps</td> | 
 |     <td>128 Kbps</td> | 
 |     <td>192 Kbps</td> | 
 |   </tr> | 
 |   </tbody> | 
 | </table> | 
 |  | 
 | <p>Android device implementations that include a rear-facing camera and declare | 
 | <code>android.hardware.camera</code> SHOULD support the following VP8 video encoding profiles</p> | 
 | <table> | 
 |   <thead> | 
 |   <tr> | 
 |     <th> </th> | 
 |     <th>SD (Low quality)</th> | 
 |     <th>SD (High quality)</th> | 
 |     <th>HD 720p <br/> (When supported by hardware)</th> | 
 |     <th>HD 1080p <br/>(When supported by hardware)</th> | 
 |   </tr> | 
 |   </thead> | 
 |   <tbody> | 
 |   <tr> | 
 |     <th>Video resolution</th> | 
 |     <td>320 x 180 px</td> | 
 |     <td>640 x 360 px</td> | 
 |     <td>1280 x 720 px</td> | 
 |     <td>1920 x 1080 px</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video frame rate</th> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video bitrate</th> | 
 |     <td>800 Kbps</td> | 
 |     <td>2 Mbps</td> | 
 |     <td>4 Mbps</td> | 
 |     <td>10 Mbps</td> | 
 |   </tr> | 
 |   </tbody> | 
 | </table> | 
 |  | 
 | <a name="section-5.3"></a><h3 id="section-5.3">5.3. Video Decoding</h3> | 
 | <p>Android device implementations SHOULD support the following VP8, VP9 and | 
 | H.264 video decoding profiles. Device implementations SHOULD also support | 
 | dynamic video resolution switching within the same stream for VP8, VP9 and | 
 | H.264 codecs.</p> | 
 | <table> | 
 |   <thead> | 
 |   <tr> | 
 |     <th> </th> | 
 |     <th>SD (Low quality)</th> | 
 |     <th>SD (High quality)</th> | 
 |     <th>HD 720p <br/> (When supported by hardware)</th> | 
 |     <th>HD 1080p <br/>(When supported by hardware)</th> | 
 |   </tr> | 
 |   </thead> | 
 |   <tbody> | 
 |   <tr> | 
 |     <th>Video resolution</th> | 
 |     <td>320 x 180 px</td> | 
 |     <td>640 x 360 px</td> | 
 |     <td>1280 x 720 px</td> | 
 |     <td>1920 x 1080 px</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video frame rate</th> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |     <td>30 fps</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <th>Video bitrate</th> | 
 |     <td>800 Kbps</td> | 
 |     <td>2 Mbps</td> | 
 |     <td>8 Mbps</td> | 
 |     <td>20 Mbps</td> | 
 |   </tr> | 
 |   </tbody> | 
 | </table> | 
 |  | 
 | <a name="section-5.4"></a><h3 id="section-5.4">5.4. Audio Recording</h3> | 
 | <p>When an application has used the <code>android.media.AudioRecord</code> API to | 
 | start recording an audio stream, device implementations that include microphone | 
 | hardware and declare <code>android.hardware.microphone</code> MUST sample and | 
 | record audio with each of these behaviors:</p> | 
 | <ul> | 
 | <li>The device SHOULD exhibit approximately flat amplitude versus frequency | 
 |     characteristics; specifically, ±3 dB, from 100 Hz to 4000 Hz</li> | 
 | <li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level | 
 |     (SPL) source at 1000 Hz yields RMS of 2500 for 16-bit samples.</li> | 
 | <li>PCM amplitude levels SHOULD linearly track input SPL changes over at least | 
 |     a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li> | 
 | <li>Total harmonic distortion SHOULD be less than 1% for 1Khz at 90 dB SPL input level.</li> | 
 | </ul> | 
 | <p>In addition to the above recording specifications, when an application has | 
 | started recording an audio stream using the | 
 | <code>android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION</code> audio | 
 | source:</p> | 
 | <ul> | 
 | <li>Noise reduction processing, if present, MUST be disabled.</li> | 
 | <li>Automatic gain control, if present, MUST be disabled.</li> | 
 | </ul> | 
 | <p>From Android 4.4, <code>android.media.MediaRecorder.AudioSource</code> class has a new | 
 | audio source: <code>REMOTE_SUBMIX</code>. Devices MUST properly implement the | 
 | <code>REMOTE_SUBMIX</code> audio source so that when an application uses the  | 
 | <code>android.media.AudioRecord</code> API to record from this audio source,  | 
 | it can capture a mix of all audio streams except for the following:</p> | 
 | <ul> | 
 | <li><code>STREAM_RING</code></li> | 
 | <li><code>STREAM_ALARM</code></li> | 
 | <li><code>STREAM_NOTIFICATION</code></li> | 
 | </ul> | 
 | <p><b>Note:</b> while some of the requirements outlined above are stated as | 
 | "SHOULD" since Android 4.3, the Compatibility Definition for a future version | 
 | is planned to change these to "MUST". That is, these requirements are optional | 
 | in Android 4.4 but <b>will be required</b> by a future version. Existing and new | 
 | devices that run Android are <b>very strongly encouraged to meet these | 
 | requirements</b>, or they will not be able to attain Android | 
 | compatibility when upgraded to the future version.</p> | 
 | <p>If the platform supports noise suppression technologies tuned for speech | 
 | recognition, the effect MUST be controllable from the  | 
 | <code>android.media.audiofx.NoiseSuppressor</code> API. Moreover, the "uuid" | 
 | field for the noise suppressor's effect descriptor MUST uniquely identify each | 
 | implementation of the noise suppression technology.</p> | 
 |  | 
 | <a name="section-5.5"></a><h3 id="section-5.5">5.5. Audio Latency</h3> | 
 | <p>Audio latency is the time delay as an audio signal passes through a system. | 
 | Many classes of | 
 | applications rely on short latencies, to achieve real-time sound effects.</p> | 
 | <p>For the purposes of this section:</p> | 
 | <ul> | 
 | <li>"output latency" is defined as the interval between when an application | 
 | writes a frame of PCM-coded data and when the corresponding sound can be heard | 
 | by an external listener or observed by a transducer</li> | 
 | <li>"cold output latency" is defined as the output latency for the first frame, when | 
 |     the audio output system has been idle and powered down prior to the request</li> | 
 | <li>"continuous output latency" is defined as the output latency for subsequent frames, | 
 |     after the device is already playing audio</li> | 
 | <li>"input latency" is the interval between when an external sound is presented | 
 | to the device and when an application reads the corresponding frame of PCM-coded data</li> | 
 | <li>"cold input latency" is defined as the sum of lost input time | 
 |     and the input latency for the first frame, when | 
 |     the audio input system has been idle and powered down prior to the request</li> | 
 | <li>"continuous input latency" is defined as the input latency for subsequent frames, | 
 |     while the device is already capturing audio</li> | 
 | <li>"OpenSL ES PCM buffer queue API" is the set of PCM-related OpenSL ES APIs within Android NDK; | 
 | see <i>NDK_root</i><code>/docs/opensles/index.html</code></li> | 
 | </ul> | 
 | <p>Per <a href="#section-5">Section 5</a>, | 
 | all compatible device implementations MUST include at least one form of audio output. | 
 | Device implementations SHOULD meet or exceed these output latency requirements:</p> | 
 | <ul> | 
 | <li>cold output latency of 100 milliseconds or less</li> | 
 | <li>continuous output latency of 45 milliseconds or less</li> | 
 | </ul> | 
 | <p>If a device implementation meets the requirements of this section | 
 | after any initial calibration | 
 | when using the OpenSL ES PCM buffer queue API, | 
 | for continuous output latency and cold output latency | 
 | over at least one supported audio output device, it MAY | 
 | report support for low-latency audio, by reporting the feature | 
 | "android.hardware.audio.low-latency" via the | 
 | <code>android.content.pm.PackageManager</code> class. [<a | 
 | href="#resources37">Resources, 37</a>] Conversely, if the device | 
 | implementation does not meet these requirements it MUST NOT report support for | 
 | low-latency audio.</p> | 
 | <p> | 
 | Per <a href="#section-7.2.5">Section 7.2.5</a>, | 
 | microphone hardware may be omitted by device implementations.</p> | 
 | <p> | 
 | Device implementations that include microphone | 
 | hardware and declare <code>android.hardware.microphone</code> SHOULD | 
 | meet these input audio latency requirements:</p> | 
 | <ul> | 
 | <li>cold input latency of 100 milliseconds or less</li> | 
 | <li>continuous input latency of 50 milliseconds or less</li> | 
 | </ul> | 
 |  | 
 | <a name="section-5.6"></a><h3 id="section-5.6">5.6. Network Protocols</h3> | 
 | <p>Devices MUST support the media network protocols for audio and video playback | 
 | as specified in the Android SDK documentation | 
 | [<a href="#resources58">Resources, 58</a>].  Specifically, devices MUST support | 
 | the following media network protocols:</p> | 
 | <ul> | 
 | <li>RTSP (RTP, SDP)</li> | 
 | <li>HTTP(S) progressive streaming</li> | 
 | <li>HTTP(S) Live Streaming draft protocol, Version 3 [<a href="#resources59">Resources, 59</a>]</li> | 
 | </ul> | 
 | <a name="section-6"></a><h2 id="section-6">6. Developer Tools and Options Compatibility</h2> | 
 |  | 
 | <a name="section-6.1"></a><h3 id="section-6.1">6.1. Developer Tools</h3> | 
 | <p>Device implementations MUST support the Android Developer Tools provided in the Android SDK. | 
 | Specifically, Android-compatible devices MUST be compatible with:</p> | 
 | <ul> | 
 | <li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources33">Resources, 33</a>]<br/> | 
 | Device implementations MUST support all <code>adb</code> functions as | 
 | documented in the Android SDK. The device-side <code>adb</code> daemon MUST | 
 | be inactive by default, and there MUST be a user-accessible mechanism to turn | 
 | on the Android Debug Bridge.</li> | 
 | <li>Android includes support for secure adb. Secure adb enables adb on known authenticated hosts. | 
 | Device implementations MUST support secure adb.</li> | 
 | <li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources33">Resources, 33</a>]<br/> | 
 | Device implementations MUST support all <code>ddms</code> features as documented in the | 
 | Android SDK. As <code>ddms</code> uses <code>adb</code>, support for | 
 | <code>ddms</code> SHOULD be inactive by default, | 
 | but MUST be supported whenever the user has activated the Android Debug | 
 | Bridge, as above.</li> | 
 | <li><b>Monkey</b> [<a href="#resources36">Resources, 36</a>]<br/> | 
 | Device implementations MUST include the Monkey framework, and make it | 
 | available for applications to use.</li> | 
 | <li><b>SysTrace</b> [<a href="#resources33">Resources, 33</a>]<br/> | 
 | Device implementations MUST support systrace tool as documented in the Android SDK. | 
 | Systrace must be inactive by default, and there MUST be a user-accessible mechanism to turn | 
 | on Systrace.</li> | 
 | </ul> | 
 | <p>Most Linux-based systems and Apple Macintosh systems recognize Android | 
 | devices using the standard Android SDK tools, without additional support; | 
 | however Microsoft Windows systems typically require a driver for new Android | 
 | devices. (For instance, new vendor IDs and sometimes new device IDs require | 
 | custom USB drivers for Windows systems.) If a device implementation is | 
 | unrecognized by the <code>adb</code> tool as provided in the standard Android | 
 | SDK, device implementers MUST provide Windows drivers allowing developers to | 
 | connect to the device using the <code>adb</code> protocol. These drivers MUST | 
 | be provided for Windows XP, Windows Vista, Windows 7, and Windows 8, in both 32-bit and | 
 | 64-bit versions.</p> | 
 |  | 
 | <a name="section-6.2"></a><h3 id="section-6.2">6.2. Developer Options</h3> | 
 | <p>Android includes support for developers to configure application development-related settings. | 
 | Device implementations MUST honor the android.settings.APPLICATION_DEVELOPMENT_SETTINGS intent to show | 
 | application development-related settings [<a href="#resources77">Resources, 77</a>]. The upstream Android | 
 | implementation hides the Developer Options menu by default, and enables users to launch Developer Options | 
 | after pressing seven (7) times on the Settings > About Device > Build Number menu item. Device implementations | 
 | MUST provide a consistent experience for Developer Options. Specifically, device implementations MUST hide | 
 | Developer Options by default and MUST provide a mechanism to enable Developer Options that is consistent with | 
 | the upstream Android implementation.</p> | 
 |  | 
 | <a name="section-6.2.1"></a><h4 id="section-6.2.1">6.2.1. Experimental</h4> | 
 | <p>Android 4.4 introduces ART, an experimental Android runtime, accessible  | 
 | within the Developer Options menu for preview. Device | 
 | implementations SHOULD include ART (libart.so) and support dual boot from | 
 | Developer Options, but MUST keep Dalvik (libdvm.so) as the default runtime.</p> | 
 |  | 
 | <a name="section-7"></a><h2 id="section-7">7. Hardware Compatibility</h2> | 
 | <p>If a device includes a particular hardware component that has a | 
 | corresponding API for third-party developers, the device implementation MUST | 
 | implement that API as described in the Android SDK documentation. If an API in | 
 | the SDK interacts with a hardware component that is stated to be optional and | 
 | the device implementation does not possess that component:</p> | 
 | <ul> | 
 | <li>complete class definitions (as documented by the SDK) for the component's | 
 | APIs MUST still be present</li> | 
 | <li>the API's behaviors MUST be implemented as no-ops in some reasonable | 
 | fashion</li> | 
 | <li>API methods MUST return null values where permitted by the SDK | 
 | documentation</li> | 
 | <li>API methods MUST return no-op implementations of classes where null | 
 | values are not permitted by the SDK documentation</li> | 
 | <li>API methods MUST NOT throw exceptions not documented by the SDK | 
 | documentation</li> | 
 | </ul> | 
 | <p>A typical example of a scenario where these requirements apply is the | 
 | telephony API: even on non-phone devices, these APIs must be implemented as | 
 | reasonable no-ops.</p> | 
 | <p>Device implementations MUST accurately report accurate hardware configuration | 
 | information via the <code>getSystemAvailableFeatures()</code> and | 
 | <code>hasSystemFeature(String)</code> methods on the | 
 | <code>android.content.pm.PackageManager</code> class. [<a | 
 | href="#resources37">Resources, 37</a>]</p> | 
 |  | 
 | <a name="section-7.1"></a><h3 id="section-7.1">7.1. Display and Graphics</h3> | 
 | <p>Android includes facilities that automatically adjust application | 
 | assets and UI layouts appropriately for the device, to ensure that third-party | 
 | applications run well on a variety of hardware configurations [<a | 
 | href="#resources38">Resources, 38</a>]. Devices MUST properly implement these | 
 | APIs and behaviors, as detailed in this section.</p> | 
 |  | 
 | <p>The units referenced by the requirements in this section are defined as follows:</p> | 
 | <ul> | 
 | <li>"Physical diagonal size" is the distance in inches between two opposing | 
 | corners of the illuminated portion of the display.</li> | 
 | <li>"dpi" (meaning "dots per inch") is the number of pixels encompassed by a | 
 | linear horizontal or vertical span of 1". Where dpi values are listed, both | 
 | horizontal and vertical dpi must fall within the range.</li> | 
 | <li>"Aspect ratio" is the ratio of the longer dimension of the screen to the | 
 | shorter dimension. For example, a display of 480x854 pixels would be 854 / 480 | 
 | = 1.779, or roughly "16:9".</li> | 
 | <li>A "density-independent pixel" or ("dp") is the virtual pixel unit normalized to a | 
 | 160 dpi screen, calculated as: | 
 | <code>pixels = dps * (density / 160)</code>.</li> | 
 | </ul> | 
 |  | 
 |  | 
 | <a name="section-7.1.1"></a><h4 id="section-7.1.1">7.1.1. Screen Configuration</h4> | 
 |  | 
 | <p style="font-weight:bold;">Screen Size</p> | 
 | <p>The Android UI framework supports a variety of different screen sizes, and | 
 | allows applications to query the device screen size (aka "screen layout") via | 
 | <code>android.content.res.Configuration.screenLayout</code> with the | 
 | <code>SCREENLAYOUT_SIZE_MASK</code>. Device implementations MUST report the | 
 | correct screen size as defined in the Android SDK documentation | 
 | [<a href="#resources38">Resources, 38</a>] and determined by the upstream | 
 | Android platform. Specifically, device implementations must report the correct | 
 | screen size according to the following logical density-independent pixel (dp) | 
 | screen dimensions.</p> | 
 | <ul> | 
 | <li>Devices MUST have screen sizes of at least 426 dp x 320 dp ('small')</li> | 
 | <li>Devices that report screen size 'normal' MUST have screen sizes of at least | 
 | 480 dp x 320 dp</li> | 
 | <li>Devices that report screen size 'large' MUST have screen sizes of at least | 
 | 640 dp x 480 dp</li> | 
 | <li>Devices that report screen size 'xlarge' MUST have screen sizes of at least | 
 | 960 dp x 720 dp</li> | 
 | </ul> | 
 | <p>In addition, devices MUST have screen sizes of at least 2.5 inches in | 
 | physical diagonal size.</p> | 
 |  | 
 | <p>Devices MUST NOT change their reported screen size at any time.</p> | 
 | <p>Applications optionally indicate which screen sizes they support via the | 
 | <code><supports-screens></code> attribute in the AndroidManifest.xml | 
 | file. Device implementations MUST correctly honor applications' stated support | 
 | for small, normal, large, and xlarge screens, as described in the Android | 
 | SDK documentation.</p> | 
 |  | 
 | <p style="font-weight:bold;">Screen Aspect Ratio</p> | 
 | <p>The aspect ratio MUST be a value from 1.3333 (4:3) to 1.86 (roughly 16:9)</p> | 
 |  | 
 | <p style="font-weight:bold;">Screen Density</p> | 
 | <p>The Android UI framework defines a set of standard logical densities to | 
 | help application developers target application resources. Device | 
 | implementations MUST report one of the following logical Android framework | 
 | densities through the <code>android.util.DisplayMetrics</code> APIs, and MUST | 
 | execute applications at this standard density. | 
 | <ul> | 
 | <li>120 dpi, known as 'ldpi'</li> | 
 | <li>160 dpi, known as 'mdpi'</li> | 
 | <li>213 dpi, known as 'tvdpi'</li> | 
 | <li>240 dpi, known as 'hdpi'</li> | 
 | <li>320 dpi, known as 'xhdpi'</li> | 
 | <li>400 dpi, known as '400dpi'</li> | 
 | <li>480 dpi, known as 'xxhdpi'</li> | 
 | <li>640 dpi, known as 'xxxhdpi'</li> | 
 | </ul> | 
 | Device implementations SHOULD define the standard Android framework density | 
 | that is numerically closest to the physical density of the screen, unless that | 
 | logical density pushes the reported screen size below the minimum supported. | 
 | If the standard Android framework density that is numerically closest to the | 
 | physical density results in a screen size that is smaller than the smallest | 
 | supported compatible screen size (320 dp width), device implementations SHOULD | 
 | report the next lowest standard Android framework density.</p> | 
 |  | 
 | <a name="section-7.1.2"></a><h4 id="section-7.1.2">7.1.2. Display Metrics</h4> | 
 | <p>Device implementations MUST report correct values for all display metrics | 
 | defined in <code>android.util.DisplayMetrics</code> [<a | 
 | href="#resources39">Resources, 39</a>].</p> | 
 |  | 
 | <a name="section-7.1.3"></a><h4 id="section-7.1.3">7.1.3. Screen Orientation</h4> | 
 | <p>Devices MUST support dynamic orientation by applications to | 
 | either portrait or landscape screen orientation. That is, the device must | 
 | respect the application's request for a specific screen orientation. Device | 
 | implementations MAY select either portrait or landscape orientation as the | 
 | default.</p> | 
 | <p>Devices MUST report the correct value for the device's current orientation, | 
 | whenever queried via the android.content.res.Configuration.orientation, | 
 | android.view.Display.getOrientation(), or other APIs.</p> | 
 | <p>Devices MUST NOT change the reported screen size or density when changing | 
 | orientation.</p> | 
 | <p>Devices MUST report which screen orientations they support ( | 
 | <code>android.hardware.screen.portrait</code> and/or | 
 | <code>android.hardware.screen.landscape</code>) and MUST report at least one | 
 | supported orientation.  For example, a device with a fixed-orientation | 
 | landscape screen, such as a television or laptop, MUST only report | 
 | <code>android.hardware.screen.landscape</code>.</p> | 
 |  | 
 | <a name="section-7.1.4"></a><h4 id="section-7.1.4">7.1.4. 2D and 3D Graphics Acceleration</h4> | 
 | <p>Device implementations MUST support both OpenGL ES 1.0 and 2.0, as embodied | 
 | and detailed in the Android SDK documentations. Device implementations SHOULD support | 
 | OpenGL ES 3.0 on devices capable of supporting OpenGL ES 3.0. | 
 | Device implementations MUST also support Android Renderscript, as detailed in the Android SDK | 
 | documentation [<a href="#resources08">Resources, 8</a>].</p> | 
 | <p>Device implementations MUST also correctly identify themselves as | 
 | supporting OpenGL ES 1.0, OpenGL ES 2.0, or OpenGL ES 3.0. That is:</p> | 
 | <ul> | 
 | <li>The managed APIs (such as via the <code>GLES10.getString()</code> method) | 
 | MUST report support for OpenGL ES 1.0 and OpenGL ES 2.0 </li> | 
 | <li>The native C/C++ OpenGL APIs (that is, those available to apps via | 
 | libGLES_v1CM.so, libGLES_v2.so, or libEGL.so) MUST report support for | 
 | OpenGL ES 1.0 and OpenGL ES 2.0.</li> | 
 | <li>Device implementations that declare support for OpenGL ES 3.0 MUST support | 
 | OpenGL ES 3.0 managed APIs and include support for native C/C++ APIs. On device | 
 | implementations that declare support for OpenGL ES 3.0, libGLESv2.so MUST export the OpenGL ES 3.0 | 
 | function symbols in addition to the OpenGL ES 2.0 function symbols. | 
 | </li> | 
 | </ul> | 
 |  | 
 | <p>Device implementations MAY implement any desired OpenGL ES extensions. | 
 | However, device implementations MUST report via the OpenGL ES managed and | 
 | native APIs all extension strings that they do support, and conversely MUST | 
 | NOT report extension strings that they do not support.</p> | 
 | <p>Note that Android includes support for applications to optionally | 
 | specify that they require specific OpenGL texture compression formats. These | 
 | formats are typically vendor-specific. Device implementations are not required | 
 | by Android to implement any specific texture compression format. However, | 
 | they SHOULD accurately report any texture compression formats that they do | 
 | support, via the <code>getString()</code> method in the OpenGL API.</p> | 
 |  | 
 | <p>Android includes a mechanism for applications to declare that they | 
 | wanted to enable hardware acceleration for 2D graphics at the Application, | 
 | Activity, Window or View level through the use of a manifest tag | 
 | <code>android:hardwareAccelerated</code> or direct API calls | 
 | [<a href="#resources09">Resources, 9</a>].</p> | 
 | <p>In Android 4.4, device implementations MUST enable hardware acceleration by | 
 | default, and MUST disable hardware acceleration if the developer so requests | 
 | by setting <code>android:hardwareAccelerated="false"</code> or disabling | 
 | hardware acceleration directly through the Android View APIs.</p> | 
 | <p>In addition, device implementations MUST exhibit behavior consistent with the | 
 | Android SDK documentation on hardware acceleration | 
 | [<a href="#resources09">Resources, 9</a>].</p> | 
 | <p>Android includes a <code>TextureView</code> object that lets developers | 
 | directly integrate hardware-accelerated OpenGL ES textures as rendering targets | 
 | in a UI hierarchy. Device implementations MUST support the <code>TextureView | 
 | </code> API, and MUST exhibit consistent behavior with the upstream Android | 
 | implementation.</p> | 
 | <p>Android includes support for <code>EGL_ANDROID_RECORDABLE</code>, a EGLConfig attribute | 
 | that indicates whether the EGLConfig supports rendering to an ANativeWindow that records images to a video. | 
 | Device implementations MUST support <code>EGL_ANDROID_RECORDABLE</code> extension [<a href="#resources79">Resources, 79</a>].</p> | 
 |  | 
 | <a name="section-7.1.5"></a><h4 id="section-7.1.5">7.1.5. Legacy Application Compatibility Mode</h4> | 
 | <p>Android specifies a "compatibility mode" in which the framework | 
 | operates in an 'normal' screen size equivalent (320dp width) mode for the benefit | 
 | of legacy applications not developed for old versions of Android that pre-date | 
 | screen-size independence. Device implementations MUST include support for legacy | 
 | application compatibility mode as implemented by the upstream Android open source | 
 | code. That is, device implementations MUST NOT alter the triggers or thresholds at | 
 | which compatibility mode is activated, and MUST NOT alter the behavior of the | 
 | compatibility mode itself.</p> | 
 |  | 
 | <a name="section-7.1.6"></a><h4 id="section-7.1.6">7.1.6. Screen Types</h4> | 
 | <p>Device implementation screens are classified as one of two types:</p> | 
 | <ul> | 
 | <li>Fixed-pixel display implementations: the screen is a single panel that supports only a | 
 | single pixel width and height. Typically the screen is physically integrated with | 
 | the device. Examples include mobile phones, tablets, and so on.</li> | 
 | <li>Variable-pixel display implementations: the device implementation either has no | 
 | embedded screen and includes a video output port such as VGA, HDMI or a wireless port | 
 | for display, or has an embedded screen that can change pixel dimensions. Examples | 
 | include televisions, set-top boxes, and so on.</li> | 
 | </ul> | 
 | <p style="font-weight: bold;">Fixed-Pixel Device Implementations</p> | 
 | <p>Fixed-pixel device implementations MAY use screens of any pixel dimensions, provided | 
 | that they meet the requirements defined this Compatibility Definition.</p> | 
 | <p>Fixed-pixel implementations MAY include a video output port for use with an | 
 | external display. However, if that display is ever used for running apps, the | 
 | device MUST meet the following requirements:</p> | 
 | <ul> | 
 | <li>The device MUST report the same screen configuration and display metrics, as detailed | 
 | in Sections 7.1.1 and 7.1.2, as the fixed-pixel display.</li> | 
 | <li>The device MUST report the same logical density as the fixed-pixel display.</li> | 
 | <li>The device MUST report screen dimensions that are the same as, or very close to, | 
 | the fixed-pixel display.</li> | 
 | </ul> | 
 | <p>For example, a tablet that is 7" diagonal size with a 1024x600 pixel resolution is | 
 | considered a fixed-pixel large mdpi display implementation.  If it contains a video | 
 | output port that displays at 720p or 1080p the device implementation MUST scale the output so that | 
 | applications are only executed in a large mdpi window, regardless of whether the fixed-pixel display | 
 | or video output port is in use.</p> | 
 |  | 
 | <p style="font-weight: bold;">Variable-Pixel Device Implementations</p> | 
 | <p>Variable-pixel device implementations MUST support at least one of 1280x720, | 
 | 1920x1080, or 3840x2160 (that is, 720p, 1080p, or 4K). Device implementations with | 
 | variable-pixel displays MUST NOT support any other screen configuration or | 
 | mode. Device implementations with variable-pixel screens MAY change screen | 
 | configuration or mode at runtime or boot-time. For example, a user of a | 
 | set-top box may replace a 720p display with a 1080p display, and the device | 
 | implementation may adjust accordingly.</p> | 
 |  | 
 | <p>Additionally, variable-pixel device implementations MUST report the following | 
 | configuration buckets for these pixel dimensions:</p> | 
 | <ul> | 
 | <li>1280x720 (also known as 720p): 'large' screen size, 'tvdpi' (213 dpi) | 
 | density</li> | 
 | <li>1920x1080 (also known as 1080p): 'large' screen size, 'xhdpi' (320 dpi) | 
 | density</li> | 
 | <li>3840x2160 (also known as 4K): 'large' screen size, 'xxxhdpi' (640 dpi) | 
 | density</li> | 
 | </ul> | 
 | <p>For clarity, device implementations with variable pixel dimensions are | 
 | restricted to 720p, 1080p, or 4K in Android 4.4, and MUST be configured to report | 
 | screen size and density buckets as noted above.</p> | 
 |  | 
 | <a name="section-7.1.7"></a><h4 id="section-7.1.7">7.1.7. Screen Technology</h4> | 
 | <p>The Android platform includes APIs that allow applications to render rich | 
 | graphics to the display. Devices MUST support all of these APIs as defined by | 
 | the Android SDK unless specifically allowed in this document.  Specifically:</p> | 
 | <ul> | 
 | <li>Devices MUST support displays capable of rendering 16-bit color graphics and | 
 | SHOULD support displays capable of 24-bit color graphics.</li> | 
 | <li>Devices MUST support displays capable of rendering animations.</li> | 
 | <li>The display technology used MUST have a pixel aspect ratio (PAR) between | 
 |     0.9 and 1.1. That is, the pixel aspect ratio MUST be near square (1.0) with | 
 |     a 10% tolerance.</li> | 
 | </ul> | 
 | <a name="section-7.1.8"></a><h4 id="section-7.1.8">7.1.8. External Displays</h4> | 
 | <p>Android includes support for secondary display to enable media sharing capabilities and | 
 | developer APIs for accessing external displays. If a device supports an external display either via | 
 | a wired, wireless or an embedded additional display connection then the device implementation MUST | 
 | implement the display manager API as described in the Android SDK documentation [<a href="#resources75">Resources, 75</a>]. | 
 | Device implementations that support secure video output and are capable of supporting secure surfaces MUST declare support | 
 | for <code>Display.FLAG_SECURE</code>. Specifically, device implementations that declare support for <code>Display.FLAG_SECURE</code>, | 
 | MUST support <b>HDCP 2.x or higher</b> for Miracast wireless displays or <b>HDCP 1.2 or higher</b> for wired displays. The upstream | 
 | Android open source implementation includes support for wireless (Miracast) and wired (HDMI) displays that satisfies this requirement.</p> | 
 |  | 
 | <a name="section-7.2"></a><h3 id="section-7.2">7.2. Input Devices</h3> | 
 | <a name="section-7.2.1"></a><h4 id="section-7.2.1">7.2.1. Keyboard</h4> | 
 | <p>Device implementations:</p> | 
 | <ul> | 
 | <li>MUST include support for the Input Management Framework (which allows third | 
 | party developers to create Input Management Engines - i.e. soft keyboard) as | 
 | detailed at <a href="http://developer.android.com">http://developer.android.com</a> | 
 | </li> | 
 | <li>MUST provide at least one soft keyboard implementation (regardless of whether | 
 | a hard keyboard is present)</li> | 
 | <li>MAY include additional soft keyboard implementations</li> | 
 | <li>MAY include a hardware keyboard</li> | 
 | <li>MUST NOT include a hardware keyboard that does not match one of the | 
 | formats specified in <code>android.content.res.Configuration.keyboard</code> | 
 | [<a href="#resources40">Resources, 40</a>] (that is, QWERTY, or 12-key)</li> | 
 | </ul> | 
 | <a name="section-7.2.2"></a><h4 id="section-7.2.2">7.2.2. Non-touch Navigation</h4> | 
 | <p>Device implementations:</p> | 
 | <ul> | 
 | <li>MAY omit a non-touch navigation option (that is, may omit a trackball, d-pad, | 
 | or wheel)</li> | 
 | <li>MUST report the correct value for | 
 | <code>android.content.res.Configuration.navigation</code> | 
 | [<a href="#resources40">Resources, 40</a>]</li> | 
 | <li>MUST provide a reasonable alternative user interface mechanism for the | 
 | selection and editing of text, compatible with Input Management Engines. The | 
 | upstream Android open source implementation includes a selection mechanism suitable | 
 | for use with devices that lack non-touch navigation inputs.</li> | 
 | </ul> | 
 | <a name="section-7.2.3"></a><h4 id="section-7.2.3">7.2.3. Navigation keys</h4> | 
 | <p>The Home, Recents and Back functions are essential to the Android navigation | 
 | paradigm. Device implementations MUST make these functions available to the user | 
 | at all times when running applications. These functions MAY be implemented via | 
 | dedicated physical buttons (such as mechanical or capacitive touch buttons), or | 
 | MAY be implemented using dedicated software keys on a distinct portion of the | 
 | screen, gestures, touch panel, etc. Android supports both implementations. All | 
 | of these functions MUST be accessible with a single action (e.g. tap, | 
 | double-click or gesture) when visible.</p> | 
 | <p>The Back and Recents functions SHOULD have a visible button or icon unless | 
 | hidden together with other navigation functions in full-screen mode. The Home | 
 | function MUST have a visible button or icon unless hidden together with other | 
 | navigation functions in full-screen mode.</p> | 
 | <p>The Menu function is deprecated in favor of action bar since Android 4.0. | 
 | Device implementations SHOULD NOT implement a dedicated physical button for | 
 | the Menu function. If the physical Menu button is implemented and the device | 
 | is running applications with <code>targetSdkVersion</code> > 10, the device | 
 | implementation:</p> | 
 | <ul> | 
 |   <li>for a device launching with Android 4.4, MUST display the action overflow | 
 |     button on the action bar when the action bar is visible and the resulting action | 
 |     overflow menu popu is not empty.</li> | 
 |   <li>for an existing device launched with an earlier version but upgrading to | 
 |     Android 4.4, SHOULD display the action overflow button on the action bar | 
 |     when the action bar is visible and the resulting action overflow menu popup | 
 |     is not empty.</li> | 
 |   <li>MUST NOT modify the position of the action overflow popup displayed by | 
 |   selecting the overflow button in the action bar.</li> | 
 |   <li>MAY render the action overflow popup at a modified position on the screen | 
 |   when it is displayed by selecting the physical menu button.</li> | 
 | </ul> | 
 | <p>For backwards compatibility, device implementations MUST make available the | 
 | Menu function to applications when <code>targetSdkVersion</code> <= 10, | 
 | either by a phsyical button, a software key or gestures. This Menu function | 
 | should be presented unless hidden together with other navigation functions.</p> | 
 | <p>Android supports Assist action [<a href="#resources63">Resources, 63</a>]. | 
 | Device implementations MUST make the Assist action available to the user at all | 
 | times when running applications. The Assist action SHOULD be implemented as a | 
 | long-press on the Home button or a swipe-up gesture on the software Home key. | 
 | This function MAY be implemented via another physical button, software key or | 
 | gestures, but MUST be accessible with a single action (e.g. tap, double-click or | 
 | gesture) when other navigation keys are visible.</p> | 
 | <p>Device implementations MAY use a distinct portion of the screen to display | 
 | the navigation keys, but if so, MUST meet these requirements:</p> | 
 | <ul> | 
 |   <li>Device implementation navigation keys MUST use a distinct portion of the | 
 |       screen, not available to applications, and MUST NOT obscure or otherwise | 
 |       interfere with the portion of the screen available to applications.</li> | 
 |   <li>Device implementations MUST make available a portion of the display to | 
 |       applications that meets the requirements defined in | 
 |       <a href="section-7.1.1">Section 7.1.1</a>.</li> | 
 |   <li>Device implementations MUST display the navigation keys when applications | 
 |       do not specify a system UI mode, or specify | 
 |       <code>SYSTEM_UI_FLAG_VISIBLE</code>.</li> | 
 |   <li>Device implementations MUST present the navigation keys in an unobtrusive | 
 |       "low profile" (eg. dimmed) mode when applications specify | 
 |       <code>SYSTEM_UI_FLAG_LOW_PROFILE</code>.</li> | 
 |   <li>Device implementations MUST hide the navigation keys when applications | 
 |       specify <code>SYSTEM_UI_FLAG_HIDE_NAVIGATION</code>.</li> | 
 | </ul> | 
 | <a name="section-7.2.4"></a><h4 id="section-7.2.4">7.2.4. Touchscreen input</h4> | 
 | <p>Device implementations SHOULD have a pointer input system of some kind (either mouse-like, or touch). However, if a device | 
 | implementation does not support a pointer input system, it MUST NOT report the <code>android.hardware.touchscreen</code> or | 
 | <code>android.hardware.faketouch</code> feature constant. Device implementations that do include a pointer input system:</p> | 
 | <ul> | 
 | <li>SHOULD support fully independently tracked pointers, if the device input system supports multiple pointers</li> | 
 | <li>MUST report the value of <code>android.content.res.Configuration.touchscreen</code> [<a href="#resources40">Resources, 40</a>] | 
 | corresponding to the type of the specific touchscreen on the device</li> | 
 | </ul> | 
 |  | 
 | <p>Android includes support for a variety of touch screens, touch pads, and fake touch input devices. | 
 | Touch screen based device implementations are associated with a display [<a href="#resources81">Resources, 81</a>] | 
 | such that the user has the impression of directly manipulating items on screen. Since the user is directly touching the screen, | 
 | the system does not require any additional affordances to indicate the objects being manipulated. | 
 | In contrast, a fake touch interface provides a user input system that approximates a subset of touchscreen capabilities. | 
 | For example, a mouse or remote control that drives an on-screen cursor approximates touch, but requires the user to first | 
 | point or focus then click. Numerous input devices like the mouse, trackpad, gyro-based air mouse, gyro-pointer, joystick, | 
 | and multi-touch trackpad can support fake touch interactions. Android 4.0 includes the feature constant <code>android.hardware.faketouch</code>, | 
 | which corresponds to a high-fidelity non-touch (that is, pointer-based) input device such as a mouse or trackpad that can adequately emulate touch-based | 
 | input (including basic gesture support), and indicates that the device supports an emulated subset of touchscreen | 
 | functionality. Device implementations that declare the fake touch feature MUST meet the fake touch requirements in <a href="section 7.2.5">Section 7.2.5</a>.</p> | 
 |  | 
 | <p>Device implementations MUST report the correct feature corresponding to the type of input used. Device implementations that | 
 | include a touchscreen (single-touch or better) MUST report the platform feature constant <code>android.hardware.touchscreen</code>. | 
 | Device implementations that report the platform feature constant <code>android.hardware.touchscreen</code> MUST also report the platform feature constant | 
 | <code>android.hardware.faketouch</code>. Device implementations that do not include a touchscreen (and rely on a pointer device only) MUST NOT report any | 
 | touchscreen feature, and MUST report only <code>android.hardware.faketouch</code> if they meet the fake touch requirements in <a href="section 7.2.5">Section 7.2.5</a>.</p> | 
 |  | 
 | <a name="section-7.2.5"></a><h4 id="section-7.2.5">7.2.5. Fake touch input</h4> | 
 | <p>Device implementations that declare support for <code>android.hardware.faketouch</code></p> | 
 | <ul> | 
 | <li> MUST report the absolute X and Y screen positions of the pointer location and display a visual pointer on the screen [<a href="#resources80">Resources, 80</a>] </li> | 
 | <li> MUST report touch event with the action code [<a href="#resources80">Resources, 80</a>] that specifies the state change | 
 | that occurs on the pointer going <code>down</code> or <code>up</code> on the screen [<a href="#resources80">Resources, 80</a>] </li> | 
 | <li> MUST support pointer <code>down</code> and <code>up</code> on an object on the screen, which allows users to emulate tap on an object on the screen</li> | 
 | <li> MUST support pointer <code>down</code>, pointer <code>up</code>, pointer <code>down</code> then pointer <code>up</code> in the same place on an object on the screen | 
 | within a time threshold, which allows users to emulate double tap on an object on the screen [<a href="#resources80">Resources, 80</a>]</li> | 
 | <li>MUST support pointer <code>down</code> on an arbitrary point on the screen, pointer move to any other arbitrary point on the screen, | 
 | followed by a pointer <code>up</code>, which allows users to emulate a touch drag</li> | 
 | <li> MUST support pointer <code>down</code> then allow users to quickly move the object to a different position on the screen | 
 | and then pointer <code>up</code> on the screen, which allows users to fling an object on the screen</li> | 
 | </ul> | 
 |  | 
 | <p>Devices that declare support for <code>android.hardware.faketouch.multitouch.distinct</code> MUST meet the requirements for | 
 | faketouch above, and MUST also support distinct tracking of two or more independent pointer inputs.</p> | 
 |  | 
 | <a name="section-7.2.6"></a><h4 id="section-7.2.6">7.2.6. Microphone</h4> | 
 | <p>Device implementations MAY omit a microphone. However, if a device | 
 | implementation omits a microphone, it MUST NOT report the | 
 | <code>android.hardware.microphone</code> feature constant, and must implement | 
 | the audio recording API as no-ops, per <a href="section-7">Section 7</a>. | 
 | Conversely, device implementations that do possess a microphone:</p> | 
 | <ul> | 
 | <li>MUST report the <code>android.hardware.microphone</code> feature constant</li> | 
 | <li>SHOULD meet the audio quality requirements in <a href="section-5.4">Section 5.4</a></li> | 
 | <li>SHOULD meet the audio latency requirements in <a href="section-5.5">Section 5.5</a></li> | 
 | </ul> | 
 |  | 
 | <a name="section-7.3"></a><h3 id="section-7.3">7.3. Sensors</h3> | 
 | <p>Android includes APIs for accessing a variety of sensor types. Devices | 
 | implementations generally MAY omit these sensors, as provided for in the | 
 | following subsections. If a device includes a particular sensor type that has a | 
 | corresponding API for third-party developers, the device implementation MUST | 
 | implement that API as described in the Android SDK documentation. For example, | 
 | device implementations:</p> | 
 | <ul> | 
 | <li>MUST accurately report the presence or absence of sensors per the | 
 | <code>android.content.pm.PackageManager</code> class. [<a | 
 | href="#resources37">Resources, 37</a>]</li> | 
 | <li>MUST return an accurate list of supported sensors via the | 
 | <code>SensorManager.getSensorList()</code> and similar methods</li> | 
 | <li>MUST behave reasonably for all other sensor APIs (for example, by | 
 | returning true or false as appropriate when applications attempt to register | 
 | listeners, not calling sensor listeners when the corresponding sensors are not | 
 | present; etc.)</li> | 
 | <li>MUST report all sensor measurements using the relevant International System | 
 | of Units (i.e. metric) values for each sensor type as defined in the Android SDK | 
 | documentation [<a href="#resources41">Resources, 41</a>]</li> | 
 | </ul> | 
 | <p>The list above is not comprehensive; the documented behavior of the Android | 
 | SDK is to be considered authoritative.</p> | 
 | <p>Some sensor types are synthetic, meaning they can be derived from data | 
 | provided by one or more other sensors. (Examples include the orientation | 
 | sensor, and the linear acceleration sensor.) Device implementations SHOULD | 
 | implement these sensor types, when they include the prerequisite physical | 
 | sensors.</p> | 
 | <p>Android includes a notion of a "streaming" sensor, which is | 
 | one that returns data continuously, rather than only when the data changes. | 
 | Device implementations MUST continuously provide periodic data samples for any | 
 | API indicated by the Android SDK documentation to be a streaming | 
 | sensor. Note that the device implementations MUST ensure that the sensor stream must not | 
 | prevent the device CPU from entering a suspend state or waking up from a suspend state.</p> | 
 |  | 
 | <a name="section-7.3.1"></a><h4 id="section-7.3.1">7.3.1. Accelerometer</h4> | 
 | <p>Device implementations SHOULD include a 3-axis accelerometer. If a device | 
 | implementation does include a 3-axis accelerometer, it:</p> | 
 | <ul> | 
 | <li>SHOULD be able to deliver events at 120 Hz or greater. Note that while the | 
 | accelerometer frequency above is stated as "SHOULD" for Android 4.4, the Compatibility Definition | 
 | for a future version is planned to change these to "MUST". That is, these standards are | 
 | optional in Android but <b>will be required</b> in future versions. Existing and | 
 | new devices that run Android are <b>very strongly encouraged to meet these requirements | 
 | in Android</b> so they will be able to upgrade to the future platform releases | 
 | </li> | 
 | <li>MUST comply with the Android sensor coordinate system as detailed | 
 | in the Android APIs (see [<a href="#resources41">Resources, 41</a>])</li> | 
 | <li>MUST be capable of measuring from freefall up to twice gravity (2g) or | 
 | more on any three-dimensional vector</li> | 
 | <li>MUST have 8-bits of accuracy or more</li> | 
 | <li>MUST have a standard deviation no greater than 0.05 m/s^2</li> | 
 | </ul> | 
 | <a name="section-7.3.2"></a><h4 id="section-7.3.2">7.3.2. Magnetometer</h4> | 
 | <p>Device implementations SHOULD include a 3-axis magnetometer (i.e. compass.) | 
 | If a device does include a 3-axis magnetometer, it:</p> | 
 | <ul> | 
 | <li>MUST be able to deliver events at 10 Hz or greater</li> | 
 | <li>MUST comply with the Android sensor coordinate system as detailed | 
 | in the Android APIs (see [<a href="#resources41">Resources, 41</a>]).</li> | 
 | <li>MUST be capable of sampling a range of field strengths adequate to cover the | 
 | geomagnetic field</li> | 
 | <li>MUST have 8-bits of accuracy or more</li> | 
 | <li>MUST have a standard deviation no greater than 0.5 µT</li> | 
 | </ul> | 
 | <a name="section-7.3.3"></a><h4 id="section-7.3.3">7.3.3. GPS</h4> | 
 | <p>Device implementations SHOULD include a GPS receiver. If a device | 
 | implementation does include a GPS receiver, it SHOULD include | 
 | some form of "assisted GPS" technique to minimize GPS lock-on time.</p> | 
 | <a name="section-7.3.4"></a><h4 id="section-7.3.4">7.3.4. Gyroscope</h4> | 
 | <p>Device implementations SHOULD include a gyroscope (i.e. angular change | 
 | sensor.) Devices SHOULD NOT include a gyroscope sensor unless a 3-axis | 
 | accelerometer is also included. If a device implementation includes a | 
 | gyroscope, it:</p> | 
 | <ul> | 
 | <li>MUST be temperature compensated.</li> | 
 | <li>MUST be capable of measuring orientation changes up to 5.5*Pi | 
 | radians/second (that is, approximately 1,000 degrees per second).</li> | 
 | <li>SHOULD be able to deliver events at 200 Hz or greater. Note that while the | 
 | gyroscope frequency above is stated as "SHOULD" for Android 4.4, the Compatibility Definition | 
 | for a future version is planned to change these to "MUST". That is, these standards are | 
 | optional in Android but <b>will be required</b> in future versions. Existing and | 
 | new devices that run Android are <b>very strongly encouraged to meet these requirements</b>  | 
 | so they will be able to upgrade to the future platform releases. | 
 | </li> | 
 | <li>MUST have 12-bits of accuracy or more</li> | 
 | <li>MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 / s). | 
 | The variance is allowed to vary with the sampling rate, but must be constrained by this value. | 
 | In other words, if you measure the variance of the gyro at 1 Hz sampling rate it should be no | 
 | greater than 1e-7 rad^2/s^2.</li> | 
 | <li>MUST have timestamps as close to when the hardware event happened as possible. The constant latency must be removed.</li> | 
 | </ul> | 
 | <a name="section-7.3.5"></a><h4 id="section-7.3.5">7.3.5. Barometer</h4> | 
 | <p>Device implementations MAY include a barometer (i.e. ambient air pressure | 
 | sensor.) If a device implementation includes a barometer, it:</p> | 
 | <ul> | 
 | <li>MUST be able to deliver events at 5 Hz or greater</li> | 
 | <li>MUST have adequate precision to enable estimating altitude</li> | 
 | <li>MUST be temperature compensated</li> | 
 | </ul> | 
 | <a name="section-7.3.6"></a><h4 id="section-7.3.6">7.3.6. Thermometer</h4> | 
 | <p>Device implementations MAY include an ambient thermometer (i.e. temperature | 
 | sensor). If present, it MUST be defined as <code>SENSOR_TYPE_AMBIENT_TEMPERATURE</code> | 
 | and it MUST measure the ambient (room) temperature in degrees Celsius.</p> | 
 |  | 
 | <p>Device implementations MAY but SHOULD NOT include a CPU temperature sensor. | 
 | If present, it MUST be defined as <code>SENSOR_TYPE_TEMPERATURE</code>, it MUST | 
 | measure the temperature of the device CPU, and it MUST NOT measure any other | 
 | temperature. Note the <code>SENSOR_TYPE_TEMPERATURE</code> sensor type was | 
 | deprecated in Android 4.0.</p> | 
 | <a name="section-7.3.7"></a><h4 id="section-7.3.7">7.3.7. Photometer</h4> | 
 | <p>Device implementations MAY include a photometer (i.e. ambient light | 
 | sensor.)</p> | 
 | <a name="section-7.3.8"></a><h4 id="section-7.3.8">7.3.8. Proximity Sensor</h4> | 
 | <p>Device implementations MAY include a proximity sensor.  If a device | 
 | implementation does include a proximity sensor, it MUST measure the proximity | 
 | of an object in the same direction as the screen. That is, the proximity | 
 | sensor MUST be oriented to detect objects close to the screen, as the | 
 | primary intent of this sensor type is to detect a phone in use by the | 
 | user. If a device implementation includes a proximity sensor with any other | 
 | orientation, it MUST NOT be accessible through this API. If a device | 
 | implementation has a proximity sensor, it MUST be have 1-bit of accuracy or | 
 | more.</p> | 
 |  | 
 | <a name="section-7.4"></a><h3 id="section-7.4">7.4. Data Connectivity</h3> | 
 | <a name="section-7.4.1"></a><h4 id="section-7.4.1">7.4.1. Telephony</h4> | 
 | <p>"Telephony" as used by the Android APIs and this document refers | 
 | specifically to hardware related to placing voice calls and sending SMS | 
 | messages via a GSM or CDMA network. While these voice calls may or may not be | 
 | packet-switched, they are for the purposes of Android considered | 
 | independent of any data connectivity that may be implemented using the same | 
 | network. In other words, the Android "telephony" functionality and APIs refer | 
 | specifically to voice calls and SMS; for instance, device implementations that | 
 | cannot place calls or send/receive SMS messages MUST NOT report the | 
 | "android.hardware.telephony" feature or any sub-features, regardless of | 
 | whether they use a cellular network for data connectivity.</p> | 
 | <p>Android MAY be used on devices that do not include telephony hardware. | 
 | That is, Android is compatible with devices that are not phones. | 
 | However, if a device implementation does include GSM or CDMA telephony, it | 
 | MUST implement full support for the API for that technology. Device | 
 | implementations that do not include telephony hardware MUST implement the full | 
 | APIs as no-ops.</p> | 
 | <a name="section-7.4.2"></a><h4 id="section-7.4.2">7.4.2. IEEE 802.11 (Wi-Fi)</h4> | 
 | <p>Android device implementations SHOULD include support for one or more | 
 | forms of 802.11 (b/g/a/n, etc.) If a device implementation does include | 
 | support for 802.11, it MUST implement the corresponding Android API.</p> | 
 | <p>Device implementations MUST implement the multicast API as described in | 
 | the SDK documentation [<a href="#resources62">Resources, 62</a>]. Device | 
 | implementations that do include Wi-Fi support MUST support multicast DNS (mDNS). | 
 | Device implementations MUST NOT filter mDNS packets (224.0.0.251) at any time | 
 | of operation including when the screen is not in an active state.</p> | 
 |  | 
 | <a name="section-7.4.2.1"></a> | 
 | <h4 id="section-7.4.2.1">7.4.2.1. Wi-Fi Direct</h4> | 
 | <p>Device implementations SHOULD include support for Wi-Fi direct (Wi-Fi peer-to-peer). | 
 | If a device implementation does include support for Wi-Fi direct, it MUST implement the corresponding  | 
 | Android API as described in the SDK documentation [<a href="#resources68">Resources, 68</a>]. | 
 | If a device implementation includes support for Wi-Fi direct, then it:</p> | 
 | <ul> | 
 |   <li>MUST support regular Wi-Fi operation</li> | 
 |   <li>SHOULD support concurrent Wi-Fi and Wi-Fi Direct operation</li> | 
 | </ul> | 
 |  | 
 | <a name="section-7.4.2.2"></a><h4 id="section-7.4.2.2">7.4.2.2. Wi-Fi Tunneled Direct Link Setup</h4> | 
 | <p>Device implementations SHOULD include support for Wi-Fi Tunneled Direct Link | 
 | Setup (TDLS) as described in the Android SDK Documentation | 
 | [<a href="#resources85">Resources, 85</a>]. If a device implementation does | 
 | include support for TDLS and TDLS is enabled by the WiFiManager API, the device: | 
 | </p> | 
 | <ul> | 
 |   <li>SHOULD use TDLS only when it is possible AND beneficial.</li> | 
 |   <li>SHOULD have some heuristic and NOT use TDLS when its performance might be | 
 |   worse than going through the Wi-Fi access point.</li> | 
 | </ul> | 
 |  | 
 | <a name="section-7.4.3"></a><h4 id="section-7.4.3">7.4.3. Bluetooth</h4> | 
 | <p>Device implementations SHOULD include a Bluetooth transceiver. Device | 
 | implementations that do include a Bluetooth transceiver MUST enable the | 
 | RFCOMM-based Bluetooth API as described in the SDK documentation and declare | 
 | hardware feature android.hardware.bluetooth [<a href="#resources42">Resources, 42</a>]. | 
 | Device implementations SHOULD implement relevant Bluetooth profiles, such as A2DP, AVRCP, OBEX, etc. as | 
 | appropriate for the device.</p> | 
 |  | 
 | <p>Device implementations that do include support for Bluetooth GATT (generic attribute profile) | 
 | to enable communication with Bluetooth Smart or Smart Ready devices MUST enable the | 
 | GATT-based Bluetooth API as described in the SDK documentation and declare hardware feature | 
 | android.hardware.bluetooth_le [<a href="#resources42">Resources, 42</a>].</p> | 
 |  | 
 | <a name="section-7.4.4"></a><h4 id="section-7.4.4">7.4.4. Near-Field Communications</h4> | 
 | <p>Device implementations SHOULD include a transceiver and related hardware | 
 | for Near-Field Communications (NFC). If a device implementation does include | 
 | NFC hardware, then it:</p> | 
 | <ul> | 
 |   <li>MUST report the android.hardware.nfc feature from the | 
 |       <code>android.content.pm.PackageManager.hasSystemFeature()</code> method. | 
 |       [<a href="#resources37">Resources, 37</a>]</li> | 
 |   <li>MUST be capable of reading and writing NDEF messages via the following NFC | 
 |       standards: | 
 |    <ul> | 
 |     <li>MUST be capable of acting as an NFC Forum reader/writer | 
 |         (as defined by the NFC Forum technical specification | 
 |         NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards: | 
 |      <ul> | 
 |       <li>NfcA (ISO14443-3A)</li> | 
 |       <li>NfcB (ISO14443-3B) </li> | 
 |       <li>NfcF (JIS 6319-4)</li> | 
 |       <li>IsoDep (ISO 14443-4)</li> | 
 |       <li>NFC Forum Tag Types 1, 2, 3, 4 (defined by the NFC Forum)</li> | 
 |      </ul> | 
 |     </li> | 
 |    </ul> | 
 |   </li> | 
 |   <li>SHOULD be capable of reading and writing NDEF messages via the following | 
 |       NFC standards. Note that while the NFC standards below are stated as | 
 |       "SHOULD", the Compatibility Definition for a future version is planned to | 
 |       change these to "MUST". That is, these standards are optional in this | 
 |       version but <b>will be required</b> in future versions. Existing and new | 
 |       devices that run this version of Android are <b>very strongly encouraged | 
 |       to meet these requirements now</b> so they will be able to upgrade to the | 
 |       future platform releases. | 
 |     <ul> | 
 |       <li>NfcV (ISO 15693)</li> | 
 |     </ul> | 
 |   </li> | 
 |   <li>MUST be capable of transmitting and receiving data via the following | 
 |       peer-to-peer standards and protocols: | 
 |     <ul> | 
 |       <li>ISO 18092</li> | 
 |       <li>LLCP 1.0 (defined by the NFC Forum)</li> | 
 |       <li>SDP 1.0 (defined by the NFC Forum)</li> | 
 |       <li>NDEF Push Protocol [<a href="#resources43">Resources, 43</a>]</li> | 
 |       <li>SNEP 1.0 (defined by the NFC Forum)</li> | 
 |     </ul> | 
 |   </li> | 
 |   <li>MUST include support for Android Beam [<a href="#resources65">Resources, 65</a>]: | 
 |    <ul> | 
 |     <li>MUST implement the SNEP default server. Valid NDEF messages received | 
 |         by the default SNEP server MUST be dispatched to applications using | 
 |         the android.nfc.ACTION_NDEF_DISCOVERED intent. Disabling Android Beam | 
 |         in settings MUST NOT disable dispatch of incoming NDEF message.</li> | 
 |     <li>Device implementations MUST honor the android.settings.NFCSHARING_SETTINGS intent | 
 |         to show NFC sharing settings [<a href="#resources67">Resources, 67</a>].</li> | 
 |     <li>MUST implement the NPP server. Messages received by the NPP server MUST | 
 |         be processed the same way as the SNEP default server.</li> | 
 |     <li>MUST implement a SNEP client and attempt to send outbound P2P NDEF to | 
 |         the default SNEP server when Android Beam is enabled. If no default | 
 |         SNEP server is found then the client MUST attempt to send to an NPP | 
 |         server.</li> | 
 |     <li>MUST allow foreground activities to set the outbound P2P NDEF message | 
 |         using android.nfc.NfcAdapter.setNdefPushMessage, and | 
 |         android.nfc.NfcAdapter.setNdefPushMessageCallback, and | 
 |         android.nfc.NfcAdapter.enableForegroundNdefPush.</li> | 
 |     <li>SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam', | 
 |         before sending outbound P2P NDEF messages.</li> | 
 |     <li>SHOULD enable Android Beam by default</li> | 
 |     <li>MUST support NFC Connection handover to Bluetooth when the device supports Bluetooth Object Push Profile. | 
 |         Device implementations must support connection handover to Bluetooth when using android.nfc.NfcAdapter.setBeamPushUris, | 
 |         by implementing the "Connection Handover version 1.2" [<a href="#resources60">Resources, 60</a>] | 
 |         and "Bluetooth Secure Simple Pairing Using NFC version 1.0" [<a href="#resources61">Resources, 61</a>] | 
 |         specs from the NFC Forum. Such an implementation MUST implement the | 
 |         handover LLCP service with service name "urn:nfc:sn:handover" for | 
 |         exchanging the handover request/select records over NFC, and it MUST use | 
 |         the Bluetooth Object Push Profile for the actual Bluetooth data | 
 |         transfer. For legacy reasons (to remain compatible with Android 4.1 | 
 |         devices), the implementation SHOULD still accept SNEP GET requests for | 
 |         exchanging the handover request/select records over NFC. However an | 
 |         implementation itself SHOULD NOT send SNEP GET requests for performing | 
 |         connection handover.</li> | 
 |    </ul> | 
 |   </li> | 
 |   <li>MUST poll for all supported technologies while in NFC discovery mode.</li> | 
 |   <li>SHOULD be in NFC discovery mode while the device is awake with the screen active | 
 |       and the lock-screen unlocked.</li> | 
 | </ul> | 
 |  | 
 | <p>(Note that publicly available links are not available for the JIS, ISO, and | 
 | NFC Forum specifications cited above.)</p> | 
 | <p>Android 4.4 introduces support for NFC Host Card Emulation (HCE) mode. If a | 
 | device implementation does include an NFC controller capable of HCE and | 
 | Application ID (AID) routing, then it:</p> | 
 | <ul> | 
 |   <li>MUST report the <code>android.hardware.nfc.hce</code> feature constant | 
 |   </li> | 
 |   <li>MUST support NFC HCE APIs as defined in the Android SDK | 
 |   [<a href="#resources90">Resources, 90</a>]</li> | 
 | </ul> | 
 | <p>Additionally, device implementations MAY include reader/writer support for | 
 | the following MIFARE technologies.</p> | 
 | <ul> | 
 |   <li>MIFARE Classic (NXP MF1S503x [<a href="#resources44">Resources, 44</a>], | 
 |       MF1S703x [<a href="#resources45">Resources, 45</a>])</li> | 
 |   <li>MIFARE Ultralight (NXP MF0ICU1 [<a href="#resources46">Resources, 46</a>], | 
 |       MF0ICU2 [<a href="#resources47">Resources, 47</a>])</li> | 
 |   <li>NDEF on MIFARE Classic (NXP AN130511 [<a href="#resources48">Resources, 48</a>], | 
 |       AN130411 [<a href="#resources49">Resources, 49</a>])</li> | 
 | </ul> | 
 | <p>Note that Android includes APIs for these MIFARE types. If a | 
 | device implementation supports MIFARE in the reader/writer role, it:</p> | 
 | <ul> | 
 |   <li>MUST implement the corresponding Android APIs as documented by the | 
 |   Android SDK</li> | 
 |   <li>MUST report the feature com.nxp.mifare from the | 
 |   <code>android.content.pm.PackageManager.hasSystemFeature()</code> method. | 
 |   [<a href="#resources37">Resources, 37</a>] Note that this is not a standard | 
 |   Android feature, and as such does not appear as a constant on the | 
 |   <code>PackageManager</code> class.</li> | 
 |   <li>MUST NOT implement the corresponding Android APIs nor report the | 
 |   com.nxp.mifare feature unless it also implements general NFC support as | 
 |   described in this section</li> | 
 | </ul> | 
 | <p>If a device implementation does not include NFC hardware, it MUST NOT | 
 | declare the android.hardware.nfc feature from the | 
 | <code>android.content.pm.PackageManager.hasSystemFeature()</code> method [<a | 
 | href="#resources37">Resources, 37</a>], and MUST implement the Android NFC | 
 | API as a no-op.</p> | 
 | <p>As the classes <code>android.nfc.NdefMessage</code> and | 
 | <code>android.nfc.NdefRecord</code> represent a protocol-independent data | 
 | representation format, device implementations MUST implement these APIs even | 
 | if they do not include support for NFC or declare the android.hardware.nfc | 
 | feature.</p> | 
 | <a name="section-7.4.5"></a><h4 id="section-7.4.5">7.4.5. Minimum Network Capability</h4> | 
 | <p>Device implementations MUST include support for one or more forms of data | 
 | networking. Specifically, device implementations MUST include support for at | 
 | least one data standard capable of 200Kbit/sec or greater. Examples of | 
 | technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, | 
 | Ethernet, etc.</p> | 
 | <p>Device implementations where a physical networking standard (such as | 
 | Ethernet) is the primary data connection SHOULD also include support for at | 
 | least one common wireless data standard, such as 802.11 (Wi-Fi).</p> | 
 | <p>Devices MAY implement more than one form of data connectivity.</p> | 
 |  | 
 | <a name="section-7.4.6"></a><h4 id="section-7.4.6">7.4.6. Sync Settings</h4> | 
 | <p>Device implementations MUST have the master auto-sync setting on by default | 
 | so that the method <code>getMasterSyncAutomatically()</code> returns | 
 | "true" [<a href="#resources88">Resources, 88</a>].</p> | 
 |  | 
 | <a name="section-7.5"></a><h3 id="section-7.5">7.5. Cameras</h3> | 
 | <p>Device implementations SHOULD include a rear-facing camera, and MAY include | 
 | a front-facing camera. A rear-facing camera is a camera located on the side of | 
 | the device opposite the display; that is, it images scenes on the far side of | 
 | the device, like a traditional camera. A front-facing camera is a camera | 
 | located on the same side of the device as the display; that is, a camera | 
 | typically used to image the user, such as for video conferencing and similar | 
 | applications.</p> | 
 | <a name="section-7.5.1"></a><h4 id="section-7.5.1">7.5.1. Rear-Facing Camera</h4> | 
 | <p>Device implementations SHOULD include a rear-facing camera. If a device | 
 | implementation includes a rear-facing camera, it:</p> | 
 | <ul> | 
 | <li>MUST have a resolution of at least 2 megapixels</li> | 
 | <li>SHOULD have either hardware auto-focus, or software auto-focus implemented | 
 | in the camera driver (transparent to application software)</li> | 
 | <li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li> | 
 | <li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST | 
 | NOT be lit while an android.hardware.Camera.PreviewCallback instance has been | 
 | registered on a Camera preview surface, unless the application has explicitly | 
 | enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or | 
 | <code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code> | 
 | object. Note that this constraint does not apply to the device's built-in | 
 | system camera application, but only to third-party applications using | 
 | <code>Camera.PreviewCallback</code>.</li> | 
 | </ul> | 
 | <a name="section-7.5.2"></a><h4 id="section-7.5.2">7.5.2. Front-Facing Camera</h4> | 
 | <p>Device implementations MAY include a front-facing camera. If a device | 
 | implementation includes a front-facing camera, it:</p> | 
 | <ul> | 
 | <li>MUST have a resolution of at least VGA (that is, 640x480 pixels)</li> | 
 | <li>MUST NOT use a front-facing camera as the default for the Camera API. | 
 | That is, the camera API in Android has specific support for front-facing | 
 | cameras, and device implementations MUST NOT configure the API to to treat a | 
 | front-facing camera as the default rear-facing camera, even if it is the only | 
 | camera on the device.</li> | 
 | <li>MAY include features (such as auto-focus, flash, etc.) | 
 | available to rear-facing cameras as described in Section 7.5.1.</li> | 
 | <li>MUST horizontally reflect (i.e. mirror) the stream displayed by an app in a | 
 | CameraPreview, as follows:</li> | 
 | <ul> | 
 | <li>If the device implementation is capable of being rotated by user (such as | 
 | automatically via an accelerometer or manually via user input), the camera | 
 | preview MUST be mirrored horizontally relative to the device's current | 
 | orientation.</li> | 
 | <li>If the current application has explicitly requested that the Camera | 
 | display be rotated via a call to the | 
 | <code>android.hardware.Camera.setDisplayOrientation()</code> [<a | 
 | href="#resources50">Resources, 50</a>] method, the camera preview MUST be | 
 | mirrored horizontally relative to the orientation specified by the | 
 | application.</li> | 
 | <li>Otherwise, the preview MUST be mirrored along the device's default horizontal axis.</li> | 
 | </ul> | 
 | <li>MUST mirror the image displayed by the postview in the same manner as | 
 | the camera preview image stream. (If the device implementation does not | 
 | support postview, this requirement obviously does not apply.)</li> | 
 | <li>MUST NOT mirror the final captured still image or video streams returned | 
 | to application callbacks or committed to media storage</li> | 
 | </ul> | 
 | <a name="section-7.5.3"></a><h4 id="section-7.5.3">7.5.3. Camera API Behavior</h4> | 
 | <p>Device implementations MUST implement the following behaviors for the | 
 | camera-related APIs, for both front- and rear-facing cameras:</p> | 
 | <ol> | 
 | <li>If an application has never called | 
 | <code>android.hardware.Camera.Parameters.setPreviewFormat(int)</code>, then the | 
 | device MUST use <code>android.hardware.PixelFormat.YCbCr_420_SP</code> for | 
 | preview data provided to application callbacks.</li> | 
 | <li>If an application registers an <code>android.hardware.Camera.PreviewCallback | 
 | </code> instance and the system calls the <code>onPreviewFrame()</code> method | 
 | when the preview format is YCbCr_420_SP, the data in the <code>byte[]</code> | 
 | passed into <code>onPreviewFrame()</code> must further be in the NV21 encoding | 
 | format. That is, NV21 MUST be the default.</li> | 
 | <li>Device implementations MUST support the YV12 format (as denoted by the | 
 | <code>android.graphics.ImageFormat.YV12</code> constant) for camera previews | 
 | for both front- and rear-facing cameras.  (The hardware video encoder and camera | 
 | may use any native pixel format, but the device implementation MUST support conversion | 
 | to YV12.)</li> | 
 | </ol> | 
 | <p>Device implementations MUST implement the full Camera API included in the | 
 | Android SDK documentation [<a href="#resources51">Resources, 51</a>]), | 
 | regardless of whether the device includes hardware autofocus or other | 
 | capabilities. For instance, cameras that lack autofocus MUST still call any | 
 | registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though | 
 | this has no relevance to a non-autofocus camera.) Note that this does apply | 
 | to front-facing cameras; for instance, even though most front-facing cameras | 
 | do not support autofocus, the API callbacks must still be "faked" as | 
 | described.</p> | 
 | <p>Device implementations MUST recognize and honor each parameter name defined | 
 | as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the | 
 | underlying hardware supports the feature. If the device hardware does not | 
 | support a feature, the API must behave as documented. Conversely, Device | 
 | implementations MUST NOT honor or recognize string constants passed | 
 | to the <code>android.hardware.Camera.setParameters()</code> method other than | 
 | those documented as constants on the | 
 | <code>android.hardware.Camera.Parameters</code>.  That is, | 
 | device implementations MUST support all standard Camera parameters if the | 
 | hardware allows, and MUST NOT support custom Camera parameter types. | 
 | For instance, device implementations that support image capture using high dynamic range (HDR) | 
 | imaging techniques MUST support camera parameter <code>Camera.SCENE_MODE_HDR</code> | 
 | [<a href="#resources78">Resources, 78</a>]).</p> | 
 | <p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_PICTURE</code> | 
 | intent whenever a new picture is taken by the camera and the entry of the picture | 
 | has been added to the media store.</p> | 
 | <p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_VIDEO</code> | 
 | intent whenever a new video is recorded by the camera and the entry of the picture | 
 | has been added to the media store.</p> | 
 | <a name="section-7.5.4"></a><h4 id="section-7.5.4">7.5.4. Camera Orientation</h4> | 
 | <p>Both front- and rear-facing cameras, if present, MUST be oriented so that | 
 | the long dimension of the camera aligns with the screen's long dimension. That | 
 | is, when the device is held in the landscape orientation, cameras MUST | 
 | capture images in the landscape orientation. This applies regardless of the | 
 | device's natural orientation; that is, it applies to landscape-primary devices | 
 | as well as portrait-primary devices.</p> | 
 |  | 
 | <a name="section-7.6"></a><h3 id="section-7.6">7.6. Memory and Storage</h3> | 
 | <a name="section-7.6.1"></a><h4 id="section-7.6.1">7.6.1. Minimum Memory and Storage</h4> | 
 | <p>Device implementations MUST have at least 340MB of memory available to the | 
 | kernel and userspace. The 340MB MUST be in addition to any memory dedicated to | 
 | hardware components such as radio, video, and so on that is not under the | 
 | kernel's control.</p> | 
 | <p>Device implementations with less than 512MB of memory available to the kernel | 
 | and userspace MUST return the value "true" for | 
 | <code>ActivityManager.isLowRamDevice()</code>.</p> | 
 | <p>Device implementations MUST have at least 1GB of non-volatile storage available | 
 | for application private data. That is, the <code>/data</code> partition MUST be at | 
 | least 1GB. Device implementations that run Android are <b>very strongly encouraged to | 
 | have at least 2GB of non-volatile storage for application private data</b> so they will be | 
 | able to upgrade to the future platform releases.</p> | 
 |  | 
 | <p>The Android APIs include a Download Manager that applications may use to | 
 | download data files [<a href="#resources56">Resources, 56</a>]. The device | 
 | implementation of the Download Manager MUST be capable of downloading individual | 
 | files of at least 100MB in size to the default "cache" location.</p> | 
 | <a name="section-7.6.2"></a><h4 id="section-7.6.2">7.6.2. Shared External Storage</h4> | 
 | <p>Device implementations MUST offer shared storage for applications. The | 
 | shared storage provided MUST be at least 1GB in size.</p> | 
 | <p>Device implementations MUST be configured with shared storage mounted by | 
 | default, "out of the box". If the shared storage is not mounted on the Linux | 
 | path <code>/sdcard</code>, then the device MUST include a Linux symbolic link | 
 | from <code>/sdcard</code> to the actual mount point.</p> | 
 | <p>Device implementations MUST enforce as documented the | 
 | <code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this | 
 | shared storage. Shared storage MUST otherwise be writable by any application | 
 | that obtains that permission.</p> | 
 | <p>Device implementations MAY have hardware for user-accessible removable | 
 | storage, such as a Secure Digital card. Alternatively, device implementations | 
 | MAY allocate internal (non-removable) storage as shared storage for apps. The | 
 | upstream Android Open Source Project includes an implementation that uses | 
 | internal device storage for shared external storage APIs; device implementations | 
 | SHOULD use this configuration and software implementation.</p> | 
 | <p>Regardless of the form of shared storage used, device implementations MUST | 
 | provide some mechanism to access the contents of shared storage from a host | 
 | computer, such as USB mass storage (UMS) or Media Transfer Protocol (MTP). Device | 
 | implementations MAY use USB mass storage, but SHOULD use Media Transfer | 
 | Protocol. If the device implementation supports Media Transfer Protocol:</p> | 
 | <ul> | 
 | <li>The device implementation SHOULD be compatible with the reference Android | 
 | MTP host, Android File Transfer [<a href="#resources57">Resources, 57</a>].</li> | 
 | <li>The device implementation SHOULD report a USB device class of <code>0x00</code>.</li> | 
 | <li>The device implementation SHOULD report a USB interface name of 'MTP'.</li> | 
 | </ul> | 
 | <p>If the device implementation lacks USB ports, it MUST provide a host | 
 | computer with access to the contents of shared storage by some other means, | 
 | such as a network file system.</p> | 
 | <p>It is illustrative to consider two common examples. If a device | 
 | implementation includes an SD card slot to satisfy the shared storage | 
 | requirement, a FAT-formatted SD card 1GB in size or larger MUST be included | 
 | with the device as sold to users, and MUST be mounted by default. | 
 | Alternatively, if a device implementation uses internal fixed storage to | 
 | satisfy this requirement, that storage MUST be 1GB in size or larger | 
 | and mounted on <code>/sdcard</code> (or <code>/sdcard</code> | 
 | MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p> | 
 | <p>Device implementations that include multiple shared storage paths (such as | 
 | both an SD card slot and shared internal storage) MUST NOT allow Android | 
 | applications to write to the secondary external storage, except for their | 
 | package-specific directories on the secondary external storage, but SHOULD | 
 | expose content from both storage paths transparently through Android's media | 
 | scanner service and android.provider.MediaStore.</p> | 
 |  | 
 | <a name="section-7.7"></a><h3 id="section-7.7">7.7. USB</h3> | 
 | <p>Device implementations SHOULD include a USB client port, and SHOULD include | 
 | a USB host port.</p> | 
 | <p>If a device implementation includes a USB client port:</p> | 
 | <ul> | 
 | <li>the port MUST be connectable to a USB host with a standard USB-A port</li> | 
 | <li>the port SHOULD use the micro USB form factor on the device side. Existing and | 
 | new devices that run Android are <b>very strongly encouraged to meet these requirements | 
 | in Android</b> so they will be able to upgrade to the future platform releases</li> | 
 | <li>the port SHOULD be centered in the middle of an edge. Device implementations SHOULD either | 
 | locate the port on the bottom of the device (according to natural orientation) or enable software | 
 | screen rotation for all apps (including home screen), so that the display draws correctly when the device | 
 | is oriented with the port at bottom. Existing and new devices that run Androidare <b>very strongly | 
 | encouraged to meet these requirements in Android</b> so they will be able to upgrade to future platform releases.</li> | 
 | <li>if the device has other ports (such as a non-USB charging port) it SHOULD be on the same edge as the | 
 | micro-USB port</li> | 
 | <li>it MUST allow a host connected to the device to access the contents of the | 
 | shared storage volume using either USB mass storage or Media Transfer | 
 | Protocol</li> | 
 | <li>it MUST implement the Android Open Accessory API and specification as documented | 
 | in the Android SDK documentation, and MUST declare support for the hardware | 
 | feature <code>android.hardware.usb.accessory</code> [<a href="#resources52">Resources, | 
 | 52</a>]</li> | 
 | <li>it MUST implement the USB audio class as documented in the Android SDK documentation [<a href="#resources66">Resources, 66</a>]</li> | 
 | <li>it SHOULD implement support for USB battery charging specification [<a href="#resources64">Resources, 64</a>] | 
 | Existing and new devices that run Android are <b>very strongly encouraged to | 
 | meet these requirements</b> | 
 | so they will be able to upgrade to the future platform releases</li> | 
 | <li>The value of iSerialNumber in USB standard device descriptor MUST be equal to the value of android.os.Build.SERIAL.</li> | 
 | </ul> | 
 | <p>If a device implementation includes a USB host port:</p> | 
 | <ul> | 
 | <li>it MAY use a non-standard port form factor, but if so MUST ship with a | 
 | cable or cables adapting the port to standard USB-A</li> | 
 | <li>it MUST implement the Android USB host API as documented in the Android | 
 | SDK, and MUST declare support for the hardware feature | 
 | <code>android.hardware.usb.host</code> [<a href="#resources53">Resources, 53</a>]</li> | 
 | </ul> | 
 | <p>Device implementations MUST implement the Android Debug Bridge. If a device | 
 | implementation omits a USB client port, it MUST implement the Android Debug | 
 | Bridge via local-area network (such as Ethernet or 802.11)</p> | 
 |  | 
 | <a name="section-8"></a><h2 id="section-8">8. Performance Compatibility</h2> | 
 | <p>Device implementations MUST meet the key performance metrics of an Android- | 
 | compatible device defined in the table below:</p> | 
 | <table><tbody><tr> | 
 | <td><b>Metric</b></td> | 
 | <td><b>Performance Threshold</b></td> | 
 | <td><b>Comments</b></td> | 
 | </tr> | 
 | <tr> | 
 | <td>Application Launch Time</td> | 
 | <td>The following applications should launch within the specified time.<ul> | 
 | <li>Browser: less than 1300ms</li> | 
 | <li>Contacts: less than 700ms</li> | 
 | <li>Settings: less than 700ms</li> | 
 | </ul></td> | 
 | <td>The launch time is measured as the total time to | 
 | complete loading the default activity for the application, including the time | 
 | it takes to start the Linux process, load the Android package into the Dalvik | 
 | VM, and call onCreate.</td> | 
 | </tr> | 
 | <tr> | 
 | <td>Simultaneous Applications</td> | 
 | <td>When multiple applications have been launched, re-launching an | 
 | already-running application after it has been launched must take less than the | 
 | original launch time.</td> | 
 | <td> </td> | 
 | </tr> | 
 | </tbody> | 
 | </table> | 
 |  | 
 | <a name="section-9"></a><h2 id="section-9">9. Security Model Compatibility</h2> | 
 | <p>Device implementations MUST implement a security model consistent with the | 
 | Android platform security model as defined in Security and Permissions | 
 | reference document in the APIs [<a href="#resources54">Resources, 54</a>] in the | 
 | Android developer documentation. Device implementations MUST support | 
 | installation of self-signed applications without requiring any additional | 
 | permissions/certificates from any third parties/authorities.  Specifically, | 
 | compatible devices MUST support the security mechanisms described in the | 
 | follow sub-sections.</p> | 
 | <a name="section-9.1"></a><h3 id="section-9.1">9.1. Permissions</h3> | 
 | <p>Device implementations MUST support the Android permissions model as | 
 | defined in the Android developer documentation [<a | 
 | href="#resources54">Resources, 54</a>]. Specifically, | 
 | implementations MUST enforce each permission defined as described in the SDK | 
 | documentation; no permissions may be omitted, altered, or ignored. | 
 | Implementations MAY add additional permissions, provided the new permission ID | 
 | strings are not in the android.* namespace.</p> | 
 | <a name="section-9.2"></a><h3 id="section-9.2">9.2. UID and Process Isolation</h3> | 
 | <p>Device implementations MUST support the Android application sandbox model, | 
 | in which each application runs as a unique Unix-style UID and in a separate | 
 | process.  Device implementations MUST support running multiple applications as | 
 | the same Linux user ID, provided that the applications are properly signed and | 
 | constructed, as defined in the Security and Permissions reference [<a | 
 | href="#resources54">Resources, 54</a>].</p> | 
 | <a name="section-9.3"></a><h3 id="section-9.3">9.3. Filesystem Permissions</h3> | 
 | <p>Device implementations MUST support the Android file access permissions | 
 | model as defined in the Security and Permissions reference [<a | 
 | href="#resources54">Resources, 54</a>].</p> | 
 | <a name="section-9.4"></a><h3 id="section-9.4">9.4. Alternate Execution Environments</h3> | 
 | <p>Device implementations MAY include runtime environments that execute | 
 | applications using some other software or technology than the Dalvik virtual | 
 | machine or native code. However, such alternate execution environments MUST | 
 | NOT compromise the Android security model or the security of installed Android | 
 | applications, as described in this section.</p> | 
 | <p>Alternate runtimes MUST themselves be Android applications, and abide by | 
 |    the standard Android security model, as described elsewhere in Section 9.</p> | 
 | <p>Alternate runtimes MUST NOT be granted access to resources protected by | 
 |    permissions not requested in the runtime's AndroidManifest.xml file via the | 
 |    <code><uses-permission></code> mechanism.</p> | 
 | <p>Alternate runtimes MUST NOT permit applications to make use of features | 
 |    protected by Android permissions restricted to system applications.</p> | 
 | <p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p> | 
 | <ul> | 
 | <li>Alternate runtimes SHOULD install apps via the PackageManager into | 
 |     separate Android sandboxes (that is, Linux user IDs, etc.)</li> | 
 | <li>Alternate runtimes MAY provide a single Android sandbox shared by all | 
 |     applications using the alternate runtime</li> | 
 | <li>Alternate runtimes and installed applications using an alternate runtime | 
 |     MUST NOT reuse the sandbox of any other app installed on the device, except | 
 |     through the standard Android mechanisms of shared user ID and signing | 
 |     certificate</li> | 
 | <li>Alternate runtimes MUST NOT launch with, grant, or be granted access to | 
 |     the sandboxes corresponding to other Android applications</li> | 
 | </ul> | 
 | <p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other | 
 |    applications any privileges of the superuser (root), or of any other user ID.</p> | 
 | <p>The .apk files of alternate runtimes MAY be included in the system image of | 
 |    a device implementation, but MUST be signed with a key distinct | 
 |    from the key used to sign other applications included with the device | 
 |    implementation.</p> | 
 | <p>When installing applications, alternate runtimes MUST obtain user consent | 
 |    for the Android permissions used by the application. That is, if an | 
 |    application needs to make use of a device resource for which there is a | 
 |    corresponding Android permission (such as Camera, GPS, etc.), the alternate | 
 |    runtime MUST inform the user that the application will be able to access | 
 |    that resource. If the runtime environment does not record application | 
 |    capabilities in this manner, the runtime environment MUST list all | 
 |    permissions held by the runtime itself when installing any application | 
 |    using that runtime.</p> | 
 |  | 
 | <a name="section-9.5"></a><h3 id="section-9.5">9.5. Multi-User Support </h3> | 
 | <p>Android includes support for multiple users and provides support for full user isolation | 
 | [<a href="#resources70">Resources, 70</a>].</p> | 
 | <p>Device implementations MUST meet these requirements related to multi-user support [<a href="#resources71">Resources, 71</a>]:</p> | 
 | <ul> | 
 | <li>As the behavior of the telephony APIs on devices with multiple users is currently undefined, device implementations that | 
 | declare android.hardware.telephony MUST NOT enable multi-user support. </li> | 
 | <li>Device implementations MUST, for each user, implement a security model consistent with the Android platform security model | 
 | as defined in Security and Permissions reference document in the APIs [Resources, 54]</li> | 
 | <li>Android includes support for restricted profiles, a feature that allows device owners to manage additional users and their capabilities | 
 | on the device. With restricted profiles, device owners can quickly set up separate environments for additional users to work in, with the ability to | 
 | manage finer-grained restrictions in the apps that are available in those environments. Device implementations that include support for multiple users | 
 | MUST include support for restricted profiles. The upstream Android Open Source Project includes an implementation that satisfies this requirement.</li> | 
 | </ul> | 
 |  | 
 | <p>Each user instance on an Android device MUST have separate and isolated external storage directories. Device implementations MAY store multiple users' data on the same volume or filesystem. | 
 | However, the device implementation MUST ensure that applications owned by and running on behalf a given user cannot list, read, or write to data owned by any other user. | 
 | Note that removable media, such as SD card slots, can allow one user to access another's data by means of a host PC. For this reason, device implementations that use removable media for the | 
 | external storage APIs MUST encrypt the contents of the SD card if multi-user is enabled using a key stored only on non-removable media accessible only to the system. As this will make the  | 
 | media unreadable by a host PC, device implementations will be required to switch to MTP or a similar system to provide host PCs with access to the current user's data. Accordingly, device | 
 | implementations MAY but SHOULD NOT enable multi-user if they use removable media [<a href="#resources72">Resources, 72</a>] for primary external storage.</p> | 
 |  | 
 | <a name="section-9.6"></a><h3 id="section-9.6">9.6. Premium SMS Warning</h3> | 
 | <p>Android includes support for warning users for any outgoing premium SMS message [<a href="#resources73">Resources, 73</a>] . Premium SMS messages are text messages sent to a service registered with a carrier that may incur a charge to the user. | 
 | Device implementations that declare support for <code>android.hardware.telephony</code> MUST warn users before sending a SMS message to numbers identified by regular expressions defined in <code>/data/misc/sms/codes.xml</code> file in the device. | 
 | The upstream Android Open Source Project provides an implementation that satisfies this requirement. | 
 | </p> | 
 |  | 
 | <a name="section-9.7"></a><h3 id="section-9.7">9.7. Kernel Security Features</h3> | 
 | <p>The Android Sandbox includes features that can use the Security-Enhanced | 
 | Linux (SELinux) mandatory access control (MAC) system and other security | 
 | features in the Linux kernel. SELinux or any other security features, if | 
 | implemented below the Android framework:</p> | 
 | <ul> | 
 | <li>MUST maintain compatibility with existing applications</li> | 
 | <li>MUST not have a visible user interface, even when violations are detected | 
 | </li> | 
 | <li>SHOULD NOT be user or developer configurable</li> | 
 | </ul> | 
 | <p>If any API for configuration of policy is exposed to an application that can | 
 | affect another application (such as a Device Administration API), the API MUST | 
 | NOT allow configurations that break compatibility.</p> | 
 | <p>Devices MUST implement SELinux and meet the following requirements, which | 
 | are satisfied by the reference implementation in the upstream Android Open | 
 | Source Project.</p> | 
 | <ul> | 
 | <li>it MUST support a SELinux policy that allows the SELinux mode to be set on | 
 | a per-domain basis with:</li> | 
 | <ul> | 
 |   <li>domains that are in enforcing mode in the upstream Android Open Source | 
 |   implementation (such as installd, netd, and vold) MUST be in enforcing mode | 
 |   </li> | 
 |   <li>domain(s) for third-party applications SHOULD remain in permissive mode to | 
 |    ensure continued compatibility</li> | 
 | </ul> | 
 | <li>it SHOULD load policy from <code>/sepolicy</code> file on the device</li> | 
 | <li>it MUST support dynamic updates of the SELinux policy file without requiring | 
 | a system image update</li> | 
 | <li>it MUST log any policy violations without breaking applications or affecting | 
 | system behavior</li> | 
 | </ul> | 
 |  | 
 | <p>Device implementations SHOULD retain the default SELinux policy provided in | 
 | the upstream Android Open Source Project, until they have first audited their | 
 | additions to the SELinux policy. Device implementations MUST be compatible with | 
 | the upstream Android Open Source Project.</p> | 
 |  | 
 | <a name="section-9.8"></a><h3 id="section-9.8">9.8. Privacy</h3> | 
 | <p>If the device implements functionality in the system that captures the | 
 | contents displayed on the screen and/or records the audio stream played on the | 
 | device, it MUST continuously notify the user whenever this functionality is | 
 | enabled and actively capturing/recording.</p> | 
 |  | 
 | <a name="section-9.9"></a><h3 id="section-9.9">9.9. Full-Disk Encryption</h3> | 
 | <p>IF the device has lockscreen, the device MUST support full-disk | 
 | encryption.</p> | 
 |  | 
 | <a name="section-10"></a><h2 id="section-10">10. Software Compatibility Testing</h2> | 
 | <p>Device implementations MUST pass all tests described in this section.</p> | 
 | <p>However, note that no software test package is fully comprehensive. For | 
 | this reason, device implementers are very strongly encouraged to make the | 
 | minimum number of changes as possible to the reference and preferred | 
 | implementation of Android available from the Android Open Source Project. | 
 | This will minimize the risk of introducing bugs that create incompatibilities | 
 | requiring rework and potential device updates.</p> | 
 | <a name="section-10.1"></a><h3 id="section-10.1">10.1. Compatibility Test Suite</h3> | 
 | <p>Device implementations MUST pass the Android Compatibility Test Suite (CTS) | 
 | [<a href="#resources02">Resources, 2</a>] available from the Android Open Source | 
 | Project, using the final shipping software on the device. Additionally, device | 
 | implementers SHOULD use the reference implementation in the Android Open | 
 | Source tree as much as possible, and MUST ensure compatibility in cases of | 
 | ambiguity in CTS and for any reimplementations of parts of the reference | 
 | source code.</p> | 
 | <p>The CTS is designed to be run on an actual device. Like any software, the | 
 | CTS may itself contain bugs.  The CTS will be versioned independently of this | 
 | Compatibility Definition, and multiple revisions of the CTS may be released | 
 | for Android 4.4. Device implementations MUST pass the latest CTS version | 
 | available at the time the device software is completed.</p> | 
 | <a name="section-10.2"></a><h3 id="section-10.2">10.2. CTS Verifier</h3> | 
 | <p>Device implementations MUST correctly execute all applicable cases in the | 
 | CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite, | 
 | and is intended to be run by a human operator to test functionality that | 
 | cannot be tested by an automated system, such as correct functioning of a | 
 | camera and sensors.</p> | 
 | <p>The CTS Verifier has tests for many kinds of hardware, including some | 
 | hardware that is optional. Device implementations MUST pass all tests for | 
 | hardware which they possess; for instance, if a device possesses an | 
 | accelerometer, it MUST correctly execute the Accelerometer test case in the | 
 | CTS Verifier. Test cases for features noted as optional by this Compatibility | 
 | Definition Document MAY be skipped or omitted.</p> | 
 | <p>Every device and every build MUST correctly run the CTS Verifier, as noted | 
 | above. However, since many builds are very similar, device implementers are | 
 | not expected to explicitly run the CTS Verifier on builds that differ only in | 
 | trivial ways. Specifically, device implementations that differ from an | 
 | implementation that has passed the CTS Verifier only by the set of included | 
 | locales, branding, etc. MAY omit the CTS Verifier test.</p> | 
 | <a name="section-10.3"></a><h3 id="section-10.3">10.3. Reference Applications</h3> | 
 | <p>Device implementers MUST test implementation compatibility using the | 
 | following open source applications:</p> | 
 | <ul> | 
 | <li>The "Apps for Android" applications [<a href="#resources55">Resources, 55</a>]</li> | 
 | <li>Replica Island (available in Google Play Store)</li> | 
 | </ul> | 
 | <p>Each app above MUST launch and behave correctly on the implementation, for | 
 | the implementation to be considered compatible.</p> | 
 |  | 
 |  | 
 | <a name="section-11"></a><h2 id="section-11">11. Updatable Software</h2> | 
 | <p>Device implementations MUST include a mechanism to replace the entirety of | 
 | the system software. The mechanism need not perform "live" upgrades - that | 
 | is, a device restart MAY be required.</p> | 
 | <p>Any method can be used, provided that it can replace the entirety of the | 
 | software preinstalled on the device. For instance, any of the following | 
 | approaches will satisfy this requirement:</p> | 
 | <ul> | 
 | <li>Over-the-air (OTA) downloads with offline update via reboot</li> | 
 | <li>"Tethered" updates over USB from a host PC</li> | 
 | <li>"Offline" updates via a reboot and update from a file on removable | 
 | storage</li> | 
 | </ul> | 
 | <p>The update mechanism used MUST support updates without wiping user data. | 
 | That is, the update mechanism MUST preserve application private data | 
 | and application shared data. Note that the upstream Android software includes | 
 | an update mechanism that satisfies this requirement.</p> | 
 | <p>If an error is found in a device implementation after it has been released | 
 | but within its reasonable product lifetime that is determined in consultation | 
 | with the Android Compatibility Team to affect the compatibility of third-party | 
 | applications, the device implementer MUST correct the error via a software | 
 | update available that can be applied per the mechanism just described.</p> | 
 |  | 
 | <a name="section-12"></a><h2 id="section-12">12. Document Changelog</h2> | 
 | <p>The following table contains a summary of the changes to the Compatibility Definition in this release.</p> | 
 | <table width="100%" border="1"> | 
 |   <tr> | 
 |     <th width="25%" scope="col">Section(s)</th> | 
 |     <th width="75%" scope="col">Summary of change</th> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.2.2. Build Parameters</td> | 
 |     <td>Revised descriptions of BRAND, DEVICE, and PRODUCT. SERIAL is now | 
 | required.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.2.3.5. Default App Settings</td> | 
 |     <td>New section that adds requirement to comply with new default | 
 |     application settings</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.3.1 Application Binary Interfaces</td> | 
 |     <td>Clarified allowed values for the <code>android.os.Build.CPU_ABI</code> | 
 |      and <code>android.os.Build.CPU_ABI2</code> parameters.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.4.1. WebView Compatibility</td> | 
 |     <td>Added Chromium as required WebView implementation.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.7. Virtual Machine Compatibility</td> | 
 |     <td>Added requirement for xxhdpi and 400dpi screen densities.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.8.6. Themes</td> | 
 |     <td>Updated to reflect use of translucent system bars.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.8.12. Location</td> | 
 |     <td>New section that adds requirement location settings be centralized.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.8.13. Unicode</td> | 
 |     <td>New section that adds requirement for emoji support.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>3.9. Device Administration</td> | 
 |     <td>Noted preinstalled administrative applications cannot be the default  | 
 |      Device Owner application.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>5.1. Media Codecs</td> | 
 |     <td>Added VP9 decoder requirement. Added recommended specification for | 
 |      hardware VP8 codecs.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>5.3. Video Decoding</td> | 
 |     <td>Added VP9. Added recommendation for dynamic resolution switching.</td>  | 
 |   </tr> | 
 |   <tr> | 
 |     <td>5.4. Audio Recording</td> | 
 |     <td>Added <code>REMOTE_SUBMIX</code> as new required audio source. Made use | 
 |      of <code>android.media.audiofx.NoiseSuppressor</code> API a requirement.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>6.2.1 Experimental</td> | 
 |     <td>New section that introduces the ART runtime and requires Dalvik as the | 
 |       default runtime.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.1.1. Screen Configuration</td> | 
 |     <td>Replaced 1.85 aspect ratio with 1.86. Added 400dpi screen density.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.1.6. Screen Types</td> | 
 |     <td>Added 640 dpi (4K) resolution configuration.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.2.3. Navigation keys</td> | 
 |     <td>Added Recents function as essential; demoted Menu function in priority.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.3.6. Thermometer</td> | 
 |     <td>Added SENSOR_TYPE_AMBIENT_TEMPERATURE as recommended thermometer.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.4.2.2. Wi-Fi Tunneled Direct Link Setup</td> | 
 |     <td>New section that adds support for Wi-Fi Tunneled Direct Link Setup | 
 |      (TDLS).</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.4.4. Near-Field Communications</td> | 
 |     <td>Added Host Card Emulation (HCE) as a requirement. Replaced SNEP GET with | 
 |      Logical Link Control Protocol (LLCP) and added the Bluetooth Object Push | 
 |      Profile as a requirement.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.4.6. Sync Settings</td> | 
 |     <td>New section that adds requirement auto-sync data be enabled by default.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.6.1. Minimum Memory and Storage</td> | 
 |     <td>Added <code>ActivityManager.isLowRamDevice()</code> setting requirement | 
 |     for devices with less than 512MB of memory. Increased storage requirements  | 
 |     from 512MB and 1GB to 1GB and 2GB, respectively.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.6.2. Shared "External" Storage</td> | 
 |     <td>Editorial fixes such as change of section name, and moved text that fits | 
 |      in this section from section 9.5. Noted applications may write to their | 
 |      package-specific directories on secondary external storage.</td>  | 
 |   </tr> | 
 |   <tr> | 
 |     <td>7.7. USB</td> | 
 |     <td>Added requirement all devices report a USB serial number.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>9.5. Multi-User Support</td> | 
 |     <td>Moved non multi-user specific text to  section 7.6.2.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>9.7. Kernel Security Features</td> | 
 |     <td>Rewritten to note switch of SELinux to enforcing mode and requirement | 
 |      SELinux output not be rendered in the user interface.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>9.8. Privacy</td> | 
 |     <td>New section that adds requirement audio and video recording must trigger | 
 |      continuous notifications to the user.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>9.9. Full-Disk Encryption</td> | 
 |     <td>New section that adds requirement devices with lockscreen support full-disk encryption.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>12. Document Changelog</td> | 
 |     <td>New section that summarizes changes in the CDD by section.</td> | 
 |   </tr> | 
 | </table> | 
 | <p> </p> | 
 |  | 
 | <a name="section-13"></a><h2 id="section-13">13. Contact Us</h2> | 
 | <p>You can contact the document authors at <a | 
 | href="mailto:compatibility@android.com">compatibility@android.com</a> for | 
 | clarifications and to bring up any issues that you think the document does not | 
 | cover.</p> | 
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