| page.title=Media | 
 | @jd:body | 
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 | <div id="qv-wrapper"> | 
 |   <div id="qv"> | 
 |     <h2>In this document</h2> | 
 |     <ol id="auto-toc"> | 
 |     </ol> | 
 |   </div> | 
 | </div> | 
 |  | 
 | <p> | 
 |   Android provides a media playback engine at the native level called Stagefright that comes built-in with | 
 |   software-based codecs for several popular media formats. Stagefright features for audio and video playback | 
 |   include integration with OpenMAX codecs, session management, time-synchronized rendering, transport control, | 
 |   and DRM. In addition, Stagefright supports integration with custom hardware codecs that you provide. | 
 |   There actually isn't a HAL to implement for custom codecs, but to provide a hardware path to encode and | 
 |   decode media, you must implement your hardware-based codec as an OpenMax IL (Integration Layer) component. | 
 | </p> | 
 | <h2 id="overview"> | 
 | Overview | 
 | </h2> | 
 | <p>The following diagram shows how media applications interact with the Android native multimedia framework.</p> | 
 | <p> | 
 |   <img src="images/media.png"> | 
 | </p> | 
 | <dl> | 
 | <dt>Application Framework</dt> | 
 |   <dd>At the application framework level is the app's code, which utilizes the | 
 |   <a href="http://developer.android.com/reference/android/media/package-summary.html">android.media</a> | 
 |   APIs to interact with the multimedia hardware.</dd> | 
 |   <dt>Binder IPC</dt> | 
 |   <dd>The Binder IPC proxies facilitate communication over process boundaries. They are located in  | 
 |     the <code>frameworks/av/media/libmedia</code> directory and begin with the letter "I".</dd> | 
 |   <dt>Native Multimedia Framework</dt> | 
 |   <dd>At the native level, Android provides a multimedia framework that utilizes the Stagefright engine for | 
 |   audio and video recording and playback. Stagefright comes with a default list of supported software codecs | 
 |   and you can implement your own hardware codec by using the OpenMax integration layer standard. For more | 
 |   implementation details, see the various MediaPlayer and Stagefright components located in | 
 |   <code>frameworks/av/media</code>. | 
 |   </dd> | 
 |   <dt>OpenMAX Integration Layer (IL)</dt> | 
 |   <dd>The OpenMAX IL provides a standardized way for Stagefright to recognize and use custom hardware-based | 
 |   multimedia codecs called components. You must provide an OpenMAX plugin in the form of a shared library | 
 |   named <code>libstagefrighthw.so</code>. This plugin links your custom codec components to Stagefright. | 
 |   Your custom codecs must be implemented according to the OpenMAX IL component standard. | 
 |    </dd> | 
 | </dl> | 
 |  | 
 |  | 
 | <h2 id="codecs"> | 
 | Implementing Custom Codecs | 
 | </h2> | 
 | <p>Stagefright comes with built-in software codecs for common media formats, but you can also add your | 
 |   own custom hardware codecs as OpenMAX components. To do this, you need to create OMX components and also an | 
 |   OMX plugin that hooks together your custom codecs with the Stagefright framework. For an example, see | 
 |   the <code>hardware/ti/omap4xxx/domx/</code> for example components and <code>hardware/ti/omap4xx/libstagefrighthw</code> | 
 |   for an example plugin for the Galaxy Nexus. | 
 | </p> | 
 |   <p>To add your own codecs:</p> | 
 | <ol> | 
 | <li>Create your components according to the OpenMAX IL component standard. The component interface is located in the | 
 |   <code>frameworks/native/include/media/OpenMAX/OMX_Component.h</code> file. To learn more about the | 
 |   OpenMAX IL specification, see the <a href="http://www.khronos.org/openmax/">OpenMAX website</a>.</li> | 
 | <li>Create a OpenMAX plugin that links your components with the Stagefright service. | 
 |   See the <code>frameworks/native/include/media/hardware/OMXPluginBase.h</code> and <code>HardwareAPI.h</code> header | 
 |   files for the interfaces to create the plugin. | 
 | </li> | 
 | <li>Build your plugin as a shared library with the name <code>libstagefrighthw.so</code> in your product Makefile. For example: | 
 | <pre>LOCAL_MODULE := libstagefrighthw</pre> | 
 |  | 
 | <p>In your device's Makefile, ensure that you declare the module as a product package:</p> | 
 | <pre> | 
 | PRODUCT_PACKAGES += \ | 
 |   libstagefrighthw \ | 
 |   ... | 
 | </pre> | 
 | </li> | 
 | </ol> | 
 |  | 
 | <h2 id="expose">Exposing Codecs to the Framework</h2> | 
 | <p>The Stagefright service parses the <code>system/etc/media_codecs.xml</code> and <code>system/etc/media_profiles.xml</code> | 
 |   to expose the supported codecs and profiles on the device to app developers via the <code>android.media.MediaCodecList</code> and | 
 |   <code>android.media.CamcorderProfile</code> classes. You need to create both files in the | 
 |   <code>device/<company_name>/<device_name>/</code> directory | 
 |  and copy this over to the system image's <code>system/etc</code> directory in your device's Makefile. | 
 |  For example:</p> | 
 |  | 
 |  <pre> | 
 | PRODUCT_COPY_FILES += \ | 
 |   device/samsung/tuna/media_profiles.xml:system/etc/media_profiles.xml \ | 
 |   device/samsung/tuna/media_codecs.xml:system/etc/media_codecs.xml \ | 
 | </pre> | 
 |  | 
 | <p>See the <code>device/samsung/tuna/media_codecs.xml</code> and | 
 |   <code>device/samsung/tuna/media_profiles.xml</code> file for complete examples.</p> | 
 |  | 
 | <p class="note"><strong>Note:</strong> The <code><Quirk></code> element for media codecs is no longer supported | 
 |   by Android starting in Jelly Bean.</p> |