| page.title=Sample Rate Conversion |
| @jd:body |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| <h2>In this document</h2> |
| <ol id="auto-toc"> |
| </ol> |
| </div> |
| </div> |
| |
| <p> |
| See the Wikipedia article |
| <a class="external-link" href="http://en.wikipedia.org/wiki/Resampling_(audio)" target="_android">Resampling (audio)</a> |
| for a generic definition of sample rate conversion, also known as "resampling." |
| The remainder of this article describes resampling within Android. |
| </p> |
| |
| <p> |
| Sample rate conversion is the process of changing a |
| stream of discrete samples at one sample rate to another stream at |
| another sample rate. A sample rate converter, or resampler, is a module |
| that implements sample rate conversion. With respect to the resampler, |
| the original stream is called the source signal, and the resampled stream is |
| the sink signal. |
| </p> |
| |
| <p> |
| Resamplers are used in several places in Android. |
| For example, an MP3 file may be encoded at 44.1 kHz sample rate and |
| needs to be played back on an Android device supporting 48 kHz audio |
| internally. In that case, a resampler would be used to upsample the MP3 |
| output audio from 44.1 kHz source sample rate to a 48 kHz sink sample rate |
| used within the Android device. |
| </p> |
| |
| <p> |
| The characteristics of a resampler can be expressed using metrics, including: |
| </p> |
| |
| <ul> |
| <li>degree of preservation of the overall amplitude of the signal</li> |
| <li>degree of preservation of the frequency bandwidth of the signal, |
| subject to limitations of the sink sample rate</li> |
| <li>overall latency through the resampler</li> |
| <li>consistent phase and group delay with respect to frequency</li> |
| <li>computational complexity, expressed in CPU cycles or power draw</li> |
| <li>permitted ratios of source and sink sample rates</li> |
| <li>ability to dynamically change sample rate ratios</li> |
| <li>which digital audio sample formats are supported</li> |
| </ul> |
| |
| <p> |
| The ideal resampler would exactly preserve the source signal's amplitude |
| and frequency bandwidth (subject to limitations of the sink |
| sample rate), have minimal and consistent delay, have minimal |
| computational complexity, permit arbitrary and dynamic conversion ratios, |
| and support all common digital audio sample formats. |
| In practice, ideal resamplers do not exist, and actual resamplers are |
| a compromise among these characteristics. |
| For example, the goals of ideal quality conflict with short delay and low complexity. |
| </p> |
| |
| <p> |
| Android includes a variety of audio resamplers, so that appropriate |
| compromises can be made depending on the application use case and load. |
| Section <a href="#srcResamplers">Resampler implementations</a> |
| below lists the available resamplers, summarizes their characteristics, |
| and identifies where they should typically be used. |
| </p> |
| |
| <h2 id="srcTerms">Terminology</h2> |
| |
| <dl> |
| |
| <dt>downsample</dt> |
| <dd>to resample, where sink sample rate < source sample rate</dd> |
| |
| <dt>Nyquist frequency</dt> |
| <dd> |
| The Nyquist frequency, equal to 1/2 of a given sample rate, is the |
| maximum frequency component that can be represented by a discretized |
| signal at that sample rate. For example, the human hearing range is |
| typically assumed to extend up to approximately 20 kHz, and so a digital |
| audio signal must have a sample rate of at least 40 kHz to represent that |
| range. In practice, sample rates of 44.1 kHz and 48 kHz are commonly |
| used, with Nyquist frequencies of 22.05 kHz and 24 kHz respectively. |
| See the Wikipedia articles |
| <a class="external-link" href="http://en.wikipedia.org/wiki/Nyquist_frequency" target="_android">Nyquist frequency</a> |
| and |
| <a class="external-link" href="http://en.wikipedia.org/wiki/Hearing_range" target="_android">Hearing range</a> |
| for more information. |
| </dd> |
| |
| <dt>resampler</dt> |
| <dd>synonym for sample rate converter</dd> |
| |
| <dt>resampling</dt> |
| <dd>the process of converting sample rate</dd> |
| |
| <dt>sample rate converter</dt> |
| <dd>a module that resamples</dd> |
| |
| <dt>sink</dt> |
| <dd>the output of a resampler</dd> |
| |
| <dt>source</dt> |
| <dd>the input to a resampler</dd> |
| |
| <dt>upsample</dt> |
| <dd>to resample, where sink sample rate > source sample rate</dd> |
| |
| </dl> |
| |
| <h2 id="srcResamplers">Resampler implementations</h2> |
| |
| <p> |
| Available resampler implementations change frequently, |
| and may be customized by OEMs. |
| As of Android 4.4, the default resamplers |
| in descending order of signal distortion, and ascending order of |
| computational complexity include: |
| </p> |
| |
| <ul> |
| <li>linear</li> |
| <li>cubic</li> |
| <li>sinc with original coefficients</li> |
| <li>sinc with revised coefficients</li> |
| </ul> |
| |
| <p> |
| In general, the sinc resamplers are more appropriate for higher-quality |
| music playback, and the other resamplers should be reserved for cases |
| where quality is less important (an example might be "key clicks" or similar). |
| </p> |
| |
| <p> |
| The specific resampler implementation selected depends on |
| the use case, load, and the value of system property |
| <code>af.resampler.quality</code>. For details, |
| consult the audio resampler source code in AudioFlinger. |
| </p> |